Releases: bdunderscore/ndmf
1.8.0-beta.1
Version 1.8.0-beta.1
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
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Notable changes
Fixed
- [#634] Avoid infinite recursion if an avatar is duplicated during play mode activation
- [#640] Fixed an issue where the viewpoint would be detected incorrectly for VRChat avatars with a scaled avatar root,
when building for other platforms. - [#641] During VRChat builds, if a non-VRChat platform was selected, that platform would be used for build transformations.
Changed
- [#635] The
IVirtualizeMotion.Motion
andIVirtualizeAnimatorController.AnimatorController
properties now have a nullable type.- While this is an API change, it should not result in build failures (but rather, warnings, which should have been there in the first place...)
- [#638] Make
BuildContext.PlatformProvider
public
1.8.0-beta.0
Version 1.8.0-beta.0
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
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Notable changes
Changed
- Various changes to
PortableDynamicBone
APIs - Marked the new components and APIs in 1.8.0 as public/non-experimental
1.8.0-alpha.12
Version 1.8.0-alpha.12
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
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Notable changes
Added
- Experimental: Added NDMF Viewpoint component
- Experimental: Added Portable Viseme component
- Experimental: Added copy to/from platform UI in NDMF Avatar Root
- Experimental: Added UI to enable/disable experimental features
Fixed
1.7.10
1.8.0-alpha.11
Version 1.8.0-alpha.11
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
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Notable changes
Fixed
- [607] Fixed an issue where zh-Hans l10n text fallback to zh-Hant.
Changed
- Improved the UI for Enable-Disable Plugins Window
- [#609] Adjusted the timing of generating portable dynamic bone components, so that optimization passes can delete
PBs before they are converted.
1.8.0-alpha.10
Version 1.8.0-alpha.10
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
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Notable changes
Removed
- [#608] Removed some internal shaders that were only used by the Modular Avatar resonite package (they have been moved to that package)
1.8.0-alpha.9
Version 1.8.0-alpha.9
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
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Notable changes
Fixed
- [#602] Fix issue where, if the hidden "mask" value on the gesture layer in the VRChat avatar controller was missing,
the avatar would be stuck in "bicycle pose" in gesture manager and Av3Emulator. - [#604] Fix an issue where certain VirtualClip properties could attempt to modify VRChat proxy animation clips.
- [#604] Fix
VirtualClip.AdditiveReferencePoseTime
setter not working
1.7.9
Version 1.7.9
Notable changes
Fixed
- [#602] Fix issue where, if the hidden "mask" value on the gesture layer in the VRChat avatar controller was missing,
the avatar would be stuck in "bicycle pose" in gesture manager and Av3Emulator. - [#604] Fix an issue where certain VirtualClip properties could attempt to modify VRChat proxy animation clips.
- [#604] Fix
VirtualClip.AdditiveReferencePoseTime
setter not working
1.8.0-alpha.8
Version 1.8.0-alpha.8
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
Please: BACK UP YOUR PROJECTS