TW581698B - Game machine, method for controlling the game machine, and record carrier - Google Patents
Game machine, method for controlling the game machine, and record carrier Download PDFInfo
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- TW581698B TW581698B TW089126462A TW89126462A TW581698B TW 581698 B TW581698 B TW 581698B TW 089126462 A TW089126462 A TW 089126462A TW 89126462 A TW89126462 A TW 89126462A TW 581698 B TW581698 B TW 581698B
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- 238000000034 method Methods 0.000 title claims abstract description 17
- 239000011159 matrix material Substances 0.000 claims abstract description 93
- 230000008859 change Effects 0.000 claims description 27
- 230000002349 favourable effect Effects 0.000 claims description 26
- 230000002079 cooperative effect Effects 0.000 claims description 16
- 230000008901 benefit Effects 0.000 claims description 8
- 230000009286 beneficial effect Effects 0.000 claims description 5
- 230000008707 rearrangement Effects 0.000 claims description 4
- 230000000694 effects Effects 0.000 claims description 2
- PCTMTFRHKVHKIS-BMFZQQSSSA-N (1s,3r,4e,6e,8e,10e,12e,14e,16e,18s,19r,20r,21s,25r,27r,30r,31r,33s,35r,37s,38r)-3-[(2r,3s,4s,5s,6r)-4-amino-3,5-dihydroxy-6-methyloxan-2-yl]oxy-19,25,27,30,31,33,35,37-octahydroxy-18,20,21-trimethyl-23-oxo-22,39-dioxabicyclo[33.3.1]nonatriaconta-4,6,8,10 Chemical compound C1C=C2C[C@@H](OS(O)(=O)=O)CC[C@]2(C)[C@@H]2[C@@H]1[C@@H]1CC[C@H]([C@H](C)CCCC(C)C)[C@@]1(C)CC2.O[C@H]1[C@@H](N)[C@H](O)[C@@H](C)O[C@H]1O[C@H]1/C=C/C=C/C=C/C=C/C=C/C=C/C=C/[C@H](C)[C@@H](O)[C@@H](C)[C@H](C)OC(=O)C[C@H](O)C[C@H](O)CC[C@@H](O)[C@H](O)C[C@H](O)C[C@](O)(C[C@H](O)[C@H]2C(O)=O)O[C@H]2C1 PCTMTFRHKVHKIS-BMFZQQSSSA-N 0.000 claims 1
- 238000003384 imaging method Methods 0.000 claims 1
- 239000000463 material Substances 0.000 claims 1
- 238000009825 accumulation Methods 0.000 description 45
- 239000008186 active pharmaceutical agent Substances 0.000 description 35
- 230000007246 mechanism Effects 0.000 description 25
- 230000006870 function Effects 0.000 description 22
- 238000004364 calculation method Methods 0.000 description 15
- 238000010586 diagram Methods 0.000 description 13
- 230000009471 action Effects 0.000 description 6
- 230000000875 corresponding effect Effects 0.000 description 5
- 238000011084 recovery Methods 0.000 description 4
- 235000013399 edible fruits Nutrition 0.000 description 3
- 238000009434 installation Methods 0.000 description 3
- 238000009987 spinning Methods 0.000 description 3
- 230000006399 behavior Effects 0.000 description 2
- 230000008520 organization Effects 0.000 description 2
- 230000008569 process Effects 0.000 description 2
- 230000001276 controlling effect Effects 0.000 description 1
- 230000001186 cumulative effect Effects 0.000 description 1
- 125000004122 cyclic group Chemical group 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
- 238000004064 recycling Methods 0.000 description 1
- 238000005070 sampling Methods 0.000 description 1
- 238000010200 validation analysis Methods 0.000 description 1
Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3209—Input means, e.g. buttons, touch screen
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/0645—Electric lottos or bingo games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Time Recorders, Dirve Recorders, Access Control (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Description
581698 A7 ______r-_ 五、發明説明(1 ) 本發明係有關於一種遊戲機及遊戲機之控制方法乃至 其記錄媒體,而可於賓果遊戲機等能讓複數遊戲者參加之 遊戲機中提高其遊樂性者。 於遊樂中心等遊戲場之大型遊戲機中,賓果遊戲機係 為人之所知者,因其規則簡單,初學者容易理解,且視覺 上亦能吸引遊戲者之興趣。此種賓果遊戲機以固有之排列 將符號排列成矩陣狀之排列資訊,以賓果卡分配給每一位 參加遊戲者,並將此排列資訊顯示於各遊戲者之座位。然 後’由複數符號中隨機地挑選符號,以進行有效符號之抽 選’且使各遊戲者之排列資訊中選為有效符號者與其他無 效符號具有相異之顯示形態。如此,反覆進行預定次數, 而當遊戲者有排列資訊中縱方向、橫方向及對角線方向中 任一直線方向之所有符號皆為有效符號時,即以該遊戲者 為中選者(通常均將中選稱為「賓果」),並給予該遊戲者 徽章之類的獎賞。 將複數之遊戲者聚集於一個地方進行遊戲之大型遊戲 機,如賓果遊戲機等,皆花費相當多心思於提高各遊戲者 遊樂之興致。 經濟部智慧財產局員工消費合作社印製 譬如有一種連線賓果遊戲,是使卡片上之排列資訊可 藉遊戲者之操作而以行為單位移動,而藉變化符號之排列 以提高中選率。歷來之連線賓果遊戲,舉例言之就是一種 以六個球進行抽選時,在開始抽選第四個球之前,均可隨 時以行為單位更動自己的排列資訊。即,將依三個抽選結 果而成有效之符號位置於該行列内移動為對自己有利之橫 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) 581698 A7 B7 經濟部t慧財產局員工消費合作社印製 五、發明説明(2 方向,而當成為有效之符號分別位於不同行時,可藉移動 各行使三個有效符號齊聚於列方向。藉此提高中選率,使 遊戲者能更主動的愛玩賓果遊戲。 多卡果遊戲亦為其他提高遊樂性之方法之一。多卡賓 果遊戲並不是對一個遊戲者使用一個排列資訊之遊戲,而 是使用複數個各自相異之排列資訊以進行遊戲者。多卡賓 果遊戲因使用複數個排列資訊,故中選率高。即,多卡賓 果遊戲若以四個排列資訊進行時,與通常只有一個排列資 訊之賓果遊戲相較,其中選率即達四倍。如此,遊戲者便 可因中選率之提高,而更愛玩賓果遊戲。 歷來,賓果遊戲機皆隨機地由給予遊戲者之初期排列 資訊中之符號界定幾個符號,並由最初即將該等符號符號 作為有效符號(一般均稱為自由號碼)辦理。藉賞予遊戲者 特別優惠,即可不增加抽選次數且提高中選可能性。 然而,此一由最初即為有效之符號於抽選開始後再重 新選擇時’即無任何遊戲上之意義。即,因該符號已為有 效者,故若重新將之作為有效者即無意義,其結果將使遊 戲者覺得毫無任何價值,且有所謂徒勞抽選之感。 因此’本發明即為提供一種遊戲機及遊戲機之控制方 法乃至其記錄媒體,以使即便於如前述,也就是發生重複 之抽選結果時,仍可給予遊戲者某些價值,以維持遊戲興 趣。 解決上述課題,本發明之遊戲機乃具備有以下之裝 置’即:一符號排列生成裝置,係用以由預定數符號所構 A4規格(210X297公釐) ¾ir------^ ί請先閱讀背面之注意事項再填寫本頁) *5- 581698 A7 B7 五、發明説明(3 ) 成之符號集合中選擇預定數之任意符號,並將該等符號排 列成矩陣者;一有效位置設定裝置,係用以將矩陣中之特 定位置設定為有效位置者;一抽選裝置,係用以隨機地由 符號集合中以預定次數選擇任意符號者;一有效符號設定 裝置,係用以將藉抽選裝置所選擇之符號與前述符號排列 中之符號相較,並將一致之符號界定為有效符號者;一記 憶裝置,係用以保存有關矩陣所有位置之排列資訊者,包 括:排於該位置之符號、該位置是否已設定為有效位置及 排於該位置之符號是否已界定為有效符號者;一影像資訊 生成裝置,係用以根據排列資訊而於顯示裝置上顯示遊戲 卡者;一加注管理裝置,係用以接受遊戲者之加注輸入者; 一判別裝置,係用以判別矩陣之任一連線上是否排有預定 數以上之有效位置或有效符號者;及一賞予裝置,係用以 依照判別裝置之判別結果,以預定之賞予條件對遊戲者進 行賞予者;且,該賞予裝置並可在有效符號排於有效位置 時,將前述預定之賞予條件變更為對遊戲者有利之條件, 以進行賞予者。 經濟部智慧財產局員工消費合作社印製 進而,解決前述課題,本發明之遊戲機乃具備有以下 之裝置,即:一符號排列生成裝置,係用以由預定數符號 所構成之符號集合中選擇預定數之任意符號,並將該等符 號排列成矩陣者;一有效位置設定裝置,係用以將矩陣中 之特定位置設定為有效位置者;一抽選裝置,係用以隨機 地由符號集合中以預定次數選擇任意符號者;一有效符號 設定裝置,係用以將藉抽選裝置所選擇之符號與前述符號581698 A7 ______ r-_ V. Description of the invention (1) The present invention relates to a game machine, a control method of the game machine, and even a recording medium thereof, and can be improved in a bingo game machine such as a bingo game machine where a plurality of players can participate. Its amusementist. Among the large game machines in amusement centers and other game centers, the bingo game machine is known, because of its simple rules, it is easy for beginners to understand, and it can also attract the interest of players visually. This bingo game machine arranges the symbols in a matrix-like arrangement information with an inherent arrangement, and assigns each bingo player with a bingo card, and displays the arrangement information on the seat of each player. Then, 'symbols are randomly selected from a plurality of symbols to select valid symbols' and each player's arrangement information is selected to have a different display form from other invalid symbols. In this way, it is repeated a predetermined number of times, and when the player has all the symbols in the vertical, horizontal, and diagonal directions in the arrangement information as valid symbols, the player is selected (usually the The selection is called "Bingo") and rewards the player with badges and the like. Large game machines, such as bingo machines, which gather a plurality of players in one place to play the game, spend a lot of thoughts on improving the enjoyment of each player. Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs. For example, there is a connected bingo game that allows the arrangement information on the card to be moved in units of behavior by the player's operation, and the arrangement of changing symbols to improve the selection rate. The traditional connected bingo game, for example, is a kind of six-ball lottery, before starting to draw the fourth ball, you can always change your permutation information in behavior units. That is, move the valid symbol positions based on the three lottery results within the ranks to the extent that the paper size is in your favor. The Chinese national standard (CNS) A4 specification (210X297 mm) applies. 581698 A7 B7 Ministry of Economic Affairs Printed by the Bureau ’s Consumer Cooperatives 5. Directions for Invention (2 directions, and when the valid symbols are located in different rows, you can move each of the three valid symbols to gather in the column direction. This will increase the winning rate and make the game Players can more actively play bingo games. Doka game is also one of the other ways to improve the fun. Doka bingo is not a game of arranging information for a player, but using a plurality of different ones The permutation information is used for the player. Multi-card bingo games use multiple permutation information, so the selection rate is high. That is, if the multi-card bingo game is performed with four permutation information, it is usually a bingo game with only one permutation information. In comparison, the selection rate is four times higher. In this way, players can enjoy bingo games more because of the increase in the selection rate. Several symbols are defined by the symbols in the initial arrangement information given to the player, and these symbols are initially treated as valid symbols (generally referred to as free numbers). Lending to the player for special offers, without additional lottery The number of times and increase the possibility of winning the election. However, this symbol that is valid from the beginning and then re-selected after the start of the lottery has no meaning in the game. That is, because the symbol is already valid, if you re- Being effective is meaningless, and as a result, the player feels worthless and has the so-called futile lottery. Therefore, the present invention is to provide a game machine and a control method of the game machine and even a recording medium thereof. Even when the repeated drawing results occur as described above, the player can still be given some value to maintain the interest in the game. To solve the above problems, the game machine of the present invention is provided with the following devices, that is, a symbol array Generating device for A4 size (210X297 mm) constructed from predetermined numbers ¾ir ------ ^ ί Please read the notes on the back first (Fill in this page again) * 5- 581698 A7 B7 V. Description of the invention (3) Select any predetermined number of symbols in the symbol set and arrange these symbols into a matrix; an effective position setting device is used to A specific position in the matrix is set as a valid position; a lottery device is used to randomly select any symbol from the symbol set a predetermined number of times; an effective symbol setting device is used to combine the symbol selected by the lottery device with Compare the symbols in the foregoing symbol arrangement and define the consistent symbols as valid symbols. A memory device is used to save the arrangement information of all positions in the matrix, including: the symbols arranged at that position, whether the position has been Set as a valid position and whether the symbol arranged at that position has been defined as a valid symbol; an image information generating device for displaying a game card on a display device according to the arrangement information; a raise management device for A player who accepts the player's raise input; a judging device for judging whether there are more than a predetermined number of valid positions on any connection of the matrix Those who have valid symbols; and a reward device, which is used to reward players with predetermined reward conditions in accordance with the determination result of the judging device; and the reward device can be used when valid symbols are arranged in valid positions , The aforementioned predetermined reward condition is changed to a condition favorable to the player to perform the reward. Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs to further solve the aforementioned problems, the game machine of the present invention is provided with the following devices, namely: a symbol arrangement generating device, which is used to select from a symbol set composed of a predetermined number of symbols A predetermined number of arbitrary symbols, and the symbols are arranged into a matrix; an effective position setting device is used to set a specific position in the matrix as an effective position; a lottery device is used to randomly select from the symbol set Those who select any symbol a predetermined number of times; an effective symbol setting device is used to combine the symbol selected by the lottery device with the aforementioned symbol
-6* 581698 經濟部眢慧財產局員工消費合作社印製 A7 ........... .B7_ 五、發明説明(4 ) 排列中之符號相較,並將一致之符號界定為有效符號者; 一記憶裝置,係用以保存有關矩陣所有位置之排列資訊 者’包括:排於該位置之符號、該位置是否已設定為有效 位置及排於該位置之符號是否已界定為有效符號者;一影 像資訊生成裝置,係用以根據排列資訊而於顯示裝置上顯 示遊戲卡者;一加注管理裝置,係用以接受遊戲者之加注 輸入者;一連線移動操作裝置,係可按照遊戲者之指示, 將任何形成一連線之符號群,於一將該連線於矩陣中之一 端與另一端作假想性結合所構成之環内循環移動,以重新 排列者;一判別裝置,係用以判別矩陣之任一連線上是否 排有預定數以上之有效位置或有效符號者;及一賞予裝 置,係用以依照判別裝置之判別結果,以預定之賞予條件 對遊戲者進行赏予者·,且,該赏予裝置並可在有效符號排 於有效位置時,將前述預定之赏予條件變更為對遊戲者有 利之條件,以進行赏予者。 解決前述課題,本發明之遊戲機乃具備有以下之裝 置,即··一符號排列生成裝置,係用以由預定數符號所構 成之符號集合中選擇預定數之任意符號,並將該等符號排 列成矩陣者;一有效位置設定裝置,係用以將矩陣中之特 定位置設定為有效位置者:一抽選裝置,係用以隨機地由 符號集合中以預定次數逐次選擇任意符號者;一有效符號 設定裝置,係用以將藉抽選裝置所選擇之符號與卡片上之 符號相較,並將一致之符號界定為有效符號者;一記憶裝 置,係用以保存有關矩陣所有位置之排列資訊者,包括: 本紙張尺度適用中國國家標準(CNS M4規格(210X297公釐) ^ ^—II------,^ (請先閱讀背面之注意事項再填舄本頁) •7- 581698 A7 B7 五 經濟部智慧財產局員工消費合作社印製 發明説明(5 ) 排於該位置之符號、該位置是否已設定為有效位置及排於 該位置之符號是否已界定為有效符號者;一影像資訊生成 裝置,係用以根據排列資訊而於顯示裝置上顯示遊戲卡 者;一加注管理裝置,係用以接受遊戲者之加注輸入者; 一連線移動操作裝置,係可按照遊戲者之指示,將任何形 成一連線之符號群,於一將該連線於矩陣中之一端與另一 端作假想性結合所構成之環内循環移動,以重新排列者; 一判別裝置,係用以判別矩陣之任一連線上是否排有預定 數以上之有效位置或有效符號者;一赏予裝置,係用以依 照判別裝置之判別結果,以預定之赏予條件對遊戲者進行 賞予’且’該赏予裝置並可在當有效符號排於有效位置時, 將預定之賞予條件變更為對遊戲者有利之條件,以進行賞 予者;及一告知裝置,係用以在有效符號排於有效位置時, 告知遊戲者可將預定之賞予條件變更為對己有利之條件 者。 解決前述課題,本發明之遊戲機乃具備有以下之裝 置,即:一卡片顯示裝置,係用以將複數符號顯示用領域 排列成矩陣狀之卡片顯示於顯示裝置者;一符號顯示裝 置,係用以由預定數符號所構成之符號集合中選擇預定數 之任意符號,並將該等符號排列於符號顯示用領域中,並 顯示於前述卡片上者;一有效領域顯示裝置,係用以將複 數符號顯示用領域中之特定領域設定為有效領域,並使於 該有效領域卡片上之顯示形態變化者;一加注管理裝置, 係用以接受遊戲者之加注輸入者;一抽選裝置,係用以隨 (請先閲讀背面之注意事項再填3頁) 裝· 訂 線 本紙張尺度適用中國國家標準(CNS ) A4規格(2丨0X297公釐) *8- 581698 經濟部智慧財產局員工消费合作社印製 Α7 Β7 五、發明説明(6 ) 機地由符號集合中以預定次數選擇任意符號者;一中選符 號變更顯示裝置,係用以將藉抽選裝置所選擇之符號與前 述卡片上之符號相較,而將一致之符號界定為有效符號, 並使於有效符號卡片上之顯示形態變化者;一判別裝置, 係用以判別卡片之任一連線上是否排有預定數以上之有效 領域或有效符號者;及一赏予裝置,係用以依照判別裝置 之判別結果’以預定之赏予條件對遊戲者進行賞予者;且, .該賞予裝置並可在藉前述抽選裝置所選擇之符號與排列於 有效領域上之符號一致時,將前述預定之賞予條件變更為 對遊戲者有利之條件,以進行賞予者。 解決前述課題,本發明之遊戲機乃具備有以下之裝 置’即:一卡片顯示裝置,係用以將複數符號顯示用領域 排列成矩陣狀之卡片顯示於顯示裝置者;一符號顯示裝 置’係用以由預定數符號所構成之符號集合中選擇預定數 之任意符號,且將該等符號排列於前述符號顯示用領域 丨中’並顯示於前述卡片上者;一有效領域顯示裝置,係用 以將複數符號顯示用領域中之特定領域設定為有效領域, 並使有效領域卡片上之顯示形態變化者;一加注管理裝 置’係用以接受遊戲者之加注輸入者;一抽選裝置,係用 以隨機地由符號集合中以預定次數選擇任意符號者;一中 選符號變更顯示裝置,係用以將藉抽選裝置所選擇之符號 與卡片上之符號相較,而將一致之符號界定為有效符號, 並使有效符號卡片上之顯示形態變化者;一連線移動操作 裝置’係可按照遊戲者之指示,將任何形成一連線且排於 本紙張尺度通用中國國家標準(CNS ) Α4«^ ( 2丨GX297公釐) 装------II------0 (請先閲讀背面之注意事項再填寫本頁) •9- 581698 A7 B7 五、發明説明(7 ) '~^ 符號顯示領域中之符號群,於一將連線之前述卡片中之一 端與另一端作假想性結合所構成之環内循環移動,以重新 排列者;一判別裝置,係用以判別卡片之任一連線上,預 足之獲利條件是否成立者;及一賞予裝置,係用以依照判 別裝置之判別結果,以預定之賞予條件對遊戲者進行賞予 者,且,預定之獲利條件成立之際,藉抽選裝置所選擇之 符號排於有效領域上時,以較預定之赏予條件更有利之條 件對遊戲者進行赏予。 進而,前述遊戲機中之預定之獲利條件可為··有效符 號排於連線上,除有效領域外之所有符號顯示用領域内者。 前述遊戲機進而包含一告知裝置,可為:有效符號排 於有效領域上時,告知遊戲者可將預定之赏予條件變更為 對己有利之條件者。 進而,前述遊戲機中,該告知裝置進而在藉連線移動 操作裝置進行含有一致符號之符號列重新排列時,不進行 前述赏予條件之變更告知。 經濟部智慧財產局員工消費合作社印製 進而,前述遊戲機中,該抽選裝置可逐次地進行前述 選擇,並於預定次數之選擇結束後經一預定時間,即使前 述連線移動操作裝置停止。 進而’前述遊戲機中,該賞予裝置於藉前述抽選裝置 所選擇之符號排於所有之有效領域上時即對遊戲者進行預 定之赏予,不管判別裝置之判別結果如何。 解決别述課題’本發明遊戲機之控制方法係於下述遊 戲機中執行者,該遊戲機包含有以下裝置,即··一抽選裝 本紙張尺度適用中國國家標準(CNS ) A4規格( 210x297公釐y -10- ^^1698 A7 B7 五、 經濟部智慧財產局員工消費合作社印製 發明説明(8 ) 置,係用以隨機地由預定數符號所構成之符號集合中以預 疋次數選擇任意符號者;一影像顯示裝置;及一遊戲控制 裝置,係用以將遊戲畫面顯示於前述影像顯示裝置者;而 以該遊戲控制裝置執行以下步驟,即:由符號集合中選擇 預定數之任意符號,並將該等符號排列成矩陣之步驟;將 矩陣中之特定位置設定為有效位置之步驟;將藉抽選裝置 所選擇之符號與前述排列中之符號相較,並將一致之符號 界定為有效符號之步驟;保存有關矩陣所有位置之排列資 訊,包括:排於該位置之符號、該位置是否已設定為有效 位置及排於該位置之符號是否已界定為有效符號之步驟; 根據排列資訊’將遊戲卡顯示於前述影像顯示裝置之步 驟;接受遊戲者之加注輸入之步驟;判別矩陣之任一連線 上是否排有預定數以上之前述有效位置或前述有效符號之 步驟;及依照判別裝置之判別結果,以預定之賞予條件對 遊戲者進行賞予,且,於前述有效符號排於前述有效位置 時,並將前述預定之賞予條件變更為對遊戲者有利之條 件’以進行賞予之步驟。 解決前述課題,本發明遊戲機之控制方法係於下述遊 戲機中執行者,該遊戲機包含有以下裝置,即··一抽選裝 置’係用以隨機地由預定數符號所構成之符號集合中以預 定次數選擇任意符號者;一影像顯示裝置;及一遊戲控制 裝置’係用以將遊戲畫面顯示於前述影像顯示裝置者;而 以該遊戲控制裝置執行以下步驟,即:由符號集合中選擇 預定數之任意符號,並將該等符號排列成矩陣之步驟;將 本紙張尺度適用中國@家標準(CNS )从胁(21Qx297公釐) (請先閲讀背面之注意事項再填寫本頁) -絮. -11- 581698 A7 B7 經濟部智慧財產局員工消費合作社印製 發明説明(9 ) 矩陣中之特定位置設定為有效位置之步驟;將藉抽選裝置 所選擇之符號與排列中之符號相較,並將一致之符號界定 為有效符號之步驟;保存有關矩陣所有位置之排列資訊, 包括:排於該位置之符號、該位置是否已設定為有效位置 及排於該位置之符號是否已界定為有效符號之步驟;根據 排列資訊,將遊戲卡顯示於前述影像顯示裝置之步驟;接 受遊戲者之加注輸入之步驟;按照遊戲者之指示,將任何 形成任一連線之符號群,於一將連線於矩陣中之一端與另 一端作假想性結合所構成之環内循環移動,以重新排列之 步驟;判別矩陣之任一連線上是否排有預定數以上之有效 位置或有效符號之步驟;及依照判別裝置之判別結果,以 預定之賞予條件對遊戲者進行賞予,且,於有效符號排於 有效位置上時,並將預定之赏予條件變更為對遊戲者有利 之條件,以進行賞予之步驟。 