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JP2007289371A - Game machine - Google Patents

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JP2007289371A
JP2007289371A JP2006120016A JP2006120016A JP2007289371A JP 2007289371 A JP2007289371 A JP 2007289371A JP 2006120016 A JP2006120016 A JP 2006120016A JP 2006120016 A JP2006120016 A JP 2006120016A JP 2007289371 A JP2007289371 A JP 2007289371A
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game ball
opening
winning
player
game
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Takashi Mejika
貴士 女鹿
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Olympia KK
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Abstract

<P>PROBLEM TO BE SOLVED: To set a state with a high probability of generating a special game state such as a probability variable state of a digital pachinko machine even in a so-called wing-opening type pachinko game machine. <P>SOLUTION: The pachinko game machine has first start winning holes 14 and 15 and a second start winning hole 16 to give the initiator to temporarily open a variable winning device 13 to the so-called wing-opening type pachinko game machine. Conditions for opening, consisting of the time of opening and the number of times of opening, to temporarily open the variable winning device 13 are determined by a lottery with entrance of game balls into the first start winning holes 14 and 15 and the second start winning hole 16 as the initiators. If game balls enter the variable winning device 13 which is opened based on the entrance of game balls into the second start winning hole, the lottery for the conditions for opening based on the entrance of game balls into the first start winning holes 14 and 15 is advantageous to a player. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、パチンコ店などの遊技場に設置して使用される遊技機、プログラム及び記録媒体に関するものである。   The present invention relates to a gaming machine, a program, and a recording medium that are installed and used in a game hall such as a pachinko parlor.

一般に、開閉部材(羽根)の開閉により遊技球が入賞可能な開放状態と、遊技球が入賞不可能な閉塞状態との間で変動するとともに、入賞した遊技球が流下可能な内部に特定領域と一般領域とを備え、入賞した遊技球が特定領域および一般領域のいずれかを必ず通過するように構成された変動入賞装置と、遊技球が入賞することに基づいて前記変動入賞装置を閉塞状態から一時的に開放状態する契機を付与する始動入賞口とを備えた所謂羽根物と呼ばれるパチンコ遊技機が知られている(例えば、特許文献1参照)。   In general, the opening and closing of the opening / closing member (blade) fluctuates between an open state in which a game ball can be won and a closed state in which the game ball cannot be won. And a variable winning device configured so that a winning game ball always passes through either the specific region or the general region, and the variable winning device is closed from the closed state based on the winning of the gaming ball. There is known a pachinko gaming machine called a so-called wings provided with a start winning opening that gives an opportunity to be temporarily opened (see, for example, Patent Document 1).

このようなパチンコ遊技機では、始動入賞口に遊技球が入賞することにより、変動入賞装置が一時的に開放状態となった際に変動入賞装置へ入賞した遊技球が特定領域を通過すると当たりとなって、例えば、変動入賞装置の開閉部材を複数回開閉する1ラウンドの遊技を所定のラウンド数まで行う特別遊技状態を発生するようになっている。   In such a pachinko gaming machine, when a game ball wins at the start winning opening, when the game ball that won the variable winning device passes a specific area when the variable winning device is temporarily open, Thus, for example, a special game state is generated in which a one-round game in which the opening / closing member of the variable winning device is opened and closed a plurality of times is performed up to a predetermined number of rounds.

また、一般的に始動入賞口は、遊技球が打ち込まれる遊技領域の下部に左右に3つ並んで形成されている。そして、3つの始動入賞口のうちの左右の第1始動入賞口に遊技球が入賞することにより変動入賞装置が開放する際の開放時間よりも、中央の第2始動入賞口に遊技機が入賞することにより変動入賞装置が開放する際の開放時間の方が長く(例えば、第1始動入賞口の場合の倍となる時間)設定されている。
なお、始動入賞口への遊技球の入賞に基づいて変動入賞装置が開放される際の開放時間を長くする場合には、連続的に開放状態として開放時間を長くしてもよいし、開放回数を増やすことにより開放時間を長くしてもよい。
In general, three start winning holes are formed side by side at the lower part of the game area into which game balls are driven. Then, the gaming machine wins the second start winning opening in the center than the opening time when the variable winning device opens when the game ball wins in the first start winning opening on the left and right of the three starting winning openings. Thus, the opening time when the variable winning device is opened is set to be longer (for example, the time that is doubled in the case of the first start winning opening).
In addition, when extending the opening time when the variable winning device is released based on the winning of the game ball at the start winning opening, the opening time may be continuously extended and the opening time may be increased. The opening time may be lengthened by increasing.

一方、パチンコ遊技機としては、デジパチと呼ばれるものが知られており、デジパチでは、遊技球が入賞し易い開放状態と遊技球が入賞不可能な閉塞状態とに変動する特別変動入賞装置(アタッカー)と、変動表示ゲームを表示する可変表示装置を備え、変動表示ゲームが当たりとなった場合に、特別変動入賞装置を比較的長い時間連続的に開放状態とする1ラウンドの遊技を所定のラウンド数まで行う特別遊技状態を発生するようになっている。   On the other hand, as a pachinko gaming machine, what is called a digipachi is known. In the digipachi, a special variable winning device (attacker) that varies between an open state where a game ball is easy to win and a closed state where the game ball cannot be won. And a variable display device for displaying the variable display game, and when the variable display game is won, a predetermined round number of games of one round that keeps the special variable winning device open continuously for a relatively long time. A special game state to be performed is generated.

特開平2001−340577号公報JP 2001-340777 A

ところで、上述の羽根物では、特別遊技状態となる確率は、基本的に始動入賞口への入賞率と、始動入賞口への遊技球の入賞に基づいて開閉状態となった際の変動入賞装置の入賞率と、変動入賞装置に遊技球が入賞した際の特定領域への遊技球の通過率で決定される。
したがって、遊技中における特別遊技状態の発生率は、ほぼ一定の状態となっている。
By the way, with the above-mentioned wings, the probability of becoming a special gaming state is basically a variable winning device when the open / closed state is established based on the winning rate at the starting winning opening and the winning of the game ball at the starting winning opening. And the passing rate of the game ball to the specific area when the game ball wins the variable winning device.
Therefore, the occurrence rate of the special game state during the game is almost constant.

それに対して、デジパチでは、変動表示ゲームで当たりとなる確率を低い状態とした低確率状態と、低確率状態より当たりとなる確率を高くした高確率状態(所謂確変状態)とがあり、特別遊技状態となる確率が遊技状態によって異なるようになっており、高確率状態では、特別遊技状態が連続的に発生しやすくなっている。   On the other hand, in the Digipachi, there are a low probability state in which the probability of winning in a variable display game is low, and a high probability state (so-called probabilistic state) in which the probability of winning is higher than the low probability state. The probability of becoming a state varies depending on the gaming state, and in a high probability state, special gaming states are likely to occur continuously.

そして、一般的に、遊技者が勝った場合に獲得する遊技球数は、羽根物よりもデジパチの方が多いものとなっていた。
したがって、普段デジパチを遊技する遊技者が羽根物を遊技した場合に、連続的に特別遊技状態が発生する可能性が低いことを不満に思っており、羽根物での遊技を敬遠する場合が多いという問題があった。
In general, when a player wins, the number of game balls to be acquired is larger than that of feathers.
Therefore, when a player who usually plays a digipachi plays a wing, he is dissatisfied with the low possibility that a special gaming state will occur continuously, and often refrains from playing with a wing. There was a problem.

本発明は、上記事情に鑑みて為されたもので、遊技者に有利な特別遊技状態の発生率が始動入賞口への入賞率と、始動入賞口への遊技球の入賞に基づいて開閉状態となった際の変動入賞装置の入賞率と、変動入賞装置に遊技球が入賞した際の特定領域への遊技球の通過率で決定される場合でも、特別遊技状態の発生率が高い場合と低い場合とを設定できる遊技機を提供することを目的とする。   The present invention has been made in view of the above circumstances, and the occurrence rate of the special gaming state advantageous to the player is based on the winning rate at the start winning opening and the open / closed state based on the winning of the game ball at the starting winning opening Even if it is determined by the winning rate of the variable winning device and the passing rate of the game ball to the specific area when the game ball wins the variable winning device, the occurrence rate of the special gaming state is high An object is to provide a gaming machine capable of setting a low case.

請求項1記載の発明は、遊技盤上に設けられ、発射された遊技球が入賞可能な開放状態と、遊技球が入賞不可能な閉塞状態とに変動可能で、入賞した遊技球が流下可能な内部に特定領域と一般領域とを備え、前記遊技球が特定領域と一般領域とのいずれか一方を通過するように構成された変動入賞装置と、
前記変動入賞装置に入賞する遊技球を検知する入賞検知手段と、
遊技球の入賞に基づいて前記変動入賞装置を閉塞状態から一時的に開放状態とする契機を付与する第1始動入賞口および第2始動入賞口と、
前記第1始動入賞口および第2始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を一時的に開放状態とする変動入賞装置制御手段と、
前記始動入賞口に遊技球が入賞したことに基づいて一時的に開放状態となった前記変動入賞装置に入賞した遊技球が前記特定領域を通過した場合に、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、
前記第2始動入賞口より第1始動入賞口に遊技球が入賞し易いように設定されている遊技機において、
前記変動入賞装置制御手段は、通常時に前記変動入賞装置を一時的に開放状態する際の開放時間および開放回数からなる開放条件を第1始動入賞口に遊技球が入賞した場合より前記第2始動入賞口に遊技球が入賞した場合の方が遊技者に有利となるように制御し、
かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することを特徴とする。
The invention according to claim 1 is provided on the game board, and can be changed between an open state in which the launched game ball can win and a closed state in which the game ball cannot win, and the winning game ball can flow down A variable prize apparatus configured to have a specific area and a general area inside the game ball, and the game ball passes through either the specific area or the general area;
A winning detection means for detecting a game ball winning in the variable winning device;
A first start winning opening and a second starting winning opening for providing an opportunity for the floating winning apparatus to be temporarily opened from the closed state based on the winning of the game ball;
A variable winning device control means for temporarily opening the variable winning device based on the fact that a game ball has won the first start winning port and the second starting winning port;
A special game state advantageous to the player is obtained when the game ball that has won the variable winning device that has been temporarily opened based on the game ball having won the start winning opening passes the specific area. Special game state generating means for generating,
In a gaming machine that is set so that a game ball can be easily won from the second start winning opening to the first starting winning opening.
The variable winning device control means performs the second start from the case where the game ball wins the first starting winning port based on an opening condition including an opening time and the number of times of opening when the variable winning device is temporarily opened in a normal state. The game is controlled so that it is more advantageous for the player when a game ball is won at the winning opening,
A game that is launched on the game board when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second starting winning opening. Over the period until the end condition based on the ball is established, when the game ball is won at the first start winning port, the release condition is more advantageous to the player than when the game ball is won at the second start winning port. It is characterized by controlling to become.

請求項1記載の発明によれば、通常時に、第2始動入賞口に入賞した場合よりも変動入賞装置が開放状態となる際の開放条件が遊技者に不利な第1始動入賞口の入賞に基づく開放条件が、第2始動入賞口に入賞したことに基づいて変動入賞装置に遊技球が入賞したことを契機として、第2始動入賞口に基づく開放条件以上に有利となる。
なお、ここで遊技者に有利な開放条件とは、所定(例えば、通常の遊技状態)の開放時間および開放回数より、開放時間が長いか、開放回数が多いか、その両方かである。
According to the first aspect of the present invention, the opening condition when the variable prize-winning device is in an open state is more disadvantageous for the player than the case where the second starting prize opening is won during normal times. The opening condition based on the second starting winning opening is advantageous over the opening condition based on the second starting winning opening on the occasion that the game ball has won the variable winning device based on winning the second starting winning opening.
Here, the release condition advantageous to the player is that the release time is longer than the predetermined release time and the number of times of release (for example, a normal gaming state), the number of times of release is greater, or both.

これにより、遊技者に有利な開放条件が選択された場合に、通常の遊技状態より、変動入賞装置への遊技球の入賞率が高まり、最終的に特別遊技状態の発生確率が高くなり、特別遊技状態が短期間に連続して発生する確率も高くなる。
一般的な羽根物としてのパチンコ遊技機では、上述のように第1始動入賞口への遊技球の入賞に基づく変動入賞装置の開放条件より、第2始動入賞口への遊技球の入賞に基づく変動入賞装置の開放条件の方が遊技者に有利となっているが、第2始動入賞口への遊技球の入賞率は、第1始動入賞口より低くなっているとともに、第1始動入賞口の数の方が多いので、第2始動入賞口へはたまにしか遊技球が入賞しない状態となっている。
As a result, when an opening condition advantageous to the player is selected, the winning rate of the game ball to the variable winning device is higher than the normal gaming state, and the probability of occurrence of the special gaming state is finally increased. The probability that a gaming state will continuously occur in a short time is also increased.
In the pachinko gaming machine as a general feather, as described above, based on the opening condition of the variable winning device based on the winning of the game ball to the first starting winning opening, based on the winning of the game ball to the second starting winning opening. The opening condition of the variable winning device is more advantageous to the player, but the winning rate of the game ball to the second starting winning port is lower than the first starting winning port, and the first starting winning port Therefore, the game ball is only occasionally won at the second start winning opening.

このような場合に、第1始動入賞口への遊技球の入賞に基づく開放条件を第2始動入賞口への遊技球の入賞に基づく開放条件以上に遊技者に有利なものとすることで、入賞しやすい第1始動入賞口への遊技球の入賞が遊技者に有利となり、遊技者の興趣が高められることになる。
なお、終了条件とは、例えば、特別遊技状態の発生や、開放条件が有利となってからの第1始動入賞口(およびまたは第2始動入賞口)への遊技球の入賞回数が所定回数となった場合や、開放条件が有利となってからの変動入賞装置の開放状態となる回数が所定回数となった場合などである。
In such a case, by making the release condition based on the winning of the game ball to the first start winning opening more advantageous to the player than the opening condition based on the winning of the game ball to the second starting winning opening, The winning of the game ball to the first start winning opening that is easy to win is advantageous to the player, and the interest of the player is enhanced.
The end condition is, for example, a predetermined number of game balls won in the first start winning opening (and / or the second starting winning opening) after the occurrence of a special gaming state or the release condition becomes advantageous. Or the number of times that the variable winning device is opened after the opening condition becomes advantageous has reached a predetermined number.

