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Knowledge-Sharing Market: A Prediction Market-Based Knowledge-Sharing System

Published: 30 October 2018 Publication History

Abstract

This paper proposes a new knowledge-sharing system that introduces an appropriate incentive for sharing valuable private knowledge and acquires high quality knowledge by using the gamification approach. This system is realized through an original extended prediction market mechanism with comment and knowledge-map functions. By utilizing the knowledge map created by connecting and evaluating comments gathered from participants, the proposed system could facilitate in fully utilizing knowledge in an organization. Specifically, by using the system, the owner of a mission can gather knowledge and skills required for succeeding the mission and (re)design the action plan for the mission collaboratively with the help of others.

Supplementary Material

ZIP File (cscwp055.zip)
this is a poster draft.

References

[1]
Wagner C. 2006. Breaking the knowledge acquisition bottleneck through conversational knowledge management. Information Resources Management Journal, vol.3, 70--83.
[2]
Laudon K. C. and Laudon J. P. 2000. Management information systems. New Jersey: Prentice Hall.
[3]
Allameh S., Abedini A., Pool J., and Kazemi A. 2012. An analysis of factors affecting staffs knowledge sharing in the central library of the University of Isfahan using the extension of Theory of Reasoned Action. International Journal of Human Resource Studies, vol.2, 1.
[4]
Mizuyama H. and Yamamiya K. 2014. A Prototype Prediction Market Game for Enhancing Knowledge Sharing among Salespeople. The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation, Bertelsmann Verlag (wbv), 287--295.
[5]
Shixia L., Weiwei C., Yingcai W. and Mengchen L. 2014. A survey on information visualization: recent advances and challenges. The Visual Computer, vol.30, 1373--1393
[6]
Wood M. 1994. Visualization in historical context. In: Visualization in Modern Cartography. Pergamon, Greath Yarmouth, 13--26.

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Published In

cover image ACM Conferences
CSCW '18 Companion: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing
October 2018
518 pages
ISBN:9781450360180
DOI:10.1145/3272973
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 October 2018

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Author Tags

  1. collective intelligence
  2. gamification
  3. knowledge sharing
  4. prediction market

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CSCW '18
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CSCW '18 Companion Paper Acceptance Rate 105 of 385 submissions, 27%;
Overall Acceptance Rate 2,235 of 8,521 submissions, 26%

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