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Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling

Published: 23 November 2009 Publication History

Abstract

Flick scrolling is a natural scrolling method for mobile touch devices such as the iPhone™. It is useful not only for its performance but perhaps even more so for its ease of use and user experience. Tilt scrolling instead uses the device's tilt to determine the rate of scrolling, which offers several potential interaction advantages over touch sensitive alternatives: scrolling can be achieved without occluding a large proportion of the screen with a hand, finger, or thumb; it frees drag input events for other important actions such as text selection and drag-and-drop; and it works regardless of the hand's state (e.g. moist or gloved). Although previously described, the performance of tilt scrolling has not been compared to flick scrolling, which is now the state of the art. Furthermore, it is unclear how such an empirical comparison should be conducted. To better understand interaction with mobile scrolling, we propose a new method of evaluating scrolling interfaces in the context of reading or analysis tasks. These activities typically involve slow subtle scroll movements rather than large movements typical investigated in most scrolling evaluations. We use this method to thoroughly compare flick scrolling and tilt scrolling. We show that tilt scrolling results in better performance for tasks performed while stationary while there is no significant difference while moving. However, we find that participants prefer flick scrolling and walk faster when completing moving tasks with flick scrolling than tilt scrolling.

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    cover image ACM Other conferences
    OZCHI '09: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
    November 2009
    445 pages
    ISBN:9781605588544
    DOI:10.1145/1738826
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 23 November 2009

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    Author Tags

    1. accelerometer
    2. flick scrolling
    3. mobile device
    4. tilt scrolling

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    OZCHI '09 Paper Acceptance Rate 32 of 60 submissions, 53%;
    Overall Acceptance Rate 362 of 729 submissions, 50%

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    • (2023)Investigating Wrist Deflection Scrolling Techniques for Extended RealityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580870(1-16)Online publication date: 19-Apr-2023
    • (2021)Analysis of Skim Reading on Desktop versus Mobile ScreenApplied Sciences10.3390/app1116739811:16(7398)Online publication date: 11-Aug-2021
    • (2020)The Effect of Context on Small Screen and Wearable Device Users’ Performance - A Systematic ReviewACM Computing Surveys10.1145/338637053:3(1-44)Online publication date: 28-May-2020
    • (2019)The effects of graphic metaphor, gesture interaction, and form factor on e‐book performances and preferencesHuman Factors and Ergonomics in Manufacturing & Service Industries10.1002/hfm.2081229:6(493-503)Online publication date: 26-Aug-2019
    • (2017)End-user web development tool for tilting interactionsProceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3102113.3102117(9-14)Online publication date: 26-Jun-2017
    • (2015)Bifocal display on mobile devicesProceedings of the 27th Conference on l'Interaction Homme-Machine10.1145/2820619.2820639(1-10)Online publication date: 27-Oct-2015
    • (2015)Multimodal Interaction with a Bifocal View on Mobile DevicesProceedings of the 2015 ACM on International Conference on Multimodal Interaction10.1145/2818346.2820731(191-198)Online publication date: 9-Nov-2015
    • (2014)Impact of Contextual Factors on Smartphone Applications UseMobile and Ubiquitous Systems: Computing, Networking, and Services10.1007/978-3-319-11569-6_52(667-679)Online publication date: 28-Sep-2014
    • (2013)Evaluation of the influence of contextual factors on the interactions with applications for smartphonesProceedings of the 19th Brazilian symposium on Multimedia and the web10.1145/2526188.2526212(81-88)Online publication date: 5-Nov-2013
    • (2012)Improving the controllability of tilt interaction for mobile map-based applicationsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2012.08.00170:12(920-935)Online publication date: 1-Dec-2012
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