請求項2記載の発明は、請求項1記載の遊技機において、
前記変動入賞装置制御手段は、
第1始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を開放状態とする際の開放条件として予め設定された相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とから第1始動入賞口に遊技球が入賞したことを契機として抽選により1つの開放条件を選択する第1始動抽選手段と、
第2始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を開放状態とする際の開放条件として予め設定された相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とから第2始動入賞口に遊技球が入賞したことを契機として抽選により1つの開放条件を選択する第2始動抽選手段と
前記開放条件を抽選により選択する際の各開放条件の抽選よる選択され易さを設定する選択率設定手段とを備え、
前記選択率設定手段は、通常時に、第1始動抽選手段による抽選で前記遊技者に不利な開放条件を前記遊技者に有利な開放条件より選択され易くするとともに、第2始動抽選手段による抽選で前記遊技者に有利な開放条件を前記遊技者に不利な開放条件より選択され易くし、
かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知してから遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に、第1始動抽選手段による抽選で前記遊技者に有利な開放条件を前記遊技者に不利な開放条件より選択され易くするとともに、第2始動抽選手段による抽選で前記遊技者に不利な開放条件を前記遊技者に有利な開放条件より選択され易くすることを特徴とする。
The invention according to claim 2 is the gaming machine according to claim 1,
The variable winning device control means includes:
An opening condition that is relatively unfavorable to the player, which is set in advance as an opening condition when the variable winning device is opened based on the winning of the game ball at the first start winning opening, and disadvantageous to the player. A first start lottery means for selecting one open condition by lottery in response to a game ball winning in the first start winning opening from an open condition that is relatively advantageous to the player over the open condition;
An opening condition that is relatively unfavorable to the player, which is set in advance as an opening condition when the variable winning device is opened based on the winning of the game ball at the second start winning opening, and disadvantageous to the player A second starting lottery means for selecting one opening condition by lottery when the game ball wins the second starting winning opening from an opening condition that is more advantageous to the player than the opening condition; Selection rate setting means for setting the ease of selection by lottery of each release condition when selecting by,
The selection rate setting means makes it easier to select an unfavorable release condition than the release condition advantageous to the player by a lottery by the first start lottery means during normal times, and a lottery by the second start lottery means. Making it easier to select an opening condition advantageous to the player from an opening condition disadvantageous to the player;
In addition, the game ball that has been launched on the game board after the winning detection means detects the game ball that has won the variable winning device that has been released based on the winning of the game ball to the second start winning opening. During the period until the end condition based on is established, the first starting lottery means makes it easier for the player to select an opening condition advantageous to the player than the unfavorable opening condition for the player, and the second starting lottery means The lottery makes it easier to select an opening condition that is disadvantageous to the player than an opening condition that is advantageous to the player.

請求項2記載の発明によれば、第1及び第2入賞口に遊技球が入賞したことに基づいて変動入賞装置を一時的に開放状態とする際の開放条件に、相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とがある。そして、第1および第2入賞口に遊技球が入賞したことに基づいて、これら開放条件が抽選により選択されることになる。
この際に、通常時には、第1始動入賞口に遊技球が入賞した場合に遊技者に不利な開放条件が選択され易く、第2始動入賞口に遊技球が入賞した場合に遊技者に有利な開放条件が選択され易いのに対して、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際には、逆に第1始動入賞口に遊技球が入賞した場合に遊技者に有利な開放条件が選択され易く、第2始動入賞口に遊技球が入賞した場合に遊技者に有利な開放条件が選択され易くなる。
請求項2では、この構成により、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御しており、請求項1記載の発明と同様の効果を奏するとともに、開放条件を抽選により決定することで、遊技に変化を設けて遊技者の興趣を高めている。
According to the second aspect of the present invention, the player is relatively satisfied with the opening condition when the variable winning device is temporarily opened based on the winning of the game ball at the first and second winning ports. There are an unfavorable opening condition and an opening condition that is more advantageous to the player than the unfavorable opening condition for the player. Then, based on the fact that the game ball has won the first and second winning openings, these release conditions are selected by lottery.
In this case, normally, when a game ball wins the first start winning opening, an unfavorable release condition is easily selected, and when the game ball wins the second start winning opening, it is advantageous to the player. While the opening condition is easily selected, when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second starting winning opening. On the contrary, when a game ball wins the first start winning opening, it is easy to select an opening condition advantageous to the player, and when a game ball wins the second start winning opening, an opening condition advantageous to the player is selected. It becomes easy to select.
According to claim 2, with this configuration, when the winning detection means detects a gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second start winning opening, Over the period until the end condition based on the game ball fired on the board is satisfied, when the game ball wins the first start winning opening with the release condition, the game ball wins the second start winning opening. It is controlled so as to be more advantageous to the player than the case, and the same effect as the invention of claim 1 is achieved, and the release condition is determined by lottery, so that the game is changed and the player's interest is enhanced. Is increasing.

請求項3記載の発明は、請求項1または2記載の遊技機において、
前記遊技盤上の複数の異なる位置にそれぞれ前記第1始動入賞口を設け、
複数の前記第1始動入賞口のうちの一部を抽選により選択する第1始動入賞口選択手段を備え、
前記変動入賞装置制御手段は、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を、第1始動入賞口選択手段に選択された第1始動入賞口に遊技球が入賞した場合にだけ第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することを特徴とする。
The invention according to claim 3 is the gaming machine according to claim 1 or 2,
The first start winning opening is provided at each of a plurality of different positions on the game board,
A first start winning port selecting means for selecting a part of the plurality of first start winning ports by lottery;
The variable winning device control means is configured such that when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second start winning opening, the game board When the game ball wins the first start winning port selected by the first starting winning port selection means over the period until the end condition based on the game ball launched above is satisfied. Only when the game ball is won at the second start winning opening, it is controlled so as to be more advantageous to the player.

請求項3記載の発明によれば、第1始動入賞口への遊技球の入賞に基づく変動入賞装置の開放条件が遊技者に有利となった際に、複数の第1始動入賞口のうちの一部の第1始動入賞口に遊技球が入賞した場合だけ有利となるので、遊技者は有利となる第1始動入賞口を狙って発射勢を調整することになり、技術介入の機会があることに興趣を覚えることになる。
すなわち、抽選により選択されなかった第1の入賞口に遊技球が入賞した場合には、第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した後も通常時と同様に制御され、抽選により選択された第1の入賞口の場合に遊技球が入賞した場合だけ遊技者に有利となるので、それに対応して遊技球の発射勢を調整する必要がある。
According to the third aspect of the present invention, when the opening condition of the variable winning device based on the winning of the game ball to the first starting winning opening becomes advantageous to the player, among the plurality of first starting winning openings Since it is advantageous only when a game ball wins a part of the first start winning opening, the player adjusts the launch force aiming at the advantageous first starting winning opening, and there is an opportunity for technical intervention. It will be especially interesting.
That is, when a game ball wins a first winning opening that is not selected by lottery, a game won in the variable winning apparatus that has been released based on the winning of the game ball to the second starting winning opening. Even after the winning detection means detects the ball, it is controlled in the same way as in normal times, and it is advantageous to the player only when the game ball wins in the case of the first winning port selected by lottery. It is necessary to adjust the launch force of the game ball.

さらに、遊技者は有利となる第1始動入賞口が抽選によりランダムに決定されることから、遊技者が狙う第1始動入賞口が変化することになり、それによってさらに技術介入が必要となり、遊技者の興趣が高められることになる。
なお、有利となる第1始動入賞口の抽選は、開放条件が有利となることが決定された際に行うものとしてもいいし、開放条件が有利となっている間、遊技球の第1始動入賞口や第2始動入賞口や変動入賞装置への入賞毎に行うものとしてもよい。
In addition, since the first starting winning opening that is advantageous to the player is randomly determined by lottery, the first starting winning opening aimed by the player will change, thereby requiring further technical intervention, The interest of the person will be enhanced.
The lottery of the first winning prize opening which is advantageous may be performed when it is determined that the release condition is advantageous, or while the release condition is advantageous, the first start of the game ball is performed. It is good also as what is performed for every winning to a winning opening, a 2nd start winning opening, and a variable winning apparatus.

請求項4記載の発明は、遊技盤上に設けられ、発射された遊技球が入賞可能な開放状態と、遊技球が入賞不可能な閉塞状態とに変動可能で、入賞した遊技球が流下可能な内部に特定領域と一般領域とを備え、前記遊技球が特定領域と一般領域とのいずれか一方を通過するように構成された変動入賞装置と、
前記変動入賞装置に入賞する遊技球を検知する入賞検知手段と、
遊技球の入賞に基づいて前記変動入賞装置を閉塞状態から一時的に開放状態とする契機を付与する第1始動入賞口および第2始動入賞口と、
前記第1始動入賞口および第2始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を一時的に開放状態とする変動入賞装置制御手段と、
前記始動入賞口に遊技球が入賞したことに基づいて一時的に開放状態となった前記変動入賞装置に入賞した遊技球が前記特定領域を通過した場合に、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、
前記第2始動入賞口より第1始動入賞口に遊技球が入賞し易いように設定されている遊技機における遊技球の移動を表示画面上に模擬的に再現するとともに遊技球の入賞口への入賞を判定し、遊技球の発射と入賞とに対応して遊技者の獲得遊技球数を算出して遊技をシミュレーションするプログラムであって、
前記変動入賞装置制御手段としてコンピュータを機能させ、
前記変動入賞装置制御手段としてのコンピュータは、通常時に前記変動入賞装置を一時的に開放状態する際の開放時間および開放回数からなる開放条件を第1始動入賞口に遊技球が入賞した場合より前記第2始動入賞口に遊技球が入賞した場合の方が遊技者に有利となるように制御し、
かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することを特徴とする。
The invention according to claim 4 is provided on the game board, and can be changed between an open state in which the launched game ball can be won and a closed state in which the game ball cannot be won, and the winning game ball can flow down. A variable prize apparatus configured to have a specific area and a general area inside the game ball, and the game ball passes through either the specific area or the general area;
A winning detection means for detecting a game ball winning in the variable winning device;
A first start winning opening and a second starting winning opening for providing an opportunity for the floating winning apparatus to be temporarily opened from the closed state based on the winning of the game ball;
A variable winning device control means for temporarily opening the variable winning device based on the fact that a game ball has won the first start winning port and the second starting winning port;
A special game state advantageous to the player is obtained when the game ball that has won the variable winning device that has been temporarily opened based on the game ball having won the start winning opening passes the specific area. Special game state generating means for generating,
The movement of the game ball in the gaming machine set so that the game ball can be easily won from the second start prize port to the first start prize port is simulated on the display screen, and the game ball is moved to the prize port. A program for determining a prize, simulating a game by calculating the number of game balls acquired by a player in response to the launch of a game ball and the prize,
Let the computer function as the variable winning device control means,
The computer as the variable winning device control means is configured such that when the game ball has won the first start winning opening, the opening condition including the opening time and the number of times of opening when the variable winning device is temporarily opened in the normal state. The game is controlled so that it is advantageous to the player when a game ball wins at the second start winning opening,
A game that is launched on the game board when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second starting winning opening. Over the period until the end condition based on the ball is established, when the game ball is won at the first start winning port, the release condition is more advantageous to the player than when the game ball is won at the second start winning port. It is characterized by controlling to become.

請求項4記載の発明によれば、遊技機のビデオゲーム等のシミュレーションにおいて、請求項1記載の発明と同様の効果を奏することができる。なお、ここでのコンピュータには、CPUやRAM、ROM等のメモリを備え、プログラムに基づいてゲームを実行する所謂ビデオゲーム機、携帯型ゲーム機、アーケードゲーム機等のゲーム機も含まれる。
また、請求項4記載のプログラムに、請求項2または3に記載の構成を模擬的に再現する機能を付加しても良い。
According to the fourth aspect of the present invention, the same effect as that of the first aspect of the present invention can be achieved in a simulation of a video game or the like of a gaming machine. Here, the computer includes a game machine such as a so-called video game machine, a portable game machine, and an arcade game machine that includes a memory such as a CPU, a RAM, and a ROM and executes a game based on a program.
In addition, a function for simulating the configuration according to claim 2 or 3 may be added to the program according to claim 4.

請求項5記載の発明は、
請求項4記載のプログラムを記録したコンピュータ読み取り可能な記録媒体である。
The invention according to claim 5
A computer-readable recording medium on which the program according to claim 4 is recorded.

請求項5記載の発明においては、請求項4記載の発明と同様の効果を奏することができる。   The invention according to claim 5 can achieve the same effects as those of the invention according to claim 4.

本発明の遊技機、遊技機、プログラム及び記録媒体よれば、遊技者に有利な特別遊技状態の発生率が始動入賞口への入賞率と、始動入賞口への遊技球の入賞に基づいて開閉状態となった際の変動入賞装置の入賞率と、変動入賞装置に遊技球が入賞した際の特定領域への遊技球の通過率で決定される場合でも、特別遊技状態の発生率が高い場合と低い場合とを設定できる。   According to the gaming machine, gaming machine, program and recording medium of the present invention, the occurrence rate of the special gaming state advantageous to the player is opened and closed based on the winning rate at the starting winning opening and the winning of the game ball at the starting winning opening. Even if it is determined by the winning rate of the variable winning device when entering the state and the passing rate of the game ball to the specific area when the game ball wins the variable winning device, the occurrence rate of the special gaming state is high And low case can be set.

以下、図面を参照して、遊技機設置営業店等の場所に設置され、遊技媒体(例えば、遊技球やメダル等)の供給に基づいて遊技者に遊技を行わせる遊技機(例えば、弾球遊技機としてのパチンコ遊技機)の構成及び動作について説明する。   Hereinafter, with reference to the drawings, a gaming machine (for example, a ball) that is installed in a place such as a game machine-installed store and that allows a player to play a game based on supply of gaming media (for example, a gaming ball or medal). The configuration and operation of a pachinko gaming machine as a gaming machine will be described.

パチンコ遊技機1は、周知の所謂羽根物としての基本構成を有するもので、図1に示すように、矩形枠状で島設備に取り付けられる機枠2と、機枠2に扉状に開閉自在に取り付けられ、遊技盤3が収容される収容部4を備えた前面枠5と、前面枠5の前側に扉状に開閉自在に取り付けられたガラス枠6とを備えている。   The pachinko gaming machine 1 has a basic structure as a well-known so-called wings. As shown in FIG. 1, the machine frame 2 is attached to the island facility in a rectangular frame shape, and the machine frame 2 can be opened and closed in a door shape. And a glass frame 6 attached to the front side of the front frame 5 so as to be openable and closable in a door shape.

ガラス枠6には、遊技盤3の後述の遊技領域7を視認可能とするように開閉自在に透明板8(二重ガラス)が嵌め込まれている。また、前面枠5のガラス枠6より下側には前面ボード9が備えられ、前面ボード9には、遊技球を貯留するとともに発射装置に供給する受皿10と、回転式操作ハンドル11が備えられている。   A transparent plate 8 (double glass) is fitted into the glass frame 6 so as to be openable and closable so that a later-described game area 7 of the game board 3 can be visually recognized. In addition, a front board 9 is provided below the glass frame 6 of the front frame 5, and the front board 9 is provided with a tray 10 that stores game balls and supplies them to the launching device, and a rotary operation handle 11. ing.

そして、遊技盤3の前面のガイドレール12等で囲まれた部分に遊技領域7が形成されている。
遊技盤3の盤面の遊技領域7内には、その中央部の僅かに上側に変動入賞装置13が備えられ、この変動入賞装置13の下方には、後述のように変動入賞装置13を一時的に開放状態とする左右二つの第1始動入賞口14,15と、これら左右の第1始動入賞口14,15の間に配置された第2始動入賞口16とが備えられている。
A game area 7 is formed in a portion surrounded by the guide rails 12 and the like on the front surface of the game board 3.
The game area 7 on the surface of the game board 3 is provided with a variable winning device 13 slightly above the center thereof, and below the variable winning device 13, the variable winning device 13 is temporarily placed as described later. Are provided with two left and right first start winning ports 14 and 15 that are opened, and a second start winning port 16 disposed between the left and right first start winning ports 14 and 15.

