WO2013099681A1 - Dispositif d'affichage, procédé d'affichage et programme - Google Patents
Dispositif d'affichage, procédé d'affichage et programme Download PDFInfo
- Publication number
- WO2013099681A1 WO2013099681A1 PCT/JP2012/082705 JP2012082705W WO2013099681A1 WO 2013099681 A1 WO2013099681 A1 WO 2013099681A1 JP 2012082705 W JP2012082705 W JP 2012082705W WO 2013099681 A1 WO2013099681 A1 WO 2013099681A1
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- WIPO (PCT)
- Prior art keywords
- display
- row
- icon
- unit
- depth direction
- Prior art date
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04817—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0482—Interaction with lists of selectable items, e.g. menus
Definitions
- the present technology relates to a display device, a display method, and a program, and more particularly, to a display device, a display method, and a program that can favorably display an icon for selecting an application or the like.
- a user interface is known in which icons for selecting applications, contents, still images, and the like are displayed on a display unit so as to facilitate the user's selection operation.
- icons for selecting applications, contents, still images, and the like are displayed on a display unit so as to facilitate the user's selection operation.
- the number of icons that can be displayed on the display unit at a time is limited.
- Patent Document 1 discloses a technique for enlarging and displaying an image at a pointed position based on the coordinates of the pointed position in a display device that displays a plurality of images that are two-dimensionally arranged in the X and Y directions. Is described.
- the purpose of this technology is to satisfactorily display an icon indicating the object to be selected on the display unit.
- a display control unit that displays a predetermined number of columns of icons indicating objects to be selected on the display unit in a state of being sequentially arranged in the depth direction of the three-dimensional space; And a change instructing unit for instructing to change the display of the icon string displayed on the display unit.
- the display control unit displays a predetermined number of columns indicating icons to be selected on the display unit in a state in which the columns are sequentially arranged in the depth direction of the three-dimensional space.
- the display unit A flat display such as an LCD.
- the objects to be selected are, for example, applications, video and audio contents, still image data, and the like.
- the change instruction section instructs to change the display of the icon string displayed on the display section.
- a predetermined number of columns indicating icons to be selected are displayed on the display unit in a state of being sequentially arranged in the depth direction of the three-dimensional space, and the icons are displayed on the two-dimensional plane. More icons can be displayed on one screen than those displayed side by side.
- the change instruction unit is disposed on the display unit and includes a position information generation unit that outputs the touch position information
- the display control unit includes the depth direction of the touch position on the position information generation unit.
- the icon row may be moved in the depth direction based on the information on the continuous movement to.
- the user can move the icon row in the depth direction by an operation of continuously moving the touch position in the depth direction, and can operate more intuitively.
- the display control unit may display a trajectory corresponding to continuous movement of the touch position on the display unit.
- the user can confirm whether or not the continuous movement operation of the touch position has been performed normally.
- the display control unit moves the icon row forward or backward by continuously moving the touch position in a state where the last row or the front row icon row is displayed as the previous icon row on the display portion.
- the icon row may be moved in the indicated direction and then returned to the state before the movement with the release of the touch state.
- the change display unit is disposed on the display unit and includes a position information generation unit that outputs touch position information, and the display control unit includes touch information on a predetermined area on the position information generation unit.
- the icon row may be moved by one row in one or the other direction in the depth direction. In this case, the user can move the icon row by one row only by touching a predetermined area, and can accurately move the desired icon row to the front even in an environment with poor operability in the vehicle.
- the display control unit is instructed to move the icon row forward or backward by touching a predetermined area in a state where the last row or the front row icon row is displayed as the previous icon row on the display portion.
- the icon string may be moved in the designated direction and then returned to the state before the movement.
- the display control unit may be configured to display smaller icon rows arranged farther in the depth direction. Thereby, it is possible to give a sense of depth to the icon row display sequentially arranged in the depth direction.
- the display control unit may be configured such that the display control unit displays a thinner icon row arranged farther in the depth direction. Thereby, it is possible to give a sense of depth to the icon row display sequentially arranged in the depth direction.
- the display control unit may be configured to two-dimensionally display a predetermined number of columns of icons on the display unit. As a result, the user can immediately select a selection target using the icon displayed in the back.
- FIG. 1 shows an exploded perspective view of a display module 10 as an embodiment.
- the display module 10 is mounted on an electronic device such as an in-vehicle device, a portable playback device, a portable terminal, or a game machine.
- the display module 10 is configured by laminating a main body 110, a liquid crystal monitor 120, and a touch panel 130 in this order.
- the liquid crystal monitor 120 constitutes a display unit.