解決前述課題,本發明遊戲機之控制方法係於下述遊 戲機中執行者,該遊戲機包含有以下裝置,即:一抽選裝 置’係用以隨機地由預定數符號所構成之符號集合中以預 定次數逐次選擇任意符號者;一影像顯示裝置;及一遊戲 控制裝置,係用以將遊戲畫面顯示於前述影像顯示裝置 者;而以該遊戲控制裝置執行以下步驟,即:由前述符號 集合中選擇預定數之任意符號,並將該等符號排列成矩陣 之步驟;將矩陣中之特定位置設定為有效位置之步驟;將 藉前述抽選裝置所選擇之符號與前述卡片上之符號相較, 並將一致之符號界定為有效符號之步驟;保存有關矩陣所 請 先 閲 讀 背 面 之 意 事 項 再 填 頁 訂 本紙張尺度適用中國國家標準(CNS ) Α4規格(210><297公釐) -12- 581698 A7 B7 五、發明説明(i〇 ) 有位置之排列資訊,包括:排於該位置之符號、該位置是 否已設定為有效位置及排於該位置之符號是否已界定為有 效符號之步驟;根據排列資訊,將遊戲卡顯示於影像顯示 裝置之步驟;接受遊戲者之加注輸入之步驟;按照遊戲者 之指示’將形成任一連線之符號群,於一將該連線於矩陣 中之一端與另一端作假想性結合而構成之環内循環移動, 以重新排列之步驟;判別矩陣之任一連線上是否排有預定 _ 數以上之前述有效位置或前述有效符號之步驟;依照判別 結果’以預定之赏予條件對遊戲者進行賞予之步驟;及於 前述有效符號排於前述有效位置上時,告知遊戲者可將預 之之賞予條件變更為對己有利條件之步驟❶ 解決前述課題,本發明之記錄媒體係記錄有遊戲程式 以供電腦讀取而進行以下之作業者;而該電腦則係連接有 一可隨機地由預定數符號所構成之符號集合中以預定次數 選擇任意符號之抽選裝置及一影像顯示裝置者;該作業包 _ 含:由符號集合中選擇預定數之任意符號,並將該等符號 排列成矩陣;將前述矩陣中之特定位置設定為有效位置; 將藉抽選裝置所選擇之符號與前述卡片上之符號相較,並 將一致之符號界定為有效符號;保存有關矩陣所有位置之 排列資訊,包括:排於該位置之符號、該位置是否已設定 為有效位置及排該位置之符號是否已界定為有效符號;根 據排列資訊,將遊戲卡顯示於前述影像裝置上;接受遊戲 者之加注輸入;判定矩陣之任一連線上是否排有預定數以 上之前述有效位置或前述有效符號;及依照前述判別裝置 本紙張尺度適用中國國家標準《CNS ) A4規格(210X297公釐) 裝-- ί請先閲讀背面之注意事項再填寫本頁} 訂 線 經濟部智慧財產局員工消費合作社印製 -13· 581698 A7 ___B7_ 五、發明説明(11 ) 之判別結果’以預定之賞予條件對遊戲者進行賞予,且, 於前述有效符號排於前述有效位置上時,並將前述預定之 賞予條件變更為對遊戲者有利之條件,以進行賞予。 經濟部智慧財產局員工消費合作社印製 解決前述課題,本發明之記錄媒體係記錄有遊戲程式 以供電腦讀取而進行以下作業者;而該電腦則係連接一可 隨機地由預疋數付號所構成之符號集合中以預定次數逐次 選擇任意符號之抽選裝置及一影像顯示裝置者;該作業包 含:由符號集合中選擇預定數之任意符號,並將該等符號 排列成矩陣;將前述矩陣中之特定位置設定為有效位置; 將藉抽選裝置所選擇之符號與前述排列中之符號相較,並 將一致之符號界定為有效符號;保存有關矩陣所有位置之 排列資訊,包括:排於該位置之符號、該位置是否已設定 為有效位置及排於該位置之符號是否已界定為有效符號; 根據排列資訊,將遊戲卡顯示於影像影像顯示裝置上;接 受遊戲者之加注輸入;按照遊戲者之指示,將形成任一連 線之符號群,於一將連線中之一端與另一端作假想性結合 所構成環内循環移動,以重新排列;判別矩陣之任一連線 上是否排有預定數以上之有效位置或有效符號;依照判別 裝置之判別結果,以預定之賞予條件對遊戲者進行賞予; 及於最終回以前之抽選結果所選擇之有效符號排於有效位 置上時,告知遊戲者可將預定之賞予條件變更為對己有利 之條件者。 依本發明,藉抽選裝置所選擇之符號即使由一開始即 為排列於中選判定中為有效之領域内之符號者,仍可給予 本紙張尺度適用中關家料(CNS ) A4胁(21GX297公釐) '— -14- 581698 A7 B7 五、發明説明(U ) Φ 經 濟 部 智禮 慧 財 產 局8 X 消 費 合 作 社 印 製 遊戲者其他有利之條件。 又,本發明進而追加的可給予遊戲者遊戲上新的興 致,即,讓遊戲者可籍連線移動操作選擇是要將符號排列 移動為提1¾中選率者,或享受與中選條件不同之其他的有 利條件者。 以下’以賓果遊戲機為例,說明適用於本發明遊戲方 法之一實施形態❹ 又,此賓果遊戲機係指可執行連線賓果遊戲、多卡賓 果遊戲及獎賞累積遊戲等三種遊戲者,於後將詳細說明。 第1圖係賓果遊戲機之外觀斜視圖。此賓果遊戲機將使 用6個球進行抽選25種類符號之任一者之賓果遊戲環境提 供給複數遊戲者(最多十名),該賓果遊戲機具有:排列於 遊戲領域内,各遊戲者可視覺辨認之抽選裝置1 〇 ;將特定 事件之一之「攻頂」發生通知遊戲者之通知裝置;及1〇人 份之遊戲者座位PS。又,設置有對中選者(賓果之遊戲者) 賞予遊戲值(獎章等)之機構。 抽選裝置10於遊戲機本體中央部被透明罩圍住,使各 遊戲者可邊觀看抽選内容邊享受遊戲。 遊戲者座位PS具有如第2圖所示之外觀。各遊戲者座 位PS各自設置有將藉抽選裝置10而得之抽選結果與遊戲 開始後之抽選履歷,通知該遊戲者之顯示裝置DS。顯示裝 置DS之顯示内容為參加遊戲者固有者。顯示裝置DS係,可 藉碰觸顯示畫面輸入遊戲選擇等之碰觸控制板式者。且, 使用於抽選之球數或符號之種類均為任意,本發明實施形 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) (請先閲讀背面之注意事項再填寫本頁) -裝. 訂 -15- 581698 A7 B7 五、發明説明(l3 ) 態之賓果遊戲機則係使用6個球進行抽選,且使用符合1〜 25等25個數字者。 又’賓果遊戲機具有控制遊戲全體動作之控制器,各 遊戲者座位PS之顯示裝置DS即藉此控制器進行控制。另 外’各遊戲者座位PS亦設置有:為參加遊戲而投入獎章之 獎章投入口 41、中選時赏予遊戲者之支付口 42及發生遊戲 中音效之擴音器裝置SP。 抽選裝置10之重要部位構造係如第3圖所示,係構造成 含有·球供給孔11、具有一個旋轉球之面部的旋轉體12、 及回收球之複數凹孔14所形成之回收部13。供給孔u(無圖 示)係藉球供給機構供給球以進行抽選者。旋轉體12 (無圖 示)係藉旋轉驅動機構於固定平面上旋轉,並將供給孔n 所供給之球於該面部不規則地旋轉,且使之跳起。凹孔14 係沿著旋轉體12之外周,於圓周方向設置25個者。因此, 於旋轉體12上,沿周邊方向轉動之球將會落下至凹孔“之 任一者中,且被回收。各凹孔14均分別分配有固定之符號 (此實施形態中為「1」〜「25」之任一號碼)。 經濟部智慧財產局員工消費合作社印製 通知裝置20係構造成包含有一複數之報知裝置,其 係沿著回收部13之外周部,排於與此回收部13為同心圓上 者。 各報知裝置30分別具有以下機構,即:於特定事件之 -之「攻頂」發生時’作為「攻頂燈」而作用之發光顯示 部3!,·顯示符號之顯示塔32;及控制機構(無圓示卜因發 光顯示部3!可於座位PS各自有遊戲者入座時,於各遊戲者 581698 A7 B7 五、發明説明(14 ) (請先閱讀背面之注意事項再填寫本頁) 之視野角度内射出光線,故,其係構造成以罩子覆蓋環狀 筐體者,而該環狀筐體則係收容可朝該方向射出光之複數 光射出部者。該等光之射出方向係裝配成與各座位ps為一 對一者,且藉控制機構,使其可依該等光射出部之一部份 或全部允許光之射出。顯示塔32為有底筒狀者,筒之部分 則嵌裝於發光顯示部31之中央部。 此報知裝置30與凹孔14相同數目,即配備有25個,且 ► 與各個凹孔14為一對一相對應。 顯示塔32之上底面,顯示有分別與其對應之凹孔14乃 至分配於該報知裝置30之符號(「1」〜「25」),且遊戲者 與觀戰者透過透明罩,可輕易地視覺辨認該符號。 經濟部一曰慧財產局員工消費合作社印製 第4圖係顯示賓果遊戲機之硬體設備之圖。賓果遊戲機 係以微處理機為主體而構成,且構造成包含有··一控制器 CNT,係進行遊戲進行所必須之各種演算及動作控制者; 一畫面描繪控制裝置5 1,係依照控制器CNT之命令,將所 丨 希望之影像描繪於顯示裝置DS者;一輸入控制裝置52 ,係 依照控制器CNT之命令,進行藉碰觸描繪於顯示裝置ds上 之影像而輸入之資料之控制者;一聲音控制裝置53 ,係依 照控制器CNT之命令,將所希望之聲音由擴音器裝置SP輸 出者;一通知裝置20,係依照控制器CNT之命令,對於賓 果卡成攻頂狀態之遊戲者,使用報知裝置30知會攻頂者; 一抽選裝置10,係依照控制器CNT之命令,進行選擇賓果 卡符號之抽選者;一獎章管理裝置54,係依照控制器CNT 之命令,管理由獎章投入口 41所投入之獎章適當與否,與 本紙張尺度適用中國國家標準(CNS ) A4規格(2〗0X297公釐) *17- 五、發明説明(15 ) 由支付口 42賞予之遊戲值者;作為記憶裝置之RAM55、 ROM56 ,及辅助記憶裝置57。輔助記憶裝置57具備有磁性 5己憶媒體’即内藏有所謂硬碟記憶裝置,且記憶有關賓果 卡符號排列之資訊等遊戲進行所必須之眾多資訊。 該等各控制裝置、通知裝置20、獎章管理裝置54、 RAM55、ROM56及辅助記憶裝置57,均係透過匯流排58 與控制器CNT連接。 ROM56中’紀錄有控制賓果遊戲機啟動時之基本動作 等所必須之程式與資料。辅助記憶裝置57中,則記錄有於 賓果遊戲機使用之賓果卡所使用之矩陣之狀符號排列資 料。此資料係按照控制器CNT之指令,載入於RAM55之特 定領域内。 經濟部智慧財產局員工消費合作社印製 第5圖係顯示賓果遊戲機内部構成之機能方塊圖。賓果 遊戲機係藉控制器CNT進行遊戲全體之控制者。即,藉控 制器CNT控制抽選機構200、通知機構300及遊戲管理機構 100。抽選機構200及通知機構300係控制具有如前述構成之 抽選裝置10及通知裝置20之動作者。抽選機構200係全面控 制藉抽選裝置10所進行之符號之抽選動作者。通知機構3 00 係全面控制籍通知裝置20所進行之對遊戲者通知攻頂狀態 之動作者。遊戲管理機構100係控制賓果遊戲機中所執行之 連線賓果遊戲、多卡賓果遊戲及獎賞累積遊戲等三種遊戲 者。 遊戲管理機構100係由如第6圖所示之機能方塊所構 成。遊戲管理機構100係構造成含有:指示資訊解析部Π0、 -18- 本紙張尺度適用中國國家標準(CNS ) Α4規格(2丨0><297公釐) 581698 A7 B7 五、發明説明(π ) 遊戲控制部120、獎章管理部130、影像控制部140及聲音控 制部150。 指示資訊解析部110係解析由輸入控制裝置25、抽選裝 置10及獎章管理裝置54等所輸入之操作内容與輸入資訊 者。依遊戲結果,若遊戲控制部120有赏予之指示,獎章管 理部130即對獎章管理裝置54命令赏予。遊戲控制部120係 進行遊戲進行之管理,且根據指示資訊解析部110之輸入與 > 預先決定之遊戲執行上之決定,控制獎章管理部130、抽選 機構200、影像控制部140及聲音控制部150。譬如,檢查出 預先決定之加注時間經過時,遊戲控制部120即對抽選機構 200傳送抽選開始之命令。影像控制部14〇控制顯示裝置 DS,使其顯示之影像為:將遊戲進行中所發生之各種影像 資訊,可視覺辨認地提供給遊戲者。聲音控制部1 50控制擴 音器裝置SP,以藉擴音器裝置SP將遊戲進行中之各種聲音 提供給遊戲者。 丨遊戲控制部120係由如第7圖所示之機能方塊所構成 者。遊戲控制部120係構造成含有:抽選部122、加注限制 部12卜獎賞抽選部123、連線賓果遊戲控制部124、多卡賓 果遊戲控制部125及獎賞累積遊戲控制部126。 連線賓果遊戲控制部124、多卡賓果遊戲控制部125及 獎赏累積遊戲控制部126,分別為全面控制連線賓果遊戲、 多卡賓果遊戲及獎賞累積遊戲者。 抽選部122係將藉抽選裝置1 〇而得之抽選結果,反映於 於各遊戲管理部所管理之賓果卡(即本發明所謂r排列資 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) ^-- (請先閲讀背面之注意事項再填寫本頁) 訂 線 經濟,部1曰慧財產局員工消費合作社印製 •19- 581698 A7 B7___ 五、發明説明(Π ) 訊」)者。即,抽選裝置122所生成之資訊分別送至連線賓 果遊戲控制部124、多卡果遊戲控制部125及獎賞累積遊戲 控制部126,且利用於後述連線賓果遊戲、多卡賓果遊戲及 獎賞累積遊戲等之執行上。 加注限制部121係限制於連線賓果遊戲、多卡賓果遊戲 及獎賞累積遊戲中加注之獎章數,且限制超過遊戲者手頭 所有獎章數之加注者。即,此加注限制部121係構造成:限 制遊戲者由獎章投入口 41所投入之獎章數,及超過已成為 賞予對象而仍未賞予之獎章數之加注。 獎赏抽選部123係根據透過指示資訊解析部11 〇,由輸 入控制裝置52所輸入之加注資訊,進行給予遊戲者有利條 件之抽選’即所謂未來抽選。具體而言,獎賞抽選部丨23 將檢查出各遊戲者於連線賓果遊戲及多卡賓果遊戲中所加 主之獎章數’且母當總計加注數超過預先設定之數目時, 即進行未來抽選。未來抽選為給予遊戲者有利條件者,且 以一定之或然率,給予進行未來抽選之遊戲者某些有利之 條件。 經濟部智慧財產局員工消費合作社印製 此實施型態中,藉未來抽選所給予之有利條件不僅反 映於連線賓果遊戲及多卡賓果遊戲,亦反映於獎賞累積遊 戲。 給予遊戲者之有利條件有,譬如於連線賓果遊戲及多 卡賓果遊戲所給予者,即有勝率倍增、有效領域數增加等。 又,於獎賞累積遊戲所給予者有,有效領域數增加等。 本實施形態中,獎賞抽選部123進而,選擇因抽選裝置 本紙張尺度適用中國國家標準(CNS ) A4規格U10X297公羡)---~ _ -20. 581698 -經濟部智慧財產局員工消費合作社印製 A7 B7___ 五、發明説明(18 ) 10而位於複數有效領域之所有符號時,將給予遊戲者特別 利益。特別利益之例有:賓果卡即使於最後未中選,仍賞 予特定之遊戲值。 連線賓果遊戲控制部124係由如第8圖所示之機能方塊 所構成者。連線賓果遊戲控制部124係構造成含有:卡片管 理部1241、算出部1242、顯示部1243、攻頂判定部1244、 賓果判定部1245及加注管理部1246。 卡片管理部1241係由具備有如第9圖所示之機能方塊 所構成,且利用前述輔助記憶裝置57内之資料而形成者。 卡片管理部1241係構造成含有:卡片生成部411、有效領域 設定部412、有效符號判定部413、連線變更控制部414及中 途加注設定部415。 卡片生成部411,由輔助記憶裝置57讀出由1〜25之數 字所構成之符號及有關該等排列之資訊,並將符號排列於 排成矩陣狀之各小領域上,以生成排列資訊。本實施形態 中之前述矩陣為5x 5之正方形矩陣,但不限於此例。又, 本發明所謂之排列資訊係,於顯示裝置DS上,表現成將 1〜25符號隨機地排於排成5χ 5矩陣狀小領域上之卡片樣式 者。引起顯示之資訊係藉影像控制部140影像化處理,且以 負果卡顯示於各遊戲者之顯示裝置DS上。此即成為連線賓 果遊戲用之賓果卡。 又,前述符號排列可為,每次將賓果卡顯示於顯示裝 置DS上時,使用隨機抽樣數字表隨機地決定者。又,由輔 助記憶裝置57讀出之符號種類、數目,可與構成矩陣之領 —--------批衣------1Τ------^ (請先閲讀背面之注意事項再填苟本頁) -21- 、發明説明(9 ) 域數一致,亦可較其少。數目一致時,排列於矩陣領域之 符號將各自成為固有者。另一方面,數目較其少時,矩陣 之一部份領域中將重複排列同樣的符號。進而,記憶於輔 助記憶裝置57之符號種類可較構成矩陣之領域數多。此 時’將僅讀出記憶符號之一部份。 有效領域設定部412係將矩陣上之特定位置設定為有 效領域者。此處,「有效領域」係指於中選判定中,位於 該處之符號具有與有效符號相同價值之領域者。有效領域 设定為,每一生成賓果卡之數目及排列均相異。又,有效 領域設定部412由獎賞抽選部123收到增加有效領域之主旨 指示時,即發生與其相對應之有效領域。 有效符號判定部413,將透過抽選部122輸入之藉抽選 裝置10而得之抽選結果,與排列於賓果卡上之符號相較, 並檢查出一致之符號,將該一致符號為有效符號。 連線變更控制部414係依指示資訊解析部Π0所接收到 之遊戲者的連線變更指示,控制卡片中之連線變更。 中途加注設定部415係進行於抽選中所進行之後述中 途加注之管理者。中途加注設定部415係根據透過指示資訊 解析部110,由輸入控制裝置52所輸入之加注資訊,控制將 遊戲者所選擇之符號作為有效符號辦理者。 賓果判定部1245係判斷顯示於賓果卡上之有效符號是 否滿足預定之條件,滿足時,即判定賓果卡中選乃至勝利 (賓果發生)。預定條件係指,譬如,賓果卡之矩陣狀排列 中’縱方向、橫方向及對角線方向之任一直線上所有的符 581698 A7 B7 •經濟部t慧財產局員工消費合作社印製 五、發明説明0 ) 號皆為有效領域或有效符號者。若判定發生賓果,賓果判 定部1245即對加注管理部1246傳送發生賓果之主旨資訊。 攻頂判定部1244將檢查出賓果卡特定事件之一之攻 頂’並將之報告通知機構20。攻頂係指於前述賓果前一步 之狀態’即,縱方向、橫方向及對角線方向之任一直線上, 若再有一個符號為有效領域或有效符號,即發生賓果之狀 態。又,攻頂判定部1244係進行緊接該時點中之賓果卡之 攻頂判定者《又,此判定可於進行抽選之選擇時進行,亦 可於每次進行前述連線變更時進行。 算出部1242係接著各個藉卡片管理部1241所生成之複 數賓果卡之後,進行勝率之設定者。勝率係依藉有效領域 設定部412而設定於賓果卡上之有效領域數及該排列而決 定。譬如,有效領域數多時,及有效領域排於縱方向、橫 方向及對角線方向時,可降低勝率。本實施形態係根據有 效領域數而進行決定之勝率。又,算出部1242由獎赏抽選 部123接受到增加勝率之指示時,即採用相應於其之高勝 率。譬如,將所有勝率變為2倍。 又’勝率亦可依照發生賓果之連線數而設定。因發生 賓果之連線為複數者之機率低,故,發生賓果之連線越多, 給予之勝率越高,以便將對應於機率之獎賞賞予遊戲者。 此實施形態中,發生賓果之連線數為1時,勝率為加注數之 2倍,發生賓果之中選連線數為2時,勝率為加注之50倍。 又,算出部1242由此勝率及加注數進行賞予遊戲者之遊戲 值數量之算出,並透過加注管理部1246,將之輸出至獎章 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) ^ —1T------^ (請先閱請背面之注意事項再填寫本頁) -23- 581698 經濟部智慧財產局員工消費合作社印製 A7 一_ g7 五、發明説明f1 ) 管理部130。 顯示部1243係將藉卡片管理部1241所生成之複數賓果 卡,一個個的顯示於座位|>8所具備之顯示裝置DS者。賓果 卡上之有效領域及有效符號係由其等以外之符號,以可視 覺辨認之形態變更顯示。此顯示形態進而宜為,於有效領 域及有效符號間亦可視覺辨認地加以顯示。又,顯示部 1243,將遊戲進行所必須之眾多資訊,譬如投入之獎章數、 勝率等’與該賓果卡之影像共同顯示。 加注管理部1246係對被選擇之卡片確認加注數者。此 資料將送至算出部1242,並使用於賞予遊戲者之遊戲值數 量之算出上。又,加注管理部i 246接受到賓果判定部1245 檢查出,且發生賓果之該主旨資訊時,算出部丨242即將算 出之數遊戲值之賞予命令至獎章管理部130。 又’藉抽選裝置10之符號選擇全結束而仍未發生賓果 時,原則上即不對該遊戲者進行遊戲值之賞予。 多卡賓果遊戲控制部125係由如第10圖所示之機能方 塊所構成者。多卡賓果遊戲控制部125係構造成含有:卡片 管理部1251、算出部1252、顯示部1253、攻頂判定部1254、 賓果判定部1255及加注管理部1256。 卡片管理部1251係由具備有如第11圖所示之機能方所 構成,且利用前述輔助記憶裝置57内之資料而形成者。卡 片管理部1251係構造成含有:卡片生成部511、有效領域設 定部512及有效符號判定部513。 此卡片生成部511,具有與連線賓果遊戲控制部124中 (請先閱讀背面之注意事項再雄頁)-6 * 581698 A7 printed by the Employees' Cooperative of the Huihui Property Bureau of the Ministry of Economic Affairs ........... .B7_ V. Description of the Invention (4) The symbols in the arrangement are compared, and the consistent symbols are defined as Those who have valid symbols; A memory device used to store permutation information of all positions in the matrix, including: the symbols arranged at that location, whether the location has been set as a valid location, and whether the symbols arranged at that position have been defined as valid Symbol person; an image information generating device for displaying a game card on a display device according to arrangement information; a raise management device for accepting a player's betting input; a connected mobile operating device, According to the player's instructions, any symbol group forming a connection can be cyclically moved in a circle formed by imaginarily combining the connection between one end and the other end of the matrix to rearrange the person; A judging device is used for judging whether or not there are more than a predetermined number of valid positions or valid symbols on any connection of the matrix; and a reward device is used for pre-determining according to the judging result of the judging device. The reward condition rewards the player, and the reward device can change the aforementioned predetermined reward condition to a condition favorable to the player when the valid symbol is placed in the valid position to perform the reward. . To solve the foregoing problems, the game machine of the present invention is provided with the following devices, namely, a symbol arrangement generating device for selecting a predetermined number of arbitrary symbols from a symbol set composed of predetermined numbers of symbols, and Those arranged in a matrix; an effective position setting device for setting a specific position in the matrix as an effective position: a lottery device for randomly selecting any symbol from the symbol set at a predetermined number of times in succession; an effective The symbol setting device is used to compare the symbol selected by the lottery device with the symbol on the card, and to define the consistent symbol as a valid symbol; a memory device is used to save the arrangement information of all positions in the matrix , Including: This paper size applies to Chinese national standards (CNS M4 specification (210X297 mm) ^ ^ —II ------, ^ (Please read the precautions on the back before filling this page) • 7- 581698 A7 B7 The invention description printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs (5) The symbol arranged at the position, whether the position has been set as a valid position and the position Whether the symbol has been defined as a valid symbol; an image information generating device for displaying the game card on the display device according to the arrangement information; a raise management device for accepting the player's raise input; The connection mobile operating device can move any symbol group forming a connection according to the player's instructions in a loop formed by imaginarily combining the connection between one end and the other end of the matrix. Those who are rearranged; a judging device for judging whether there are more than a predetermined number of valid positions or valid symbols on any connection of the matrix; a reward device for prescribing according to the judging result of the judging device The reward condition rewards the player'and'the reward device and may change the predetermined reward condition to a condition favorable to the player when the valid symbol is placed in a valid position to perform the reward; and A notification device is used to notify the player that the predetermined reward condition can be changed to a condition that is beneficial to himself when the effective symbol is arranged in an effective position. The game machine of the present invention is provided with the following devices: a card display device for displaying cards on a display device in which a plurality of symbol display fields are arranged in a matrix; a symbol display device for Select a predetermined number of symbols from a set of symbols composed of predetermined numbers of symbols, and arrange these symbols in the symbol display area and display it on the aforementioned card; an effective area display device is used to display plural symbols A specific area in the display area is set as a valid area, and the display form on the valid area card is changed; a raise management device is used to accept a player's raise input; a lottery device is used With (please read the precautions on the back and then fill in 3 pages) The binding and binding paper size is applicable to the Chinese National Standard (CNS) A4 specification (2 丨 0X297 mm) * 8- 581698 Employees ’Cooperatives, Intellectual Property Bureau, Ministry of Economic Affairs Print Α7 Β7 V. Description of the invention (6) The machine selects any symbol from the symbol set a predetermined number of times; a selected symbol change display device is used to The symbol selected by the lottery device is compared with the symbol on the aforementioned card, and the consistent symbol is defined as a valid symbol, and the display form on the valid symbol card is changed; a discrimination device is used to judge the card Whether there are more than a predetermined number of valid fields or valid symbols on any connection; and a reward device is used to reward players with predetermined reward conditions in accordance with the determination result of the determination device; and, The reward device may change the aforementioned predetermined reward condition to a condition favorable to the player when the symbol selected by the aforementioned lottery device coincides with the symbol arranged on the effective field to perform the reward. To solve the foregoing problems, the gaming machine of the present invention is provided with the following devices, namely: a card display device for displaying cards on a display device in which a plurality of symbol display fields are arranged in a matrix; a symbol display device; It is used to select a predetermined number of arbitrary symbols from a set of symbols composed of predetermined numbers of symbols, and arrange the symbols in the aforementioned symbol display area and display it on the aforementioned card; a valid field display device is used A person who sets a specific field in the display field of plural symbols as a valid field and changes the display form on the valid field card; a raise management device is used to accept a player's raise input; a lottery device, It is used to randomly select any symbol from the symbol set for a predetermined number of times; a selected symbol change display device is used to compare the symbol selected by the lottery device with the symbol on the card and define a consistent symbol Is a valid symbol and changes the display form on the valid symbol card; a wired mobile operating device can be used in accordance with the game According to the instructions of the user, any line forming a line and arranged in the paper standard shall be in accordance with the General Chinese National Standard (CNS) Α4 «^ (2 丨 GX297 mm) installed ------ II ------ 0 (please (Please read the notes on the back before filling this page) • 9- 581698 A7 B7 V. Description of the invention (7) '~ ^ The symbol group in the symbol display field is false on one end and the other end of the aforementioned card that will be connected Those who move cyclically in the loop formed by imaginative combination to rearrange; a judging device used to judge whether the pre-supplied profit conditions are established on any connection of the card; and a reward device used to follow The judgment result of the judging device rewards the player with a predetermined reward condition, and when the predetermined profit condition is established, when the symbol selected by the lottery device is arranged in a valid field, the predetermined reward is used. The conditions are more favorable to reward the player. Further, the predetermined profit condition in the aforementioned gaming machine may be that: valid symbols are arranged on the line, and all symbols except the valid field are in the field for symbol display. The aforementioned gaming machine further includes a notification device, which may be: when the valid symbol is arranged on the valid field, the player is informed that the predetermined reward condition can be changed to a condition that is beneficial to himself. Furthermore, in the aforementioned gaming machine, the notification device does not perform the notification of the change of the aforementioned reward condition when the symbol row including the identical symbols is rearranged by the wired mobile operation device. Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs Further, in the aforementioned game machine, the lottery device can make the aforementioned selections one by one, and a predetermined time elapses after the predetermined number of selections have ended, even if the aforementioned mobile operating device is stopped. Furthermore, in the aforementioned game machine, the reward device gives a predetermined reward to the player when the symbol selected by the aforementioned lottery device is arranged in all valid fields, regardless of the determination result of the determination device. Solve the problem mentioned above 'The control method of the game machine of the present invention is implemented by the following game machine, the game machine includes the following devices, that is, a lot of paper is installed in accordance with the Chinese National Standard (CNS) A4 specification (210x297) Y -10- ^ ^ 1698 A7 B7 V. The invention description (8) printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs is used to randomly select a set of symbols composed of a predetermined number of symbols by a predetermined number of times An arbitrary symbol; an image display device; and a game control device for displaying a game screen on the aforementioned image display device; and using the game control device to execute the following steps, that is, selecting a predetermined number of arbitrary from the symbol set The steps of arranging these symbols into a matrix; the steps of setting a specific position in the matrix as a valid position; comparing the symbols selected by the lottery device with the symbols in the aforementioned arrangement, and defining the consistent symbols as Steps for valid symbols; save information about the arrangement of all positions in the matrix, including: the symbols arranged at that position, whether the position is set to have The position and whether the symbol arranged at that position has been defined as a valid symbol; the step of displaying the game card on the aforementioned image display device according to the arrangement information; the step of accepting input from the player; determining whether any of the connections on the matrix are A step of arranging the above-mentioned effective position or the above-mentioned effective symbol in a predetermined number or more; and rewarding the player with a predetermined reward condition according to the determination result of the determination device, and when the above-mentioned effective symbol is ranked in the foregoing effective position, And the aforementioned predetermined reward condition is changed to a condition favorable to the player 'in order to perform the reward step. To solve the aforementioned problem, the control method of the gaming machine of the present invention is performed by the following gaming machine, and the gaming machine includes The following devices, i.e., a lottery device 'is used to randomly select any symbol from a set of symbols randomly composed of a predetermined number of symbols; a video display device; and a game control device' is used to display the game screen Displayed on the aforementioned image display device; and using the game control device to perform the following steps: Steps to select a predetermined number of symbols and arrange them into a matrix; apply this paper size to China @ 家 标准 (CNS) Congxie (21Qx297 mm) (Please read the precautions on the back before filling in this (Page)--11. 581698 A7 B7 Printed invention description printed by the Consumers' Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs (9) The step of setting a specific position in the matrix as a valid position; the symbol and arrangement selected by the lottery device Steps to compare symbols and define consistent symbols as valid symbols; save the arrangement information of all positions in the matrix, including: the symbol arranged at that location, whether the location is set as a valid location, and whether the symbol arranged at that location is Steps that have been defined as valid symbols; Steps of displaying game cards on the aforementioned image display device according to arrangement information; Steps of accepting input from players; Follow any instructions of the players to form any connected symbol group Steps of cyclically moving in a ring formed by imaginarily combining one end and the other end of a matrix in a matrix; A step of determining whether there are more than a predetermined number of valid positions or valid symbols on any connection of the matrix; and according to the determination result of the determination device, rewarding the player with predetermined reward conditions, and the valid symbols are ranked valid In the position, the predetermined reward condition is changed to a condition favorable to the player to perform the reward step. To solve the foregoing problem, the control method of the gaming machine of the present invention is performed by the following gaming machine. The gaming machine includes the following devices, that is, a lottery device is used to randomly select a set of symbols composed of a predetermined number of symbols. A person who selects an arbitrary symbol one by one a predetermined number of times; an image display device; and a game control device for displaying a game screen on the image display device; and the game control device performs the following steps, that is, a collection of the foregoing symbols The step of selecting a predetermined number of arbitrary symbols and arranging the symbols into a matrix; the step of setting a specific position in the matrix as a valid position; comparing the symbol selected by the aforementioned lottery device with the symbol on the aforementioned card, And define the consistent symbol as a valid symbol step; please save the relevant matrix, please read the meanings on the back, and then fill in the page. The paper size applies the Chinese National Standard (CNS) Α4 specification (210 > < 297 mm) -12- 581698 A7 B7 V. Description of the invention (i〇) There is information about the arrangement of the position, including: the symbol arranged at the position, whether the position has been set as a valid position, and the symbol arranged at the position Whether it has been defined as a step of valid symbols; a step of displaying the game card on the image display device according to the arrangement information; a step of accepting the input of the player's betting; according to the instructions of the player ', any connected symbol group will be formed, Steps of cyclically moving in a loop formed by imaginarily combining the connection between one end and the other end of the matrix to rearrange the steps; judging whether any valid position above a predetermined number or more is arranged on any connection of the matrix or The steps of the aforementioned valid symbols; the steps of rewarding the players with predetermined reward conditions in accordance with the determination result; and when the aforementioned valid symbols are placed in the aforementioned valid positions, the player is informed that the pre-reward conditions can be changed In order to solve the above-mentioned problems, the recording medium of the present invention records a game program for reading by a computer, and performs the following operations: The computer is connected with a lottery device and an image display device that can randomly select any symbol from a set of symbols randomly composed of a predetermined number of symbols; the operation package includes: selecting a predetermined number from the symbol set Arbitrary symbols, and arrange them into a matrix; set specific positions in the aforementioned matrix as valid positions; compare the symbols selected by the lottery device with the symbols on the aforementioned card, and define consistent symbols as valid symbols ; Save information about the arrangement of all positions in the matrix, including: the symbol at that position, whether the position has been set as a valid position, and whether the symbol at the position has been defined as a valid symbol; according to the arrangement information, the game card is displayed in the foregoing On the video device; accept the player's raise input; determine whether any of the aforementioned valid positions or valid symbols are arranged on any connection of the matrix; and according to the aforementioned paper size of the judging device, the Chinese national standard "CNS" A4 specification applies (210X297mm) Pack-ί Please read the notes on the back before filling in this page} Printed by the Employees 'Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs-13 · 581698 A7 ___B7_ V. The judgment result of the description of the invention (11)' The player is rewarded with a predetermined reward condition, and the valid symbols are listed below When the aforementioned effective position is set, the aforementioned predetermined reward condition is changed to a condition favorable to the player to perform the reward. The Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs prints and solves the aforementioned problems. The recording medium of the present invention records a game program for a computer to read and performs the following operations; and the computer is connected to a computer and can be randomly paid by advance payment. A lottery device and an image display device for selecting arbitrary symbols one by one in a set of symbols constituted by a number; the operation includes: selecting a predetermined number of arbitrary symbols from the set of symbols and arranging the symbols into a matrix; The specific position in the matrix is set as the valid position; the symbol selected by the lottery device is compared with the symbol in the aforementioned arrangement, and the consistent symbol is defined as the valid symbol; the arrangement information of all positions in the matrix is saved, including: The symbol of the position, whether the position has been set as a valid position, and whether the symbol arranged at the position has been defined as a valid symbol; displaying the game card on the image display device according to the arrangement information; accepting the input of the player's raise; According to the player's instructions, any connected symbol group will be formed. The end and the other end are imaginarily combined to make a cyclic movement in the ring to re-arrange; to determine whether any predetermined position or valid symbol is arranged on any connection of the matrix; according to the determination result of the determination device, a predetermined reward is given The player is rewarded by the conditions; and when the valid symbol selected by the lottery result before the final return is placed in a valid position, the player is informed that the predetermined reward condition can be changed to a condition that is beneficial to him. According to the present invention, even if the symbol selected by the lottery device is a symbol arranged in the field that is valid in the selection judgment from the beginning, it can still be given to the paper standard CNG A4 threat (21GX297) (Mm) '— -14- 581698 A7 B7 V. Description of the invention (U) Φ Zhilihui Property Bureau of the Ministry of Economic Affairs 8 X Consumer cooperatives print other favorable conditions for gamers. In addition, the present invention further adds to the player's new interest in the game, that is, to allow the player to choose whether to move the symbol array to increase the selection rate by using the line move operation, or enjoy different conditions from the selection Other favorable conditions. In the following, a bingo game machine is taken as an example to describe one embodiment of the game method applicable to the present invention. Also, this bingo game machine refers to three types of games: executable bingo games, multi-card bingo games, and bonus accumulation games. This will be explained in detail later. Figure 1 is a perspective view of the appearance of a bingo game machine. This bingo machine will use 6 balls to draw a bingo environment of any of 25 types of symbols to a plurality of players (up to ten). The bingo machine has: arranged in the game field, each game A lottery device 10 that can be visually recognized by the player; a notification device that notifies the player of the occurrence of a "top attack" in one of the specific events; and a player seat PS of 10 people. In addition, a mechanism for awarding game values (medals, etc.) to a winner (a bingo player) is provided. The lottery device 10 is surrounded by a transparent cover at the center of the main body of the game machine, so that each player can enjoy the game while watching the lottery content. The player seat PS has an appearance as shown in FIG. 2. Each player seat PS is provided with a display device DS that notifies the player of the lottery result obtained by the lottery device 10 and the lottery history after the start of the game. The display content of the display device DS is inherent to the player. The display device DS is a touch control panel type that can input game selections by touching the display screen. In addition, the number of balls or symbols used in the lottery are arbitrary. The paper size of the embodiment of the present invention applies the Chinese National Standard (CNS) A4 specification (210X297 mm) (Please read the precautions on the back before filling this page) -Equipment. Order -15- 581698 A7 B7 V. Description of the invention (l3) Bingo game machine uses 6 balls for lottery and uses 25 numbers such as 1 ~ 25. Also, the bingo game machine has a controller that controls the overall movement of the game, and the display device DS of each player seat PS is controlled by the controller. In addition, each player's seat PS is also provided with a medal input port 41 for inputting a medal for participating in a game, a payment port 42 rewarded to the player upon selection, and a loudspeaker device SP for generating sound effects during the game. The structure of the important part of the lottery device 10 is as shown in FIG. 3, and includes a recovery part 13 formed of a ball supply hole 11, a rotating body 12 having a face that rotates a ball, and a plurality of recessed holes 14 for collecting the ball . The supply hole u (not shown) is a person who supplies a ball by a ball supply mechanism for drawing. The rotating body 12 (not shown) is rotated on a fixed plane by a rotation driving mechanism, and the ball supplied by the supply hole n is