また、第1始動入賞口14,15よりそれぞれ外側で、第1始動入賞口14,15と変動入賞装置13との間となる高さ位置には、左右に一般入賞口17,17が備えられている。また、変動入賞装置13の下方の遊技領域7の最下端部には、いずれの入賞口にも入賞しなかった遊技球を遊技領域7外部となる遊技盤3裏面に排出させるアウト口18が設けられている。
また、遊技盤3の前面には、図示しないが、遊技球の流下方向を規制するととも流下方向を転換する遊技釘や風車等の流下規制転換部材が複数設けられている。
In addition, general winning ports 17 and 17 are provided on the left and right at height positions between the first starting winning ports 14 and 15 and the variable winning device 13, respectively, outside the first starting winning ports 14 and 15. ing. In addition, at the lowermost end portion of the game area 7 below the variable winning device 13, an out-port 18 is provided for discharging game balls that have not won any of the winning holes to the back of the game board 3 outside the game area 7. It has been.
In addition, although not shown, a plurality of flow regulation changing members such as game nails and windmills that regulate the flow direction of the game ball and change the flow direction are provided on the front surface of the game board 3.

前記遊技釘により、第2始動入賞口16より第1始動入賞口14,15に遊技球が入賞し易い状態となっているとともに、第2始動入賞口16が1つなのに対して第1始動入賞口14,15が2つあることから、遊技中において、第2始動入賞口16より第1始動入賞口14,15に多くの遊技球が入賞するような構造となっている。
すなわち、このパチンコ遊技機1では、第2始動入賞口16より第1始動入賞口14,15に遊技球が入賞し易いように設定されている。また、遊技盤3上の複数の異なる位置にそれぞれ前記第1始動入賞口14,15を設けている。
The game nail makes it easy for a game ball to enter the first start winning port 14, 15 from the second start winning port 16, and the first start winning port 16 has one second start winning port 16. Since there are two mouths 14 and 15, the structure is such that more game balls are awarded to the first start winning ports 14 and 15 than the second start winning port 16 during the game.
In other words, the pachinko gaming machine 1 is set so that game balls can be easily won from the second start winning opening 16 to the first starting winning openings 14 and 15. Further, the first start winning ports 14 and 15 are provided at a plurality of different positions on the game board 3, respectively.

前記変動入賞装置13は、その内部に入賞空間を形成するために入賞空間の周囲の遊技領域7と、入賞空間とを隔離するように形成された周囲壁部材21と、この周囲壁部材21の上端部に形成された変動入賞部22(電動役物)と、入賞空間内に形成された図示しない特定領域(V入賞領域)と、一般領域となる一般流出口23と、後述のように変動入賞部22から入賞空間に入賞(流入)した遊技球を一般領域と特定領域とのいずれかに振分ける振分部材としての回転体24とを有する。   The variable winning device 13 includes a surrounding wall member 21 formed so as to isolate the gaming area 7 around the winning space and the winning space in order to form a winning space therein, and the surrounding wall member 21. Fluctuating prize winning part 22 (electric accessory) formed at the upper end, a specific area (V winning area) (not shown) formed in the winning space, a general outlet 23 serving as a general area, and fluctuating as described later A rotating body 24 is provided as a sorting member that distributes the game balls won (inflowed) from the winning portion 22 into the winning space into either the general area or the specific area.

前記変動入賞部22は、図2に示すように、左右二つの羽根部材31,31を備え、これら羽根部材31,31の間には、入賞空間に連通する入賞口が備えられている。そして、左右の羽根部材31は、ほぼ直立して前記入賞口に遊技球が入賞できないように閉じた閉塞状態と、左右にそれぞれ斜めに開いて遊技球を前記入賞口に入賞可能とするとともに、左右に斜めに開くことで遊技球を入賞口側に誘導する開放状態との間で変動可能となっている。なお、図2において、仮想線で図示された変動入賞部22の閉塞状態において、羽根部材31,31には1個の遊技球が流下可能な程度の間隔があいているが、例えば、変動入賞部22の直上に前記遊技釘を配置するなどして、閉塞状態では遊技球が変動入賞部22に入賞しないようになっている。   As shown in FIG. 2, the variable winning portion 22 includes two left and right blade members 31, 31, and between the blade members 31, 31, a winning opening that communicates with the winning space is provided. The left and right blade members 31 are closed up so that the game balls can not win in the winning opening, and the left and right blade members 31 are opened obliquely to the left and right, respectively. It is possible to change between the open state in which the game ball is guided to the winning opening side by opening it diagonally to the left and right. In FIG. 2, in the closed state of the variable winning portion 22 indicated by the phantom line, the blade members 31, 31 are spaced apart so that one game ball can flow down. By placing the game nail directly above the portion 22, the game ball is prevented from winning the variable winning portion 22 in the closed state.

したがって、変動入賞部22を備えた変動入賞装置13は、遊技盤3上に設けられ、発射された遊技球が入賞可能な開放状態と、遊技球が入賞不可能な閉塞状態とに変動可能となっている。   Accordingly, the variable winning device 13 including the variable winning unit 22 is provided on the game board 3 and can be changed between an open state in which the launched game balls can be won and a closed state in which the game balls cannot be won. It has become.

また、変動入賞部22の入賞部には、入賞球カウントセンサ41が設けられ、変動入賞部22の入賞口から入賞空間に入賞(流入)する遊技球を検知して検知信号を後述の主制御装置71に出力するようになっている。すなわち、パチンコ遊技機1は、変動入賞装置13に入賞する遊技球を検知する入賞検知手段としての入賞球カウントセンサ41を備える。
また、変動入賞部22の羽根部材31には、図3のブロック図に示すように、羽根部材31,31を閉じた状態と開いた状態との間で駆動する駆動源としてのソレノイド51が接続され、ソレノイド51は主制御装置71から出力される制御信号に基づいて羽根部材31,31を駆動する。
In addition, a winning ball count sensor 41 is provided in the winning portion of the variable winning portion 22 to detect a game ball that wins (inflows) from the winning opening of the variable winning portion 22 into the winning space and controls a detection signal to be described later. The data is output to the device 71. That is, the pachinko gaming machine 1 includes a winning ball count sensor 41 as a winning detection means for detecting a game ball winning in the variable winning device 13.
Further, as shown in the block diagram of FIG. 3, a solenoid 51 as a driving source for driving the blade members 31 and 31 between a closed state and an open state is connected to the blade member 31 of the variable winning portion 22. The solenoid 51 drives the blade members 31 and 31 based on a control signal output from the main control device 71.

ここで、変動入賞装置13の変動入賞部22の下側の周囲壁部材21内の構造を説明する前に、前記第1及び第2始動入賞口14,15,16等について説明する。
左右2つの第1始動入賞口14,15には、それぞれ、入賞する遊技球を検知する第1始動入賞球検知センサ42、43が備えられており、これら第1始動入賞球検知センサ42,43は後述の主制御装置71に接続されている。
Here, before explaining the structure in the surrounding wall member 21 on the lower side of the variable winning portion 22 of the variable winning device 13, the first and second start winning ports 14, 15, 16 and the like will be described.
The two first start winning holes 14, 15 on the left and right are respectively provided with first start winning ball detection sensors 42, 43 for detecting game balls to be won. These first start winning ball detection sensors 42, 43 are provided. Is connected to a main controller 71 described later.

そして、第1始動入賞球検知センサ42,43が第1始動入賞口14,15への遊技球の入賞を検知して検知信号を主制御装置71に出力すると、主制御装置71は、入賞に対する遊技球(賞球)を払出す処理を行うとともに、上述のソレノイド51に制御信号を出力して一時的に変動入賞装置13(変動入賞部22)を通常は1回だけ開放状態とするように制御する。   When the first start winning ball detection sensors 42 and 43 detect the winning of the game ball to the first start winning ports 14 and 15 and output a detection signal to the main control device 71, the main control device 71 responds to the winning. A process of paying out game balls (prize balls) is performed, and a control signal is output to the solenoid 51 described above so that the variable winning device 13 (variable winning portion 22) is normally opened only once. Control.

また、左右方向の中央の第2始動入賞口16には、入賞する遊技球を検知する第2始動入賞球検知センサ44が備えられており、第2始動入賞球検知センサ44は後述の主制御装置71に接続されている。
そして、第2始動入賞球検知センサ44が第2始動入賞口16への遊技球の入賞を検知して検知信号を主制御装置71に出力すると、主制御装置71は、入賞に対して遊技球(賞球)を払出すための処理(賞球信号の出力)を行うとともに、上述のソレノイド51に制御信号を出力して一時的に変動入賞装置13(変動入賞部22)を2回だけ開放状態とするように制御する。
The second start winning opening 16 at the center in the left-right direction is provided with a second start winning ball detection sensor 44 for detecting a game ball to be won. The second start winning ball detection sensor 44 is a main control described later. It is connected to the device 71.
When the second start winning ball detection sensor 44 detects the winning of the game ball at the second start winning port 16 and outputs a detection signal to the main control device 71, the main control device 71 receives the game ball in response to the winning. (Prize ball) processing (pay ball signal output) is performed and a control signal is output to the solenoid 51 to temporarily open the variable winning device 13 (variable winning unit 22) only twice. Control to be in a state.

以上のことから、第1及び第2始動入賞口14,15,16は、遊技球の入賞に基づいて前記変動入賞装置を閉塞状態から一時的に開放状態とする契機を付与するものである。
また、この遊技機に、第1始動入賞口14,15が複数設けられていることになる。
From the above, the first and second start winning openings 14, 15, and 16 provide an opportunity for the variable winning device to be temporarily released from the closed state based on the winning of the game ball.
In addition, the gaming machine is provided with a plurality of first start winning ports 14 and 15.

また、前記一般入賞口17,17には、それぞれ一般入賞球検知センサ45が設けられ、この一般入賞球検知センサ45は、主制御装置71に接続され、一般入賞口17,17に遊技球が入賞して一般入賞球検知センサ45が遊技球を検知して検知信号を主制御装置71に出力すると主制御装置71が入賞に対して遊技球(賞球)を払出すための処理を行う。   Each of the general winning holes 17 and 17 is provided with a general winning ball detection sensor 45. The general winning ball detection sensor 45 is connected to the main controller 71, and a game ball is placed in the general winning holes 17 and 17. When the general winning ball detection sensor 45 detects a game ball and outputs a detection signal to the main control device 71 after winning a prize, the main control device 71 performs a process for paying out the game ball (prize ball) for the winning.

次に、前記変動入賞装置13の変動入賞部22より下側の構成を説明する。変動入賞部22の下側には、前記周囲壁部材21が変動入賞部22の左右幅より広い幅に渡り、かつ、上下に十分な間隔をあけて入賞空間を形成するように枠状に形成されており、変動入賞部22の入賞口以外から変動入賞装置13内部の入賞空間に遊技球が流入できないようになっている。   Next, a configuration below the variable winning unit 22 of the variable winning device 13 will be described. On the lower side of the variable winning portion 22, the peripheral wall member 21 is formed in a frame shape so as to span a width wider than the left and right widths of the variable winning portion 22 and to form a winning space with a sufficient vertical spacing. Thus, the game balls cannot flow into the winning space inside the variable winning device 13 from other than the winning opening of the variable winning unit 22.

また、前記変動入賞部22の入賞口から変動入賞装置13内に流入した遊技球は、図示しない流路内に流入するとともに、上述の入賞球カウントセンサ41を通過して周囲壁部材21のほぼ中央部の前記流路の導出口から振分部材としての回転体24上に導出されるようになっている。   In addition, the game ball that has flowed into the variable winning device 13 from the winning opening of the variable winning portion 22 flows into a flow path (not shown), and passes through the above-mentioned winning ball count sensor 41 so that the surrounding wall member 21 is almost the same. It is derived | led-out on the rotary body 24 as a distribution member from the outlet of the said flow path of the center part.

前記回転体24は、その上面が遊技盤の奥から前に向かって下り傾斜するように斜めとなっている。また、回転体24には、その外周部分に周方向に互いにほぼ等しい間隔をあけて3つの凹部25,26,27が形成されている。各凹部25,26,27は、回転体24の外周面側が後述のように遊技球を凹部25,26,27から流出可能に開放された状態とされるとともに、回転体24の上面側が遊技球を流入可能に開放されている。また、凹部25,26,27の回転体24の下面側も開放された状態となっており、後述のように凹部25だけは、遊技球を特定領域となる特定流出口に凹部25の下面側から遊技球を導出可能となっている。   The rotating body 24 is slanted so that the upper surface of the rotating body 24 is inclined downward from the back of the game board. The rotating body 24 has three concave portions 25, 26, and 27 formed on the outer peripheral portion thereof at substantially equal intervals in the circumferential direction. Each of the recesses 25, 26, and 27 is configured such that the outer peripheral surface side of the rotating body 24 is opened so that the game ball can flow out of the recesses 25, 26, and 27 as described later, and the upper surface side of the rotating body 24 is the game ball. The inflow is open. In addition, the lower surface side of the rotating body 24 of the recesses 25, 26, and 27 is also open, and only the recess 25 is connected to the lower surface side of the recess 25 as a specific outlet for a game ball as will be described later. The game ball can be derived from.

また、各凹部25,26,27は、回転体24の周方向に沿った幅と半径方向に沿った長さとがそれぞれ遊技球の直径より僅かに長いものとされることにより、遊技球が流入可能でかつ後述のように回転中に遊技球を保持可能となっている。
また、3つの凹部25,26,27のうちの2つの凹部26,27は、その形状が略同様に形成されるが、残りの1つの凹部25は、他の凹部26,27より回転体24の半径方向に沿った長さが長くなっており、他の凹部26,27の1.4倍程度となっている。すなわち、二つの凹部26,27は、回転体24の半径方向に沿った長さが遊技球の直径の1.2倍程度なのに対して、1つの凹部は、1.7倍程度となっている。
Further, each of the recesses 25, 26, and 27 has a width along the circumferential direction of the rotating body 24 and a length along the radial direction that are slightly longer than the diameter of the game ball, so that the game ball flows in. The game ball can be held during rotation as described later.
Of the three recesses 25, 26, 27, the two recesses 26, 27 are formed in substantially the same shape, but the remaining one recess 25 is a rotating body 24 than the other recesses 26, 27. The length along the radial direction is longer, and is about 1.4 times that of the other recesses 26 and 27. That is, the two recesses 26 and 27 have a length along the radial direction of the rotating body 24 of about 1.2 times the diameter of the game ball, whereas one recess has about 1.7 times the length. .

回転体24の周囲には、回転体24と中心を同じくし、かつ、回転体24との間に僅かに間隔をあけて回転体24の外側を囲むように、円状の内周壁28が形成されている。また、内周壁28も回転体24と同様に傾斜している。そして、この内周壁28には、最も下側となる部分に遊技球1個がぎりぎり通過可能な幅の切欠部281が形成されている。そして、内周壁28の外側で、前記切欠部281に臨む位置に前記一般領域となる一般流出口23が形成されている。   A circular inner peripheral wall 28 is formed around the rotator 24 so as to be the same as the center of the rotator 24 and to surround the outside of the rotator 24 with a slight space between the rotator 24 and the outer periphery. Has been. Further, the inner peripheral wall 28 is also inclined similarly to the rotating body 24. The inner peripheral wall 28 is formed with a notch 281 having a width that allows one game ball to pass through at the lowermost portion. And the general outflow port 23 used as the said general area | region is formed in the position which faces the said notch part 281 outside the inner peripheral wall 28. As shown in FIG.

