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Interaction in Motion with Mobile Projectors: Design Considerations

Published: 10 June 2015 Publication History

Abstract

Emerging research and growing use of mobile projectors reveal a need for better understanding of how to design interaction with such devices. This paper examines key aspects affecting the use of mobile projectors during motion. With the help of two prototypes we explore visibility issues of mobile projectors, in particular how surface colors and geometry affect the visibility of projected information. We then consider the choice of placement of information in the human field of view in the context of peripersonal and extrapersonal spaces. Finally, we raise the issue of body mount location and design implications of long-term use of this type of pervasive display. The paper presents two design explorations using projected displays to address projection on outdoor regular surfaces (snow) and projection on indoor irregular surfaces (indoor and outdoor), in the form of useable prototypes presenting map navigation. Use of the prototypes was explored in various contexts, leading to insights into the limitations and possibilities of such displays. These insights are presented in a set of design considerations intended to inform designers of future mobile projector applications.

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  • (2022)ABOVE & BELOW: Investigating Ceiling and Floor for Augmented Reality Content Placement2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00068(518-527)Online publication date: Oct-2022
  • (2020)Self-moving robots and pulverised urban displays: status quo, taxonomy, and challenges in emerging pervasive display researchPersonal and Ubiquitous Computing10.1007/s00779-020-01422-226:3(749-765)Online publication date: 30-Sep-2020
  • (2019)Self-moving robots and pulverized urban displaysProceedings of the 8th ACM International Symposium on Pervasive Displays10.1145/3321335.3324950(1-8)Online publication date: 12-Jun-2019
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    cover image ACM Conferences
    PerDis '15: Proceedings of the 4th International Symposium on Pervasive Displays
    June 2015
    268 pages
    ISBN:9781450336086
    DOI:10.1145/2757710
    • General Chairs:
    • Sven Gehring,
    • Antonio Krüger,
    • Program Chairs:
    • Florian Alt,
    • Nick Taylor
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 10 June 2015

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    Author Tags

    1. Design Considerations
    2. Interaction in Motion
    3. Mobile Display
    4. Mobile Projector
    5. Snow Projection

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    Overall Acceptance Rate 213 of 384 submissions, 55%

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    View all
    • (2022)ABOVE & BELOW: Investigating Ceiling and Floor for Augmented Reality Content Placement2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00068(518-527)Online publication date: Oct-2022
    • (2020)Self-moving robots and pulverised urban displays: status quo, taxonomy, and challenges in emerging pervasive display researchPersonal and Ubiquitous Computing10.1007/s00779-020-01422-226:3(749-765)Online publication date: 30-Sep-2020
    • (2019)Self-moving robots and pulverized urban displaysProceedings of the 8th ACM International Symposium on Pervasive Displays10.1145/3321335.3324950(1-8)Online publication date: 12-Jun-2019
    • (2016)Head Mounted Projection Display & Visual AttentionProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858449(1538-1547)Online publication date: 7-May-2016

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