rotated irregularly on the face and makes it jump. There are 25 recessed holes 14 provided along the outer periphery of the rotating body 12 in the circumferential direction. Therefore, on the rotating body 12, the ball rotating in the peripheral direction will fall into any one of the recessed holes and be recovered. Each recessed hole 14 is assigned a fixed symbol ("1" in this embodiment). "~" 25 "). Printed by the Consumers' Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs, the notification device 20 is configured to include a plurality of notification devices, which are arranged along the outer periphery of the recovery unit 13 and are arranged concentrically with the recovery unit 13. Each notification device 30 has the following mechanisms, namely, a light-emitting display section 3 that functions as a "top attack lamp" when a "top attack" of a specific event occurs, a display tower 32 that displays symbols, and a control mechanism ( The non-circle indicator light-emitting display 3! Can be in the seat PS when there are players in the seat, each player 581698 A7 B7 V. Description of the invention (14) (Please read the precautions on the back before filling in this page) Light is emitted within an angle, so it is configured to cover a ring-shaped casing with a cover, and the ring-shaped casing is to accommodate a plurality of light-emitting portions that can emit light in this direction. The light-emitting directions are assembled Cheng and each seat ps are one-to-one, and by the control mechanism, it can allow some or all of the light emitting parts to allow the light to be emitted. The display tower 32 is a tube with a bottom, and the part of the tube is Embedded in the central part of the light-emitting display section 31. This notification device 30 has the same number of recessed holes 14, that is, equipped with 25, and ► corresponds to each recessed hole 14 one by one. The bottom surface of the display tower 32 displays There are corresponding concave holes 14 and even allocated to the The symbol ("1" to "25") of the notification device 30, and the player and the spectator can easily visually recognize the symbol through a transparent cover. The Ministry of Economic Affairs said that the 4th figure printed by the employee property cooperative of the Hui Property Bureau is shown Picture of the hardware equipment of a bingo machine. The bingo machine is mainly composed of a microprocessor, and is structured to include a controller CNT, which is a variety of calculations and action controllers necessary for the game. ; A screen drawing control device 51, which is to draw the desired image on the display device DS according to the command of the controller CNT; an input control device 52, which is to draw the touch and draw in accordance with the command of the controller CNT; The controller of the data input by displaying the image on the device ds; a sound control device 53, which outputs the desired sound from the loudspeaker device SP according to the command of the controller CNT; a notification device 20, which is in accordance with the control CNT command, for players with a bingo card in the top state, use the notification device 30 to notify the top player; a lottery device 10, in accordance with the command of the controller CNT, select the bingo card symbol The winner of the lottery; a medal management device 54 manages whether the medals invested by the medal input port 41 are appropriate or not according to the order of the controller CNT, and the Chinese national standard (CNS) A4 specification (2) 0X297 (%) * 17- V. Description of the invention (15) The game value rewarded by the payment port 42; RAM55, ROM56 as a memory device, and an auxiliary memory device 57. The auxiliary memory device 57 is provided with a magnetic 5 medium. There is a so-called hard disk memory device, and it stores a lot of information necessary for the game to be played, such as information about the arrangement of bingo card symbols. Each of these control devices, notification devices 20, medal management devices 54, RAM55, ROM56, and auxiliary memory devices 57 are connected to the controller CNT through the bus 58. In ROM56 ', programs and data necessary for controlling the basic operations of the bingo game machine and the like are recorded. The auxiliary memory device 57 records matrix-like symbol arrangement data used in a bingo card used in a bingo game machine. This data is loaded into a specific area of RAM 55 in accordance with the instructions of the controller CNT. Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs. Figure 5 is a functional block diagram showing the internal structure of a bingo game machine. Bingo is the controller of the entire game by the controller CNT. That is, the lottery mechanism 200, the notification mechanism 300, and the game management mechanism 100 are controlled by the controller CNT. The lottery mechanism 200 and the notification mechanism 300 control the operators of the lottery device 10 and the notification device 20 having the above-mentioned configuration. The lottery mechanism 200 is a person who fully controls the lottery action of the symbols performed by the lottery device 10. The notifying mechanism 3 00 is an operator who comprehensively controls the state of notifying the player of the attacking status by the notifying device 20. The game management agency 100 controls three types of players, such as a connected bingo game, a multi-card bingo game, and a bonus accumulation game, which are executed in the bingo game machine. The game management mechanism 100 is constituted by a functional block as shown in FIG. The game management agency 100 is structured to include: Instruction information analysis section Π0, -18- This paper size applies the Chinese National Standard (CNS) A4 specification (2 丨 0 > < 297 mm) 581698 A7 B7 V. Description of the Invention (π) The game control section 120, the medal management section 130, the image control section 140, and the sound control section 150. The instruction information analysis unit 110 analyzes the input operation information and input information by the input control device 25, the lottery device 10, the medal management device 54, and the like. According to the game result, if the game control unit 120 has an instruction for reward, the medal management unit 130 commands the reward to the medal management device 54. The game control unit 120 manages the progress of the game, and controls the medal management unit 130, the lottery mechanism 200, the video control unit 140, and the sound control unit based on the input from the instruction information analysis unit 110 and a decision on a predetermined game execution. 150. For example, when it is checked that a predetermined raise time has elapsed, the game control unit 120 transmits a lottery start command to the lottery mechanism 200. The image control unit 14 controls the display device DS so that the displayed image is to provide visually recognizable various image information to the player. The sound control unit 150 controls the loudspeaker device SP to provide various sounds during the game to the player through the loudspeaker device SP.丨 The game control unit 120 is constituted by a functional block as shown in FIG. 7. The game control unit 120 is configured to include a lottery unit 122, a raise limit unit 12 and a prize lottery unit 123, a connected bingo game control unit 124, a multi-card bingo game control unit 125, and a bonus accumulation game control unit 126. The connected bingo game control unit 124, the multi-card bingo game control unit 125, and the bonus accumulation game control unit 126 respectively control the connected bingo game, the multi-card bingo game, and the bonus accumulation game player. The lottery section 122 is the result of the lottery obtained by the lottery device 10, which is reflected in the bingo card managed by each game management department (the so-called r-aligned capital paper size of the present invention applies the Chinese National Standard (CNS) A4 specification (210X297) (Mm) ^-(Please read the notes on the back before filling out this page) Ordering economy, printed by the Ministry of Intellectual Property Bureau employee consumer cooperatives • 19- 581698 A7 B7___ V. Description of Invention (Π) News ") By. That is, the information generated by the lottery device 122 is sent to the connected bingo game control unit 124, the Dokago game control unit 125, and the bonus accumulation game control unit 126, respectively, and is used in the later-mentioned connected bingo game and multi-card bingo game. And the implementation of bonus accumulation games. The raise limiter 121 is limited to the number of medals raised in the connected bingo game, multi-card bingo game, and the bonus accumulation game, and the limiter exceeds the total number of medals of the player. That is, the raise limiter 121 is configured to limit the number of medals that the player puts in through the medal input port 41 and to raise more than the number of medals that have already been awarded but have not yet been awarded. The bonus lottery section 123 is a so-called future lottery based on the filling information input by the input control device 52 through the instruction information analysis section 110, which is a so-called future lottery. Specifically, the reward lottery department 丨 23 will check the number of medals added by each player in the online bingo game and multi-card bingo game, and when the total number of bets exceeds the preset number, it will be carried out. Future lottery. The future lottery is given to the player with favorable conditions and given a certain probability to the player who conducts the future lottery with certain favorable conditions. Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs In this implementation type, the favorable conditions provided by future lottery are not only reflected in the connected bingo games and multi-card bingo games, but also reflected in the reward accumulation game. Advantages given to players are, for example, those given to connected bingo games and multi-card bingo games, that is, a doubled win rate and an increased number of effective areas. In addition, the reward accumulation game is given to the presenter, and the number of effective fields is increased. In this embodiment, the reward lottery section 123 further selects the paper size for the lottery device to apply the Chinese National Standard (CNS) A4 specification U10X297.) ------- -20. 581698-Printed by the Consumers ’Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs System A7 B7___ V. Description of the invention (18) 10 All the symbols located in the plural valid field will give the player special benefits. Examples of special benefits are: Bingo Cards reward specific game values even if they are not selected at the end. The connected bingo game control unit 124 is constituted by a functional block as shown in FIG. The connected bingo game control unit 124 is configured to include a card management unit 1241, a calculation unit 1242, a display unit 1243, an attack determination unit 1244, a bingo determination unit 1245, and a raise management unit 1246. The card management unit 1241 is constituted by having a functional block as shown in Fig. 9 and using data in the auxiliary memory device 57 described above. The card management section 1241 is structured to include a card generation section 411, a valid area setting section 412, a valid symbol determination section 413, a connection change control section 414, and a midway raise setting section 415. The card generation unit 411 reads the symbols composed of numbers from 1 to 25 and information on the arrangement by the auxiliary memory device 57 and arranges the symbols in the small fields arranged in a matrix to generate arrangement information. The aforementioned matrix in this embodiment is a 5x5 square matrix, but it is not limited to this example. The so-called arrangement information of the present invention is displayed on the display device DS as a card pattern in which 1 to 25 symbols are randomly arranged in a small field of 5 × 5 matrix. The information caused to be displayed is imaged by the image control unit 140 and displayed on the display device DS of each player as a negative fruit card. This becomes the bingo card for connected bingo games. In addition, the aforementioned symbol arrangement may be such that each time a bingo card is displayed on the display device DS, a random sampling number table is used to randomly determine the bingo card. In addition, the type and number of symbols read by the auxiliary memory device 57 can be related to the matrix constituting the matrix —-------- batch of clothes ------ 1T ------ ^ (Please read first Note on the back, please fill out this page) -21-, invention description (9) The number of domains is the same, and it can be less than that. When the numbers are the same, the symbols arranged in the matrix field will become their own. On the other hand, when the number is smaller, the same symbols are repeatedly arranged in a part of the matrix. Furthermore, the number of types of symbols stored in the auxiliary memory device 57 may be greater than the number of fields constituting the matrix. At this time 'will read only a part of the memory symbol. The effective area setting unit 412 sets a specific position on the matrix as an effective area. Here, the "effective field" refers to the field in which the symbol located there has the same value as the effective symbol in the selection decision. The effective field is set so that the number and arrangement of each generated bingo card are different. In addition, when the effective area setting unit 412 receives an instruction to increase the effective area by the reward lottery unit 123, an effective area corresponding to that occurs. The valid symbol judging section 413 compares the lottery result obtained by borrowing the lottery device 10 inputted through the lottery section 122 with the symbols arranged on the bingo card, checks for a consistent symbol, and uses the consistent symbol as a valid symbol. The connection change control unit 414 controls the connection change in the card according to the connection change instruction of the player received by the instruction information analysis unit UI0. The mid-range raise setting unit 415 is a manager who performs mid-range raise after the lottery is performed. The mid-run raise setting unit 415 controls the operator who selects the symbol selected by the player as a valid symbol based on the raise information input by the input control device 52 through the instruction information analyzing unit 110. The bingo judging unit 1245 judges whether the valid symbol displayed on the bingo card satisfies a predetermined condition, and when it is satisfied, it determines whether the bingo card is selected or even wins (bingo occurs). Predetermined conditions refer to, for example, all the symbols on any straight line in the vertical, horizontal, and diagonal directions in the matrix arrangement of bingo cards. 