また、内周壁28の外側には、回転体24と中心を同じくし、かつ、内周壁28との間に遊技球の直径より大きな間隔をあけて内周壁28を囲むように、外周壁29が形成されている。外周壁29も内周壁28と同様に回転体24と略同じ傾斜角で傾斜している。また、前記一般流出口23は、内周壁28と外周壁29との間に形成されているとともに、内周壁28と外周壁29との間は、後述の底板32により塞がれて遊技球が回転体24の外周面に沿った方向に移動可能な遊技球の流下通路となっている。   In addition, an outer peripheral wall 29 is formed on the outer side of the inner peripheral wall 28 so as to surround the inner peripheral wall 28 with the same center as the rotating body 24 and with a space larger than the diameter of the game ball between the inner peripheral wall 28. Is formed. Similar to the inner peripheral wall 28, the outer peripheral wall 29 is also inclined at substantially the same inclination angle as the rotating body 24. The general outlet 23 is formed between the inner peripheral wall 28 and the outer peripheral wall 29, and the space between the inner peripheral wall 28 and the outer peripheral wall 29 is blocked by a bottom plate 32 described later, so It is a downflow passage for game balls that can move in a direction along the outer peripheral surface of the rotating body 24.

また、回転体24、内周壁28および外周壁29の下側には、入賞空間の底部となる底板32が配置されており、外周壁29および内周壁28は、底板32上に立設されている。また、回転体24は、底板32を貫通する回転軸(図示略)が接続され、底板32上で底板32の上面に沿った状態で回転可能となっている。   In addition, a bottom plate 32 serving as a bottom portion of the winning space is disposed below the rotating body 24, the inner peripheral wall 28, and the outer peripheral wall 29. The outer peripheral wall 29 and the inner peripheral wall 28 are erected on the bottom plate 32. Yes. The rotating body 24 is connected to a rotating shaft (not shown) penetrating the bottom plate 32 and is rotatable on the bottom plate 32 along the upper surface of the bottom plate 32.

また、底板32の下側には、前記回転軸を介して回転体24を回転駆動する後述の回転モータ52が設けられており、回転体24は、基本的に右回転するようになっている。
そして、以上のような構成から、変動入賞部22が開放状態となっている間に、変動入賞部22の入賞口から変動入賞装置13内の入賞空間に流入した遊技球は、回転体24上に導出されることで、回転体24上を流下することになるが、この際に、3つの凹部25,26,27に流入するか、回転体24上から、内周壁28と外周壁29との間に流出するようになっている。
A rotation motor 52 (described later) that rotates the rotating body 24 via the rotating shaft is provided below the bottom plate 32. The rotating body 24 basically rotates clockwise. .
With the above configuration, the game ball that has flowed into the winning space in the variable winning device 13 from the winning opening of the variable winning unit 22 while the variable winning unit 22 is in the open state is , It flows down on the rotating body 24, but at this time, it flows into the three recesses 25, 26, 27 or from above the rotating body 24, the inner peripheral wall 28 and the outer peripheral wall 29. It has come to flow out during.

なお、変動入賞空間内の構造上、遊技球は外周壁29より外側に出られないようになっており、変動入賞部22を介して変動入賞空間内に流入して回転体24上に導出された遊技球は、外周壁29の内側で最終的に一般領域としての一般流出口23もしくは特定領域としての後述の特定流出口を通過して、遊技盤3の裏面側に導出されるようになっている。   Note that due to the structure in the variable winning space, the game ball is prevented from coming out of the outer peripheral wall 29, flows into the variable winning space via the variable winning portion 22, and is led out onto the rotating body 24. The game ball finally passes through a general outlet 23 as a general area or a specific outlet described later as a specific area inside the outer peripheral wall 29 and is led out to the back side of the game board 3. ing.

そして、上述のように回転体24の凹部25,26,27のいずれにも流入しなかった遊技球は、内周壁28と外周壁29との間に流出するとともに、底板32の傾斜によって、内周壁28と外周壁29との間で最も低い位置に形成された一般流出口23に向かって流下し、一般流出口23から排出される。   As described above, the game balls that have not flowed into any of the recesses 25, 26, 27 of the rotating body 24 flow out between the inner peripheral wall 28 and the outer peripheral wall 29, and the bottom plate 32 is inclined due to the inclination of the bottom plate 32. It flows down toward the general outlet 23 formed at the lowest position between the peripheral wall 28 and the outer peripheral wall 29, and is discharged from the general outlet 23.

そして、回転体24の凹部25,26,27に流入した遊技球は、凹部25,26,27の外周面側の開放部分が上述の切欠部281とが重なっていれば、切欠部281を介して凹部25,26,27から流出し、一般流出口23に流入することになる。
また、凹部25,26,27の外周面側の開放部分が上述の切欠部281と重なっていなければ、凹部25,26,27内の遊技球は、内周壁28により凹部25,26,27
の外への流出が阻止された状態となり、凹部25,26,27内に保持された状態で回転体24とともに回転する。
The game balls that have flowed into the recesses 25, 26, and 27 of the rotating body 24 pass through the notch 281 if the open portions on the outer peripheral surface side of the recesses 25, 26, and 27 overlap the above-described notch 281. As a result, the liquid flows out from the recesses 25, 26, and 27 and flows into the general outlet 23.
In addition, if the open portions on the outer peripheral surface side of the recesses 25, 26, 27 do not overlap the above-described notch portion 281, the game balls in the recesses 25, 26, 27 are recessed by the inner peripheral wall 28.
Is prevented from flowing out, and rotates together with the rotating body 24 while being held in the recesses 25, 26 and 27.

ここで、前記底板32には、図2の符号30で示される位置の回転体24の下側となる位置に前述の特定領域となる特定流出口が形成されている。そして、特定流出口の中心位置は、回転体24の外周から半径方向に沿った距離が凹部25より短くかつ凹部26,27より長くなっている。したがって、各凹部25,26,27が特定流出口に対応する回転角度となった際に、凹部25の回転体24の中心側の端部と特定流出口のほぼ全体とが重なることが可能で、凹部26,27の回転体24の中心側の端部と特定流出口とは僅かにしか重ならないようになっている。したがって、特定流出口の位置で底板32が開放された状態となっていても、凹部26,27内に保持された遊技球は、特定流出口に流出できないようになっている。   Here, the bottom plate 32 is formed with a specific outlet serving as the above-mentioned specific region at a position below the rotating body 24 at a position indicated by reference numeral 30 in FIG. In the center position of the specific outlet, the distance along the radial direction from the outer periphery of the rotating body 24 is shorter than the recess 25 and longer than the recesses 26 and 27. Therefore, when each of the recesses 25, 26, and 27 has a rotation angle corresponding to the specific outlet, the end of the recess 25 on the center side of the rotating body 24 and almost the entire specific outlet can overlap. The end portions of the concave portions 26 and 27 on the center side of the rotating body 24 and the specific outlet are slightly overlapped. Therefore, even if the bottom plate 32 is opened at the position of the specific outlet, the game balls held in the recesses 26 and 27 cannot flow out to the specific outlet.

したがって、回転体24の凹部26,27に流入した遊技球は、凹部26,27に保持された状態で回転体24と回転することで、内周壁28の切欠部281の位置に達して切欠部281を介して一般流出口23に流出する。
また、凹部25の回転体24の中心側端部と、特定流出口とは、凹部25が所定の角度となった際に重なるようになっており、凹部25が重なった状態では、凹部25に保持された遊技球が底板32の開口である特定流出口から流出可能となっている。
Therefore, the game ball that has flowed into the recesses 26 and 27 of the rotating body 24 rotates with the rotating body 24 while being held in the recesses 26 and 27, thereby reaching the position of the notch portion 281 of the inner peripheral wall 28. It flows out to the general outlet 23 through 281.
Moreover, the center side edge part of the rotary body 24 of the recessed part 25 and the specific outlet are overlapped when the recessed part 25 reaches a predetermined angle. In the state where the recessed part 25 overlaps, The held game ball can flow out from the specific outlet which is the opening of the bottom plate 32.

また、特定流出口の位置は、回転体24の回転方向に対して切欠部281より僅かに手前側となっている。したがって、凹部25に流入して保持された遊技球は、内周壁28の切欠部281に達する前に特定流出口に達して、特定領域としての特定流出口に流入することになる。また、特定流出口には、特定流出口に流入する遊技球、すなわち、特定領域を通過する遊技球を検知する後述のV入賞球検知センサ46が設けられ、V入賞球検知センサ46は、主制御装置71に接続されている。   Further, the position of the specific outlet is slightly in front of the notch 281 with respect to the rotation direction of the rotating body 24. Therefore, the game ball that has flowed into and held in the recess 25 reaches the specific outlet before reaching the notch 281 of the inner peripheral wall 28 and flows into the specific outlet as the specific region. The specific outflow port is provided with a V winning ball detection sensor 46 described later for detecting a game ball flowing into the specific outflow port, that is, a game ball passing through the specific region. It is connected to the control device 71.

以上のことから変動入賞装置13は、入賞した遊技球が流下可能な内部に特定領域と一般領域とを備え、前記遊技球が特定領域と一般領域とのいずれか一方を通過するように構成されている。なお、上述の遊技球を特定領域(特定流出口)に導く回転体24の凹部25を、遊技球を特定領域に導くことがない他の凹部26,27と区別するために特定凹部25と称する場合がある。   From the above, the variable winning device 13 includes a specific area and a general area inside the winning game ball can flow down, and the game ball passes through either the specific area or the general area. ing. Note that the concave portion 25 of the rotating body 24 that guides the game ball to the specific area (specific outlet) is referred to as a specific recess 25 in order to distinguish from the other concave portions 26 and 27 that do not guide the game ball to the specific area. There is a case.

次に、この例のパチンコ遊技機1の制御系を図3に示されるブロック図を参照して説明する。
パチンコ遊技機1の制御系は、大きく分けて主制御部61と、副制御部62と、これら主制御部61および副制御部62に電力を供給する電源供給装置63とから構成されている。
主制御部61には、例えば、遊技機用のワンチップマイコン等で構成される主制御装置71が備えられ、主制御装置71には、プログラムを実行するCPU81、プログラムやプログラムで使用するデータを記憶したROM82や、プログラムに基づいて発生したデータやROM82から読み出した各種データ等を記憶するRAM83や周波数発生回路部84等が備えられている。
Next, the control system of the pachinko gaming machine 1 of this example will be described with reference to the block diagram shown in FIG.
The control system of the pachinko gaming machine 1 is roughly composed of a main control unit 61, a sub control unit 62, and a power supply device 63 that supplies power to the main control unit 61 and the sub control unit 62.
The main control unit 61 includes a main control device 71 composed of, for example, a one-chip microcomputer for a gaming machine. The main control device 71 includes a CPU 81 for executing a program, a program and data used in the program. A ROM 82, a RAM 83 that stores data generated based on a program, various data read from the ROM 82, a frequency generation circuit unit 84, and the like are provided.

主制御装置71(CPU81)には、パチンコ遊技機1に設けられた各種センサからの信号が入力可能となっており、前述の入賞球カウントセンサ41、第1始動入賞球検知センサ42,43、第2始動入賞球検知センサ44、一般入賞球検知センサ45、V入賞球検知センサ46が接続されるとともに、遊技球の入賞に対応して賞球を払出す遊技球払出装置94から払い出された賞球を検知する遊技球払出検知センサ48、パチンコ遊技機1におけるエラーを検知するエラー検知センサ49等が接続されている。   Signals from various sensors provided in the pachinko gaming machine 1 can be input to the main controller 71 (CPU 81), and the aforementioned winning ball count sensor 41, first start winning ball detection sensors 42, 43, The second start winning ball detection sensor 44, the general winning ball detection sensor 45, and the V winning ball detection sensor 46 are connected, and are paid out from the game ball payout device 94 for paying out the winning balls in response to winning of the game balls. A game ball payout detection sensor 48 for detecting a prize ball and an error detection sensor 49 for detecting an error in the pachinko gaming machine 1 are connected.

また、主制御装置71は、パチンコ遊技機1の各種装置を動作させるため各種信号を出力するようになっている。例えば、主制御装置71には、遊技店において設置された各遊技機のデータを集計管理するための集中管理装置64が主制御装置71からデータを入力可能に接続されている。また、主制御装置71には、サブ制御装置としての払出制御装置74、ランプ制御装置72、音声制御装置73が接続され、これらサブ制御装置に対してコマンド(制御指令)を出力可能に接続されている。
なお、ここで、払出制御装置74は実質的に賞球を払出すためのパチンコ遊技機1における遊技の主要な制御を行うことから主制御部61に含まれるものとし、遊技の演出に係わるランプ制御装置72、音声制御装置73は副制御部62に含まれるものとなっている。
Further, the main control device 71 outputs various signals for operating various devices of the pachinko gaming machine 1. For example, a central control device 64 for collecting and managing data of each gaming machine installed in a game store is connected to the main control device 71 so that data can be input from the main control device 71. The main control device 71 is connected to a payout control device 74, a lamp control device 72, and a sound control device 73 as sub-control devices, and is connected so as to be able to output commands (control commands) to these sub-control devices. ing.
Here, since the payout control device 74 performs the main control of the game in the pachinko gaming machine 1 for substantially paying out the winning ball, it is included in the main control unit 61, and a lamp related to the effect of the game The control device 72 and the voice control device 73 are included in the sub-control unit 62.

また、主制御装置71には、7セグのLED表示装置であるラウンド回数表示装置53が接続され、主制御装置71が表示制御を行う。なお、ラウンド回数表示装置53は、図1,2等に図示していないが、変動入賞装置13の変動入賞空間となる部分の上部に設けられている。また、ラウンド回数表示装置53を後述の特別遊技状態におけるラウンド回数を表示するものであるが、特別遊技状態に、1ラウンドだけのものと、5ラウンドのものと15ラウンドのものとを設定し、主制御装置71で抽選により何れかを選択する場合には、抽選結果を報知するのに使用してもよい。   The main control device 71 is connected to a round number display device 53, which is a 7-segment LED display device, and the main control device 71 performs display control. Although not shown in FIGS. 1, 2, etc., the round number display device 53 is provided in the upper part of the portion that becomes the variable winning space of the variable winning device 13. In addition, the round number display device 53 displays the number of rounds in the special gaming state described later, but the special gaming state is set to only one round, five rounds and 15 rounds, When the main controller 71 selects one by lottery, it may be used to notify the lottery result.

また、払出制御装置74には、払出制御装置74により制御されて賞球および貸球を払出す遊技球払出装置94が接続されるとともに、プリペードカード97のデータを読み込んで遊技球の貸出制御を行うためのCRユニット96が球貸信号制御装置95を介して接続されている。そして、払出制御装置74は、主制御装置71からコマンドに基づいて賞球を払出すとともに、CRユニット96から球貸信号制御装置95を介して入力される球貸信号に基づいて貸球を払出す制御を行う。   Further, the payout control device 74 is connected to a game ball payout device 94 for paying out award balls and rental balls, which is controlled by the payout control device 74, and reads out data from the prepaid card 97 to control the payout of game balls. A CR unit 96 is connected through a ball lending signal control device 95. Then, the payout control device 74 pays out a prize ball based on a command from the main control device 71 and pays a ball based on a ball lending signal input from the CR unit 96 via a ball lending signal control device 95. Perform control.

