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Palmap: designing the future of maps

Published: 23 November 2009 Publication History

Abstract

This paper introduces Palmap, which was designed and prototyped for the OZCHI 2009 24 Hour Design Challenge. It presents a design concept how navigation systems and maps could be used in the future. Background research and semi-structured interviews have been conducted to assess current status and to identify problems of maps and navigation. Palmap is an augmented reality (AR) based concept that focuses on gesture-based interaction. This concept is built on the assumption that, in the future, it will be possible to project rich virtual visual information directly into the eye of the user. Interactions would be possible with a virtual assistant and information projected on their palm. Three distinct interactions are described, namely selecting an option, displaying the 'next' and 'previous' options and a 'Total Immersion' function. The evaluation of the concept showed that participants were excited about the possibilities of this concept.

References

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Blades, M., Spencer, C. (2006). How do people use maps to navigate through the world? Cartographica: The International Journal for Geographic Information and Geovisualization, 24(3), 12.
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Goldring, E., Cain, J., Larson, K., Price, L., Smith, L., Rayej, S., et al. (2006). Enhanced visual experiences and seeing hardware for reduced vision: A pilot study. Optometry - Journal of the American Optometric Association, 77(2), 88--92.
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Golledge, R. (1999). Wayfinding behavior: Cognitive mapping and other spatial processes. Baltimore: Johns Hopkins University Press.
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Lehikoinen, J., & Suomela, R. (2002). WalkMap: Developing an augmented reality map application for wearable computers. Virtual Reality, 6(1), 33--44.
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Mistry, P., Maes, P., Chang, L. (2009). WUW - wear Ur world: a wearable gestural interface. In Proc. CHI 2009 extended abstracts on Human factors in computing systems. ACM, 4111--4116.

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Published In

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OZCHI '09: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
November 2009
445 pages
ISBN:9781605588544
DOI:10.1145/1738826
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 November 2009

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Author Tags

  1. 24 hour design challenge
  2. HCI
  3. OZCHI24
  4. augmented reality (AR)
  5. concept
  6. finger
  7. gesture
  8. maps
  9. palm

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  • Research-article

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OZCHI '09

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OZCHI '09 Paper Acceptance Rate 32 of 60 submissions, 53%;
Overall Acceptance Rate 362 of 729 submissions, 50%

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