581698 A7 B7 Description of the invention 0) numbers are valid fields or valid symbols. If it is determined that bingo has occurred, the bingo determination unit 1245 transmits the subject information of the occurrence of bingo to the raise management unit 1246. The summit determination unit 1244 will check the summit of one of the specific events of the bingo card and report it to the agency 20. The top attack refers to the state of the previous step of bingo ', that is, any one of the vertical, horizontal, and diagonal directions. If another symbol is a valid field or a valid symbol, the state of bingo occurs. The top determination unit 1244 performs the top determination judge immediately following the bingo card at that point, and this determination may be made every time when a lottery is selected, or every time the aforementioned connection change is made. The calculation unit 1242 is a person who sets the winning rate after the plural bingo cards generated by each of the debit card management units 1241. The winning percentage is determined by the number of effective fields set on the bingo card by the effective field setting unit 412 and the arrangement. For example, when the number of effective fields is large, and when the effective fields are arranged in the vertical, horizontal, and diagonal directions, the winning percentage can be reduced. In this embodiment, the winning percentage is determined based on the number of effective fields. In addition, when the calculation unit 1242 receives an instruction to increase the winning rate from the reward lottery unit 123, it uses the high winning rate corresponding thereto. For example, double all win rates. The 'win percentage' can also be set according to the number of bingo connections. Since the probability of a bingo connection being plural is low, the more bingo connections occur, the higher the winning rate given in order to reward the player with a reward corresponding to the probability. In this embodiment, when the number of bingo occurrences is 1, the win rate is twice the number of raises, and when the number of bingo occurrences is 2, the win rate is 50 times the raises. In addition, the calculation unit 1242 calculates the value of the game value awarded to the player based on the winning rate and the number of bets, and outputs it to the medal through the bet management unit 1246. The paper size of the paper applies Chinese National Standard (CNS) A4 specifications 210X297 mm) ^ —1T ------ ^ (Please read the notes on the back before filling out this page) -23- 581698 A7 printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs I_g7 V. Description of the invention f1) management unit 130. The display unit 1243 is a person who displays the plural bingo cards generated by the card management unit 1241 on the seat DS display device DS. The valid fields and valid symbols on the bingo card are changed and displayed by other symbols in a visually recognizable form. This display form is further preferably such that it can be displayed visually in the effective area and between the effective symbols. In addition, the display unit 1243 displays a lot of information necessary for the progress of the game, such as the number of medals invested, winning rate, etc., together with the image of the bingo card. The raise management unit 1246 confirms the raise number of the selected card. This data is sent to the calculation section 1242, and the calculation of the amount of game value for rewarding the player is performed. In addition, when the bet management unit i 246 receives a check from the bingo judging unit 1245, and the subject information of the bingo occurs, the calculating unit 242 orders the reward of the game value to be calculated to the medal management unit 130. In addition, when the symbol selection by the lottery device 10 is completed and the bingo has not occurred, in principle, the player is not rewarded with the game value. The doka bingo game control unit 125 is constituted by a functional block as shown in FIG. The multi-card bingo game control unit 125 is configured to include a card management unit 1251, a calculation unit 1252, a display unit 1253, an attack determination unit 1254, a bingo determination unit 1255, and a raise management unit 1256. The card management unit 1251 is constituted by a device having a function as shown in FIG. 11 and using data in the auxiliary memory device 57 described above. The card management section 1251 is configured to include a card generation section 511, a valid area setting section 512, and a valid symbol determination section 513. This card generating section 511 has a connection bingo control section 124 (please read the notes on the back first and then the page)
18 I............-1 II - I -裝- *11 線18 I ............- 1 II-I -pack-* 11 cable
581698 經濟部智慧財產局員工消費合作社印製 A7 _ B7_ 五、發7説明吟—) — ^ --- 之卡片生成部411大致相同之機能。即,由輔助記憶裝置57 讀出由1〜25之數字所構成之符號,及有關於該等排列之資 訊,且將符號排於排成矩陣狀之各小領域上,以生成排列 資訊。不過,因多卡賓果遊戲需複數張之卡片,故,卡片 生成部將重複前述動作數次,以生成複數之卡片資訊。進 行顯示之資訊係藉影像控制部140影像化處理,以複數張之 賓果卡顯示於各遊戲者之顯示裝置DS上。此即成為多卡賓 果遊戲用之賓果卡。 有效領域权疋部512’具有與連線賓果遊戲控制部I]# 中之有效領域設定部412大致相同之機能。將矩陣上之特定 位置設定為有效領域。多卡賓果遊戲中,因每次遊戲中各 遊戲者皆需複數張之賓果卡,故,前述有效領域不但可使 分配給各遊戲者之複數張賓果卡每張均相異,亦可使所有 賓果卡共通。 此有效符號判定部513具有與連線賓果遊戲124中之有 效符號判定部413大致相同之機能。即,進行將透過抽選部 122輸入,藉抽選裝置10而得之抽選結果,與排列於賓果卡 上符號之相較,且進行一致符號之判定。判定結果,將一 致符號作為有效符號辦理。又,有效符號判定部513將前述 判定於所有卡片上進行。 顯示部1253具有與連線賓果遊戲控制部124中之顯示 部1243大致相同之機能。即,顯示部1253具有以下機能: 將藉卡片管理部1251所生成之複數張之賓果卡影像,一個 個的顯示於座位PS所具備之顯示裝置DS。 {請先閱讀背面之注意事項再填寫本頁) •裝 訂 線 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) -25- ^οΐο^δ Α7 經濟部智慧財產局員工消費合作社印製581698 Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs A7 _ B7_ V. Posting 7 Explanation Yin —) — ^ --- The card generation unit 411 has approximately the same function. That is, the auxiliary memory device 57 reads out the symbols composed of the numbers from 1 to 25 and information about these arrangements, and arranges the symbols on each small area arranged in a matrix to generate arrangement information. However, since a multi-card bingo game requires a plurality of cards, the card generation section will repeat the foregoing actions several times to generate a plurality of card information. The displayed information is imaged by the image control unit 140, and a plurality of bingo cards are displayed on the display device DS of each player. This becomes a bingo card for multi-card bingo. The effective field authority unit 512 'has substantially the same function as the effective field setting unit 412 in the connected bingo control unit 1] #. Set a specific position on the matrix as a valid area. In a multi-card bingo game, each player needs a plurality of bingo cards in each game. Therefore, the aforementioned effective field can not only make each of the plurality of bingo cards assigned to each player different, but also make all bingo Cards are common. This valid symbol determination unit 513 has substantially the same function as the valid symbol determination unit 413 in the connected bingo game 124. That is, the lottery result inputted through the lottery unit 122 and obtained by the lottery device 10 is compared with the symbols arranged on the bingo card, and the determination of the consistent symbols is performed. The result of the judgment shall be handled as a valid symbol. The valid symbol determination unit 513 performs the determination on all cards. The display unit 1253 has substantially the same function as the display unit 1243 of the connected bingo game control unit 124. That is, the display unit 1253 has the following functions: The plurality of bingo card images generated by the card management unit 1251 are displayed one by one on the display device DS provided in the seat PS. {Please read the precautions on the back before filling this page) • The paper size of the binding line applies the Chinese National Standard (CNS) A4 specification (210X297 mm) -25- ^ οΐο ^ δ Α7 Printed by the Employees' Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs system
581698 A7 B7 五、發明説明64 ) 經濟部智慧財產局員工消費合作社印製 加注官理部1256係對被選擇之卡片確認加注數者。此 資料將送至算出部1252,使用於賞予遊戲者之遊戲值數量 之算出上。又,加注管理部1256接受到賓果判定部1255檢 查出且發生發生賓果之該主旨資訊時,算出部1252即將算 出之數個遊戲值之赏予命令至獎章管理部13〇。 又,藉抽選裝置10之符號選擇全結束而仍未發生賓果 時,原則上即不對該遊戲者進行遊戲值之赏予。 獎赏累積遊戲控制部126係全面控制獎賞累積遊戲,且 由如第12圖所示之機能方塊所構成者。獎賞累積遊戲控制 部126係構造成含有:卡片管理部1261、顯示部1262、賓果 判定部1263及加注管理部126。 此卡片管理部1261具有與前述連線賓果遊戲控制部 124之卡片管理部1241大致相同之機能。即,生成顯示於顯 示裝置DS上之獎賞累積卡片之資料,且控制該顯示。卡片 管理部1261係由具有如第13圖所示之機能方塊所構成者。 即,卡片管理部1261係構造成含有:卡片生成部611、有效 領域設定部612及有效符號判定部613。 此卡片生成部611具有與連線賓果遊戲控制部124中之 卡片生成部411大致相同之機能。即,由輔助記憶裝置57 讀出由1〜25之數字所構成之符號及該等排列之資訊,並將 符號排列於成矩陣狀之各小領域上,以生成排列資訊。因 獎賞累積遊戲需具有各自相異之排列符號,故,卡片生成 部即反覆進行前述動作數次,以生成各自相異之複數卡片 資訊,以分配給各遊戲者。進行顯示之資訊係藉影像控制 (請先閱讀背面之注意事項再填寫本頁) ·-画__=i I____________— ) · •裝· 訂 線581698 A7 B7 V. Description of Invention 64) Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs. The Remarks Department 1256 is the one who confirms the number of bets on the selected card. This data will be sent to the calculation unit 1252, which will be used to calculate the amount of game value awarded to the player. In addition, when the raise management unit 1256 receives the subject information detected by the bingo judging unit 1255 and the occurrence of bingo occurs, the calculation unit 1252 orders the reward of several game values to be calculated to the medal management unit 130. In addition, when the symbol selection by the lottery device 10 is all completed and no bingo has occurred, in principle, the player is not rewarded with game value. The bonus accumulation game control section 126 is a comprehensive control bonus accumulation game, and is composed of functional blocks as shown in FIG. 12. The bonus accumulation game control section 126 is configured to include a card management section 1261, a display section 1262, a bingo determination section 1263, and a raise management section 126. This card management section 1261 has substantially the same function as the card management section 1241 of the aforementioned online bingo game control section 124. That is, the data of the bonus accumulation card displayed on the display device DS is generated, and the display is controlled. The card management unit 1261 is composed of a function block as shown in FIG. That is, the card management section 1261 is configured to include a card generation section 611, a valid area setting section 612, and a valid symbol determination section 613. This card generation unit 611 has substantially the same function as the card generation unit 411 in the connected bingo game control unit 124. That is, the auxiliary memory device 57 reads out the symbols composed of the numbers from 1 to 25 and the arrangement information, and arranges the symbols on each small area in a matrix to generate arrangement information. Since the reward accumulation game needs to have different arrangement symbols, the card generation unit repeatedly performs the foregoing actions several times to generate different plural card information for distribution to each player. The information displayed is controlled by image (please read the precautions on the back before filling this page) · -draw __ = i I ____________—)
• I 1 ............. ............I m n I 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) •27- 581698 經濟部智慧財1局員工消費合作社印製 A7 ________B7五、發明説明户) 部140影像化處理,以複數張之賓果卡顯示於各遊戲者之顯 示裝置DS上。此即成為多卡賓果遊戲用之複數賓果卡。 此有效領域設定部612具有與連線賓果遊戲控制部124 中之有效領域設定部412大致相同之機能。即,具有將矩陣 上之特定位置設定為有效領域之機能。又,有效領域設定 部612接受到獎賞抽選部123增加有效領域數之主旨指示 時,即將分配給該遊戲者之獎赏累積用賓果卡中之有效領 域數,增加為只較前一遊戲多一個者。 此有效符號判定部613具有與連線賓果遊戲控制部124 中之有效符號判定部413大致相同之機能。即,進行將透過 抽選部122輸入,藉抽選裝置10而得之抽選結果,與排列於 賓果卡上之符號相較,並進行一致符號之判定。判定結果, 將一致符號作為有效符號辦理。又,有效符號判定部613 將前述判定於所有遊戲者卡片上進行。 顯示部1262具有與連線賓果遊戲控制部〗24中之顯示 部1262大致相同之機能。即,此顯示部1262係將藉卡片管 理部1261所生成之複數賓果卡影像,顯示於設置於各個遊 戲者座位PS上之顯示裝置DS。又,顯示部1262將遊戲進行 所必須之眾多資訊,如投入之獎章數、勝率等,與該賓果 影像共同顯示。 賓果判定部1263具有與連線賓果遊戲控制部丨24中之 賓果判定部1245大致相同之機能。即,判定顯示於賓果卡 上之有效符號是否滿足預定之條件,滿足時,即判定賓果 卡中選乃至勝利(賓果發生)。又,賓果判定部1263將前述 (請先k讀背面\/注意事項再填頁 •裝- 訂 線 本紙張尺度適用中國國家標準( CNS ) A4規jT ( 210 X 297公慶]-— ---- 581698 經濟部智慧財產局員工消費合作社印製 A7 五、發明説明户 判定於所有卡片上進行。此時施形態中,縱、橫、斜任— 列之符號全為有效符號或有效領域時,即判定發生賓果。 加注管理部1264係對被選擇之卡片確認加注數者。此 加注管理部1264將統計所有遊戲者於獎赏累積遊戲中之加 注數,並將之檢查出。且,加注管理部1264係構造成:對 於獎赏累積遊戲中判定為勝利之遊戲者,赏予至此各遊戲 者所累積之所有遊戲值,並將指示送至獎章管理部130。 又,藉抽選裝置10之符號選擇全結束而仍未發生賓果 時,原則上即不對該遊戲者進行遊戲值之賞予。 抽選機構200係進行符號選擇之抽選者,其結果將分別 送至連線賓果遊戲控制部、多卡賓果遊戲控制部及獎賞累 積遊戲控制部,且可於連線賓果遊戲、多卡賓果遊戲及獎 賞累積遊戲中共同利用。 此抽選機構200係由如第14圖所示之機能方塊所構成 者。即,抽選機構200係構造成含有:指示資訊解析部2 1 〇 及抽選控制部220。 抽選控制部220係進行抽選裝置10之控制者。具體而 言,係全面控制抽選開始與停止等有關抽選之動作。抽選 控制部220係根據透過指示資訊解析部210而由遊戲管理機 構100所輸入之限制時間之經過等資訊,於抽選裝置10進行 抽選。又,抽選裝置10將檢查出該抽選結果,並將該結果 送至遊戲管理機構100。 又,通知機構300係全面控制將攻頂狀態之發生,視覺 的傳達給遊戲者之報知裝置30之動作者。通知機構300係由 本紙張尺度適用中國國家榇準《CNS ) A4規格(210X297公釐) -29· ¾------1T------線 (請先閱讀背面之注意事項再填苟本頁) 581698 發明説明p 經濟部智慧財產局員工消費合作杜印製 如第15圖所示之機能方塊所構成者。即,通知機構300係構 造成含有:指示資訊解析部310及通知控制部320。 通知控制部320係透過指示資訊解析部310,解析由遊 戲管理機構100所輸入之資訊者。且,將報知裝置30控制為 僅使於攻頂狀態之遊戲者能辨識該攻頂狀態。 其次,說明如以上賓果遊戲機中之控制步驟。 此賓果遊戲機係同時進行連線賓果遊戲、多卡賓果遊 戲及獎赏累積遊戲,且藉控制器CNT控制各遊戲者。若坐 於座位PS之遊戲者滿足於如投入獎章等預定之參加條 件,即由此等遊戲中選擇所希望之遊戲。第16圖、第17圖 及第18圖係分別顯示連線賓果遊戲、多卡賓果遊戲及獎賞 累積遊戲之顯示畫面者。於各顯示畫面中之賓果卡顯示, 符號被粗線四方形圍住之位置為有效領域,以實線圓圍住 之符號為有效符號,而以虛線圓圍住之符號係表示若此符 號為有效的話,即為中選符號(等待符號)。 各個遊戲顯示畫面之右上端部,均顯示有r LINE」、 「MULTI」、「JP」等三個遊戲切換標蕺,該等係分別顯 示連線賓果遊戲、多卡賓果遊戲及獎賞累積遊戲者。遊戲 者藉碰觸任一標籤,即可自由地切換該等遊戲之顯示畫 面。此遊戲切換係由輸入控制裝置54、控制器CNT内之遊 戲管理機構100、遊戲控制部120、指示資訊解析部n〇及各 遊戲控制部124〜126共同合作。 又,各顯示畫面之「10BET」、「1BET」之顯示係分 別意味10加注及1加注。遊戲者若碰觸「1〇BETj之顯示, 本紙張尺度適用中國國家標準(CNS )八4規格(21〇 ';<297公1) ----—一"— •30· • ?_ I >• I 1 ................... I mn I This paper size is applicable to China National Standard (CNS) A4 (210X297 mm) • 27 -581698 Printed by A7 ________ B7 Employee Cooperatives of the Ministry of Economics and Smart Assets Bureau B7 Fifth, the invention explains the household 140) image processing, and a plurality of bingo cards are displayed on the display device DS of each player. This becomes the plural bingo card for multi-card bingo. This effective field setting section 612 has substantially the same function as the effective field setting section 412 in the connected bingo game control section 124. That is, it has a function of setting a specific position on the matrix as a valid area. In addition, when the effective field setting unit 612 receives the main purpose instruction of the bonus lottery unit 123 to increase the number of effective fields, the number of effective fields in the bonus accumulation bingo card to be allocated to the player will increase to only more than the previous game. One person. This valid symbol determination section 613 has substantially the same function as the valid symbol determination section 413 in the connected bingo game control section 124. That is, the lottery result inputted through the lottery unit 122 and obtained by the lottery device 10 is compared with the symbols arranged on the bingo card, and the determination of the consistent symbols is performed. As a result of the judgment, the consistent symbol is handled as a valid symbol. The valid symbol determination unit 613 performs the determination on all player cards. The display section 1262 has substantially the same function as the display section 1262 in the connected bingo game control section 24. That is, the display unit 1262 displays a plurality of bingo card images generated by the card management unit 1261 on a display device DS provided on each player seat PS. In addition, the display unit 1262 displays a lot of information necessary for the progress of the game, such as the number of medals invested and the winning percentage, together with the bingo image. The bingo determination unit 1263 has substantially the same function as the bingo determination unit 1245 in the connected bingo game control unit 24. That is, it is determined whether the valid symbol displayed on the bingo card satisfies a predetermined condition, and when it is satisfied, it is judged that the bingo card is selected or even victory (bingo occurs). In addition, the bingo judging unit 1263 will read the above (please read the back \ / notes before filling in the page. • Binding-the paper size of this paper applies the Chinese National Standard (CNS) A4 rule jT (210 X 297 public celebration)---- --- 581698 Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs, A7 5. The description of the invention is made on all cards. At this time, the vertical, horizontal, and oblique tasks in the form of application are all valid symbols or valid fields. At this time, it is determined that bingo has occurred. The raise management unit 1264 confirms the number of bets on the selected card. This raise management unit 1264 will count all players' bets in the bonus accumulation game and make it Check out. Also, the raise management unit 1264 is configured to reward all players accumulated so far with the game value that has been determined as a victory in the bonus accumulation game, and send instructions to the medal management unit 130. In addition, when the symbol