また、主制御装置71には、変動入賞装置13の変動入賞部22の羽根部材31,31を開閉駆動する前記ソレノイド51と、変動入賞装置13の振分部材としての回転体24を回転駆動する回転モータ52とが接続されている。   Further, the main control device 71 rotationally drives the solenoid 51 that opens and closes the blade members 31 and 31 of the variable winning unit 22 of the variable winning device 13 and the rotating body 24 as a distribution member of the variable winning device 13. A rotary motor 52 is connected.

また、主制御部61には、主制御装置71と直接接続されていないが、遊技球を遊技領域7に発射する打球発射装置(図示略)の発射駆動装置85を制御する発射制御装置75が設けられ、発射制御装置75には、遊技球の発射を操作するための回転式操作ハンドル11および発射停止釦87が接続されている。   In addition, the main control unit 61 is not directly connected to the main control device 71, but has a firing control device 75 that controls a firing drive device 85 of a hitting ball launching device (not shown) that launches a game ball into the game area 7. The rotary control handle 11 and the firing stop button 87 for operating the launching of the game ball are connected to the launch control device 75.

そして、主制御部61の主制御装置71は、パチンコ遊技機1における遊技の進行を制御するもので、入賞球カウントセンサ41、第1始動入賞球検知センサ42,43、第2始動入賞球検知センサ44、一般入賞球検知センサ45から遊技球の検知信号が入力された場合、すなわち、各入賞口に遊技球が入賞した場合に、払出制御装置74にコマンドを出力して、賞球として遊技球の排出を行わせる。   The main control device 71 of the main control unit 61 controls the progress of the game in the pachinko gaming machine 1, and includes a winning ball count sensor 41, first starting winning ball detection sensors 42 and 43, and second starting winning ball detection. When a game ball detection signal is input from the sensor 44 or the general winning ball detection sensor 45, that is, when a gaming ball wins at each winning opening, a command is output to the payout control device 74 to play a game as a winning ball. Let the ball discharge.

また、主制御装置71は、通常の遊技を行う通常遊技状態(後述の通常状態および特定状態を含み特別遊技状態を含まない)において、第1及び第2始動入賞口14,15,16に遊技球が入賞することにより変動入賞装置13が一時的に開放状態となった際に、遊技球が変動入賞装置13に入賞し、かつ、変動入賞装置13内部の入賞空間に設けられた特定領域としての特定流出口に遊技球が流入し、これをV入賞球検知センサ46が検知し、V入賞球検知センサ46から検知信号(V入賞信号)が入力した場合に、以下の特別遊技状態を発生させる。   Further, the main controller 71 plays a game in the first and second start winning openings 14, 15, 16 in a normal game state in which a normal game is performed (including a normal state and a specific state described later and not including a special game state). When the variable winning device 13 is temporarily opened due to the winning of the ball, the game ball wins the variable winning device 13 and a specific area provided in the winning space inside the variable winning device 13 When a game ball flows into the specific outlet of the game, and this is detected by the V winning ball detection sensor 46 and a detection signal (V winning signal) is input from the V winning ball detection sensor 46, the following special gaming state is generated. Let

特別遊技状態においては、主制御装置71が変動入賞装置13の変動入賞部22の羽根部材31,31を開閉駆動するソレノイド51を制御して、変動入賞装置13の羽根部材31,31が1秒開放しては閉塞する動作を最大18回繰り返す1ラウンドとなる遊技を最大15ラウンド行う。   In the special gaming state, the main control device 71 controls the solenoid 51 that opens and closes the blade members 31 and 31 of the variable winning unit 22 of the variable winning device 13 so that the blade members 31 and 31 of the variable winning device 13 are 1 second. The game which becomes 1 round which repeats the operation | movement which opens and closes up to 18 times is performed up to 15 rounds.

特別遊技状態は、上述のV入賞信号の入力を契機として開始される。そして、変動入賞装置13の開閉を繰り返す1ラウンドのラウンド終了条件は、変動入賞装置13のラウンド開始からの開閉数が18回になったこと、変動入賞装置13への遊技球の入賞個数(入賞球カウントセンサからの検知信号(入賞信号)のラウンド開始からの入力回数)が9(10)となったこと、特定領域としての特定流出口に遊技球が流入したこと(V入賞球検知センサ46からV入賞信号が入力したこと)である。   The special game state is started with the input of the V winning signal described above. Then, the round end condition for repeating the opening / closing of the variable winning device 13 is that the number of opening / closing from the start of the round of the variable winning device 13 is 18, and the number of winning game balls to the variable winning device 13 (winning) The number of detection signals (winning signal) input from the round start of the ball count sensor becomes 9 (10), and the game ball flows into the specific outlet as the specific area (V winning ball detection sensor 46) The V winning signal is input from

このいずれかのラウンド終了条件が満たされた段階で1ラウンドが終了し、終了したラウンドが最終ラウンド(15ラウンド)でない場合で、かつ、ラウンド中に変動入賞装置13に入賞した遊技球が特定領域を通過してV入賞球検知センサ46からV入賞信号が入力した場合に、次のラウンドが開始される。すなわち、ラウンド中に変動入賞装置13に入賞した遊技球が特定領域を通過することがラウンドの継続条件となる。   When one of the round ending conditions is satisfied, one round is finished, and the finished round is not the final round (15 rounds), and the game ball won in the variable winning device 13 during the round is a specific area. When the V winning signal is input from the V winning ball detection sensor 46 after passing, the next round is started. That is, it is a continuation condition for the round that the game ball won in the variable winning device 13 during the round passes through the specific area.

継続条件が満たされない場合に、最終ラウンドとなっていなくても特別遊技状態が終了することになり、前記ラウンドの継続条件が成立しないことが特別遊技状態の終了条件の一つとなる。なお、特別遊技状態の終了条件は、設定された所定回数の実施か、上述のラウンドの継続条件不成立である。   If the continuation condition is not satisfied, the special gaming state ends even if the final round is not reached, and one of the special gaming state termination conditions is that the continuation condition for the round is not satisfied. Note that the special game state end condition is either the set predetermined number of times or the above-described round continuation condition is not satisfied.

なお、上述のような設定だと、特別遊技状態が発生して1ラウンドが開始された場合に、直ぐに特定領域を遊技球が通過してしまうと、ラウンド終了条件としての9個の遊技球が入賞する前にそのラウンドが終了して次のラウンドが開始されてしまい、特別遊技状態中の獲得遊技球数が極端に少なくなる可能性がある。   Note that with the above settings, when a special game state occurs and one round is started, if the game ball immediately passes through a specific area, nine game balls as round end conditions are There is a possibility that the number of game balls acquired in the special game state will be extremely reduced because the round ends and the next round starts before winning.

また、ラウンド中に特定領域を遊技球が通過しなければ、通常、変動入賞装置13が18回開閉するまでに、遊技球を9個入賞させる可能性は高く、遊技球が所定数入賞してラウンド終了条件成立となるが、遊技球が特定領域を通過しなければ、ラウンド継続条件不成立となって特別遊技状態が終了し、特別遊技状態中の獲得遊技球数が極端に少なくなる可能性がある。   In addition, if the game ball does not pass through the specific area during the round, it is highly likely that nine game balls will be won by the time the variable winning device 13 opens and closes 18 times, and a predetermined number of game balls are won. Although the round end condition is satisfied, if the game ball does not pass through the specific area, the round continuation condition is not satisfied, the special game state is ended, and the number of acquired game balls in the special game state may be extremely reduced. is there.

そこで、この例では、ラウンド開始から例えば変動入賞装置13への遊技球の入賞数、すなわち、入賞球カウントセンサ41からの検知信号の入力回数が5となるまで、特定凹部25が前記切欠部281より回転方向の先側で特定流出口より回転方向手前側となる位置で、回転体24を停止させた状態とし、特定領域としての特定流出口に遊技球が流入するのを防止し、かつ、回転体24を停止した状態とすることで、凹部25,26,27に遊技球が保持され易い状態とする。   Therefore, in this example, the specific recess 25 is notched 281 until the number of game balls won to the variable winning device 13 from the start of the round, that is, until the number of detection signals input from the winning ball count sensor 41 is 5, is reached. The rotating body 24 is stopped at a position that is closer to the rotation direction than the specific outlet on the front side in the rotation direction, preventing the game ball from flowing into the specific outlet as the specific area, and By setting the rotating body 24 in a stopped state, the game balls are easily held in the recesses 25, 26, and 27.

そして、入賞球カウントセンサ41からの検知信号の入力回数が5となった際に、回転体24を回転させることで、ラウンド開始直後にV入賞球検知センサ46からのV入賞信号の入力で遊技球が余り入賞してない状態ラウンドが終了するのを防止し、かつ、ラウンド開始から特定凹部25に遊技球を流入可能とする。そして、回転体24を停止して特定凹部25に遊技球が入賞し易い状態とすることで、回転体24が回転開始する前に高い確率で特定凹部25に遊技球を保持させることで、ラウンド継続条件を成立しやすくる。   When the number of detection signal inputs from the winning ball count sensor 41 reaches 5, the rotating body 24 is rotated so that the V winning signal is input from the V winning ball detection sensor 46 immediately after the round starts. It is possible to prevent the round in which the balls have not won much from being finished and to allow the game ball to flow into the specific recess 25 from the start of the round. Then, by stopping the rotating body 24 and making it easy for the game ball to win the specific recess 25, the game is held in the specific recess 25 with a high probability before the rotating body 24 starts rotating. Make continuation conditions easier to hold.

以上のような主制御装置71は、第1始動入賞口14,15および第2始動入賞口16に遊技球が入賞したことに基づいて前記変動入賞装置13を一時的に開放状態とする変動入賞装置制御手段として機能するとともに、第1および第2始動入賞口14,15,16に遊技球が入賞したことに基づいて一時的に開放状態となった前記変動入賞装置13に入賞した遊技球が前記特定領域を通過した場合に、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段として機能する。   The main control device 71 as described above has the variable winning device 13 that temporarily opens the variable winning device 13 based on the winning of the game balls in the first start winning ports 14, 15 and the second start winning port 16. A game ball that has won the variable winning device 13 that functions as device control means and that is temporarily open based on the winning of the game ball in the first and second start winning ports 14, 15, 16 is provided. When it passes through the specific area, it functions as a special game state generating means for generating a special game state advantageous to the player.

また、主制御装置71は、第1および第2始動入賞球検知センサ42、43,44から第1および第2始動入賞口14,15,16に遊技球が入賞したことを示す検知信号(第1始動入賞信号、第2始動入賞信号)が入力した場合に、変動入賞装置13の変動入賞部22を一時的に開放状態するが、この際の一時的に開放状態とする際の開放条件である開放時間(開いてから閉じるまでの時間)及び開放回数(1回の始動入賞信号の入力に対して変動入賞装置13を開放する回数)の少なくとも一方を抽選によって選択するようになっている。   Further, the main control device 71 detects a game signal (a first signal indicating that a game ball has won from the first and second starting winning ball detection sensors 42, 43, 44 to the first and second starting winning ports 14, 15, 16). When the 1 start winning signal and the 2nd starting winning signal) are input, the variable winning unit 22 of the variable winning device 13 is temporarily opened. At least one of a certain opening time (the time from opening to closing) and the number of times of opening (the number of times of opening the variable winning device 13 in response to one start winning signal input) is selected by lottery.

また、抽選される開放条件において、開放時間は長いほど遊技者に有利となり、開放回数は多いほど遊技者に有利となる。この例では、第1始動入賞口14,15および第2始動入賞口16に遊技球が入賞した場合の開放条件として、相対的に遊技者に不利な開放条件として、開放時間1秒、開放回数1回という開放条件が設定され、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件として、開放時間1秒、開放回数2回という開放条件が設定されている。   Further, in the lottery release conditions, the longer the release time, the more advantageous to the player, and the more the number of releases, the more advantageous to the player. In this example, as an opening condition when a game ball wins the first start winning opening 14, 15 and the second starting winning opening 16, as an opening condition that is relatively disadvantageous to the player, the opening time is 1 second, the number of times of opening. An opening condition of one time is set, and an opening condition of an opening time of 1 second and the number of times of opening twice is set as an opening condition that is more advantageous to the player than an opening condition that is disadvantageous to the player.

なお、この例では、開放時間を一定として、開放回数を変更することにより遊技者に不利な開放条件と遊技者に有利な開放条件を設定したが、開放回数を一定として開放時間を変更するものとしてもよく、例えば、遊技者に不利な開放条件を開放時間1秒、開放回数1回とし、遊技者に有利な開放条件を開放時間2秒、開放回数1回としてもよい。
さらに、開放時間及び開放回数の両方を変更してもよく、例えば、遊技者に不利な開放条件を開放時間1秒、開放回数1回とし、遊技者に有利な開放条件を開放時間2秒、開放回数2回としてもよい。
In this example, the opening time is fixed and the opening number is changed by setting the opening number that is disadvantageous to the player and the opening condition that is advantageous to the player. For example, an opening condition unfavorable to the player may be an opening time of 1 second and the number of opening times, and an opening condition advantageous to the player may be an opening time of 2 seconds and an opening number of 1 time.
Furthermore, both the opening time and the number of times of opening may be changed. For example, the opening condition that is disadvantageous to the player is 1 second, the opening number is 1 time, and the opening condition that is advantageous to the player is 2 seconds, It is good also as the frequency | count of opening twice.

また、選択可能な開放条件は、2つに限られるものではなく、3つ以上であってもよく、例えば、開放回数を一定として開放時間1秒の開放条件、開放時間2秒の開放条件、開放時間3秒の開放条件から開放条件を抽選により選択可能としてもよい。また、開放時間を一定として開放回数を1回、2回、3回としてもよい。また、開放回数及び開放時間の両方を変更して開放条件を3つ以上としてもよい。なお、開放回数および開放時間の両方が異なる開放条件の場合に、基本的に開放時間に開放回数を乗算した合計となる開放時間が長い開放条件が相対的に遊技者に有利な開放条件となる。   The selectable release conditions are not limited to two, and may be three or more, for example, an open condition with an open time of 1 second, an open condition with an open time of 2 seconds, with the number of open times being constant, The opening condition may be selected by lottery from the opening condition of the opening time of 3 seconds. Alternatively, the opening time may be constant and the number of opening times may be once, twice, or three times. Moreover, it is good also as three or more opening conditions by changing both the frequency | count of opening and opening time. In the case of an opening condition in which both the number of opening times and the opening time are different, the opening condition that is basically the sum of the opening time multiplied by the number of opening times is a relatively favorable opening condition for the player. .

また、合計となる開放時間がほぼ等しい開放条件においては、開放回数が少なく連続する開放時間が長い方が遊技者に有利な開放条件となる。また、開放回数を複数とした開放条件においては、各開放毎の解放時間を等しくしてもよいし、異なるものとしてもよい。また、第1始動入賞口14,15に遊技球が入賞することによる抽選で選択される開放条件と、第2始動入賞口16に遊技球が入賞することにより抽選で選択される開放条件とは異なるものとしてもよい。   In addition, in the release condition where the total release time is substantially equal, the release condition that is advantageous to the player is that the number of times of release is small and the continuous open time is long. Moreover, in the release conditions in which the number of times of release is plural, the release times for each release may be equal or different. Also, the release condition selected by lottery by winning a game ball in the first start winning opening 14, 15 and the release condition selected by lottery by winning a game ball in the second start winning opening 16 It may be different.

