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Welcome the stable 3.5 LibSass release 🎉 🎉 🎉 This release contains most Sass 3.5 features, and many many bug fixes and optimisations. Features Implement trailing commas in parameters and arguments (#2070, @xzyfer) Implement deprecation warning for ID strings that look like colors (#2302, @xzyfer) Implement content-exists function (#2266, @xzyfer) Implement support for passing var() to CSS funct
LibSass started almost 4 years ago with the singular goal to be a drop in replacment for Ruby Sass. Since then @hcatlin, @akhleung, @mgreter, and @xzyfer have been chasing the lofty goal of Sass 3.4. compatibility. This release marks the completion of that major milestone, and we couldn't be more excited to release LibSass 3.4 today! 🎉 Sass 3.4 Over the last couple years we've worked very closely
Over the past few months, I’ve been quietly working on a new project. Today I’m ready to announce Dart Sass to the world. It’s a totally new implementation of Sass, designed to be fast, easy to install, and easy to hack on. It’s not yet complete—I’m steadily working my way through sass-spec—so today I’m just releasing version 1.0.0-alpha.1. But it’s solid enough for you to download, play with, and
I’ve just pushed the button to release Sass 3.5.0-rc.1. If it seems like it’s been a while since the last release, that’s true! But there’s a good reason. We decided to enter feature freeze after the 3.5 release to give libsass, the super-speedy C++ implementation of Sass, time to reach feature parity with Sass 3.4. Libsass is much younger than Sass, and C++ is generally a slower language to work
Happy new year! What better way to start the year than with a new Libsass release! Capitalising on the 3.0 momentum @mgreter and @xzyfer, with help from the Libsass community, have been hard work on this massive release! Libsass 3.1 brings us closer than ever to Sass feature parity! We've even got a back log of completed features ready to go for the next release! I'd like to give a shoutout to nod
Hark! Hereth is Son of DRAGON!!!!! Oh, okay, sorry about that. I'm getting carried away. This is a minor release that adds one major feature, fixes some dastardly bugs, and improves performance. Looping over maps should now work w/ each #492 (@xzyfer) variables are now more permissive in their names #561 (@benesch) custom precision is back in working order (@mgreter) str-slice() now works #565 (@k
We’ve been trying to increase the pace of Sass releases, and it looks like we’ve succeeded. A mere five months after the release of Sass 3.3, we’re announcing the release of Sass 3.4.0, codename Selective Steve. Faster releases mean fewer major features per release, so there are only two big new things to talk about (although there are plenty of little improvements you can read about in the change
By Chris Eppstein Compass 1.0 is now available! First, let's address the elephant in the room: This release took way too long. I can give you a list of reasons and excuses, but none of them really matter. Suffice it to say that if you ever find yourself owning an open source project that has gone unmaintained for more than a year like Compass had when I re-engaged with the project, the most pruden
After ironing out a bunch of bugs in numerous release candidates, we’re finally ready to release Sass 3.3.0, codename Maptastic Maple, for public consumption. This release has a lot of exciting new features that you can read about in full in the changelog, but there are three that I want to draw your attention to in particular. Maps in SassScriptMaps in SassScript permalink As language designers,
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