selection by the lottery device 10 is all completed and the bingo has not occurred, in principle, the player will not be rewarded for the game value. The lottery mechanism 200 is a lottery for symbol selection, and the results will be sent to Connect Bingo The game control unit, the multi-card bingo game control unit, and the bonus accumulation game control unit can be used together in the connected bingo game, the multi-card bingo game and the bonus accumulation game. The drawing mechanism 200 is shown in FIG. 14 The function block is constituted. That is, the lottery mechanism 200 is configured to include: an instruction information analysis section 2 10 and a lottery control section 220. The lottery control section 220 is a controller that performs the lottery device 10. Specifically, it is a comprehensive control The lottery starts and stops operations related to lottery. The lottery control section 220 performs lottery in the lottery device 10 based on information such as the passage of a limited time input by the game management organization 100 through the instruction information analysis section 210. The lottery device 10 The lottery result will be checked out, and the result will be sent to the game management agency 100. In addition, the notification agency 300 comprehensively controls the occurrence of the top attack state and visually communicates it to the player's notification device 30. The notification agency 300 The paper size is applicable to the Chinese National Standard "CNS" A4 specification (210X297 mm) -29 · ¾ ------ 1T ------ line (please read the Note: Please fill in this page again) 581698 Description of invention p Consumption cooperation between employees of the Intellectual Property Bureau of the Ministry of Economy and the printing of functional blocks as shown in Figure 15. That is, the notification institution 300 is structured to contain: instruction information analysis department 310 and the notification control unit 320. The notification control unit 320 analyzes the information input by the game management organization 100 through the instruction information analysis unit 310. Moreover, the notification device 30 is controlled to be recognized only by the player in the attack state. This state of attack. Next, the control steps in the bingo machine as described above will be described. This bingo machine simultaneously performs a connected bingo game, a multi-card bingo game and a bonus accumulation game, and controls each of them by the controller CNT. Player. If the player seated in the seat PS is satisfied with predetermined participation conditions such as putting in a medal, the desired game is selected from these games. Figures 16, 17, and 18 show the display screens of connected bingo games, multi-card bingo games, and bonus accumulation games, respectively. The bingo card in each display screen shows that the position surrounded by the thick line square is the effective area, the symbol surrounded by the solid line circle is the valid symbol, and the symbol surrounded by the dotted circle indicates that this symbol If it is valid, it is the selected symbol (waiting symbol). The upper right end of each game display screen displays three game switching icons, such as r LINE ”,“ MULTI ”, and“ JP ”, which respectively display connected bingo games, multi-card bingo games, and bonus accumulation games. By. The player can freely switch the display screen of these games by touching any of the labels. This game switching is jointly performed by the input control device 54, the game management mechanism 100 in the controller CNT, the game control section 120, the instruction information analysis section no, and the game control sections 124 to 126. The display of "10BET" and "1BET" on each display screen means 10 raises and 1 raises, respectively. If the player touches the display of “10BETj, this paper size applies to the Chinese National Standard (CNS) 8-4 specification (21〇 '; < 297) 1) ----— One " — • 30 · •? _ I >
(請先閲讀背面之注意事項再I -裝· -丁 -S& 線 581698 經濟部智慧財產局員工消費合作社印製 A7 _ _____B7 __ 五、發明説明(28 ) 即加注10獎章份。 進而,各顯示畫面下部均顯示有:於該遊戲中之加注 數(bet)、全體加注數(Totalbet)、獲得獎章數(win)、支付獎 章數(paid)及現在投入獎章數(credit)。 第16圖之連線賓果遊戲之顯示畫面右上部,所顯示之 遊戲卡勝率係依中選連線數別顯示❶ 第17圖之多卡賓果遊戲之顯示畫面上,顯示有4張賓果 卡。各卡片下方,均顯示有每--^片之加注數。畫面右下 部之「ODDx 2」之顯示,係表示最初之勝率已變為2倍。 顯示於第16、17圖之連線賓果遊戲、多卡賓果遊戲之 顯示畫面左上部之矩形領域,係顯示同時進行之獎賞累積 遊戲卡者。正在玩連線賓果遊戲或多卡賓果遊戲之遊戲 者,可邊玩各自之遊戲邊確認獎賞累積遊戲之進行狀況。 第18圖之獎赏累積遊戲之顯示畫面中,卡片上之顯示 係表示加於該卡之加注總數等。 〈連線賓果遊戲〉 於第21圖顯示連線賓果遊戲之控制步驟。連線賓果遊 戲可藉於顯示裝置DS上碰觸顯示畫面之“LINE”標籤而 選擇。 若選擇連線賓果遊戲,連線賓果遊戲控制部124將複數 生成各遊戲者固有之賓果卡影像,且將之以具有複數標籤 之卡片,顯示於各該遊戲者之座位PS之顯示裝置DS上部 (步驟S101)。遊戲者由複數賓果卡中,選擇一張喜好之賓 果卡。賓果卡影像之切換或賓果卡之選擇,係藉於顯示裝 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) -I_____-_____-· -_____1_ I · ---------择—— 广请先閱婧背t6.\h#意事項真填寫本其)(Please read the precautions on the back before I-installation · -ding-S & line 581698 printed by the Consumers ’Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs A7 _ _____B7 __ V. Invention Description (28) That is to add 10 medals. Further, The lower part of each display screen shows: the number of bets (bet), the total bets (Totalbet), the number of medals (win), the number of paid medals (paid) and the number of medals currently invested (credit) in the game. The top right corner of the display screen of the connected bingo game in Fig. 16 is displayed according to the number of selected connections. The multi-card bingo game in Fig. 17 displays 4 bingo cards. Cards. Below each card, the number of bets per-^ pieces is displayed. The display of "ODDx 2" at the bottom right of the screen indicates that the initial win rate has been doubled. It is shown in Figure 16 and 17 The rectangular area in the upper left of the display screen of the line bingo and multi-card bingo games shows the players who have accumulated bonus game cards. The players who are playing online bingo games or multi-card bingo games can play their own Check the progress of the reward accumulation game In the display screen of the bonus accumulation game shown in Fig. 18, the display on the card indicates the total number of bets added to the card, etc. <Online Bingo Game> In Fig. 21, the connection bingo game is displayed. Control steps. The connected bingo game can be selected by touching the "LINE" tab on the display screen of the display device DS. If the connected bingo game is selected, the connected bingo game control unit 124 generates plural numbers unique to each player. The bingo card image is displayed on the upper part of the display device DS of each player ’s seat PS with a card having a plurality of labels (step S101). The player selects a preferred guest from the plurality of bingo cards Fruit card. The switch of bingo card image or the choice of bingo card is based on the paper size of the display paper, which applies the Chinese National Standard (CNS) A4 specification (210X297 mm) -I _____-_____- · -_____ 1_ I ·- ------- Choose—— Please read Jingbei t6. \ H # I really want to fill in this matter)
-IT 線·---- -31. 五 DS上碰觸賓果卡影像上部之標藏而進行。各賓果卡影像 係藉卡片管理部1241生成。如第16圓所示,賓果卡係隨機 地將「1」〜「25」之符號排列於5χ 5之矩陣狀上者。又, 相對應於各賓果卡之勝率,係與該賓果卡影像共同顯示。 藉此,遊戲者可由中選率低但賞予高,或中選率高但賞予 低之賓果卡中選擇賓果卡。勝率係根據卡片管理部之 卡片資訊’以算出部1242依預定之公式而計算者。 在此,參照第9圖及第22圖,詳細說明藉連線賓果遊戲 控制部124而得之賓果卡之生成及勝率之計算步驟。 經濟部智慧財產局員工消費合作社印製 首先,將記憶於輔助記憶裝置57之符號隨機地讀出至 資訊卡片生成部411,且決定緊接各卡片之符號排列(步驟 S121)。此處符號排列資訊,可為讀出預先記憶於輔助記憶 裝置57者,亦可於讀出符號後,以卡片生成部隨機地決定 者。其次’藉有效領域設定部412,將矩陣上特定位置之符 號指定為有效領域。此特定位置資訊,可為讀出預先以某 種圖案記憶於輔助記憶裝置57者,亦可於讀出符號後,以 卡片生成部隨機地決定者。若符號排列資訊及有效領域資 訊決定後,此即成為賓果卡(步驟S122)。有效領域數及位 置可為各排列資訊皆相異者,亦可為所有之排列資訊均共 通者。 接著,以藉算出部1242而生成於卡片生成部411之賓果 卡的特定位置數及排列為根據,計算勝率(步驟S123) ^通 常’因每一賓果卡之特定位置數及排列皆相異,故,即成 為各賓果卡特有之勝率。譬如,有效領域數少之卡片即設-IT line · ---- -31. Five Touch the label on the top of the bingo card image on DS. Each bingo card image is generated by the card management unit 1241. As shown in the 16th circle, the bingo card randomly arranges the symbols of "1" to "25" in a matrix of 5x5. In addition, the win rate corresponding to each bingo card is displayed together with the bingo card image. In this way, the player may choose a bingo card from a bingo card with a low winning rate but a high reward, or a bingo card with a high winning rate but a low reward. The winning percentage is calculated based on the card information of the card management unit 'and the calculating unit 1242 according to a predetermined formula. Here, referring to Fig. 9 and Fig. 22, the generation of the bingo card obtained by connecting the bingo game control unit 124 and the calculation procedure of the win rate will be described in detail. Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs First, the symbols stored in the auxiliary memory device 57 are randomly read out to the information card generating section 411, and the symbol arrangement next to each card is determined (step S121). Here, the symbol arrangement information may be read by those who are stored in the auxiliary memory device 57 in advance, or may be randomly determined by the card generation unit after the symbols are read. Next, the effective field setting unit 412 designates a symbol at a specific position on the matrix as the effective field. This specific position information may be read by those who have previously stored a certain pattern in the auxiliary memory device 57 or may be randomly determined by the card generation unit after reading the symbol. If the symbol arrangement information and the effective field information are determined, it becomes a bingo card (step S122). The number of valid fields and positions may be different for each arrangement information, or may be common for all arrangement information. Then, based on the specific position number and arrangement of the bingo card generated in the card generation unit 411 by the calculation unit 1242, the winning rate is calculated (step S123) ^ Normally, because the specific position number and arrangement of each bingo card are the same Different, so it becomes the unique win rate of each bingo card. For example, a card with a small number of valid fields is set
本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) 581698 M濟部tl財產局員工消費合作社印製 A? _____ B7 五、發明説明(3〇 ) 定較南之勝率。如此生成之賓果卡及勝率,係透過顯示部 1243顯示於顯示裝置DS(步瑪IS124)。 一顯示賓果卡後,各遊戲者即可於卡片各連線上進行 連線變更操作(步驟S102)。參照圖示說明本實施形態中之 連線變更操作之例。 第19圖係圖示藉連線變更控制部414之連線變更動作 之一例。第19圖中,顯示有排列於賓果卡及各連線兩側之 連線移動操作用圖符。 第19圖上圖中,於賓果卡第3列之符號“17”的位置為 有效領域、符號“2Γ為有效符號、符號“14”之位置為 有效領域,可知此列符號只需再有一個有效化,即為攻頂。 在此,因此卡片最下行之符號“12”已為有效符號,故, 若能將符號“12”移動至第3列,則剩餘符號將僅剩符號 “5” ,即可期待提高賓果率。 因此,遊戲者只要碰觸排列於圖中最下行左側之向左 箭形符號一次,排列於該行之符號即向左移動一個。第19 圖下圖係顯示此移動後,符號列之排列狀態之圖。可知排 列於該行左端之符號22向右移動時,符號“1” 、“10” 、 “ 12” 、“ 3”亦各分別向左移動一個❶此時,藉抽選而成 有效符號之符號,仍以有效符號移動,然而,藉有效領域 設定部412所設定之有效領域(最下行右端之領域),即使行 之符號全體皆向左移動亦不與之一起移動,而仍固定於右 端。如此,遊戲者每按壓此向左箭形符號一次,此符號列 即一個個的於此行内循環移動。又,若按壓向右箭形符號, 本紙張尺度適用中國國家標準(CNS ) A4规格(210X297公釐) -33- -------^------II----— 1^ (請先閱讀背面之注意事項再填寫本頁) 581698 經濟部智慧財產局員工消費合作社印製 A7 ______B7_ 五、發明説明(Μ ) 即於相反方向同樣地移動。藉此連線移動操作之符號列的 重新排列,僅可於後述一定期間内進行,若超過此時間, 卡片上之符號排列即固定。 前述連線變更機能係藉由以下作業而實現,即··依顯 示裝置DS上之輸入而檢查出輸入動作,及依卡片管理部 1241之符號排列資料之變更。 第20圖係圖示藉連線變更控制部414之連線變更動作 之其他例。第20圖上圖為連線變更前,下圖為連線變更後。 第20圖係藉移動有效符號而於賓果卡發生攻頂狀態者。上 圖中,符號“21” 、 “12” 、 “24,,為有效符號,又,符 號 “17” 、“16” 、“24” 、“14” 、“3” 所位於之領域 為有效領域,但不為攻頂狀態。在此,上圖中,符號‘‘ 24” 為有效符號,且位於有效領域。本發明中,像這樣有效符 號位於有效領域之狀態(以下稱為重複狀態)時,將給予遊 戲者特別利益。本實施形態中,即將勝率變為原先之2倍。 勝率變高之事項,可藉重寫畫面上之勝率顯示欄通知遊戲 者。 此上圖之排列尚未為攻頂狀態,遊戲者將第3行往右方 向連線移動操作,將有效符號“24”往右錯開一個,即可 為攻頂狀態。第20圖下圖為顯示將符號“ 24”往右錯開一 個之狀態者。可知若再抽選符號“ 1 〇”即中選,成為攻頂 狀態。在此,因有效符號“ 24”已位於有效領域,故,勝 率將回復最初之值。此係考慮到,當遊戲者藉連線移動操 作以使中選率提升時,已無給予特別利益之必要。即,遊This paper size applies the Chinese National Standard (CNS) A4 specification (210X297 mm) 581698 M Printed by the Consumers' Cooperative of the Ministry of Economic Affairs tl Property Bureau A? _____ B7 V. The description of the invention (30) Sets the winning rate over South. The bingo card and winning percentage thus generated are displayed on the display device DS (Burma IS124) through the display portion 1243. Once the bingo card is displayed, each player can perform connection changing operations on each connection of the card (step S102). An example of the connection changing operation in this embodiment will be described with reference to the drawings. Fig. 19 shows an example of a connection changing operation by the connection changing control unit 414. In Fig. 19, there are icons for moving the lines arranged on both sides of the bingo card and each line. In the above figure, the position of the symbol "17" in the third column of the bingo card is a valid field, the symbol "2Γ" is a valid symbol, and the position of the symbol "14" is a valid field. One validation is to attack the top. Here, the card's bottommost symbol "12" is already a valid symbol, so if the symbol "12" can be moved to the third column, the remaining symbols will only have the symbol "5" ", You can expect to increase the bingo rate. Therefore, as long as the player touches the left arrow symbol arranged on the bottom left of the figure once, the symbol arranged on the line will move one to the left. The figure shows the arrangement of the symbol column after this movement. It can be seen that when the symbol 22 arranged at the left end of the row moves to the right, the symbols "1", "10", "12", and "3" also move one to the left respectively. ❶At this time, the symbols that are drawn by valid symbols are still moved by valid symbols. However, the effective fields set by the effective field setting unit 412 (the field on the bottom right side) are moved even if all the symbols in the line are moved to the left. Do n’t move with it, It is still fixed at the right end. In this way, each time the player presses the left arrow symbol once, the symbol row moves in this row one by one. Also, if the right arrow symbol is pressed, the Chinese paper standard applies to the paper size ( CNS) A4 specification (210X297mm) -33- ------- ^ ------ II ----— 1 ^ (Please read the notes on the back before filling this page) 581698 Ministry of Economic Affairs Printed by the Intellectual Property Bureau's Consumer Cooperative A7 ______B7_ 5. The description of the invention (M) is the same movement in the opposite direction. The rearrangement of the symbol row of the online movement operation can only be performed within a certain period described below. At the time, the symbol arrangement on the card is fixed. The aforementioned connection changing function is realized by the following operations, that is, checking the input action according to the input on the display device DS, and arranging the data according to the symbol of the card management section 1241 Change. Figure 20 shows another example of the connection changing operation of the connection change control unit 414. The above figure is before the connection change, and the following figure is after the connection change. Symbol while attacking on bingo card Those in the top state. In the figure above, the symbols "21", "12", and "24" are valid symbols, and the symbols "17", "16", "24", "14", and "3" are located there. The field is a valid field, but it is not an offensive state. Here, in the above figure, the symbol "24" is a valid symbol and is located in the valid area. In the present invention, when the valid symbol is in the valid area state (hereinafter referred to as a repeated state), the player will be given special benefits. In this embodiment, the winning percentage will be doubled. If the winning percentage becomes higher, the player can be notified by rewriting the winning percentage display on the screen. Line to the right to move the operation, staggering the effective symbol "24" one to the right, it is the state of attack. Figure 20 The figure below shows the state where the symbol "24" is staggered to the right. The lottery symbol "1 〇" is selected and becomes the top state. Here, because the effective symbol "24" is already in the effective field, the winning rate will return to the original value. This is considered that when the player moves by connecting There is no need to grant special benefits when operating to increase the election rate.
