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10.1145/3569009.3576220acmconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
abstract

Improving Collaboration Experiences and Skills: An Open-ended, User-Driven Self-Tracking Approach for Education

Published: 26 February 2023 Publication History

Abstract

Collaboration is considered an essential skill necessary for work and life in the 21st century. It is hence necessary to support students in developing this skill, whose necessity is amplified by hybrid work and globalization. In this vision, we bring insights and practices from the personal informatics field to the education domain, in order to trigger self-awareness and collective sensemaking. We propose CoSensUs, a physical self-tracking kit for teams of students to track and reflect on their collaboration practices and experiences. We argue for a user-driven, open-ended, playful, and privacy-centered solution, which would track and visualize data on a group level. This original and underexplored focus on group-level tracking also aims to account for the special needs of students, subject to social pressure and potential control in institutional settings. Through this vision, we contribute to the development of essential social and collaboration skills, in an original, playful and inclusive way.

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References

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Cited By

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  • (2024)CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking SystemProceedings of the ACM on Human-Computer Interaction10.1145/36869788:CSCW2(1-39)Online publication date: 8-Nov-2024

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      cover image ACM Conferences
      TEI '23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction
      February 2023
      709 pages
      ISBN:9781450399777
      DOI:10.1145/3569009
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Published: 26 February 2023

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      Author Tags

      1. Collaboration Experience
      2. Education.
      3. Personal Informatics
      4. Physical Computing
      5. Self-tracking

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      • (2024)CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking SystemProceedings of the ACM on Human-Computer Interaction10.1145/36869788:CSCW2(1-39)Online publication date: 8-Nov-2024

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