- the touch panel 130 constitutes a change instruction unit that issues a display change instruction on the liquid crystal monitor 120.
- the main body 110 incorporates a graphic processor and a panel controller.
- FIG. 2 shows a configuration example of the display module 10.
- the display module 10 includes a touch panel 130, a panel controller 110A, a graphic processor 110B, and a liquid crystal monitor 120.
- the touch panel 130 outputs an analog voltage corresponding to the touch position of the user (user).
- Panel controller 110A converts the analog voltage output from touch panel 130 into X and Y coordinates.
- the graphic processor 110B generates an image signal (RGB output) corresponding to the graphic displayed on the liquid crystal monitor 120.
- the graphic processor 110B changes the graphic displayed on the liquid crystal monitor 120 based on the user's touch position information on the touch panel 130, that is, the X and Y coordinates output from the panel controller 110A.
- the graphic processor 110B constitutes a display control unit.
- the graphic processor 110B displays a predetermined number of icon rows for selecting an application on the liquid crystal monitor 120 in a state of being sequentially arranged in the depth direction of the three-dimensional space.
- FIG. 3 shows an example of the display on the liquid crystal monitor 120.
- each icon 151 is schematically displayed.
- four icon rows each including four icons 151 are displayed in a state of being sequentially arranged in the depth direction of the three-dimensional space.
- the name of the application to be selected by the icon is added to each icon 151 constituting the previous icon row.
- the “column” mentioned here means a column extending in the horizontal direction.
- the icon rows arranged farther in the depth direction are displayed smaller and thinner so that they can be seen behind in perspective.
- a background image 152 for giving a sense of depth is also displayed. Note that the number of icon rows to be displayed and the number of icons included in one icon row are not limited to the illustrated example. Further, instead of displaying all the columns at the same time, only a part of the icon columns may be displayed.
- the graphic processor 110B displays the total number of icon rows displayed on the liquid crystal monitor 120 and the position of the icon row displayed on the front side in addition to displaying the icon rows on the liquid crystal monitor 120 as described above.
- the total number of icon rows is indicated by the number of circles displayed on the left and right sides of the screen, and the position of the icon row displayed in front is indicated by the fill position of the circles.
- column displayed before is not limited to the display example shown in FIG. By this display, the user can easily grasp the total number of columns and the position of the icon column currently displayed in front.
- the user can instruct to change the display of the icon row displayed on the liquid crystal monitor 120 by performing a touch operation on the touch panel 120.
- the flowchart of FIG. 4 shows an example of the display change operation process.
- step ST1 an input by a touch operation is performed on the touch panel 130. At this time, an analog voltage corresponding to the touch position is output from the touch panel 130.
- step ST2 the analog voltage value output from the touch panel 130 is converted into X and Y coordinates by the panel controller 110A.
- step ST3 the graphic processor 110B performs gesture determination such as continuous movement of the touch position in the depth direction and touch to a predetermined area based on the X and Y coordinates converted by the panel controller 110A. Is called. Then, the graphic processor 110B performs icon line display change processing based on the gesture determination result, and outputs the changed image signal (RGB output). Next, in step ST4, the display-changed icon row is displayed on the liquid crystal monitor 120.
- gesture determination such as continuous movement of the touch position in the depth direction and touch to a predetermined area based on the X and Y coordinates converted by the panel controller 110A. Is called.
- the graphic processor 110B performs icon line display change processing based on the gesture determination result, and outputs the changed image signal (RGB output).
- step ST4 the display-changed icon row is displayed on the liquid crystal monitor 120.
- the graphic processor 110B moves the icon row forward or backward in the depth direction in accordance with the movement direction of the touch position.
- the user can move the icon row in the depth direction by an operation of continuously moving the touch position in the depth direction, and can operate more intuitively.
- FIGS. 5B and 5C show display examples when the user moves the touch position forward (downward).
- the icon row moves forward by a certain distance.
- FIG. As shown in Fig. 5, the state returns to the state in which the last column is displayed in the foreground.
- FIG. 5 show display examples when the user moves the touch position backward (upward).
- the icon row moves backward by a certain distance.
- FIG. 5 (h) shows display examples when the user moves the touch position backward (upward).
- the graphic processor 110B displays the locus for a certain period of time as shown in FIG. This display allows the user to check whether or not the continuous movement operation of the touch position has been performed normally.
- the graphic processor 110B moves the icon row forward or backward in the depth direction in response to the touch.
- the user can move the icon row simply by touching a predetermined area, and can accurately move the desired icon row to come to the front even in an environment with poor operability in the vehicle.
- a sound for confirmation is output in an audio output system (not shown).