なお、抽選は、例えば、所定範囲内の数値を極めて短期間毎の1ずつカウントアップする更新処理(所定範囲の数値の上限に達した場合は下限まで戻す)を行うとともに、第1及び第2始動入賞球検知センサ42,43,44から第1始動入賞信号が入力したタイミングで更新されている前記数値を(擬似)乱数として取得し、予め、上述の所定範囲の各数値と前記複数の開放時間とを関連付けた判定テーブル(乱数テーブル)と比較し、判定テーブルにおいて、所得された乱数と同じ数値に関連付けられた開放時間を当選とするようになっている。   In addition, the lottery performs, for example, an update process that counts up a numerical value within a predetermined range by one every very short period (returns to the lower limit when the upper limit of the numerical value within the predetermined range is reached), and the first and second The numerical value updated at the timing when the first starting winning signal is input from the starting winning ball detection sensor 42, 43, 44 is acquired as a (pseudo) random number, and each numerical value in the predetermined range described above and the plurality of releases are acquired in advance. Compared with a determination table (random number table) in which time is associated, the open time associated with the same numerical value as the random number obtained in the determination table is won.

また、主制御装置71は、遊技者に有利な開放条件の当選確率と遊技者に不利な開放条件の当選確率を異なるように判定テーブルを設定している。これは、判定テーブルにおいて遊技者に不利な開放条件に関連付けられた数値の数と、遊技者に有利な開放条件に関連付けられた数値の数を異なるものとすることにより設定される。
また、前記判定テーブルには、第1始動入賞口14,15用と、第2始動入賞口16用との2つがあり、遊技者に有利な開放条件の当選確率と遊技者に不利な開放条件の当選確率を異なるようになっている。
Further, the main control device 71 sets the determination table so that the winning probability of the opening condition advantageous to the player is different from the winning probability of the opening condition disadvantageous to the player. This is set by making the number of numerical values associated with the release condition disadvantageous to the player different from the number of numerical values associated with the release condition advantageous to the player in the determination table.
Further, the determination table has two for the first start winning port 14, 15 and the second start winning port 16, and the winning probability of the opening condition advantageous to the player and the opening condition unfavorable to the player The winning probabilities are different.

また、主制御装置71は、前記特別遊技状態ではない通常遊技状態をさらに、通常状態と特定状態に分けて制御するようになっており、通常状態と特定状態とでは異なる判定テーブルを使うようになっている。
通常状態においては、第1始動入賞口14,15に遊技球が入賞した場合に、例えば、遊技者に不利な開放条件を選択する確率を4/5とし、遊技者に有利な開放条件を選択する確率を1/5としている。また、通常状態においては、第2始動入賞口16に遊技球が入賞した場合に、例えば、遊技者に不利な開放条件を選択する確率を1/5とし、遊技者に有利な開放条件を選択する確率を4/5としている。
Further, the main control device 71 controls the normal gaming state that is not the special gaming state, further divided into the normal state and the specific state, and uses different determination tables for the normal state and the specific state. It has become.
In a normal state, when a game ball wins at the first start winning opening 14 and 15, for example, the probability of selecting an unfavorable release condition for the player is 4/5, and an open condition advantageous to the player is selected. The probability of doing is 1/5. In the normal state, when a game ball wins the second start winning opening 16, for example, the probability of selecting an unfavorable release condition for the player is set to 1/5, and the release condition advantageous to the player is selected. The probability of doing is 4/5.

また、特定状態においては、第1始動入賞口14,15に遊技球が入賞した場合に、例えば、遊技者に不利な開放条件を選択する確率を1/5とし、遊技者に有利な開放条件を選択する確率を4/5としている。また、特定状態においては、第2始動入賞口16に遊技球が入賞した場合に、例えば、遊技者に不利な開放条件を選択する確率を4/5とし、遊技者に有利な開放条件を選択する確率を1/5としている。   In the specific state, when a game ball wins the first start winning opening 14 or 15, for example, the probability of selecting an unfavorable release condition for the player is 1/5, and the release condition advantageous to the player. The probability of selecting is 4/5. Also, in a specific state, when a game ball wins the second start winning opening 16, for example, the probability of selecting an unfavorable release condition for the player is 4/5, and an open condition advantageous to the player is selected. The probability of doing is 1/5.

そして、前記特定状態は、通常状態において第1始動入賞口14,15より遊技球が入賞しにくい第2始動入賞口16に遊技球が入賞し、第2始動入賞口16に遊技球が入賞したことに基づいて一時的に開放状態となった変動入賞装置に遊技球が入賞し、この遊技球を入賞球カウントセンサ41が検知した場合に発生する。また、特定状態は、終了条件として、例えば、第1始動入賞口14,15に入賞する遊技球数(第1始動入賞数)、すなわち、第1始動入賞球検知センサ42,43からの検知信号の入力数を特定状態の開始時からカウントし、この第1始動入賞数が所定回数、例えば、100回となった場合に特定状態を終了して通常状態となる。   In the normal state, in the normal state, the game ball is won at the second start prize port 16 where it is difficult for the game balls to win from the first start prize holes 14 and 15, and the game ball is won at the second start prize port 16. Occurs when a game ball is won in the variable winning device that is temporarily open based on the fact, and the winning ball count sensor 41 detects this game ball. Further, the specific state is, for example, the number of game balls (first start winning number) that wins the first start winning ports 14 and 15 as the end condition, that is, detection signals from the first start winning ball detection sensors 42 and 43. Is counted from the start of the specific state, and when the first start winning number reaches a predetermined number of times, for example, 100 times, the specific state is ended and the normal state is obtained.

なお、この例において、特定状態の開始条件は、第2始動入賞口16に遊技球が入賞したことに基づいて一時的に開放状態となった変動入賞装置に遊技球が入賞することであるが、終了条件は、上述の条件に限定されるものではなく、例えば、第1始動入賞口14,15への始動入賞数に代えて、第2始動入賞口16への遊技球の入賞数である第2始動入賞数でもよいし、二つの第1始動入賞口14,15のうちの一方だけの第1始動入賞数でもよいし、全ての始動入賞口のトータルの始動入賞数でもよい。また、終了条件は、特別遊技状態の発生であってもよい。   In this example, the starting condition for the specific state is that the game ball wins the variable winning device that is temporarily opened based on the game ball winning at the second start winning port 16. The end condition is not limited to the above-mentioned conditions, and is, for example, the number of game balls won in the second start winning opening 16 instead of the number of starting wins in the first start winning openings 14 and 15. It may be the second start winning number, the first starting winning number of only one of the two first starting winning ports 14, 15 or the total starting winning number of all the starting winning ports. Further, the end condition may be occurrence of a special gaming state.

以上のことから、変動入賞装置制御手段としての主制御装置71は、第1始動入賞口14,15に遊技球が入賞したことに基づいて前記変動入賞装置13を開放状態とする際の開放条件として予め設定された相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とから第1始動入賞口14,15に遊技球が入賞したことを契機として抽選により1つの開放条件を選択する第1始動抽選手段と、第2始動入賞口16に遊技球が入賞したことに基づいて前記変動入賞装置13を開放状態とする際の開放条件として予め設定された相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とから第2始動入賞口16に遊技球が入賞したことを契機として抽選により1つの開放条件を選択する第2始動抽選手段として機能する。   From the above, the main control device 71 as the variable winning device control means opens conditions when the variable winning device 13 is opened based on the winning of the game ball in the first start winning ports 14 and 15. The game ball wins at the first start winning openings 14 and 15 based on the preset release condition that is relatively disadvantageous to the player and the release condition that is relatively advantageous to the player than the disadvantageous condition to the player. The first start lottery means for selecting one release condition by lottery when triggered by this, and the release when the variable winning device 13 is opened based on the winning of the game ball in the second start winning opening 16 A game ball won at the second start winning opening 16 based on a release condition that is relatively disadvantageous for the player and a release condition that is relatively advantageous to the player rather than the disadvantageous condition for the player. In the case of a lottery Ri functions as second start selecting means for selecting one of the open condition.

また、主制御装置71は、開放条件を抽選により選択する際の各開放条件の抽選よる選択され易さを設定する選択率設定手段として機能し、通常時に(通常状態)、第1始動抽選手段による抽選で前記遊技者に不利な開放条件を前記遊技者に有利な開放条件より選択され易くするとともに、第2始動抽選手段による抽選で前記遊技者に有利な開放条件を前記遊技者に不利な開放条件より選択され易くし、かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知してから遊技盤3上に発射された遊技球に基づく終了条件が成立するまでの期間に(特定状態)、第1始動抽選手段による抽選で前記遊技者に有利な開放条件を前記遊技者に不利な開放条件より選択され易くするとともに、第2始動抽選手段による抽選で前記遊技者に不利な開放条件を前記遊技者に有利な開放条件より選択され易くする   Further, the main control device 71 functions as a selection rate setting means for setting the ease of selection by lottery for each release condition when selecting the release condition by lottery, and the first start lottery means at normal time (normal state). The opening condition that is disadvantageous for the player in the lottery by the player is more easily selected than the opening condition that is advantageous for the player, and the opening condition that is advantageous for the player by the lottery by the second starting lottery means is disadvantageous for the player. The game is made after the winning detection means detects the game ball that has been won by the variable winning device that has been made open based on the winning of the game ball at the second start winning opening and is selected more easily than the opening condition. During the period until the end condition based on the game ball fired on the board 3 is satisfied (specific state), the release condition advantageous to the player by lottery by the first start lottery means is unfavorable to the player. More selected With Kusuru be easily selected from favorable opening conditions unfavorable open condition to the player in the lottery by the second start drawing unit to the player

また、以上の処理により、主制御装置は、通常状態では、前記変動入賞装置を一時的に開放状態する際の開放時間および開放回数からなる開放条件を第1始動入賞口に遊技球が入賞した場合より前記第2始動入賞口に遊技球が入賞した場合の方が遊技者に有利となるように制御し、特定状態では、前記開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することになる。   In addition, through the above processing, the main control device has won a game ball at the first start winning opening in the normal state based on an opening condition and an opening condition when the variable winning device is temporarily opened. The game is controlled so that it is advantageous to the player when the game ball is won at the second start winning port, and in a specific state, the release condition is set when the game ball wins at the first start winning port. Control is performed so as to be more advantageous to the player than when the game ball has won the second start winning opening.

また、この例において、第1始動入賞口14,15が二つあることから、特定状態において、開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口16に遊技球が入賞した場合以上に遊技者に有利となるように制御する際に、一方の第1始動入賞口14,15に遊技球が入賞した場合だけ遊技者に有利な開放条件となるようにしてもよい。この場合に、遊技球が入賞した場合に遊技者に有利な開放条件となる第1始動入賞口14,15を複数の第1始動入賞口14,15から抽選により選択してもよい。   Further, in this example, since there are two first start winning openings 14, 15, when a game ball wins the first start winning opening 16 in a specific state, the game balls enter the second start winning opening 16. When control is performed so that it is more advantageous to the player than when the player wins, an opening condition that is advantageous to the player may be achieved only when a game ball wins one of the first start winning ports 14 and 15. Good. In this case, when the game ball is won, the first start winning ports 14 and 15 which are open conditions advantageous to the player may be selected from the plurality of first start winning ports 14 and 15 by lottery.

なお、抽選方法は、上述の開放条件と同様の乱数と判定テーブルを用いた抽選で行うものとし、各第1始動入賞口14、15の選択確率を等しくするものとする。なお、異なるものとしてもよい。また、抽選は、例えば、上述の特定状態の開始条件の成立時でもよいし、第1始動入賞口14,15への遊技球の入賞時でもよいし、第2始動入賞口16への遊技球の入賞時でもよい。なお、第1始動入賞口14,15への入賞時に抽選を行う場合には、第1始動入賞口14,15に遊技球が入賞するたびに第1始動入賞口14,15を選択する抽選が行われ、入賞毎に選択される第1始動入賞口14,15が変化する可能性がある。   In addition, the lottery method shall be performed by lottery using the same random number and determination table as in the above-described release condition, and the selection probabilities of the first start winning ports 14 and 15 are made equal. It may be different. In addition, the lottery may be performed, for example, when the start condition of the above-described specific state is satisfied, when the game ball is won at the first start winning opening 14, 15, or the game ball at the second start winning slot 16 It may be at the time of winning. In addition, when a lottery is performed at the time of winning the first start winning opening 14,15, a lottery for selecting the first starting winning opening 14,15 every time a game ball wins the first start winning opening 14,15 is performed. There is a possibility that the first start winning ports 14 and 15 selected for each winning are changed.

以上のことから、主制御装置71は、複数の前記第1始動入賞口のうちの一部を抽選により選択する第1始動入賞口選択手段として機能し、前記特定状態において前記開放条件を、第1始動入賞口選択手段に選択された第1始動入賞口に遊技球が入賞した場合にだけ第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することになる。   From the above, the main control device 71 functions as first start winning port selection means for selecting a part of the plurality of first start winning ports by lottery, and sets the release condition in the specific state as the first condition. Only when a game ball wins the first start winning port selected by the first start winning port selection means, control is performed so as to be more advantageous to the player than when the game ball wins the second start winning port. Become.

そして、主制御装置71は、上述のように抽選により選択された開放時間および開放回数からなる開放条件で、変動入賞装置13を開閉駆動するソレノイド51を制御して、前述の第1始動入賞口14,15の遊技球の始動入賞に基づいて変動入賞装置13を一時的に開放する制御を行う。なお、上述の抽選処理は、極めて短時間に行われるので、第1始動入賞から開放条件の抽選による設定後の実際の変動入賞装置13の開放までの時間が従来の羽根物のパチンコ遊技機1より遊技者が確実に認知できるほど長くなることはない。   Then, the main control device 71 controls the solenoid 51 that opens and closes the variable prize-winning device 13 under the opening condition consisting of the opening time and the number of times of opening selected by lottery as described above, and the first start winning opening described above. Based on the start winning of 14 and 15 game balls, control is performed to temporarily open the variable winning device 13. Since the lottery process described above is performed in a very short time, the time from the first start winning prize to the actual opening of the variable winning device 13 after the setting by lottery of the release condition is the conventional feather pachinko gaming machine 1 It will not be so long that the player can be surely recognized.

副制御部62のランプ制御装置72は、遊技盤3の盤面に設けられた盤面関係の電飾(LED)91と、パチンコ遊技機1の遊技盤3を支持する前面枠に設けられ、遊技盤3の前面を覆うガラス枠等の枠扉関係の電飾92とが接続され、LEDやランプ等による演出を制御する。   The lamp control device 72 of the sub-control unit 62 is provided on a board-related electric decoration (LED) 91 provided on the board surface of the game board 3 and a front frame that supports the game board 3 of the pachinko gaming machine 1. 3 is connected to a frame door-related electric decoration 92 such as a glass frame that covers the front surface of the LED 3 and controls effects such as LEDs and lamps.