Γ請先閱讀背面之注意事項再 頁) .裝* -訂- 線 581698 、發明説明(32 戲者需擇一的選擇是要將有效符號於重複狀態中以得高勝 率,或進行連線移動操作以獲得中選率之提升。 請 毛 閱 讀 背 之 意 事 項 再 填 5裝 實際之遊戲場面中,該等連線移動操作係於後述第 1〜3球之抽選執行中,或於該等執行後一定期間内進行。 選擇賓果卡後,遊戲者即進行獎赏之加注(步驟 Sl〇3^加注之獎章係藉獎章管理裝置54管理。通常遊戲者 預先投入某程度數量之獎章,並尤其中指定加注數。當然, 亦可於每次加注時投入獎章。 訂 在此,每次進行加注時即進行前述未來抽選。具體而 言,獎賞抽選部123將檢查出各遊戲者加注之獎章數,當總 計加注數超過預先設定之數時,即進行未來抽選。籍未來 抽選,可給予遊戲者預定之有利條件。此實施形態中,每 10加注即進行未來抽選。依抽選結果可給予遊戲者有利之 條件,而此有利條件不僅反映於連線賓果遊戲内,亦反映 於多卡賓果遊戲及獎赏累積遊戲。 線 經濟部智慧財產局員工消費合作社印製 給予遊戲者之有利條件有,譬如連線賓果遊戲及多卡 賓果遊戲所給予者,如勝率倍增、有效領域數增加等。又, 獎貧累積遊戲所給予者有,有效領域數增加等。 如前述,經過-定時間後之加注將被禁止,且開始抽 選。首先,使用3個抽選用球進行第1〜3回之抽選(步驟 S104)。具想而言,抽選係藉以下方式進行即:讓旋轉想 12以預定速度旋轉’並由供給孔11供給球至旋轉㈣之面 部。供給之球於旋轉趙12之面部不規則地旋轉,且朝回收 部13方向跳起,收容於凹孔14之任一者。分配於收容球之Γ Please read the precautions on the back first, and then the page). Installation *-Order-Line 581698, Invention Description (32 The player needs to choose one of the options is to have a valid symbol in a repeating state to achieve a high win rate, or move the line. Operate to improve the selection rate. Please read the meanings in the back and fill in the actual game scenes. These online movement operations are performed in the drawing of the 1 ~ 3 balls described below, or in these executions. It will be performed within a certain period of time. After the bingo card is selected, the player will raise the reward (step S103). The added medal is managed by the medal management device 54. Generally, the player inputs a certain number of medals in advance. In particular, the number of raises is specified. Of course, it is also possible to put a medal in each raise. Order here, and the aforementioned future lottery will be performed every time a raise is made. Specifically, the bonus lottery section 123 will check each game. The number of medals raised by the player, when the total number of bets exceeds the preset number, the future lottery will be conducted. The future lottery can give the player favorable conditions. In this embodiment, the future is carried out for every 10 bets. Lottery. According to the result of the lottery, players can be given favorable conditions, and this favorable condition is not only reflected in the connected bingo games, but also in the multi-card bingo games and reward accumulation games. Printed by the Consumer Affairs Cooperative of the Intellectual Property Bureau of the Ministry of Online Economy Advantages given to players by the system are, for example, those given by connected bingo games and multi-card bingo games, such as doubled win rate, increased number of effective fields, etc. Also, given bonus accumulation games, increased number of effective fields, etc. As mentioned above, the raise after the set time will be forbidden and the lottery will start. First, use the 3 lottery balls for the 1st to 3rd round of the lottery (step S104). Imagically, the lottery is borrowed from the following The method is carried out: let the spinning wheel 12 rotate at a predetermined speed, and supply the ball to the face of the spinning cymbal from the supply hole 11. The supplied ball rotates irregularly on the face of the spinning Zhao 12 and bounces toward the recovery section 13 to accommodate Any of the recessed holes 14. Allocate to the receiving ball
本紙張尺度賴巾關( cns ) AmJTi -35- 581698 A7 B7 五、發明説明(33 ) 凹孔14之符號,為該球之有效符號。 第3回之抽選結束後,在經過預定時間後即禁止賓果卡 之連線變更(步驟S105)。此預定時間係由以下觀點來設定 適當之長度’即:不但給予遊戲者適當之思考時間,亦能 縮短整體遊戲時間者。譬如可設定為1〇〜15秒。 若經過此預定時間’抽選裝置1 〇將進而使用2個抽選用 球,進行第4、第5回之符號抽選(步驟S106)。抽選與步驟 S104之抽選同樣地進行。 第4、第5回之抽選結束後,即進行賓果卡是否為攻頂 狀態之判定(步驟S107)。是否為攻頂狀態係藉攻頂判定部 1244判定。判定為攻頂狀態時(步驟si〇7 : YES),即前進 至步驟S109進行第6回之抽選。若判定不為攻頂狀態時(步 驟S107 ·· NO),即前進至步驟S108進行中途加注。 中途加注係指進行最後一回之抽選前,遊戲者不為攻 頂狀態時’即以追加之加注為條件,增加有效符號。譬如, 由於該時點之有效領域及有效符號之排列來看,排列於矩 陣上特定位置之符號再一個為有效即成攻頂時,藉追加加 注,即可「買」此符號。藉此,即使最後一回之抽選前不 為攻頂狀態之賓果卡亦可成攻頂狀態,且可為持遊戲者之 興趣直至遊戲結束。 接著,更詳細地說明此中途加注之步驟。連線賓果遊 戲控制部124除將於顯示裝置DS中,成為卡片中途加注對 象之符號可識別地變更顯示外,並顯示可追加之加注數, 並等待遊戲者之追加加注。連線賓果控制部124確認藉加注 本紙張尺度適用中國國家標準(CNS ) Α4規格(210Χ297公釐) 1^---Γ-----^1 (請先閱讀背面之注意事項再填411^頁)Lai Jinguan (cns) on this paper scale (cns) AmJTi -35- 581698 A7 B7 V. Description of the invention (33) The symbol of the recessed hole 14 is the effective symbol of the ball. After the third round of lottery is completed, the connection change of the bingo card is prohibited after a predetermined time has elapsed (step S105). This predetermined time is set to an appropriate length from the following viewpoints, that is, not only to give the player appropriate thinking time, but also to shorten the overall playing time. For example, it can be set to 10 to 15 seconds. When this predetermined time elapses, the lottery device 10 will further use two lottery balls to perform symbol lottery in the fourth and fifth rounds (step S106). The lottery is performed in the same manner as the lottery of step S104. After the fourth and fifth rounds of the lottery are completed, it is determined whether the bingo card is in the top state (step S107). Whether or not it is the top state is determined by the top determination unit 1244. When it is determined that the top is in the attacking state (step si07: YES), the process proceeds to step S109 to perform the sixth round of lottery. If it is determined that it is not in the top-off state (step S107 ··· NO), it proceeds to step S108 to make a midway raise. A mid-raise raise means adding a valid symbol to the condition of an additional raise before the player is not in an off-peak state before the final draw. For example, because of the effective field and the arrangement of effective symbols at this point in time, when another symbol arranged at a specific position on the matrix is a valid ready-made attack, you can "buy" this symbol by adding a note. In this way, even the bingo card that was not in the top state before the final draw can be top state, and can be the interest of the player until the end of the game. Next, the steps of this halfway raise will be described in more detail. The connected bingo game control unit 124 will change the display of the card half-filling object in the display device DS to recognizably change the display, and display the number of additional bets, and wait for the player to make additional bets. Connected bingo control unit 124 confirms that the paper size applicable to the Chinese paper standard (CNS) Α4 (210 × 297 mm) 1 ^ --- Γ ----- ^ 1 (please read the precautions on the back first) (Fill in 411 ^ pages)
_1T 線 經濟部智慧財產局員工消費合作社印製 -36. 581698 經濟部智慧財產局員工消費合作社印製 A? ___B7 明説明(34 ) ^ ^〜 管理部1246進行之追加加注後,即與卡片管理部1241共同 作用,且將該對象符號變更為有效符號。藉此,將成為中 途加注對象之符號以有效符號顯示於顯示裝置DS。中途加 注之加注數係根據已加注之數量、勝率等,由連線賓果遊 戲控制部124適當地決定❹即,要求追加之加注數若太少, 則遊戲者一定要加注,另一方面,若太高則將考慮其加注。 又,根據至此之加注數量,亦可左右是否繼續遊戲之判斷。 因此,為至最後亦不損壞遊戲興致,追加加注與否宜以遊 戲者可猶豫之範圍來決定數量。 又,可為有效之符號有數個,且可由其中選擇一個時, 或,若非複數符號一起為有效即無法持有攻頂時,除於顯 示裝置DS上將該等以可視覺辨認地對遊戲者顯示外,亦可 選擇對何者符號中途加注’或是否對複數張中途加注。該 等選擇係由以下裝置共同作用而進行,即:輸入控制裝置 54、控制器CNT内之遊戲管理機構100、指示資訊解析部11〇 及遊戲控制部120。 如前述,賓果卡為攻頂狀態後即藉抽選裝置1〇,使用1 個抽選用球進行第6回之抽選(步驟si 〇9)。抽選與步驟 S104、S106之抽選同樣的進行。 所有抽選皆結束後’即藉賓果判定部1245判定賓果卡 是否中選(步驟S110)。判定賓果卡中選時(賓果發生)(步驟 S110 : YES),即於顯示該寅果卡之顯示裝置DS所有之支付 口 42赏予遊戲值(步驟sill)。若判定賓果卡未中選(賓果不 成立)(步驟S110: NO),除前述獎賞發生之場合外,不進行 I 装------、玎------0 ί碕先閱讀背面之注意事項再填苟本頁}_1T Printed by the Consumers ’Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs-36. 581698 Printed by the Consumers’ Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs A? ___B7 Instructions (34) ^ ^ ~ After the addition by the Management Department 1246, the The management unit 1241 functions together and changes the target symbol to a valid symbol. As a result, the symbol to be filled in the middle is displayed on the display device DS with a valid symbol. The number of raises in the middle of the raise is determined by the connected bingo game control unit 124 according to the number of raises, win rate, etc. That is, if the number of raises required is too small, the player must raise On the other hand, if it is too high, it will consider raising. Also, depending on the number of raises so far, it can also determine whether to continue the game. Therefore, in order not to damage the interest of the game to the end, the amount of additional raises should be determined by the range within which the player can hesitate. In addition, when there are several valid symbols, and one of them can be selected, or if the plural symbols are not valid together and cannot hold an attack, they are visually recognizable to the player except on the display device DS. In addition to the display, you can also choose which symbol to raise midway 'or whether to raise halfway through multiple cards. These selections are performed by the following devices in cooperation: the input control device 54, the game management mechanism 100 in the controller CNT, the instruction information analysis section 11 and the game control section 120. As mentioned above, after the bingo card is in the top state, the lottery device 10 is borrowed, and the 6th lottery is drawn using one lottery ball (step si 〇9). The lottery is performed in the same way as the lottery in steps S104 and S106. After all the lotteries have been completed ', the bingo judging unit 1245 determines whether the bingo card is selected (step S110). When it is judged that the bingo card is selected (Bingo occurs) (step S110: YES), the payment value 42 of the display device DS displaying the Yingo card is rewarded with the game value (step sill). If it is determined that the bingo card is not selected (the bingo is not established) (step S110: NO), except for the occasion where the aforementioned reward occurs, I will not perform I installation ------, 玎 ------ 0 ί 碕 先Read the notes on the back and fill out this page}
581698 五、發明説明(35 經濟部智慧財產局員工消費合作杜印製 遊戲值之賞予。 於前述連線賓果遊戲之控制步驟之說明中,為方便說 明’攻頂之判定(步驟S1 〇7)、賓果成立之判定(步驟s no) 係分別於第1〜第3球之抽選執行後,及第6球之抽選執行後 進行,但攻頂狀態及賓果並不限於第幾球之抽選,係於每 次所有之抽選時發生者,故,該等判定實際上將於每次抽 選時進行。 〈多卡賓果遊戲〉 將多卡賓果遊戲之控制步驟顯示於第23圖。多卡賓果 遊戲係藉於示裝置DS上碰觸顯示畫面之“MULTI”標籤 而選擇。 若選擇多卡賓果遊戲,多卡賓果遊戲控制部125即對各 遊戲者複數生成固有之賓果卡影像,且將之同時顯示於各 該遊戲者座位PS之顯示裝置DS(步驟S201)。本實施形態如 第17圖所示,於一個顯示裝置DS上顯示有4個賓果卡影 像。此4個賓果卡影像即成為該遊戲者所使用之賓果卡。各 賓果卡影像係藉卡片管理部1251生成。如第17圖所示,各 賓果卡影像係隨機地排列於5x 5矩陣狀上之「1」〜「25」 之符號者,且可由其他領域視覺辨認的顯示有效領域。於 第17圖中,雖有效領域設定為各賓果卡均於相異位置,但 亦可將之設定為4個賓果卡全都位於相同之位置。賓果卡影 像係與連線賓果卡影像同樣的生成。又,勝率與賓果卡亦 同時顯示。勝率係藉算出部1252算出。另外,亦同時顯示 加注之遊戲值數量等遊戲進行所必須之資訊。 請 先 閱一 讀 背 ιδ. 意 Ψ 項 再 晷 頁 裝 訂 線 本紙張尺度適用中國國家標準(CNS ) Α4規格(210X297公楚) -38- 581698 經濟部智慧財產局員工消費合作社印製 A7 — B7五、發明説明(36 ) 顯示賓果卡後,即接受遊戲者之加注(步驟S202)。加 注係藉碰觸第17圖畫面上之“1QBET”或“1 bet”進行 接受加注後經過預定之時間,即使用6個抽選用球進行 依次抽選(步驟S203)。此抽選與於連線賓果遊戲中所進行 之抽選動作(步驟S104、S106、S109)相同,且與連線賓果 遊戲及多卡賓果遊戲同時進行。 抽選結束後,即由賓果判定部1255判定賓果卡是否中 選(步驟S204)。若判定賓果卡中選,即於該遊戲者之支付 口 42赏予遊戲值(步驟S206 : YES)。若賓果卡未中選,原 則上即不進行遊戲值之赏予(步驟S2〇6 ·· no)。 一遊戲結束後,即進行前述未來抽選。具體而言,獎 賞抽選部123於該遊戲中之各遊戲者所加注之獎章數超過 預先設定之數時,即進行未來抽選。此實施形態中,每進 行10加注時,即進行未來抽選。且,依此未來抽選之結果, 可給予遊戲者預定之有利條件。不僅反映於多卡賓果遊戲 中,亦反映於連線賓果遊戲及獎賞累積遊戲中。 給予遊戲者之有利條件有,譬如連線賓果遊戲及多卡 賓果遊戲中所給予者,譬如,次一遊戲中之勝率倍增、有 效領域數增加等。又,獎賞累積遊戲所給予者有,有效領 域數增加等。 〈獎賞累積遊戲〉 將執行獎赏累積遊戲一次之賓果遊戲機之控制步驟顯 示於第24圖及第25圖。該等係一連串的顯示獎賞累積遊戲 糾衣-- ί許先閱讀背面之注意事項再填苟本頁) 訂 線 V HI ϋν m »m In —ϋ 本紙張尺度適用中國國家標準(CNS ) ( 21〇1α97公们 -39. 581698 A7 B7 五、發明説明(37 ) 之流程者。 獎賞累積遊戲可藉於顯示裝置DS上碰觸顯示畫面之 “JP”標籤選擇。 選擇獎赏累積遊戲後’即將如第18圖所示之顯示畫面 顯示於顯示裝置DS上(步驟S305)。 顯示於顯示畫面上者有:各遊戲者固有之一賓果卡影 像、顯示1BET及10BET之加注用鍵影像、於其他遊戲之加 注數及投入之獎章數等用以顯示之資料影像等。 前述影像係,於顯示部1262生成之影像顯示用資料所 控制之影像控制部140的控制下,顯示於顯示裝置DS上 者,而於此顯示前則先進行如以下之操作。 即,首先,以此次遊戲前所進行之獎賞累積遊戲結束 後所進行之未來抽選(於多卡賓果遊戲中所進行之未來抽 選),決定是否增加次一遊戲中任一遊戲者之卡片的有效領 域(自由點),並由有效符號設定部612進行判定(步驟 經濟部智慧財產局員工消費合作社印製 5301) 。假若,決定增加任一遊戲者之有效領域時(步驟 S301 : YES),有效符號設定部612即將可分配給遊戲者之 賓果卡中的有效領域,增加為較目前遊戲時多1個(步驟 5302) 。若決定不對任一遊戲者增加有效領域時(步驟 S301: NO),則不管分配給哪一遊戲者之賓果卡中的有效 領域,皆和目前遊戲時相同數目。 其次,以連線賓果遊戲中所進行之未來抽選,決定是 否增加任一遊戲者之卡片的有效領域,並由有效符號設定 部612進行判定(步驟S303)。假若,決定增加任一遊戲者之 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) -40- 581698 A7 B7 五 經濟部智慧財產局員工消費合作杜印製 發明説明(38 ) 有效領域時(步驟S3 03 ·· YES),有效符號設定部612即將可 分配給遊戲者之賓果卡中的有效領域,增加為較目前遊戲 時多1個(步驟S304)。若決定不對任一遊戲者增加有效領域 時(步驟S3 04: NO),則不管分配給哪一遊戲者之賓果卡中 的有效領域,皆和目前遊戲時相同數目。 第26圖係顯示增加前述有效領域之方法。如此圖所 示,於内定狀態中,有效領域(即圓中内侧安置有粗線四方 形之小領域)數為2,每當以未來抽選增加有效領域之主旨 決定時,即漸增加有效領域數。此實施形態中,將有效領 域控制為最多增加至9個。又,有效領域係依預先決定之法 則,譬如,一方面將排列保持為於内定狀態下不發生賓果, 另一方面卻可漸增加該數目,且,亦可隨機地漸增加該數 目。 以如前述流程決定有效領域數後,賓果卡影像即顯示 於顯示裝置DS上(步驟S305)。且,此顯示係以前述有效符 號設定部612之決定,與由輔助記憶裝置57所讀出之資料為 根據,且基於卡片生成部1261所生成之資料而進行之。 接著,遊戲機接受各遊戲者之加注(步驟S306)〇遊戲 者藉碰觸顯示於分配給自己之顯示裝置DS之10ΒΕΤ或 1 BET,以進行加注。各遊戲者所進行之力口注資訊,係透過 獎章管理部130輸入之加注管理部1264。藉此資訊,加注管 理部1264將累積且管理各遊戲者所加注之遊戲值數量。 其次,賓果遊戲機將判定此次之獎賞累積遊戲有無參 加者(步驟S307)。至少有一遊戲者進行加注時,即判定唯 本紙張尺度適用中國國家樣準(CNS ) A4規格(210X297公釐) ^------1T------線 (請先閱讀背面之注意事項再填寫本頁) •41- 581698 經濟部智慧財產局員工消費合作社印製 Α7 Β7 五、發明説明ρ ) 有參加者。有參加者時(步驟S307 ·· YES),即進行獎賞累 積遊戲。無參加者時(步驟S307 ·· NO),即終止該獎賞累積 遊戲,並將累積之遊戲值留到次回。又,次回之獎賞累積 遊戲之開姶係與其他2種遊戲之開始同時。 執行遊戲時,遊戲機將進行賞予數之顯示(步驟 S308),及藉抽選進行有效符號之選擇(步驟S3〇9p因此抽 選兼具於連線賓果遊戲及多卡賓果遊戲中所進行之有效符 號之抽選,故,利用該結果。選擇為有效符號之符號,將 以接受由有效符號判定部613送至之資料之卡片生成部611 所生成之資料為根據,於顯示裝置DS上,與其他符號區別 的顯示。 抽選中及所有抽選全結束時,遊戲機將判定有無賓果 之遊戲者(步驟S310)。判定係藉賓果判定部丨263進行。賓 果之遊戲者存在時(步驟S3 10: YES),賓果判定部1263即 將δ亥主曰通知加注管理部1264,而接受此之加注管理部 1264便決定是要由獎章管理部13〇、獎章管理裝置54所管理 之支付口 42賞予獎賞,或將該遊戲者所有之遊戲值以存款 δ己憶(步驟S3 11)。且,做為存款記憶之遊戲值可依遊戲者 之操作而隨時進行賞予。 又’接受任一遊戲者勝利與判定之獎章賞予等時,有 效符號設定部612即將次回遊戲中之該遊戲者之有效領域 數回復至内定狀態之2個(步驟S312)。 接者’以多卡賓果遊戲中所進行之未來抽選,決定是 否增加次一遊戲之任一遊戲者之卡片的有效領域,且由 210X297公釐)581698 V. Description of the invention (35 Employees of the Intellectual Property Bureau of the Ministry of Economy ’s consumer cooperation to print game value rewards. In the description of the control steps of the online bingo game, for the sake of convenience, the judgment of the top attack (step S1) 7) The judgment of the establishment of bingo (step s no) is performed after the execution of the first to third ball draws and the sixth ball draw, but the top state and bingo are not limited to the first few balls The lottery is happening at every lottery, so these judgments will actually be made at every lottery. <Multi-card bingo game> The control steps of multi-card bingo game are shown in Figure 23. Multi The card bingo game is selected by touching the "MULTI" label on the display screen on the display device DS. If multi-card bingo is selected, the multi-card bingo control unit 125 generates a plurality of unique bingo card images for each player, And it is simultaneously displayed on the display device DS of each player seat PS (step S201). In this embodiment, as shown in FIG. 17, four bingo card images are displayed on one display device DS. The four bingo cards The fruit card image becomes the tour Bingo cards used by the actors. Each bingo card image is generated by the card management unit 1251. As shown in Figure 17, each bingo card image is randomly arranged in a 5x 5 matrix of "1" ~ " 25 "symbol, and it can be visually recognized by other areas to display the effective area. In Figure 17, although the effective area is set to each bingo card at a different position, it can also be set to 4 bingo cards All are located in the same position. Bingo card images are generated in the same way as connected bingo card images. Also, the win rate and bingo card are displayed at the same time. The win rate is calculated by the calculation unit 1252. In addition, the raised game is also displayed. The information required for the game such as quantity and quantity. Please read it first. Ψ Ψ Ψ 晷 晷 晷 晷 装 Binding line This paper size applies the Chinese National Standard (CNS) Α4 specification (210X297 Gongchu) -38- 581698 Wisdom of the Ministry of Economic Affairs Printed by A7-B7 of the Consumer Cooperative of the Property Bureau V. Invention Description (36) After the bingo card is displayed, the player's raise is accepted (step S202). The raise is by touching "1QBET" on the 17th drawing Or "1 bet" to connect After the predetermined time has elapsed, the 6 ball draws are used for sequential drawing (step S203). This drawing is the same as the drawing action performed in the connected bingo game (steps S104, S106, S109), and is the same as The linked bingo game and the multi-card bingo game are performed simultaneously. After the lottery ends, the bingo judging unit 1255 determines whether the bingo card is selected (step S204). If it is determined that the bingo card is selected, it is determined by the player. Payout 42 rewards the game value (step S206: YES). If the bingo card is not selected, the game value reward will not be performed in principle (step S206 ·· no). Once the game is over, the above will be performed Future lottery. Specifically, the bonus lottery section 123 performs future lottery when the number of medals raised by each player in the game exceeds a preset number. In this embodiment, every 10 raises are performed for future lottery. Moreover, according to the result of the future lottery, the player can be given favorable conditions. Reflected not only in multi-card bingo games, but also in connected bingo games and bonus accumulation games. Advantages given to players are, for example, those given in connected bingo games and multi-card bingo games. For example, the win rate in the next game is doubled, and the number of effective areas is increased. In addition, the reward accumulation game is given to those who have increased the number of effective fields. <Reward accumulation game> The control procedure of the bingo machine that executes the reward accumulation game once is shown in Fig. 24 and Fig. 25. These are a series of games that show cumulative rewards and corrections-ί Xu first read the notes on the back before filling out this page) Thread V HI ϋν m »m In —ϋ This paper size applies Chinese National Standard (CNS) (21 〇1α97men-39. 