- the graphic processor 110B moves the icon row forward by one row as shown in FIG. 7B in response to the touch of a distant area as shown by an ellipse in FIG.
- the icon row advances forward by a certain distance corresponding to the touch, but as shown in FIG. 7D.
- the return display By performing the return display in this way, the user can recognize that the previous display icon row is the last row, and can avoid useless operations.
- the user selects an application corresponding to the predetermined icon by, for example, pressing on the touch panel 130 corresponding to the predetermined icon constituting the previous icon row. it can.
- a function associated with the icon is activated, and a function sound indicating that the function is activated is output by a sound output system (not shown). It is also possible to configure so that a predetermined icon row can be selected from icon rows other than the front side.
- FIG. 8A shows a 3D mode display similar to FIG.
- the 3D mode display it is possible to select only the icons constituting the preceding icon row, but in the 2D mode display, it is possible to select all displayed icons. Therefore, when the user wants to select a selection target using the icon displayed in the back in the 3D mode display, the user can switch to the 2D mode display and immediately select the icon.
- FIGS. 9A to 9C show an example of the switching operation from the 3D display mode to the 2D display mode.
- FIG. 9A when an arbitrary area of the screen is long pressed, an animation is executed as shown in FIG. 9B, and the mode is switched to the 2D display mode of FIG. 9C. It is done.
- FIGS. 9D to 9F show an example of the switching operation from the 2D display mode to the 3D display mode.
- the 2D mode display of FIG. 9 (d) when an arbitrary area of the screen is pressed long, an animation is executed as shown in FIG. 9 (e), and the mode is switched to the 3D display mode of FIG. 9 (f). It is done. It should be noted that the animation expresses the movement of the icons and prevents the positional relationship of the icons from being lost.
- a predetermined number of columns of icons indicating applications to be selected are displayed on the liquid crystal monitor 120 in a state in which they are sequentially arranged in the depth direction of the three-dimensional space. More icons can be displayed on one screen compared to displaying icons side by side on a two-dimensional plane.
- the user can move the icon row in the depth direction by an operation of continuously moving the touch position in the depth direction, and can operate more intuitively. it can. Further, the user can move the icon row by one row simply by touching a predetermined area, and can accurately move the desired icon row to the fore even in an environment with poor operability in the vehicle.
- icons displayed may be arranged, for example, icons indicating frequently used applications may be included in the frontmost icon column, or icons indicating unnecessary applications may be deleted. It is possible with.
- this technique can also take the following structures.
- a display control unit that displays a predetermined number of columns of icons indicating objects to be selected on the display unit in a state of being sequentially arranged in the depth direction of the three-dimensional space;
- a change instructing unit for instructing to change display of the icon row displayed on the display unit.
- the change instruction unit is disposed on the display unit, and includes a position information generation unit that outputs touch position information.
- the display device according to (1) wherein the display control unit moves the icon row in the depth direction based on information on continuous movement of the touch position on the position information generation unit in the depth direction. .
- the display control unit may move the icon row forward or backward by continuously moving the touch position in a state where the last row or the front row icon row is displayed as the previous row of icons on the display portion.
- the display device according to (2) or (3) wherein when the movement is instructed, the icon row is moved in the instruction direction, and then the state before the movement is returned along with the release of the touch state.
- the change instruction unit includes a position information generation unit that is disposed on the display unit and outputs touch position information.
- the display control unit moves the icon row by one row in one or the other direction of the depth direction based on touch information of a predetermined area on the position information generation unit. Any one of (1) to (4) A display device according to the above.
- the display control unit instructs to move the icon row forward or backward by touching the predetermined area in a state where the icon row of the last row or the front row is displayed as the previous icon row on the display portion.
- the display device according to (5) wherein when the icon row is moved, the icon row is moved in the designated direction and then returned to the state before the movement.
- the display control unit further displays the total number of icon strings displayed on the display unit and the position of the icon string displayed on the front side.
- the display according to any one of (1) to (8) apparatus (10) When the two-dimensional display is instructed by the change instruction unit, the display control unit two-dimensionally displays a predetermined number of columns of the icon on the display unit.
- a display device according to the above.
- the display device according to any one of (1) to (10), wherein the target to be selected is an application.
- (12) displaying a predetermined number of columns of icons indicating objects to be selected on the display unit in a state of being sequentially arranged in the depth direction of the three-dimensional space; A step of instructing to change the display of the icon string displayed on the display unit.
- Display control means for displaying on a display unit a predetermined number of columns indicating icons to be selected in a state of being sequentially arranged in the depth direction of the three-dimensional space;
- a program that functions as change instruction means for instructing to change the display of the icon row displayed on the display unit.
