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Patterns or claims: do they help in communicating design advice?

Published: 23 November 2009 Publication History

Abstract

Past research asserts that patterns or claims will help capture and communicate interaction-design advice. Both structures attempt to provide advice in context along with the justifications for fit. These properties aim to make patterns or claims more concrete and comprehensible to novice designers than design guidelines. However, empirical work evaluating these promises is lacking. This research presents a controlled study that examines the value of structuring design advice as patterns or as claims. Patterns and claims seem different given their respective roots in architecture and design rationale. They also differ in their emphasis when capturing design decisions; patterns emphasize capturing a problem-solution pair in a certain context, whereas claims focus on capturing the positive and negative implications to a design decision. The findings from the study suggest it may be promising to combine the claim and pattern structures and that such a structure may facilitate discussions of design trade-offs.

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Cited By

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  • (2022)A Survey of Natural Design for InteractionProceedings of Mensch und Computer 202210.1145/3543758.3543773(240-254)Online publication date: 4-Sep-2022
  • (2022)Making ClaimsundefinedOnline publication date: 4-Mar-2022
  • (2016)Claims-to-Patterns Approach to Leverage Mobile Interaction Design for Low-Literacy UsersProceedings of the 7th Annual Symposium on Computing for Development10.1145/3001913.3001928(1-9)Online publication date: 18-Nov-2016
  • Show More Cited By

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    cover image ACM Other conferences
    OZCHI '09: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
    November 2009
    445 pages
    ISBN:9781605588544
    DOI:10.1145/1738826
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 23 November 2009

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    Author Tags

    1. advice
    2. claim
    3. context
    4. controlled-study
    5. pattern
    6. trade-offs

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    OZCHI '09 Paper Acceptance Rate 32 of 60 submissions, 53%;
    Overall Acceptance Rate 362 of 729 submissions, 50%

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    Cited By

    View all
    • (2022)A Survey of Natural Design for InteractionProceedings of Mensch und Computer 202210.1145/3543758.3543773(240-254)Online publication date: 4-Sep-2022
    • (2022)Making ClaimsundefinedOnline publication date: 4-Mar-2022
    • (2016)Claims-to-Patterns Approach to Leverage Mobile Interaction Design for Low-Literacy UsersProceedings of the 7th Annual Symposium on Computing for Development10.1145/3001913.3001928(1-9)Online publication date: 18-Nov-2016
    • (2015)From making claims to establishing patterns: Understanding mobile user interface design in Ethiopia2015 International Conference on Collaboration Technologies and Systems (CTS)10.1109/CTS.2015.7210469(468-471)Online publication date: Jun-2015
    • (2013)SADT/IDEF0 for Augmenting UML, Agile and Usability Engineering MethodsSoftware and Data Technologies10.1007/978-3-642-36177-7_3(38-55)Online publication date: 2013

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