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Having fun at home: interleaving fieldwork and goal models

Published: 23 November 2009 Publication History

Abstract

We aim to make sense of a perplexing human experience (fun) as it occurs in a recently discovered place for socio-technical study (the home). Our toolkit includes technology probes, associated fieldwork and models from software engineering. We describe how we interleave the probes and models. As the work will please neither modeling nor fieldwork purists, we enunciate the benefits of our ambidextrous approach.

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    cover image ACM Other conferences
    OZCHI '09: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
    November 2009
    445 pages
    ISBN:9781605588544
    DOI:10.1145/1738826
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 November 2009

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    Author Tags

    1. agent-oriented modelling
    2. domestic domain
    3. fieldwork
    4. probes
    5. quality goals

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    OZCHI '09 Paper Acceptance Rate 32 of 60 submissions, 53%;
    Overall Acceptance Rate 362 of 729 submissions, 50%

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    Cited By

    View all
    • (2022)Evaluating Engagement in Technology-Supported Social Interaction by People Living with Dementia in Residential CareACM Transactions on Computer-Human Interaction10.1145/351449729:5(1-31)Online publication date: 20-Oct-2022
    • (2021)Designing Meaningful, Beneficial and Positive Human Robot Interactions with Older Adults for Increased Wellbeing During Care ActivitiesHandbook of Artificial Intelligence in Healthcare10.1007/978-3-030-83620-7_4(85-108)Online publication date: 27-Nov-2021
    • (2014)Requirements Elicitation and Specification Using the Agent Paradigm: The Case Study of an Aircraft Turnaround SimulatorIEEE Transactions on Software Engineering10.1109/TSE.2014.233982740:10(1007-1024)Online publication date: 1-Oct-2014
    • (2013)Socially-Oriented Requirements Engineering: Software Engineering Meets EthnographyPerspectives on Culture and Agent-based Simulations10.1007/978-3-319-01952-9_11(191-210)Online publication date: 11-Oct-2013
    • (2011)The benefits of agent-based motivation models in policy formulation and implementationProceedings of the 10th international conference on Advanced Agent Technology10.1007/978-3-642-27216-5_9(113-127)Online publication date: 2-May-2011
    • (2011)Agent-Based modelling for understanding sustainabilityProceedings of the 14th international conference on Agents in Principle, Agents in Practice10.1007/978-3-642-25044-6_32(398-409)Online publication date: 16-Nov-2011
    • (2010)Shared artefacts as participatory Babel fishProceedings of the 11th Biennial Participatory Design Conference10.1145/1900441.1900468(167-170)Online publication date: 29-Nov-2010

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