音声制御装置73には、サウンドプロセッサ、アンプ、スピーカ等からなる音声発生装置93が接続されており、音声制御装置73は、演出用の効果音、音声、音楽等の出力を制御する。   The sound control device 73 is connected with a sound generation device 93 including a sound processor, an amplifier, a speaker, and the like, and the sound control device 73 controls output of effect sound, sound, music, and the like for production.

次に、主制御装置71で行われる通常遊技状態における通常状態と、特定状態で開放条件の抽選用の判定テーブルを変更する特定状態移行処理を説明する。
この特定状態移行処理では、図4のフローチャートに示すように、第2始動入賞口16に遊技球が入賞したことを第2始動入賞球検知センサ44が検知することにより、第2始動入賞球検知センサ44から第2始動入賞信号が入力されたか否かを判定する(ステップS1)。そして、第2始動入賞信号が入力されない場合には、第2始動入賞信号が入力されるまで待機状態となる。
Next, the normal state in the normal gaming state performed by the main controller 71 and the specific state transition processing for changing the determination table for lottery of the release condition in the specific state will be described.
In the specific state transition process, as shown in the flowchart of FIG. 4, the second start winning ball detection sensor 44 detects that a game ball has won the second start winning opening 16, thereby detecting the second start winning ball detection. It is determined whether or not the second start winning signal is input from the sensor 44 (step S1). If the second start winning signal is not input, the standby state is maintained until the second starting winning signal is input.

一方、第2始動入賞信号が入力された場合には、第2始動入賞口16に遊技球が入賞したことに基づいて変動入賞装置13が一時的に開放状態となる期間に渡って、変動入賞装置13へに遊技球が入賞したことを入賞球カウントセンサ41が検知することにより、入賞球カウントセンサ41から主制御装置71に検知信号が入力するか否かを監視する状態となる(ステップS2)。そして、変動入賞装置13が一時的に開放状態となっている期間に渡って、入賞球カウントセンサ41から検知信号が入力しない場合には、この処理を終了し、再び、第2始動入賞信号が入力されるまで待機状態となる。 On the other hand, when the second start winning signal is input, the variable winning device 13 is temporarily opened based on the fact that the game ball has won the second start winning port 16 over the period in which the variable winning device 13 is open. When the winning ball count sensor 41 detects that a game ball has won the device 13, it is monitored whether or not a detection signal is input from the winning ball count sensor 41 to the main controller 71 (step S 2). ). If the detection signal is not input from the winning ball count sensor 41 over the period in which the variable winning device 13 is temporarily open, this process is terminated, and the second start winning signal is again received. Waits for input.

そして、変動入賞装置13が一時的に開放状態となっている期間に入賞球カウントセンサ41から検知信号が入力した場合には、上述の特定常態を発生させるために、第1始動入賞口14,15に遊技球が入賞したことを第1始動入賞球検知センサ42,43が検知して、第1始動入賞球検知センサ42,43から検知信号が入力した場合における開放条件の判定テーブルを遊技者に有利な判定テーブルに変更する。(ステップS3)   When the detection signal is input from the winning ball count sensor 41 during the period in which the variable winning device 13 is temporarily open, the first start winning port 14, 15 shows that the first start winning ball detection sensors 42 and 43 detect that the game ball has won 15 and the detection signal is input from the first starting winning ball detection sensors 42 and 43. The decision table is changed to an advantageous one. (Step S3)

例えば、通常状態において、第1始動入賞口14,15に遊技球が入賞した場合の変動入賞装置13の開放条件として、開放時間1秒、開放回数1回の遊技者に不利な開放条件が選択される確率が4/5で、開放時間1秒、開放回数2回の遊技者に有利な開放条件が選択される確率が1/5とされた通常状態用判定テーブルを、開放時間1秒、開放回数1回の遊技者に不利な開放条件が選択される確率を1/5とし、開放時間1秒、開放回数2回の遊技者に有利な開放条件が選択される確率を4/5とした特定状態用判定テーブルに変更する。   For example, in a normal state, as an opening condition of the variable winning device 13 when a game ball is won at the first start winning opening 14 or 15, an opening condition that is unfavorable for a player having an opening time of 1 second and an opening count of 1 is selected The normal state judgment table with a probability of 4/5, an opening time of 1 second, and an opening condition advantageous to a player with 2 opening times selected is 1/5, an opening time of 1 second, The probability that an unfavorable opening condition is selected for a player with one opening is 1/5, and the probability that an opening condition advantageous for a player with an opening time of 1 second and two opening is selected is 4/5. Change to the specific state determination table.

また、第2始動入賞口16に遊技球が入賞したことを第2始動入賞球検知センサ44が検知して、第1始動入賞球検知センサ42,43から検知信号が入力した場合における開放条件の判定テーブルを遊技者に不利な判定テーブルに変更する(ステップS4)。   Further, the release condition when the second start winning ball detection sensor 44 detects that the game ball has won the second start winning ball opening 16 and the detection signals are input from the first start winning ball detection sensors 42 and 43 is set. The determination table is changed to a determination table disadvantageous to the player (step S4).

例えば、通常状態において、第2始動入賞口16に遊技球が入賞した場合の変動入賞装置13の開放条件として、開放時間1秒、開放回数2回の遊技者に有利な開放条件が選択される確率が4/5で、開放時間1秒、開放回数1回の遊技者に不利な開放条件が選択される確率が1/5とされた通常状態用判定テーブルを、開放時間1秒、開放回数2回の遊技者に有利な開放条件が選択される確率を1/5とし、開放時間1秒、開放回数1回の遊技者に不利な開放条件が選択される確率を4/5とした特定状態用判定テーブルに変更する。   For example, in a normal state, an opening condition that is advantageous to a player who has an opening time of 1 second and an opening number of 2 times is selected as the opening condition of the variable winning device 13 when a game ball wins the second start winning opening 16. The determination table for the normal state with a probability of 4/5, the opening time 1 second, and the probability of selecting an unfavorable opening condition for the player with 1 opening time is 1/5, the opening time 1 second, the opening number The probability that an open condition advantageous to two players is selected is 1/5, and the probability that an open condition unfavorable to a player with an open time of 1 second and an open number of times is 4/5 is specified. Change to the state determination table.

また、特定状態が発生してから、第1始動入賞口14,15に遊技球が入賞して、第1始動入賞球検知センサ42,43から第1始動入賞が入力されるたびに第1始動入賞回数のカウンタを1インクリメントとしてカウントアップする処理を行う(ステップS5)。すなわち、この例では、特定状態の終了条件を、特定状態開始から第1始動入賞口14,15に所定数(100個)の遊技球が入賞した場合としており、所定数の遊技球が入賞するのをカウントする処理を行う。   In addition, after a specific state occurs, a game ball is won in the first start winning holes 14 and 15, and the first start win is input each time a first start win is input from the first start winning ball detection sensors 42 and 43. A process of counting up the winning counter is incremented by 1 (step S5). That is, in this example, the end condition for the specific state is a case where a predetermined number (100) of game balls have won from the start of the specific state to the first start winning openings 14, 15, and the predetermined number of game balls wins. The process of counting is performed.

そして、前記第1始動入賞数が所定数に達したか否かを判定し(ステップS6)、所定数に達しない場合には、所定数に達するまで待機状態とする。
すなわち、特定状態移行処理において、特定状態が発生してからは終了条件が成立するのを監視する処理を行う。
Then, it is determined whether or not the first start winning number has reached a predetermined number (step S6). If the predetermined number has not been reached, a standby state is maintained until the predetermined number is reached.
That is, in the specific state transition processing, processing for monitoring whether the end condition is satisfied after the specific state occurs is performed.

そして、第1始動入賞数が所定数に達した場合には、第1始動入賞口14,15への遊技球の入賞を契機とする開放条件の抽選における判定テーブルを上述の通常の判定テーブルに戻し(ステップS7)、第2始動入賞口16への遊技球の入賞を契機とする開放条件の抽選における判定テーブルを上述の通常の判定テーブルに戻す(ステップS8)。
そして、始動入賞回数のカウンタのカウント値をクリアして(ステップS9)処理を終了し、再び、第2始動入賞口16への遊技球の入賞を待機する状態となる。
なお、上述の特定状態移行処理により特定状態となった場合には、例えば、遊技盤3上に形成されたLED表示装置等の表示装置により特定状態であることを報知するようにすることが好ましい。
When the first start winning number reaches a predetermined number, the determination table in the lottery of the open condition triggered by the winning of the game ball to the first starting winning ports 14 and 15 is changed to the above-described normal determination table. Return (step S7), the determination table in the lottery of the release condition triggered by the winning of the game ball to the second start winning opening 16 is returned to the above-described normal determination table (step S8).
Then, the count value of the start winning number counter is cleared (step S9), the process is ended, and the state again waits for the winning of the game ball to the second starting winning port 16.
In addition, when it will be in a specific state by the above-mentioned specific state transfer process, it is preferable to alert | report that it is in a specific state with display apparatuses, such as an LED display device formed on the game board 3, for example. .

次に、図5のフローチャートを参照して、上述のように設定された判定テーブル、すなわち、各開放条件の当選確率に対応した開放条件選択処理を説明する。
なお、ここでは、特定状態において、二つの第1始動入賞口14,15のうちの一方に遊技球が入賞した場合にだけ、遊技者に不利な開放条件が選択される確率が遊技者に有利な開放条件が選択される確率より高くされされるようになっている。
すなわち、複数の第1始動入賞口14,15のうちの一方だけが遊技者にとって有利となるようになっている。
Next, the determination table set as described above, that is, the release condition selection process corresponding to the winning probability of each release condition will be described with reference to the flowchart of FIG.
Here, in the specific state, the probability that the release condition unfavorable to the player is selected is advantageous to the player only when the game ball wins one of the two first start winning ports 14 and 15. The open condition is set higher than the probability of being selected.
That is, only one of the plurality of first start winning openings 14, 15 is advantageous to the player.

そして、左右の第1始動入賞口14,15のうちの遊技者に有利となる第1始動入賞口14,15の選択は、例えば、第2始動入賞口16に遊技球が入賞した際に行われるようになっている。
そして、開放条件選択処理では、第2始動入賞口16に遊技球が入賞したか否か(ステップSa1)、すなわち、第2始動入賞球検知センサ44から第2始動入賞信号が入力したか否かを判定する。そして、第2始動入賞信号が入力していない場合には、一方の第1始動入賞口14に遊技球が入賞したか否か(ステップSa2)、すなわち、一方の第1始動入賞球検知センサ42から第1始動入賞信号が入力したか否かを判定する。
Then, the selection of the first start winning port 14, 15 which is advantageous to the player among the left and right first start winning ports 14, 15 is performed when a game ball wins the second start winning port 16, for example. It has come to be.
In the release condition selection process, whether or not a game ball has won the second start winning opening 16 (step Sa1), that is, whether or not a second start winning signal has been input from the second start winning ball detection sensor 44. Determine. When the second start winning signal is not input, whether or not a game ball has won one of the first start winning ports 14 (step Sa2), that is, one first start winning ball detection sensor 42. It is determined whether or not the first start winning signal is input.

そして、一方の第1始動入賞信号が入力していない場合には、他方の第1始動入賞口15に遊技球が入賞したか否か(ステップSa3)、すなわち、他方の第1始動入賞球検知センサ43から第1始動入賞信号が入力したか否かを判定する。
そして、いずれの始動入賞口にも遊技球が入賞しない場合には、いずれかの始動入賞口に遊技球が入賞するまで待機状態となる。
If one of the first start winning signals is not input, whether or not a game ball has won the other first start winning port 15 (step Sa3), that is, the other first start winning ball is detected. It is determined whether or not a first start winning signal is input from the sensor 43.
If no game ball is won in any start winning opening, the game enters a standby state until a game ball wins any start winning opening.

そして、第2始動入賞口16に遊技球が入賞した場合には、上述の特定状態移行処理で選択された判定テーブル、すなわち、通常状態用判定テーブルもしくは特定状態用判定テーブルで開放条件の抽選を行う(ステップSa4)。
そして、変動入賞装置13の周知の駆動制御処理により、抽選された開放条件で変動入賞装置の開放が行われる。
When a game ball wins the second start winning opening 16, a lottery of the release condition is performed in the determination table selected in the above-described specific state transition process, that is, the normal state determination table or the specific state determination table. Perform (step Sa4).
Then, by the well-known drive control process of the variable winning device 13, the variable winning device is opened under the lottery opening condition.

次に、左右二つの第1始動入賞口14,15のうちの一方を抽選により選択する処理が行われる(ステップSa5)。
そして、この抽選結果に基づいて、特定状態の場合に、選択された第1始動入賞口14,15への遊技球の入賞に基づいて行われる開放条件の抽選では、特定状態用判定テーブルが用いられ、選択されなかった第1始動入賞口14,15へ遊技球の入賞に基づいて行われる開放条件の抽選では、通常状態用判定テーブルが用いられるように設定される。
Next, a process of selecting one of the two left and right first start winning ports 14 and 15 by lottery is performed (step Sa5).
Then, based on the lottery result, in the case of a specific state, in the lottery of the release condition performed based on the winning of the game ball to the selected first start winning port 14, 15, the specific state determination table is used. In the lottery of the release condition that is performed based on the winning of the game ball to the first start winning ports 14 and 15 that are not selected, the normal state determination table is used.

一方の第1始動入賞口14もしくは他方の第1始動入賞口15に遊技球が入賞した場合、開放条件の抽選が行われるが、使用される判定テーブルは、特定状態でかつ第1始動入賞口14,15の選択抽選で選択された場合に特定状態用の判定テーブルが使用され、特定状態でかつ第1始動入賞口14,15の選択抽選で選択されない場合および通常状態の場合に通常状態用の判定テーブルが用いられる(ステップSa6、a7)。
そして、選択された開放条件に基づいて変動入賞装置13の開放処理が行われる。
以上のように各始動入賞口への始動入賞に対応して開放条件の抽選が行われた後に処理が終了し、再び、各始動入賞口への遊技球の入賞を待機する状態となる。
When a game ball wins one of the first start winning openings 14 or the other first start winning opening 15, a lottery of an opening condition is performed, but the determination table used is in a specific state and the first start winning opening When selected in the 14th and 15th selection lottery, the determination table for the specific state is used, and when the selected state is not selected in the selection lottery of the first start winning prize ports 14 and 15, and for the normal state Is used (steps Sa6 and a7).
Then, the opening process of the variable winning device 13 is performed based on the selected opening condition.
As described above, the lottery of the release condition is performed corresponding to the start winning at each start winning opening, and then the processing is ended, and the game player is again in a state of waiting for the winning of the game ball to each starting winning opening.

なお、上記開放条件選択処理において、特定状態において開放条件の抽選に遊技者に有利な特定状態用の判定テーブルが用いられる第1始動入賞口を、例えば、第1始動入賞口を形成する部材にLED等の発光装置を設け、この発光装置の点灯で報知することが好ましい。   In the above opening condition selection process, the first start winning opening in which the determination table for the specific state that is advantageous to the player for the opening condition lottery in the specific state is used, for example, a member that forms the first starting winning opening. It is preferable to provide a light-emitting device such as an LED and notify by turning on the light-emitting device.

