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OZCHI 2009: Melbourne, Victoria, Australia
- Marcus Foth, Jesper Kjeldskov, Jeni Paay:
Proceedings of the 21st Australasian Computer-Human Interaction Conference, OZCHI 2009: Open 24/7, Melbourne, Australia, November 23-27, 2009. ACM International Conference Proceeding Series 411, ACM 2009, ISBN 978-1-60558-854-4
Design
- Toni Robertson, Lian Loke:
Designing situations. 1-8 - Christine Satchell, Paul Dourish:
Beyond the user: use and non-use in HCI. 9-16 - Mads Bødker:
Performative artefacts: users "speaking through" artefacts in collaborative design. 17-24 - George Abraham, Michael E. Atwood:
Patterns or claims: do they help in communicating design advice? 25-32
Experience
- Darren Black, Nils Jakob Clemmensen, Mikael B. Skov:
Supporting the supermarket shopping experience through a context-aware shopping trolley. 33-40 - Andrew R. Brown, Steve Dillon, Thorin Kerr, Andrew Sorensen:
Evolving interactions: agile design for networked media performance. 41-48 - Greg Wadley, Martin R. Gibbs, Nicolas Ducheneaut:
You can be too rich: mediated communication in a virtual world. 49-56 - Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs:
Brute force interactions: leveraging intense physical actions in gaming. 57-64
Collaborate
- Jane Li, Kenton O'Hara:
Understanding distributed collaboration in emergency animal disease response. 65-72 - Michael Broughton, Jeni Paay, Jesper Kjeldskov, Kenton O'Hara, Jane Li, Matthew Phillips, Markus Rittenbruch:
Being here: designing for distributed hands-on collaboration in blended interaction spaces. 73-80 - Kirsten Sadler, Toni Robertson, Melanie Kan:
Exploring the project transitions and everyday mobile practices of freelancers: emergent concepts from empirical studies of practice. 81-88 - Katie A. Siek, Jeffrey S. LaMarche, Julie Maitland:
Bridging the information gap: collaborative technology design with low-income at-risk families to engender healthy behaviors. 89-96
Study
- Kirsten Ellis:
Multimedia for primary school children learning sign language. 97-104 - Saila Ovaska, Kari-Jouko Räihä:
Teaching privacy with ubicomp scenarios in HCI classes. 105-112 - Gabriela Mancero, B. L. William Wong, Martin J. Loomes:
Radio dispatchers' interruption recovery strategies. 113-120 - Supriya Singh, Clive Morley:
Young Australians' privacy, security and trust in internet banking. 121-128
Participate
- Penny Hagen, Toni Robertson:
Dissolving boundaries: social technologies and participation in design. 129-136 - Nithya Sambasivan, Leena Ventä, Jani Mäntyjärvi, Minna Isomursu, Jonna Häkkilä:
Designing for social context of mobility: mobile applications for always-on users. 137-144 - Nicola J. Bidwell, Dianna L. Hardy:
Dilemmas in situating participation in rural ways of saying. 145-152 - Truna Aka J. Turner, David Browning:
Designing spatial story-telling software. 153-160
Interact
- Sebastian Boring, Marko Jurmu, Andreas Butz:
Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays. 161-168 - Andrew Cunningham, Benjamin Close, Bruce H. Thomas, Peter Hutterer:
TableMouse: a novel multiuser tabletop pointing device. 169-176 - David Ahlström, Jürgen Großmann, Susanne Tak, Martin Hitz:
Exploring new window manipulation techniques. 177-183 - Philip Quinn, Andy Cockburn:
Zoofing!: faster list selections with pressure-zoom-flick-scrolling. 185-192
Visualise
- Hugh Macdonald, Jeremy Yuille, Reuben Stanton, Stephen Viller:
The social life of visualization. 193-200 - Christian Martyn Jones, Claudia Baldwin:
Using emotion eliciting photographs to inspire awareness and attitudinal change: a user-centered case study. 201-207 - Tuck Wah Leong, Martin Brynskov:
CO2nfession: engaging with values through urban conversations. 209-216 - Jon M. Pearce, Wally Smith, Bjorn Nansen, John Murphy:
SmartGardenWatering: experiences of using a garden watering simulation. 217-224
Evaluate
- Stephen Fitchett, Andy Cockburn:
Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling. 225-232 - Stefan Cronholm:
The usability of usability guidelines: a proposal for meta-guidelines. 233-240 - Susanne Tak, Andy Cockburn:
Window Watcher: a visualisation tool for understanding windowing activities. 241-248 - Sara Streng, Karsten Stegmann, Heinrich Hußmann, Frank Fischer:
Metaphor or diagram?: comparing different representations for group mirrors. 249-256
Lifestyle
- Margot Brereton, Paul Roe, Marcus Foth, Jonathan M. Bunker, Laurie Buys:
Designing participation in agile ridesharing with mobile social software. 257-260 - Michelle Annett, Fraser Anderson, Darrell Goertzen, Jonathan Halton, Quentin Ranson, Walter F. Bischof, Pierre Boulanger:
Using a multi-touch tabletop for upper extremity motor rehabilitation. 261-264 - Marissa Milne, David M. W. Powers, Richard Leibbrandt:
Development of a software-based social tutor for children with autism spectrum disorders. 265-268 - Nilufar Baghaei, Jill Freyne, Stephen Kimani, Gregory Smith, Shlomo Berkovsky, Dipak Bhandari, Nathalie Colineau, Cécile Paris:
SOFA: an online social network for engaging and motivating families to adopt a healthy lifestyle. 269-272 - Shlomo Berkovsky, Jill Freyne, Mac Coombe, Dipak Bhandari, Nilufar Baghaei:
Physical activity motivating games: you can play, mate!. 273-276 - Julie Maitland, Katie A. Siek:
Technological approaches to promoting physical activity. 277-280 - Ahmad Hanif Ahmad Baharin, Ralf Mühlberger:
Utilising the open channel created by telecare: acoustic communication analysis of radio sounds at home. 281-284
Design
- Natalie Ebenreuter:
Working towards an open source design approach for the development of collaborative design projects. 285-288 - Brendan Ryder, Terry Anderson:
'Coalesce': a web-based tool for sensemaking. 289-292 - Jolynna Sinanan:
Lenders, borrowers and fellows: personal narrative and social entrepreneurship in online microfinance. 293-296 - Mitchell Harrop:
Truce in online games. 297-300 - Hilal Ali, Falk Scholer, James A. Thom, Mingfang Wu:
User interaction with novel web search interfaces. 301-304 - Dawei Jia, Asim Bhatti, Saeid Nahavandi:
MUSTe method for quantifying virtual environment training system efficacy. 305-308 - Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling, Steve Howard, Jeni Paay:
Having fun at home: interleaving fieldwork and goal models. 309-312
Participate
- Patrick G. Watson, Penny Duquenoy, Margaret Brennan, Matt Jones, James Walkerdine:
Towards an ethical interaction design: the issue of including stakeholders in law-enforcement software development. 313-316 - Peter Radoll:
The emergence of the indigenous field of practice: factors affecting Australian Indigenous household ICT adoption. 317-320 - Stefan Schutt, John Martino, Dale Linegar:
Navigating the labyrinth: the technical trials and misadventures of bringing virtual worlds into a government secondary school. 321-324 - Janni Nielsen, Mads Bødker:
Collaborating with users: cultural and (I)literacy challenges. 325-328 - Dean M. G. Hargreaves, Toni Robertson:
A study of email and SMS use in rural Indonesia. 329-332 - Syariffanor Hisham:
Experimenting with the use of persona in a focus group discussion with older adults in Malaysia. 333-336 - Miri Segalowitz, Margot Brereton:
An examination of the knowledge barriers in participatory design and the prospects for embedded research. 337-340
Artefacts
- Marc Hermann, Michael Weber:
When three worlds collide: a model of the tangible interaction process. 341-344 - Paris Buttfield-Addison, Christopher Lueg, Jonathon Manning:
The pile of least effort: supporting lived document management practices. 345-348 - Ben Kraal, Vesna Popovic, Philip J. Kirk:
Passengers in the airport: artefacts and activities. 349-352 - Jason Yang, Andrew Dekker, Ralf Mühlberger, Stephen Viller:
Exploring virtual representations of physical artefacts in a multi-touch clothing design collaboration system. 353-356 - Danielle Wilde, Kristina Andersen:
Doing things backwards: the OWL project. 357-360 - Amy Yi-Chun Chen, Bert Bongers, Rick Iedema:
Visual melodies interactive installation for creating a relaxing environment in a healthcare setting. 361-364 - Jennifer Seevinck, Ernest A. Edmonds:
Open in art, nature and emergence. 365-368
Locative
- Jesper Kjeldskov, Jeni Paay, Kenton O'Hara, Ross T. Smith, Bruce H. Thomas:
FrostWall: a dual-sided situated display for informal collaboration in the corridor. 369-372 - Kevin Wiesner, Marcus Foth, Mark Bilandzic:
Unleashing creative writers: situated engagement with mobile narratives. 373-376 - Jan Seeburger, Ronald Schroeter:
Disposable maps: ad hoc location sharing. 377-380 - Ronald Schroeter, Marcus Foth:
Discussions in space. 381-384 - Christian Martyn Jones, Matthew John Willis:
Edutainment in the field using mobile location based services. 385-388 - Chao-Lung Lee, Yun-Maw Cheng, Da Lee, Ming-Wei Lin, Li-Chieh Chen, Frode Eika Sandnes:
The exploration of non-visual interaction for social proximity applications in a Taiwanese night market. 389-392 - Jillian Hamilton:
OurPlace: the convergence of locative media and online participatory culture. 393-396
Input
- Chris Pelling, Torben Sko, Henry J. Gardner:
Be careful how you point that thing: Wiimote aiming for large displays. 397-400 - Alexander De Luca, Bernhard Frauendienst, Sebastian Boring, Heinrich Hussmann:
My phone is my keypad: privacy-enhanced PIN-entry on public terminals. 401-404 - Barney Dalgarno, Gregor E. Kennedy, Sue Bennett:
Using brain imaging to explore interactivity and cognition in multimedia learning environments. 405-408 - Zachary Fitz-Walter, Dian Tjondronegoro:
Simple classification of walking activities using commodity smart phones. 409-412 - Tom Barker, Matthias Hank Haeusler, Frank Maguire, Jason E. McDermott:
Investigating political and demographic factors in crowd based interfaces. 413-416 - Yeup Hur, Frank G. Feltham:
Urban Kinesic: a gestural interface for the expression of emotions through bodily movements. 417-420 - Guillaume Gibert, Martin Pruzinec, Tanja Schultz, Catherine J. Stevens:
Enhancement of human computer interaction with facial electromyographic sensors. 421-424
Projects with unusual needs
- Martin Tomitsch, Andrew Vande Moere, Jeremy Yuille:
Introducing the OZCHI 24-hour design challenge. 425 - Philip Staud, Rui Wang:
Palmap: designing the future of maps. 427-428 - Lorelei Kelly, Sarah Reeder, Xuan Wang, Susan Coleman Morse:
StoryTime: experiencing place through history. 429-430 - Tamara Chahine, Joanna Chang, Oliver Dawson, Ryo Yambe:
Artography: mapping social experiences as public art. 431-432
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