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SnapRail: a tabletop user interface widget for addressing occlusion by physical objects

Published: 11 November 2012 Publication History

Abstract

The screen of a tabletop computer is often occluded by physical objects such as coffee cups. This makes it difficult to see the virtual elements under the physical objects (visibility) and manipulate them (manipulability). Here we present a user interface widget, called "SnapRail," to address these problems, especially occlusion of a manipulable collection of virtual discrete elements such as icons. SnapRail detects a physical object on the surface and the virtual elements under the object. It then snaps the virtual elements to a rail widget that appears around the object. The user can then manipulate the virtual elements along the rail widget. We conducted a preliminary user study to evaluate the potential of this interface and collect initial feedback. The SnapRail interface received positive feedback from participants of the user study.

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Cited By

View all
  • (2022)In-Situ Occlusion Resolution for Hybrid Tabletop EnvironmentsHuman-Computer Interaction – INTERACT 201510.1007/978-3-319-22698-9_18(278-295)Online publication date: 10-Mar-2022
  • (2021)Dynamic DecalsProceedings of the ACM on Human-Computer Interaction10.1145/34885385:ISS(1-27)Online publication date: 5-Nov-2021
  • (2019)Ambient Intelligence in the Living RoomSensors10.3390/s1922501119:22(5011)Online publication date: 16-Nov-2019
  • Show More Cited By

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    cover image ACM Conferences
    ITS '12: Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
    November 2012
    430 pages
    ISBN:9781450312097
    DOI:10.1145/2396636
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 11 November 2012

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    Author Tags

    1. avoiding
    2. interaction
    3. occlusion
    4. tabletop

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    ITS'12
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    ITS'12: Interactive Tabletops and Surfaces
    November 11 - 14, 2012
    Massachusetts, Cambridge, USA

    Acceptance Rates

    ITS '12 Paper Acceptance Rate 24 of 63 submissions, 38%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

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    Cited By

    View all
    • (2022)In-Situ Occlusion Resolution for Hybrid Tabletop EnvironmentsHuman-Computer Interaction – INTERACT 201510.1007/978-3-319-22698-9_18(278-295)Online publication date: 10-Mar-2022
    • (2021)Dynamic DecalsProceedings of the ACM on Human-Computer Interaction10.1145/34885385:ISS(1-27)Online publication date: 5-Nov-2021
    • (2019)Ambient Intelligence in the Living RoomSensors10.3390/s1922501119:22(5011)Online publication date: 16-Nov-2019
    • (2019)Exploring the Use of Tangible User Interfaces for Teaching Basic Java Programming Concepts: A Usability Study2019 Conference on Next Generation Computing Applications (NextComp)10.1109/NEXTCOMP.2019.8883563(1-5)Online publication date: Sep-2019
    • (2018)OverTopProceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers10.1145/3267305.3267559(231-234)Online publication date: 8-Oct-2018
    • (2018)FlowPutProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/31917632:1(1-23)Online publication date: 26-Mar-2018
    • (2016)FreeTopProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2851581.2892321(1598-1606)Online publication date: 7-May-2016
    • (2015)Interaction in Motion with Mobile ProjectorsProceedings of the 4th International Symposium on Pervasive Displays10.1145/2757710.2757728(61-68)Online publication date: 10-Jun-2015
    • (2014)HandyScope: A Remote Control Technique Using Circular Widget on TabletopsHuman-Computer Interaction. Advanced Interaction Modalities and Techniques10.1007/978-3-319-07230-2_7(69-80)Online publication date: 2014
    • (2013)ObjecTopProceedings of the 2013 ACM international conference on Interactive tabletops and surfaces10.1145/2512349.2512806(255-264)Online publication date: 6-Oct-2013
    • Show More Cited By

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