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The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices

Published: 31 October 2022 Publication History

Abstract

With one-person households being increasingly common and Covid-19 lockdown policies forcing people to stay home, remote dining has become common practice for many, who take it as an opportunity to connect with others in times of loneliness. Sharing meals online, also known as digital commensality, is a rich form of interaction, where people leverage technology to achieve a sense of connectedness and belonging while eating. In this paper, we look at digital commensality and we explore its inherent playful potential with the aim to inspire the design of engaging technologies that can support, enhance and augment this form of interaction. For this, we used a situated play design approach to document and analyze the behavior of 36 people (including pairs of friends and strangers) sharing meals online. Our analysis surfaced a set of play potentials of remote dining -- i.e., playful things people already do and enjoy spontaneously while sharing meals online. We present those play potentials as inspirational material: they can motivate and enrich the design of future digital commensality technologies by responding to people's desire for playful and social interaction with, through, and around food.

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      cover image Proceedings of the ACM on Human-Computer Interaction
      Proceedings of the ACM on Human-Computer Interaction  Volume 6, Issue CHI PLAY
      CHI PLAY
      October 2022
      986 pages
      EISSN:2573-0142
      DOI:10.1145/3570219
      Issue’s Table of Contents
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      Published: 31 October 2022
      Published in PACMHCI Volume 6, Issue CHI PLAY

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      Author Tags

      1. HFI
      2. augmented reality
      3. commensality
      4. computer mediated communication
      5. digital commensality
      6. empirical study
      7. games/play
      8. human food interaction
      9. interaction design
      10. playfulness

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