JP2010069315A5 - - Google Patents
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- JP2010069315A5 JP2010069315A5 JP2009268976A JP2009268976A JP2010069315A5 JP 2010069315 A5 JP2010069315 A5 JP 2010069315A5 JP 2009268976 A JP2009268976 A JP 2009268976A JP 2009268976 A JP2009268976 A JP 2009268976A JP 2010069315 A5 JP2010069315 A5 JP 2010069315A5
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- data
- game
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- 238000000034 method Methods 0.000 claims 6
- 238000001994 activation Methods 0.000 claims 2
- 230000004913 activation Effects 0.000 claims 1
- 238000003745 diagnosis Methods 0.000 claims 1
Claims (1)
マイクロコンピュータにて構成され、遊技の制御を行う遊技制御手段を備え、
前記遊技制御手段は、
該遊技制御手段を構成するマイクロコンピュータが動作を行うためのデータが記憶されるワーク領域と、前記遊技制御手段を構成するマイクロコンピュータが動作を行うためのデータが読み出し及び書き込みが行われることのない未使用領域とが、少なくとも割り当てられた記憶領域を有し、電力供給が停止しても該記憶領域に記憶されているデータを保持することが可能なデータ記憶手段と、
前記遊技制御手段の起動時に、前記データ記憶手段に記憶されているデータに基づいて該遊技制御手段の制御状態を復帰させる制御状態復帰処理を含む起動処理を実行する起動処理手段と、
前記起動処理において所定の初期化操作手段の操作がなされているか否かを判定する初期化操作判定手段と、
前記初期化操作判定手段により前記初期化操作手段の操作がなされていると判定されたことに伴い、前記データ記憶手段に記憶されているデータを初期化するデータ初期化手段と、
所定の電断条件の成立に応じて、電断時割込処理を実行する電断時割込処理実行手段と、
を含み、
前記電断時割込処理実行手段は、前記電断時割込処理において前記データ記憶手段における前記ワーク領域に、破壊診断用の0以外の特定のデータを格納した後、該特定のデータが格納されたワーク領域及び前記未使用領域を含む前記記憶領域のデータを演算した結果が0となる調整用データを算出し、該算出した調整用データを前記ワーク領域に格納する処理を実行し、
前記起動処理手段は、前記起動処理において前記初期化操作判定手段により初期化操作手段の操作がなされているか否かを判定し、前記初期化操作手段の操作がなされていないと判定された場合に、前記ワーク領域及び前記未使用領域を含む前記記憶領域のデータを演算した結果が0であるか否か、を判定し、前記ワーク領域及び前記未使用領域を含む前記記憶領域のデータを演算した結果が0であると判定した場合に、前記ワーク領域に前記特定のデータが格納されているか否か、を判定し、前記ワーク領域に前記特定のデータが格納されていることにより前記データ記憶手段のデータが破壊されていないと判定したことを条件に、前記制御状態復帰処理を実行する
ことを特徴とするスロットマシン。 A game can be started by setting a predetermined number of bets for one game using the game value, and a display result of a variable display device capable of variably displaying a plurality of types of identification information that can be identified by each game Is a slot machine in which one game is ended by being derived and displayed, and a winning can be generated according to the display result of the variable display device,
It is composed of a microcomputer and has game control means for controlling the game ,
The game control means includes
A work area in which data for a microcomputer constituting the game control unit performs operation are stored, is never read and write are carried out data for the microcomputer performs an operation that constitutes the game control means An unused area has at least a storage area allocated, and data storage means capable of holding data stored in the storage area even when power supply is stopped,
At the start of the game control unit, and the activation process means for executing a boot process which includes a control state return processing for returning the control state of said game control means based on the data stored in said data storage means,
An initialization operation determination unit that determines whether or not a predetermined initialization operation unit is operated in the startup process;
A data initialization unit that initializes the data stored in the data storage unit when the initialization operation determination unit determines that the operation of the initialization operation unit is being performed;
A power interruption interrupt process executing means for executing a power interruption interrupt process according to establishment of a predetermined power interruption condition ;
Including
The power interruption during interrupt processing execution means, the work area in the data storage means in said power interruption during interrupt processing, after storing the specific data other than 0 for destruction diagnosis, the particular data storage Calculating the adjustment data for which the calculation result of the data in the storage area including the work area and the unused area is 0, and executing the process of storing the calculated adjustment data in the work area;
The activation processing unit determines whether or not the initialization operation unit is operated by the initialization operation determination unit in the activation process, and when it is determined that the initialization operation unit is not operated. And determining whether the result of calculating the data in the storage area including the work area and the unused area is 0, and calculating the data in the storage area including the work area and the unused area If the result is determined to be 0, the determining whether or not the specific data in the work area is stored, to determine the data storage means by said specified data to said work area is stored The slot machine is characterized in that the control state return process is executed on the condition that it is determined that the data is not destroyed .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009268976A JP4964290B2 (en) | 2009-11-26 | 2009-11-26 | Slot machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009268976A JP4964290B2 (en) | 2009-11-26 | 2009-11-26 | Slot machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2005112782A Division JP4554421B2 (en) | 2005-04-08 | 2005-04-08 | Slot machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011092581A Division JP5320429B2 (en) | 2011-04-19 | 2011-04-19 | Slot machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010069315A JP2010069315A (en) | 2010-04-02 |
JP2010069315A5 true JP2010069315A5 (en) | 2011-06-16 |
JP4964290B2 JP4964290B2 (en) | 2012-06-27 |
Family
ID=42201601
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009268976A Active JP4964290B2 (en) | 2009-11-26 | 2009-11-26 | Slot machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4964290B2 (en) |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3583327B2 (en) * | 1999-11-11 | 2004-11-04 | 株式会社三共 | Gaming machine |
JP3647752B2 (en) * | 2001-01-29 | 2005-05-18 | 株式会社三共 | Game machine |
JP2004089476A (en) * | 2002-08-30 | 2004-03-25 | Sanyo Product Co Ltd | Game machine |
JP2004223077A (en) * | 2003-01-24 | 2004-08-12 | Sankyo Kk | Slot machine |
JP2004350697A (en) * | 2003-05-26 | 2004-12-16 | Sanyo Product Co Ltd | Game machine |
JP2005073783A (en) * | 2003-08-28 | 2005-03-24 | Sanyo Product Co Ltd | Game machine |
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2009
- 2009-11-26 JP JP2009268976A patent/JP4964290B2/en active Active