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Studying Attraction Power in Proxemics-Based Visual Concepts for Large Public Interactive Displays

Published: 15 November 2015 Publication History

Abstract

A key challenge in designing interfaces for large interactive displays deployed in public settings is to draw (and keep) a passerby's attention. Proxemic interactions--a design approach that applies human spatial behavior to guide system behavior in response to a user's proximity to a display--has been proposed for attracting and engaging potential users. Yet, the effectiveness of this approach has not been evaluated. Moreover, little research exists in the broader literature on the relative efficacy of possible visual design strategies to attract and engage large display users. We conducted a study to the effectiveness of promising visual concepts applied in a proxemic interactions framework: content motion and user shadows. While both visual concepts were more effective than a control condition at capturing attention, the inclusion of user's shadow was found to have stronger attraction power than content motion alone. In contrast, they were found to be ineffective for communicating possible user interactions in the display, limiting their potential to facilitate further system use.

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Cited By

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  • (2024)NearFetch: Enhancing Touch-Based Mobile Interaction on Public Displays with an Embedded Programmable NFC ArrayProceedings of the 26th International Conference on Multimodal Interaction10.1145/3678957.3685749(234-243)Online publication date: 4-Nov-2024
  • (2023)Guiding the design and implementation of interactive public displays in educational settingsJournal of Computers in Education10.1007/s40692-023-00280-011:3(823-854)Online publication date: 7-Jul-2023
  • (2022)A Study on Projection-Based Public Displays that Attract People with Peripheral VisionDistributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities10.1007/978-3-031-05463-1_2(13-27)Online publication date: 16-Jun-2022
  • Show More Cited By

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    cover image ACM Conferences
    ITS '15: Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces
    November 2015
    522 pages
    ISBN:9781450338998
    DOI:10.1145/2817721
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 15 November 2015

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    Author Tags

    1. attention
    2. interaction design
    3. laboratory study
    4. large public interactive displays
    5. proxemic interactions
    6. shadow

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    ITS '15
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    ITS '15: Interactive Tabletops and Surfaces
    November 15 - 18, 2015
    Madeira, Portugal

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    ITS '15 Paper Acceptance Rate 29 of 122 submissions, 24%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

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    Cited By

    View all
    • (2024)NearFetch: Enhancing Touch-Based Mobile Interaction on Public Displays with an Embedded Programmable NFC ArrayProceedings of the 26th International Conference on Multimodal Interaction10.1145/3678957.3685749(234-243)Online publication date: 4-Nov-2024
    • (2023)Guiding the design and implementation of interactive public displays in educational settingsJournal of Computers in Education10.1007/s40692-023-00280-011:3(823-854)Online publication date: 7-Jul-2023
    • (2022)A Study on Projection-Based Public Displays that Attract People with Peripheral VisionDistributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities10.1007/978-3-031-05463-1_2(13-27)Online publication date: 16-Jun-2022
    • (2019)SMACProceedings of the ACM on Human-Computer Interaction10.1145/33009613:EICS(1-47)Online publication date: 13-Jun-2019
    • (2019)Eliciting Public Display Awareness and Engagement: An Experimental Study and Semantic StrategyInternational Journal of Human–Computer Interaction10.1080/10447318.2019.159757235:20(1975-1985)Online publication date: 16-Apr-2019
    • (2018)Increasing Passersby Engagement with Public Large Interactive DisplaysProceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces10.1145/3279778.3279789(19-32)Online publication date: 19-Nov-2018
    • (2018)Size mattersProceedings of the 2018 International Conference on Advanced Visual Interfaces10.1145/3206505.3206506(1-5)Online publication date: 29-May-2018
    • (2017)Mirror, Mirror on the WallProceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces10.1145/3132272.3134129(22-31)Online publication date: 17-Oct-2017
    • (2017)The concurrent use of touch and mid-air gestures or floor mat interaction on a public displayProceedings of the 6th ACM International Symposium on Pervasive Displays10.1145/3078810.3078819(1-9)Online publication date: 7-Jun-2017
    • (2016)Proxemics-Based Visual Concepts to Attract and Engage Public Display UsersProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2996875(473-476)Online publication date: 6-Nov-2016

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