すなわち、複数の第1始動入賞口14,15のうちの一部の第1始動入賞口14,15だけが抽選により選択され、特定状態において選択された第1始動入賞口14,15だけが開放条件の抽選で遊技者に有利な開放条件が選択され易くなる場合に、遊技者に有利な開放条件が選択され易くなる第1始動入賞口14,15を遊技者に報知することで、遊技者は、抽選で選択されたことが報知された第1始動入賞口14,15を狙って遊技球の発射勢を調整する遊技への技術介入が可能となり、遊技への興趣が高められる。
また、遊技者に有利な開放条件が選択され易い第1始動入賞口14,15が抽選に選択されることから、左右の第1始動入賞口14,15に対して遊技球を打ち分ける必要が生じ、さら技術介入が必要となり、遊技への興趣が高められる。
That is, only a part of the first start winning ports 14, 15 of the plurality of first start winning ports 14, 15 are selected by lottery, and only the first start winning ports 14, 15 selected in the specific state are opened. When it is easy to select an opening condition advantageous to the player in the lottery of the condition, the player is notified of the first start winning ports 14 and 15 that facilitate the selection of the opening condition advantageous to the player. Is able to intervene in the game to adjust the launching force of the game ball aiming at the first start winning opening 14 and 15 informed that it has been selected in the lottery, and the interest in the game is enhanced.
In addition, since the first start winning holes 14 and 15 for which an opening condition advantageous to the player can be easily selected are selected by lottery, it is necessary to divide the game balls against the left and right first start winning holes 14 and 15. And further technical intervention is required, and interest in games is enhanced.

また、周知のデジパチとしてのパチンコ遊技機における遊技球の移動を表示画面上に模擬的に再現するとともに遊技球の入賞口への入賞を判定し、遊技球の発射と入賞とに対応して遊技者の獲得遊技球数を算出して遊技をシミュレーションするプログラムにおいて、上述の本発明に係わるパチンコ遊技機における制御系の処理を付加してコンピュータで実行可能としたプログラムも本発明に含まれるものである。また、前記プログラムを記憶したコンピュータ読み取り可能な記録媒体も本発明に含まれる。   In addition, the movement of a game ball in a pachinko machine as a well-known digital pachi is reproduced on the display screen, and the winning of the game ball at the winning opening is determined, and the game ball is fired and won in accordance with the winning. In the program for calculating the number of game balls acquired by the player and simulating the game, the present invention also includes a program that can be executed by a computer by adding the processing of the control system in the pachinko gaming machine according to the present invention described above. is there. A computer-readable recording medium storing the program is also included in the present invention.

以上、本発明者によってなされた発明を適用した実施の形態について説明したが、この実施の形態による本発明の開示の一部をなす論述及び図面により本発明は限定されることはない。すなわち、この実施の形態に基づいて当業者等によりなされる他の実施の形態、実施例及び運用技術等は全て本発明の範疇に含まれることは勿論であることを付け加えておく。   As mentioned above, although embodiment which applied the invention made | formed by this inventor was described, this invention is not limited with the description and drawing which make a part of indication of this invention by this embodiment. That is, it should be added that other embodiments, examples, operation techniques, and the like made by those skilled in the art based on this embodiment are all included in the scope of the present invention.

本発明の実施の形態に係る遊技機を示すガラス枠を開放した状態の斜視図である。It is a perspective view of the state where the glass frame which shows the game machine concerning an embodiment of the invention was opened. 前記遊技機の変動入賞装置を示す斜視図である。It is a perspective view which shows the variable prize apparatus of the said gaming machine. 前記遊技機の電気系統を説明するためのブロック図である。It is a block diagram for demonstrating the electric system of the said gaming machine. 前記遊技機の主制御装置で行われる特定状態移行処理を説明するためのフローチャートである。It is a flowchart for demonstrating the specific state transfer process performed with the main control apparatus of the said gaming machine. 前記主制御装置で行われる開放条件選択処理を説明するためのフローチャートである。It is a flowchart for demonstrating the open condition selection process performed with the said main controller.

符号の説明Explanation of symbols

3 遊技盤
13 変動入賞装置
14 第1始動入賞口
15 第1始動入賞口
16 第2始動入賞口
23 一般流出口(一般領域)
71 主制御装置(特別遊技状態発生手段、変動入賞装置制御手段、第1始動抽選手段、第2始動抽選手段、選択率設定手段、第1始動入賞口選択手段)
3 gaming board 13 variable winning device 14 first start winning port 15 first starting winning port 16 second starting winning port 23 general outlet (general area)
71 Main control device (special gaming state generating means, variable winning device control means, first start lottery means, second start lottery means, selection rate setting means, first start winning prize selection means)

Claims (5)

遊技盤上に設けられ、発射された遊技球が入賞可能な開放状態と、遊技球が入賞不可能な閉塞状態とに変動可能で、入賞した遊技球が流下可能な内部に特定領域と一般領域とを備え、前記遊技球が特定領域と一般領域とのいずれか一方を通過するように構成された変動入賞装置と、
前記変動入賞装置に入賞する遊技球を検知する入賞検知手段と、
遊技球の入賞に基づいて前記変動入賞装置を閉塞状態から一時的に開放状態とする契機を付与する第1始動入賞口および第2始動入賞口と、
前記第1始動入賞口および第2始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を一時的に開放状態とする変動入賞装置制御手段と、
前記始動入賞口に遊技球が入賞したことに基づいて一時的に開放状態となった前記変動入賞装置に入賞した遊技球が前記特定領域を通過した場合に、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、
前記第2始動入賞口より第1始動入賞口に遊技球が入賞し易いように設定されている遊技機において、
前記変動入賞装置制御手段は、通常時に前記変動入賞装置を一時的に開放状態する際の開放時間および開放回数からなる開放条件を第1始動入賞口に遊技球が入賞した場合より前記第2始動入賞口に遊技球が入賞した場合の方が遊技者に有利となるように制御し、
かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することを特徴とする遊技機。
It is provided on the game board and can be changed between an open state in which the launched game ball can win and a closed state in which the game ball cannot win. A variable winning device configured such that the game ball passes through one of a specific area and a general area;
A winning detection means for detecting a game ball winning in the variable winning device;
A first start winning opening and a second starting winning opening for providing an opportunity for the floating winning apparatus to be temporarily opened from the closed state based on the winning of the game ball;
A variable winning device control means for temporarily opening the variable winning device based on the fact that a game ball has won the first start winning port and the second starting winning port;
A special game state advantageous to the player is obtained when the game ball that has won the variable winning device that has been temporarily opened based on the game ball having won the start winning opening passes the specific area. Special game state generating means for generating,
In a gaming machine that is set so that a game ball can be easily won from the second start winning opening to the first starting winning opening.
The variable winning device control means performs the second start from the case where the game ball wins the first starting winning port based on an opening condition including an opening time and the number of times of opening when the variable winning device is temporarily opened in a normal state. The game is controlled so that it is more advantageous for the player when a game ball is won at the winning opening,
A game that is launched on the game board when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second starting winning opening. Over the period until the end condition based on the ball is established, when the game ball is won at the first start winning port, the release condition is more advantageous to the player than when the game ball is won at the second start winning port. A gaming machine that is controlled so as to become.
前記変動入賞装置制御手段は、
第1始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を開放状態とする際の開放条件として予め設定された相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とから第1始動入賞口に遊技球が入賞したことを契機として抽選により1つの開放条件を選択する第1始動抽選手段と、
第2始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を開放状態とする際の開放条件として予め設定された相対的に遊技者に不利な開放条件と、遊技者に不利な開放条件より相対的に遊技者に有利な開放条件とから第2始動入賞口に遊技球が入賞したことを契機として抽選により1つの開放条件を選択する第2始動抽選手段

前記開放条件を抽選により選択する際の各開放条件の抽選よる選択され易さを設定する選択率設定手段とを備え、
前記選択率設定手段は、通常時に、第1始動抽選手段による抽選で前記遊技者に不利な開放条件を前記遊技者に有利な開放条件より選択され易くするとともに、第2始動抽選手段による抽選で前記遊技者に有利な開放条件を前記遊技者に不利な開放条件より選択され易くし、
かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知してから遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に、第1始動抽選手段による抽選で前記遊技者に有利な開放条件を前記遊技者に不利な開放条件より選択され易くするとともに、第2始動抽選手段による抽選で前記遊技者に不利な開放条件を前記遊技者に有利な開放条件より選択され易くすることを特徴とする請求項1記載の遊技機。
The variable winning device control means includes:
An opening condition that is relatively unfavorable to the player, which is set in advance as an opening condition when the variable winning device is opened based on the winning of the game ball at the first start winning opening, and disadvantageous to the player. A first start lottery means for selecting one open condition by lottery in response to a game ball winning in the first start winning opening from an open condition that is relatively advantageous to the player over the open condition;
An opening condition that is relatively unfavorable to the player, which is set in advance as an opening condition when the variable winning device is opened based on the winning of the game ball at the second start winning opening, and disadvantageous to the player A second starting lottery means for selecting one opening condition by lottery when the game ball wins the second starting winning opening from an opening condition that is more advantageous to the player than the opening condition; Selection rate setting means for setting the ease of selection by lottery of each release condition when selecting by,
The selection rate setting means makes it easier to select an unfavorable release condition than the release condition advantageous to the player by a lottery by the first start lottery means during normal times, and a lottery by the second start lottery means. Making it easier to select an opening condition advantageous to the player from an opening condition disadvantageous to the player;
In addition, the game ball that has been launched on the game board after the winning detection means detects the game ball that has won the variable winning device that has been released based on the winning of the game ball to the second start winning opening. During the period until the end condition based on is established, the first starting lottery means makes it easier for the player to select an opening condition advantageous to the player than the unfavorable opening condition for the player, and the second starting lottery means 2. The gaming machine according to claim 1, wherein an opening condition unfavorable to the player in the lottery is more easily selected than an opening condition advantageous to the player.
前記遊技盤上の複数の異なる位置にそれぞれ前記第1始動入賞口を設け、
複数の前記第1始動入賞口のうちの一部を抽選により選択する第1始動入賞口選択手段を備え、
前記変動入賞装置制御手段は、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を、第1始動入賞口選択手段に選択された第1始動入賞口に遊技球が入賞した場合にだけ第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することを特徴とする請求項1または2に記載の遊技機。
The first start winning opening is provided at each of a plurality of different positions on the game board,
A first start winning port selecting means for selecting a part of the plurality of first start winning ports by lottery;
The variable winning device control means is configured such that when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second start winning opening, the game board When the game ball wins the first start winning port selected by the first starting winning port selection means over the period until the end condition based on the game ball launched above is satisfied. 3. The gaming machine according to claim 1, wherein the game machine is controlled so as to be more advantageous to the player than when the game ball is won at the second start winning opening.
遊技盤上に設けられ、発射された遊技球が入賞可能な開放状態と、遊技球が入賞不可能な閉塞状態とに変動可能で、入賞した遊技球が流下可能な内部に特定領域と一般領域とを備え、前記遊技球が特定領域と一般領域とのいずれか一方を通過するように構成された変動入賞装置と、
前記変動入賞装置に入賞する遊技球を検知する入賞検知手段と、
遊技球の入賞に基づいて前記変動入賞装置を閉塞状態から一時的に開放状態とする契機を付与する第1始動入賞口および第2始動入賞口と、
前記第1始動入賞口および第2始動入賞口に遊技球が入賞したことに基づいて前記変動入賞装置を一時的に開放状態とする変動入賞装置制御手段と、
前記始動入賞口に遊技球が入賞したことに基づいて一時的に開放状態となった前記変動入賞装置に入賞した遊技球が前記特定領域を通過した場合に、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、
前記第2始動入賞口より第1始動入賞口に遊技球が入賞し易いように設定されている遊技機における遊技球の移動を表示画面上に模擬的に再現するとともに遊技球の入賞口への入賞を判定し、遊技球の発射と入賞とに対応して遊技者の獲得遊技球数を算出して遊技をシミュレーションするプログラムであって、
前記変動入賞装置制御手段としてコンピュータを機能させ、
前記変動入賞装置制御手段としてのコンピュータは、通常時に前記変動入賞装置を一時的に開放状態する際の開放時間および開放回数からなる開放条件を第1始動入賞口に遊技球が入賞した場合より前記第2始動入賞口に遊技球が入賞した場合の方が遊技者に有利となるように制御し、
かつ、前記第2始動入賞口への遊技球の入賞に基づいて開放状態となった前記変動入賞装置に入賞した遊技球を前記入賞検知手段が検知した際に、遊技盤上に発射された遊技球に基づく終了条件が成立するまでの期間に渡って、前記開放条件を第1始動入賞口に遊技球が入賞した場合に第2始動入賞口に遊技球が入賞した場合以上に遊技者に有利となるように制御することを特徴とするプログラム。
It is provided on the game board and can be changed between an open state in which the launched game ball can win and a closed state in which the game ball cannot win. A variable winning device configured such that the game ball passes through one of a specific area and a general area;
A winning detection means for detecting a game ball winning in the variable winning device;
A first start winning opening and a second starting winning opening for providing an opportunity for the floating winning apparatus to be temporarily opened from the closed state based on the winning of the game ball;
A variable winning device control means for temporarily opening the variable winning device based on the fact that a game ball has won the first start winning port and the second starting winning port;
A special game state advantageous to the player is obtained when the game ball that has won the variable winning device that has been temporarily opened based on the game ball having won the start winning opening passes the specific area. Special game state generating means for generating,
The movement of the game ball in the gaming machine set so that the game ball can be easily won from the second start prize port to the first start prize port is simulated on the display screen, and the game ball is moved to the prize port. A program for determining a prize, simulating a game by calculating the number of game balls acquired by a player in response to the launch of a game ball and the prize,
Let the computer function as the variable winning device control means,
The computer as the variable winning device control means is configured such that when the game ball has won the first start winning opening, the opening condition including the opening time and the number of times of opening when the variable winning device is temporarily opened in the normal state. The game is controlled so that it is advantageous to the player when a game ball wins at the second start winning opening,
A game that is launched on the game board when the winning detection means detects the gaming ball that has won the variable winning device that has been released based on the winning of the gaming ball to the second starting winning opening. Over the period until the end condition based on the ball is established, when the game ball is won at the first start winning port, the release condition is more advantageous to the player than when the game ball is won at the second start winning port. A program characterized by being controlled to be
請求項4記載のプログラムを記録したコンピュータ読み取り可能な記録媒体。   A computer-readable recording medium on which the program according to claim 4 is recorded.
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010136784A (en) * 2008-12-10 2010-06-24 Olympia:Kk Pachinko machine
JP2017074095A (en) * 2015-10-13 2017-04-20 株式会社三洋物産 Game machine

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH10201905A (en) * 1997-01-17 1998-08-04 Heiwa Corp Pachinko machine
JP2002369932A (en) * 2001-06-15 2002-12-24 Fuji Shoji:Kk Pachinko game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH10201905A (en) * 1997-01-17 1998-08-04 Heiwa Corp Pachinko machine
JP2002369932A (en) * 2001-06-15 2002-12-24 Fuji Shoji:Kk Pachinko game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010136784A (en) * 2008-12-10 2010-06-24 Olympia:Kk Pachinko machine
JP2017074095A (en) * 2015-10-13 2017-04-20 株式会社三洋物産 Game machine

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