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abstract

Chasing Play Potentials in Food Culture to Inspire Technology Design

Published: 17 October 2019 Publication History

Abstract

We propose a Situated Play Design (SPD) workshop aimed at exploring how culture and traditions can guide playful design. Using food as an accessible starting point, we invite scholars from diverse communities to share, analyze, and make creative use of playful traditions, and prototype new and interesting eating experiences. Through hands-on engagement with traditions, play and technology, we will discuss strategies to make designerly use of forms of play that are embedded in culture. The outcomes of the workshop will be twofold: First, in response to recent calls for increasingly situated and emergent play design methods, we explore strategies to chase culturally-grounded play. Second, we produce an annotated portfolio of "play potentials" to inspire the design of future food-related technologies. The workshop will contribute to enriching the set of tools available for designers interested in play and technologies for everyday-use, in and beyond the food domain.

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Cited By

View all
  • (2024)GustosonicSense: Towards understanding the design of playful gustosonic eating experiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642182(1-12)Online publication date: 11-May-2024
  • (2023)Towards Designing Playful Bodily ExtensionsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581165(1-20)Online publication date: 19-Apr-2023
  • (2022)The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining PracticesProceedings of the ACM on Human-Computer Interaction10.1145/35495176:CHI PLAY(1-24)Online publication date: 31-Oct-2022
  • Show More Cited By

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      Published In

      cover image ACM Conferences
      CHI PLAY '19 Extended Abstracts: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
      October 2019
      859 pages
      ISBN:9781450368711
      DOI:10.1145/3341215
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Publication History

      Published: 17 October 2019

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      Author Tags

      1. culture
      2. human-food interaction
      3. participatory research through design
      4. situated play design

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      CHI PLAY '19 Extended Abstracts Paper Acceptance Rate 51 of 181 submissions, 28%;
      Overall Acceptance Rate 421 of 1,386 submissions, 30%

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      Cited By

      View all
      • (2024)GustosonicSense: Towards understanding the design of playful gustosonic eating experiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642182(1-12)Online publication date: 11-May-2024
      • (2023)Towards Designing Playful Bodily ExtensionsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581165(1-20)Online publication date: 19-Apr-2023
      • (2022)The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining PracticesProceedings of the ACM on Human-Computer Interaction10.1145/35495176:CHI PLAY(1-24)Online publication date: 31-Oct-2022
      • (2022)Toward Understanding Playful Beverage-based Gustosonic ExperiencesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35172286:1(1-23)Online publication date: 29-Mar-2022
      • (2022)Co-Imagining the Future of Playable CitiesProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501860(1-19)Online publication date: 29-Apr-2022
      • (2022)Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating ExperiencesACM Transactions on Computer-Human Interaction10.1145/348443929:2(1-52)Online publication date: 16-Jan-2022
      • (2021)A Catalog of Speculative Playful Urban Technology IdeasProceedings of the 24th International Academic Mindtrek Conference10.1145/3464327.3464374(60-71)Online publication date: 1-Jun-2021
      • (2021)Exploring Food based Interactive, Multi-Sensory, and Tangible Storytelling ExperiencesProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462006(651-665)Online publication date: 28-Jun-2021
      • (2021)Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food and Child PersonasExtended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play10.1145/3450337.3483452(294-300)Online publication date: 15-Oct-2021
      • (2021)Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology DesignProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445303(1-15)Online publication date: 6-May-2021
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