Forward A* and Adaptive A* for navigation in partially known environments
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Updated
Mar 15, 2019 - C++
Forward A* and Adaptive A* for navigation in partially known environments
Attempted Path Planner Code.
A vehicle planner, driving a car down a highway simulator. Part of Udacity's Self Driving Car Nanodegree
Codes related with global / local path planner and cost maps
This algorithm generates a GPS route, enabling drones to autonomously scan entire areas by following this route. The parameter 'R' represents the drone's domain radius, ensuring efficient coverage.
MATLAB implementation of the Dynamic Multi-layered (DyMu) Path Planner
Planning the path of a self-driving car driving on a highway road.
Robot motion profiler/path planner for use in FRC Java programming
informed RRT* for path planning in N dimensions
Highway Path Planner for Autonomous Vehicle
Hybrid A* Path Planner For Ackermann Vehicles
Path Planning
Our team's 2nd iteration of swerve drive made for the 2024 season, Crescendo
An interactive visual path planning tool for swerve drive robots.
game theoretic path planning where an antagonistic environment acts againt the agent by applying forces as a vector field
Path planner that is able to create smooth, safe paths for the car to follow along a 3 lane highway with traffic.
Our robot for the 2024 FRC season, Crescendo.
A Flexible Framework for Robot visualization and programming in Python
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