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Abstract
L'objectif de la présente invention est de mieux effectuer un affichage, sur une unité d'affichage, d'icônes indiquant des objets à sélectionner. Une unité de commande d'affichage affiche sur une unité d'affichage une rangée d'un nombre prédéterminé d'icônes indiquant des objets à sélectionner dans un état de disposition séquentielle dans une direction de profondeur dans un espace tridimensionnel. Une unité de désignation de modification désigne un changement d'affichage pour une rangée d'icônes qui est affichée sur l'unité d'affichage. Par comparaison à une unité qui agence et affiche des icônes sur un plan bidimensionnel, un affichage de davantage d'icônes sur un même écran devient possible. Un utilisateur, par une opération qui déplace consécutivement une position de contact dans une direction de profondeur, déplace une rangée d'icônes dans une direction de profondeur. L'utilisateur, simplement en touchant une zone prédéterminée, déplace la rangée d'icônes d'une seule rangée.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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JP2011-290358 | 2011-12-29 | ||
JP2011290358A JP2013140460A (ja) | 2011-12-29 | 2011-12-29 | 表示装置、表示方法およびプログラム |
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WO2013099681A1 true WO2013099681A1 (fr) | 2013-07-04 |
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PCT/JP2012/082705 WO2013099681A1 (fr) | 2011-12-29 | 2012-12-17 | Dispositif d'affichage, procédé d'affichage et programme |
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WO (1) | WO2013099681A1 (fr) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104461500A (zh) * | 2014-11-03 | 2015-03-25 | 联想(北京)有限公司 | 一种信息处理方法及电子设备 |
US20190225084A1 (en) * | 2016-09-01 | 2019-07-25 | Volkswagen Aktiengesellschaft | Method for interacting with image contents displayed on a display device in a transportation vehicle |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
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JP6251072B2 (ja) * | 2014-02-05 | 2017-12-20 | シャープ株式会社 | 表示装置及び表示方法 |
JP6782685B2 (ja) * | 2017-11-22 | 2020-11-11 | シャープ株式会社 | 表示装置及び表示方法 |
DK180081B1 (en) | 2018-06-01 | 2020-04-01 | Apple Inc. | Access to system user interfaces on an electronic device |
CN109164961A (zh) * | 2018-08-10 | 2019-01-08 | 珠海格力电器股份有限公司 | 一种移动应用图标的方法及装置 |
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JP2004348601A (ja) * | 2003-05-23 | 2004-12-09 | Sony Corp | 情報処理装置および方法、並びにプログラム |
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JP2006293997A (ja) * | 2005-03-17 | 2006-10-26 | Clarion Co Ltd | メニュー表示方法、メニュー表示プログラム、及び、メニュー表示装置 |
WO2007069471A1 (fr) * | 2005-12-14 | 2007-06-21 | Yappa Corporation | Dispositif d'affichage d'images |
JP2010503082A (ja) * | 2006-09-06 | 2010-01-28 | アップル インコーポレイテッド | 写真管理のための携帯式電子デバイス |
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- 2011-12-29 JP JP2011290358A patent/JP2013140460A/ja active Pending
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JP2003330586A (ja) * | 2002-05-13 | 2003-11-21 | Mobile Computing Technologies:Kk | 表示制御装置、携帯型情報端末装置、表示制御情報、及び表示制御方法 |
JP2004348601A (ja) * | 2003-05-23 | 2004-12-09 | Sony Corp | 情報処理装置および方法、並びにプログラム |
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JP2006293997A (ja) * | 2005-03-17 | 2006-10-26 | Clarion Co Ltd | メニュー表示方法、メニュー表示プログラム、及び、メニュー表示装置 |
WO2007069471A1 (fr) * | 2005-12-14 | 2007-06-21 | Yappa Corporation | Dispositif d'affichage d'images |
JP2010503082A (ja) * | 2006-09-06 | 2010-01-28 | アップル インコーポレイテッド | 写真管理のための携帯式電子デバイス |
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CN104461500A (zh) * | 2014-11-03 | 2015-03-25 | 联想(北京)有限公司 | 一种信息处理方法及电子设备 |
US20190225084A1 (en) * | 2016-09-01 | 2019-07-25 | Volkswagen Aktiengesellschaft | Method for interacting with image contents displayed on a display device in a transportation vehicle |
US10821831B2 (en) * | 2016-09-01 | 2020-11-03 | Volkswagen Aktiengesellschaft | Method for interacting with image contents displayed on a display device in a transportation vehicle |
Also Published As
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JP2013140460A (ja) | 2013-07-18 |
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