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Python 414 50 Updated May 14, 2025

Visual localization made easy with hloc

Python 3,516 644 Updated Mar 24, 2025

[ECCV 2024] WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene Generation

Python 103 6 Updated Feb 6, 2025

[CVPR 2025] StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models

Python 183 14 Updated May 13, 2025

Official implementation of "ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis"

Python 1,290 46 Updated Nov 6, 2024

Software rendering engine with PBR. Built from scratch on C++.

C++ 663 68 Updated Jan 15, 2021

A shader-based software renderer written from scratch in C89

C 2,595 283 Updated Mar 6, 2021

a Physically Based Renderer (PBR) in Go

Go 1,153 41 Updated Sep 10, 2018

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,997 1,209 Updated Sep 3, 2023

Physically based renderer (PBR) and scene graph for PEX.

JavaScript 241 16 Updated Mar 18, 2025

TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes

Python 364 8 Updated Apr 30, 2025

[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting

Python 1,257 91 Updated Dec 17, 2024

[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics

Python 1,196 53 Updated Apr 7, 2025

InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds

Python 1,381 110 Updated May 5, 2025

[CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAM

Python 1,678 167 Updated Aug 7, 2024

SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)

Python 1,760 197 Updated Jun 19, 2024

[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Jupyter Notebook 2,672 229 Updated Oct 27, 2024

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

C++ 2,677 214 Updated Sep 24, 2024

Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀

C++ 1,270 114 Updated Mar 23, 2025

CUDA accelerated rasterization of gaussian splatting

Cuda 2,977 441 Updated May 14, 2025

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

HTML 7,144 437 Updated May 15, 2025

Collect some World Models for Autonomous Driving (and Robotic) papers.

974 34 Updated May 13, 2025

A curated list of world models for autonomous driving. Keep updated.

316 14 Updated May 16, 2025

[ECCV'24] Online Vectorized HD Map Construction using Geometry

Python 221 23 Updated Aug 28, 2024

Source code of PivotNet (ICCV2023, PivotNet: Vectorized Pivot Learning for End-to-end HD Map Construction)

Python 112 12 Updated Mar 20, 2024

[IROS 2024 Oral Presentation] WidthFormer: Toward Efficient Transformer-based BEV View Transformation

Python 144 11 Updated Apr 6, 2025

Code release for the ECCV 2024 paper 'Fully Test-Time Adaptation for Monocular 3D Object Detection'

Python 48 3 Updated Dec 10, 2024

[ECCV 2024] HENet: Hybrid Encoding for End-to-end Multi-task 3D Perception from Multi-view Cameras

54 5 Updated Jul 29, 2024

[ECCV 2024] The official implementation of DualBEV

Python 58 3 Updated Jul 5, 2024

[ECCV 2024] 3D World Model for Autonomous Driving

Python 432 30 Updated Apr 12, 2024
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