581698 A7 B7 V. Process flow of the invention description (37). The reward accumulation game can be selected by touching the "JP" tab on the display screen of the display device DS. After selecting the reward accumulation game, it will be The display screen shown in FIG. 18 is displayed on the display device DS (step S305). The display screen includes: a bingo card image unique to each player, a 1BET and 10BET betting key image, Data images used for display such as the number of bets and medals invested in other games, etc. The aforementioned images are displayed on the display device under the control of the image control unit 140 controlled by the image display data generated by the display unit 1262. For DS, perform the following operations before displaying this: That is, first, the future lottery after the end of the game with the bonus accumulated before the game (in the multi-card bingo game) Future lottery), determine whether to increase the effective field (free point) of the card of any player in the next game, and determine by the effective symbol setting section 612 (step 5301 printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economy). If it is decided to increase the effective area of any player (step S301: YES), the effective symbol setting unit 612 will soon increase the effective area in the bingo card that can be allocated to the player by one more than the current game (step 5302). If it is decided not to add a valid field to any player (step S301: NO), the number of valid fields in the bingo card assigned to any player will be the same as the current game. Second, with The future lottery performed in the line bingo game determines whether to increase the effective area of the card of any player, and is determined by the effective symbol setting unit 612 (step S303). If it is decided to increase the paper size of any player Applicable to China National Standard (CNS) A4 specification (210X297mm) -40- 581698 A7 B7 Five employees of Intellectual Property Bureau of the Ministry of Economic Affairs, consumer cooperation Du printed inventions When it is clear (38) that the effective field (step S3 03 · · YES), the effective symbol setting section 612 will increase the effective field in the bingo card that can be allocated to the player to one more than the current game field (step S304). If it is decided not to add a valid field to any player (step S3 04: NO), the number of valid fields in the bingo card assigned to any player will be the same as the current game. Figure 26 shows the increase The method of the aforementioned effective field. As shown in the figure, in the default state, the number of effective fields (that is, small fields with thick lines and squares placed inside the circle) is 2. Whenever the subject matter of adding effective fields is determined by future lottery, That is, the number of effective fields is gradually increased. In this embodiment, the effective area control is increased to a maximum of nine. In addition, the effective field is based on a predetermined rule. For example, on the one hand, the arrangement is maintained so that bingo does not occur in a predetermined state, on the other hand, the number can be gradually increased, and the number can be gradually increased randomly. After the number of valid areas is determined as described above, the bingo card image is displayed on the display device DS (step S305). This display is based on the decision made by the valid symbol setting section 612 and the data read by the auxiliary memory device 57 and based on the data generated by the card generation section 1261. Next, the gaming machine accepts raises from each player (step S306). The player touches 10BET or 1 BET displayed on the display device DS assigned to him to make a raise. The force betting information performed by each player is the bet management section 1264 input through the medal management section 130. With this information, the bet management unit 1264 will accumulate and manage the amount of game value bet by each player. Next, the bingo machine determines whether there is a participant in the bonus accumulation game this time (step S307). When at least one player makes a bet, it is determined that the paper size is only applicable to the Chinese National Standard (CNS) A4 specification (210X297 mm) ^ ------ 1T ------ line (please read the back first) Please note this page before filling in this page) • 41- 581698 Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs Α7 Β7 V. Description of Invention ρ) Participants. When there are participants (step S307 · · YES), the bonus accumulation game is played. When there are no participants (step S307 · NO), the bonus accumulation game is terminated, and the accumulated game value is left to the next round. In addition, the bonus game of the second return is opened at the same time as the other two games. When the game is executed, the game machine will display the reward number (step S308), and select a valid symbol by lottery (step S309p. Therefore, the lottery can be performed in both connected bingo games and multi-card bingo games. The valid symbol is drawn, so the result is used. The symbol selected as a valid symbol will be based on the data generated by the card generating section 611 that accepts the data sent by the valid symbol determining section 613, on the display device DS, and Display of other symbol differences. At the end of the lottery and all lotteries, the game machine will determine whether there is a bingo player (step S310). The determination is made by the bingo determination section 263. When a bingo player exists (step S3 10: YES), the bingo judging unit 1263 will immediately notify the raise management unit 1264, and the accepting management unit 1264 decides that it will be managed by the medal management unit 13 and the medal management device 54. The payment slot 42 rewards the reward, or deposits the game value owned by the player with the memory δ (step S3 11). Moreover, the game value used as the deposit memory can be rewarded at any time according to the player's operation. Also, 'When accepting a player ’s victory and judgment medal award, etc., the valid symbol setting unit 612 returns the number of valid fields of the player in the next game to the default state of two (step S312). The future lottery in the multi-card bingo game determines whether to increase the effective area of the card of any player in the next game, and it is 210X297 mm)
«42- 581698 五、發明説明(4〇 ) 效符號設定部612進行判定(步驟S313)。又,任一遊戲者均 未發生賓果時(步驟S310 ·· NO),即進行步驟S313。 判疋多卡賓果遊戲中所進行之未來抽選決定增加次一 遊戲中’任一遊戲者之卡片的有效領域時(步驟S3U : YES),有效符號判定部612即將之反映於次回之獎賞累積 遊戲,並保持資料。其後,讓此次遊戲結束,並開始次回 之獎赏累積遊戲。另一方面,若決定不增加有效領域時(步 驟S3 13 : NO),即結束遊戲,並開始次回之獎赏累積遊戲。 頁 又,以上所說明之以遊戲機為中心而完成之各機能方 塊,可藉於遊戲機、家庭用萬用機等預定之電腦裝置内, 讀取記憶於本發明記錄媒體之程式代碼而實現。 訂 依本發明,即使於發生如前述,即重複之抽選結果時, 不但仍可給予遊戲者富吸引力之獎赏,遊戲亦可增添新穎 的遊樂興致。 【圖示之簡單說明】 賓果遊戲機之外觀斜視圖。 遊戲者座位之外觀斜視圖。 抽選裝置之重要部位構成圓。 賓果遊戲機之硬體設備構成圖。 賓果遊戲機之機能方塊圖。 第5圖之機構之機能方塊圓。 第6圖之遊戲控制部之機能方塊圖。 第7圖之連線賓果遊戲控制部之機能方塊圖。 第8圖之卡片管理部之機能方塊圖。 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) •43- 581698 A7 B7 五、發明説明(41 ) 第10圖··第7圖之多卡賓果遊戲控制部之機能方塊圖 第11圖··第10圖之卡片管理部之機能方塊圖。 第12圖:第7圖之獎赏累積遊戲控制部之機能方塊圖 第13圖:第12圖之卡片管理部之機能方塊圖。 第14圖:第5圖之抽選機構之機能方塊圖。 第15圖:第5圖之通知機構之機能方塊圖。 第16圖:連線賓果遊戲之顯示畫面。 第17圖:多卡賓果遊戲之顯示畫面。 第18圖:獎赏累積遊戲之顯示畫面。 第19圖:連線移動之說明圖。 第20圖:連線移動之說明圖。 第21圖:連線賓果遊戲之流程圖。 第22圖··顯示賓果卡及勝率畫面生成步驟之流程圓· 第23圖:多卡賓果遊戲之流程圖。 第24圖:獎賞累積遊戲之流程圖。 第25圖:獎賞累積遊戲之流程圖。 遊戲開始時之賓果卡 第26圖:概略顯示獎賞累積遊戲中 之圖。 經濟部智慧財產局員工消費合作社印製 【元件標號對照表】 10···抽選裝置 11...球供給孔 12.··旋轉體 13···回收部 14···凹孔 20...通知裝置 30.. .報知裝置 31.. .發光顯示部 32.. .顯示塔 41…獎章投入口 良紙張尺度適用中國國家標準(CNS ) M規格 7 210X297公着' 581698 A7 B7 經濟部智慧財產局員工消費合作社印製 五、發明説明(42 ) 42.. .支付口 51···畫面描繪裝置 52···輸入控制裝置 53.. ·聲音控制裝置 54···獎章管理裝置«42- 581698 V. Description of the invention (40) The effective symbol setting unit 612 makes a determination (step S313). When bingo does not occur for any player (step S310 ·· NO), step S313 is performed. When judging the future lottery performed in the multi-card bingo game and determining to increase the effective field of the card of any player in the next game (step S3U: YES), the valid symbol judging unit 612 will soon reflect the bonus accumulation game in the second round. And keep the information. After that, let the game end and start the next bonus accumulation game. On the other hand, if it is decided not to increase the effective area (step S3 13: NO), the game is ended and the bonus accumulation game for the next round is started. Pages, the above-mentioned functional blocks completed with a game machine as the center can be realized by reading and storing the program code stored in the recording medium of the present invention in a predetermined computer device such as a game machine or a household universal machine. . According to the present invention, even when the repeating lottery result occurs as described above, not only can the player be given an attractive reward, but the game can also add novel amusement. [Brief description of the icon] The oblique view of the appearance of the bingo. Appearance oblique view of the player seat. The important parts of the lottery device constitute a circle. Hardware structure of bingo. Functional block diagram of bingo. The function of the mechanism in Figure 5 is a circle. A functional block diagram of the game control section in FIG. 6. The functional block diagram of the connected bingo control section in Figure 7. Function block diagram of the card management section in Fig. 8. This paper size applies the Chinese National Standard (CNS) A4 specification (210X297 mm) • 43- 581698 A7 B7 V. Description of the invention (41) Figure 10 ·· Figure 7 Function block diagram of the multi-cargo bingo game control section Figure 11 · Function block diagram of the card management section in Figure 10. Fig. 12: Functional block diagram of the prize accumulation game control section of Fig. 7 Fig. 13: Functional block diagram of the card management section of Fig. 12. Fig. 14: Functional block diagram of the drawing mechanism of Fig. 5. Figure 15: Functional block diagram of the notification mechanism in Figure 5. Figure 16: The display screen of the connected bingo game. Figure 17: Display of the Doka Bingo game. Figure 18: Display screen of the bonus accumulation game. Figure 19: An explanatory diagram of the connection movement. Figure 20: An explanatory diagram of the connection movement. Figure 21: Flow chart of the connected bingo game. Fig. 22 ... The flow chart showing the steps for generating bingo cards and win rate screens. Fig. 23: A flowchart of a multi-card bingo game. Figure 24: Flow chart of the bonus accumulation game. Figure 25: Flow chart of the bonus accumulation game. Bingo Card at the Beginning of the Game Figure 26: An overview of the game in the bonus accumulation game. Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs [Comparison of component numbers] 10 ··· Lottery device 11 ... Ball supply hole 12. Rotary body 13 ·· Recycling department 14 ·· Recessed hole 20. Notification device 30 .. Notification device 31 .. Luminous display section 32 .. Display tower 41 ... Medal put in good quality Paper size Applicable to Chinese National Standard (CNS) M specification 7 210X297 Publication '581698 A7 B7 Ministry of Economy Wisdom Printed by the Consumer Cooperative of the Property Bureau V. Description of the invention (42) 42.... Payment port 51... Screen drawing device 52... Input control device 53. Sound control device 54. Medal management device
55.. .RAM 56 …ROM 57···輔助記憶裝置 58.. .匯流排 100···遊戲管理機構 110…指示資訊解析部 120···遊戲控制部 130···獎章管理部 140…畫像控制部 150···聲音控制部 121…加注限制部 122···抽選部 123…獎赏抽選部 124…連線賓果遊戲控制部 1241…卡片管理部 1242···算出部 1243···顯示部 1244…攻頂判定部 1245…賓果判定部 1246…加注管理部 125···多卡賓果遊戲控制部 1251…卡片管理部 1252···算出部 12 5 3…顯示部 1254…攻頂判定部 12 5 5…賓果判定部 1256···加注管理部 126···獎賞累積遊戲控制部 1261···卡片管理部 1262·.·顯示部 1263···賓果判定部 1264···加注管理部 200…抽選機構 210···指示資訊解析部 220·.·抽選控制部 300…通知機構 310 ···指不資訊解析部 320…通知控制部 411…卡片生成部 412 ···有效領域設定部 413···有效符號判定部 414...連線變更部 415···中途加注設定部 ^------II------0 {請先閱讀背面之注意事項再填苟本頁) 本紙張U適用中國國家揉21〇·謂公董 581698 A7 B7五、發明説明(43 ) 511.. .卡片生成部 512.. .有效領域設定部 513.. .有效符號判定部 611.. .卡片生成部 612.. .有效領域設定部 613.. .有效符號判定部 PS...遊戲者座位 DS...顯示裝置 SP...擴音器裝置 CNT···控制器 (請先閱讀背面之注意事項再填β頁) 裝 丁 -=# 線 經濟部智慈財產局員工消費合作社印製 本紙張尺度適用中國國家標準(CNS ) Α4規格(210X297公釐) •46-55... RAM 56.. ROM 57... Auxiliary memory device 58... Bus 100... Game management agency 110... Instruction information analysis unit 120... Game control unit 130... Image control unit 150 ... Sound control unit 121 ... Restriction unit 122 ... Lottery unit 123 ... Reward lottery unit 124 ... Bingo game control unit 1241 ... Card management unit 1242 ... Calculation unit 1243 ... ·· Display section 1244 ... Top determination section 1245 ... Bingo determination section 1246 ... Fill management section 125 ·· Multi-card bingo game control section 1251 ... Card management section 1252 ··· Calculation section 12 5 3 ... Display section 1254 … The top determination section 12 5 5… the bingo determination section 1256 ... the raise management section 126 ... the reward accumulation game control section 1261 ... the card management section 1262 ... display section 1263 ... bingo determination Section 1264 ... Fill management section 200 ... Lottery mechanism 210 ... Instruction information analysis unit 220 ... Lottery control unit 300 ... Notification unit 310 ... Finger information analysis unit 320 ... Notification control unit 411 ... Card generation Section 412 ... Valid area setting section 413 ... Valid symbol determination section 414 ... Part 415 .. · Mid-way raise setting part ^ ------ II ------ 0 {Please read the precautions on the back before filling this page) This paper is applicable to Chinese countries. Director 581698 A7 B7 V. Description of the invention (43) 511 ... Card generation unit 512 ... Effective area setting unit 513 ... Effective symbol determination unit 611 ... Card generation unit 612 ... Effective field setting unit 613 ... Effective symbol determination section PS ... Player seat DS ... Display device SP ... Loudspeaker device CNT ... Controller (please read the precautions on the back before filling in page β) -= # Printed by the Consumer Goods Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs. The paper size applies to the Chinese National Standard (CNS) Α4 specification (210X297 mm) • 46-
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JP35376299A JP2001161888A (en) | 1999-12-13 | 1999-12-13 | Game machine, its control method, and recording medium |
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TW581698B true TW581698B (en) | 2004-04-01 |
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TW089126462A TW581698B (en) | 1999-12-13 | 2000-12-12 | Game machine, method for controlling the game machine, and record carrier |
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JP (1) | JP2001161888A (en) |
KR (1) | KR100870266B1 (en) |
CN (1) | CN1300021B (en) |
TW (1) | TW581698B (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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US8147311B2 (en) | 2006-02-17 | 2012-04-03 | Konami Digital Entertainment Co., Ltd. | Game state presenting device, game state presenting method, information recording medium, and program |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
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JP3835797B2 (en) | 2002-09-02 | 2006-10-18 | 株式会社コナミデジタルエンタテインメント | Bingo game machine |
US8057292B2 (en) | 2003-09-15 | 2011-11-15 | Igt | Draw bingo |
JP2005192605A (en) * | 2003-12-26 | 2005-07-21 | Aruze Corp | Game machine |
JP2005192606A (en) * | 2003-12-26 | 2005-07-21 | Aruze Corp | Game machine |
US7955170B2 (en) | 2004-07-30 | 2011-06-07 | Igt | Providing non-bingo outcomes for a bingo game |
JP4089679B2 (en) * | 2004-10-12 | 2008-05-28 | 株式会社セガ | Game device and game system, operation control program in game device, and operation control method in game device |
JP4942309B2 (en) | 2005-04-13 | 2012-05-30 | 株式会社ユニバーサルエンターテインメント | Multiplayer game machine |
JP4942308B2 (en) | 2005-04-13 | 2012-05-30 | 株式会社ユニバーサルエンターテインメント | Multiplayer game machine |
KR100855390B1 (en) * | 2005-10-27 | 2008-09-04 | 김명완 | Betting game or result expectation game service method utilizing communication network |
WO2014112647A1 (en) | 2013-01-21 | 2014-07-24 | 株式会社ソニー・コンピュータエンタテインメント | Information processing device |
JP5408758B1 (en) * | 2013-03-11 | 2014-02-05 | Necインフロンティア株式会社 | Sales promotion system, sales promotion method and sales promotion program |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2579739B2 (en) * | 1994-09-20 | 1997-02-12 | コナミ株式会社 | Bingo game machine |
JP3579180B2 (en) * | 1996-04-09 | 2004-10-20 | 株式会社ナムコ | Game system |
JP3056096B2 (en) * | 1996-09-11 | 2000-06-26 | コナミ株式会社 | Code selection device |
KR100340627B1 (en) * | 1996-09-11 | 2002-10-18 | 코나미 가부시키가이샤 | Bingo game apparatus and method |
KR19990035096U (en) * | 1999-06-01 | 1999-09-06 | 조성호 | Bingo game machine attached with bonus game machine |
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1999
- 1999-12-13 JP JP35376299A patent/JP2001161888A/en active Pending
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2000
- 2000-12-12 TW TW089126462A patent/TW581698B/en not_active IP Right Cessation
- 2000-12-12 KR KR1020000075418A patent/KR100870266B1/en not_active IP Right Cessation
- 2000-12-13 CN CN001355716A patent/CN1300021B/en not_active Expired - Fee Related
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8147311B2 (en) | 2006-02-17 | 2012-04-03 | Konami Digital Entertainment Co., Ltd. | Game state presenting device, game state presenting method, information recording medium, and program |
Also Published As
Publication number | Publication date |
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KR100870266B1 (en) | 2008-11-25 |
CN1300021B (en) | 2010-04-14 |
JP2001161888A (en) | 2001-06-19 |
CN1300021A (en) | 2001-06-20 |
KR20010062334A (en) | 2001-07-07 |
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