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Touching the ice: in-the-wild study of an interactive icewall

Published: 02 December 2014 Publication History

Abstract

In this paper, we present an interactive installation consisting of a 3 m wide × 1.4 m high touch sensitive wall of ice, which was set up as an indoor installation during a music festival. During a one night in-the-wild study, the audience could draw on the back-projected icewall, either directly using it as a touch screen, or remotely via a mobile optimized webpage. We focus on reporting the lessons learnt from this in-the-wild experience, and on user experience aspects of interacting both with the physical ice and through the mobile interface. The results highlight that the material qualities of the tangible user interface are essential for creating engaging and intriguing user experiences, whereas remote interaction through a mobile app enhances the possibilities for social interaction and sharing.

References

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Doring, T., Sylvester, A. and Schmidt, A. Exploring material-centered design concepts for tangible interaction. In Ext. Abstracts CHI'12, ACM (2012), 1523--1528.
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Geurts, L. and Vanden-Abeele, V. V. Splash controllers: game controllers involving the uncareful manipulation of water. In Proc. TEI'12, ACM (2012), 183--186.
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Gibson, J. J. 1986. The Ecological Approach to Visual Perception. Erlbaum.
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Häkkilä, J., Koskenranta, O., Posti, M. and He, Y. City Landmark as an Interactive Installation -- Experiences with Stone, Water and Public Space. In Proc. TEI'14. ACM (2014),
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Jung, H. and Stolterman, E. Material Probe: Exploring Materiality of Digital Artifacts. In Proc. TEI'11. ACM (2011), 153--156.
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Kostakos, V. and Ojala, T. Public Displays Invade Urban Spaces. IEEE Pervasive Computing, 12, 1 (2013), 8--13.
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Müller, J., Wilmsmann, D., Exeler, J., Buzeck, M., Schmidt, A., Jay, T., and Krüger, A. Display blindness: The effect of expectations on attention towards digital signage. LNCS 2009, 5538 LNCS, 1--8
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Müller, J., Walter, R., Bailly, G., Nischt, M. and Alt, F. Looking glass: a field study on noticing interactivity of a shop window. In Proc. CHI'12, ACM (2012). 297--306.
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Virolainen, A., Puikkonen, A., Karkkainen, T. and Häkkilä, J. Cool Interaction with Calm Technologies - Experimenting with Ice as a Multitouch Surface. In Proc. ITS'10, ACM (2010), 15--18.

Cited By

View all
  • (2024)ICY Interfaces: Exploration of Ice’s Ephemeral Features for Digital Game User ExperienceProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660725(2107-2124)Online publication date: 1-Jul-2024
  • (2020)Giving Material Properties to Interactive Objects: A Case Study of Tangible Cube Representing Digital DataArchives of Design Research10.15187/adr.2020.08.33.3.5533:3(55-73)Online publication date: 31-Aug-2020
  • (2020)Household Surface Interactions: Understanding User Input Preferences and Perceived Home ExperiencesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376856(1-14)Online publication date: 21-Apr-2020
  • Show More Cited By

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  1. Touching the ice: in-the-wild study of an interactive icewall

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    Information & Contributors

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    Published In

    cover image ACM Other conferences
    OzCHI '14: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design
    December 2014
    689 pages
    ISBN:9781450306539
    DOI:10.1145/2686612
    • Conference Chair:
    • Tuck Leong
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    • U1: U1 PTY LTD
    • IDHuP: Interaction Design and Human Practice Lab
    • UTS-HCTDRS: The UTS Human Centred Technology Design Research Strength
    • CSIRO
    • QUT
    • HFESA: Human Factors and Ergonomics Society of Australia Inc.
    • University of Technology Sydney
    • IDF: The Interaction Design Foundation
    • CHISIG: Computer-Human Interaction Special Interest Group, Human Factors & Ergonomics Society of Australia

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 02 December 2014

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    Author Tags

    1. ice
    2. in-the-wild studies
    3. interactive installations
    4. tangible user interfaces
    5. user experience
    6. user studies

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    • Research-article

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    OzCHI '14
    Sponsor:
    • U1
    • IDHuP
    • UTS-HCTDRS
    • HFESA
    • IDF
    • CHISIG
    OzCHI '14: the Future of Design
    December 2 - 5, 2014
    New South Wales, Sydney, Australia

    Acceptance Rates

    OzCHI '14 Paper Acceptance Rate 85 of 176 submissions, 48%;
    Overall Acceptance Rate 362 of 729 submissions, 50%

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    Cited By

    View all
    • (2024)ICY Interfaces: Exploration of Ice’s Ephemeral Features for Digital Game User ExperienceProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660725(2107-2124)Online publication date: 1-Jul-2024
    • (2020)Giving Material Properties to Interactive Objects: A Case Study of Tangible Cube Representing Digital DataArchives of Design Research10.15187/adr.2020.08.33.3.5533:3(55-73)Online publication date: 31-Aug-2020
    • (2020)Household Surface Interactions: Understanding User Input Preferences and Perceived Home ExperiencesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376856(1-14)Online publication date: 21-Apr-2020
    • (2018)Ice as an Interactive Visualization MaterialProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205895(1-6)Online publication date: 6-Jun-2018
    • (2018)Car Exterior Surface DisplaysProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205880(1-8)Online publication date: 6-Jun-2018
    • (2016)NatureCHIProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2851581.2856495(3574-3580)Online publication date: 7-May-2016

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