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DE69923659D1 - Datenverarbeitungsvorrichtung und verfahren - Google Patents

Datenverarbeitungsvorrichtung und verfahren

Info

Publication number
DE69923659D1
DE69923659D1 DE69923659T DE69923659T DE69923659D1 DE 69923659 D1 DE69923659 D1 DE 69923659D1 DE 69923659 T DE69923659 T DE 69923659T DE 69923659 T DE69923659 T DE 69923659T DE 69923659 D1 DE69923659 D1 DE 69923659D1
Authority
DE
Germany
Prior art keywords
data processing
processing device
data
processing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69923659T
Other languages
English (en)
Other versions
DE69923659T2 (de
DE69923659T8 (de
Inventor
Takeshi Ito
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of DE69923659D1 publication Critical patent/DE69923659D1/de
Publication of DE69923659T2 publication Critical patent/DE69923659T2/de
Application granted granted Critical
Publication of DE69923659T8 publication Critical patent/DE69923659T8/de
Active legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/10Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
    • G06F21/12Protecting executable software
    • G06F21/121Restricting unauthorised execution of programs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/201Playing authorisation given at platform level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2221/00Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/21Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/2109Game systems
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2221/00Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/21Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/2137Time limited access, e.g. to a computer or data
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2221/00Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/21Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/2151Time stamp

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • Computer Security & Cryptography (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Hardware Design (AREA)
  • Technology Law (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Optics & Photonics (AREA)
  • Stored Programmes (AREA)
  • Storage Device Security (AREA)
  • Information Transfer Between Computers (AREA)
DE69923659T 1998-07-31 1999-08-02 Datenverarbeitungsvorrichtung und verfahren Active DE69923659T8 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP21829598 1998-07-31
JP21829598A JP3597051B2 (ja) 1998-07-31 1998-07-31 データ処理システム及び方法、並びにデータ処理装置及び方法
PCT/JP1999/004139 WO2000007086A1 (en) 1998-07-31 1999-08-02 Data processing system, apparatus and method

Publications (3)

Publication Number Publication Date
DE69923659D1 true DE69923659D1 (de) 2005-03-17
DE69923659T2 DE69923659T2 (de) 2006-03-16
DE69923659T8 DE69923659T8 (de) 2006-06-08

Family

ID=16717604

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69923659T Active DE69923659T8 (de) 1998-07-31 1999-08-02 Datenverarbeitungsvorrichtung und verfahren

Country Status (12)

Country Link
US (1) US6302795B1 (de)
EP (1) EP1040401B1 (de)
JP (1) JP3597051B2 (de)
KR (1) KR20010030692A (de)
CN (1) CN100378608C (de)
AU (1) AU4932699A (de)
BR (1) BR9906633A (de)
CA (1) CA2305223A1 (de)
DE (1) DE69923659T8 (de)
RU (1) RU2000109959A (de)
TW (1) TW498204B (de)
WO (1) WO2000007086A1 (de)

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USRE40422E1 (en) * 1999-10-07 2008-07-08 Novatek Microelectronics Corp. Device and methods for repeatedly updating the function of a LCD monitor
US6697058B2 (en) * 1999-10-07 2004-02-24 Novatek Microelectronics Corp. Device and method for repeatedly updating the function of a LCD monitor
US7028298B1 (en) * 1999-09-10 2006-04-11 Sun Microsystems, Inc. Apparatus and methods for managing resource usage
JP2001359069A (ja) * 2000-04-13 2001-12-26 Canon Inc 情報処理装置及びその方法並びにプログラムコード、記憶媒体
JP3347128B2 (ja) * 2000-08-09 2002-11-20 日本電気株式会社 試用ソフトウェアの管理システムおよび管理方法、および記録媒体
JP4750254B2 (ja) * 2000-09-19 2011-08-17 テックファーム株式会社 情報配信サーバシステム、当該システムのアプリケーション認証方法及び記録媒体
US7222184B2 (en) * 2000-11-29 2007-05-22 Ncr Corporation Method of downloading web content to a network kiosk in advance
JP4029569B2 (ja) 2000-12-13 2008-01-09 株式会社日立製作所 ディジタル情報記録再生装置、記録装置、受信装置および送信装置
US20030064811A1 (en) * 2001-09-28 2003-04-03 Greg Schlottmann Gaming device with write only mass storage
US7146559B2 (en) 2001-11-30 2006-12-05 Kabushiki Kaisha Toshiba Information terminal device
JP2003167788A (ja) * 2001-11-30 2003-06-13 Toshiba Corp 情報端末装置
JP2003169377A (ja) * 2001-11-30 2003-06-13 Toshiba Corp 情報端末装置
JP2003169376A (ja) * 2001-11-30 2003-06-13 Kddi Corp 移動通信端末装置
KR100747464B1 (ko) * 2002-01-05 2007-08-09 엘지전자 주식회사 고속하향링크패킷접속(hsdpa)시스템을 위한타이머를 이용한 교착상황 회피방법
EP1361495A3 (de) * 2002-05-09 2009-06-03 Panasonic Corporation Verteilungssystem, Verteilungsvorrichtung und Empfangsvorrichtung zur Verteilung digitalen Inhalts mit Benutzungsablauf
JP3500379B1 (ja) * 2002-06-28 2004-02-23 株式会社コナミコンピュータエンタテインメント東京 ゲーム装置、プログラム及びゲーム装置の制御方法
US7104889B2 (en) * 2002-09-13 2006-09-12 Igt Method of using a rule based script to describe gaming machine payout
RU2359426C2 (ru) * 2003-03-12 2009-06-20 Конинклейке Филипс Электроникс Н.В. Способ и устройство для запоминания программы интерактивного телевидения
FI20040085A (fi) * 2004-01-21 2005-07-22 Nokia Corp Menetelmä älykkään kellokontrollerin käyttämiseksi digitaalisten oikeuksien hallinnassa
US20080293498A1 (en) * 2004-04-23 2008-11-27 Matsushita Electric Industrial Co., Ltd. Game Machine, Game Program and Recording Medium
US20050273780A1 (en) * 2004-05-14 2005-12-08 Nokia Corporation System, device, method and computer code product for partially sharing digital media
US7491123B2 (en) * 2004-07-29 2009-02-17 Nintendo Co., Ltd. Video game voice chat with amplitude-based virtual ranging
US7785197B2 (en) * 2004-07-29 2010-08-31 Nintendo Co., Ltd. Voice-to-text chat conversion for remote video game play
JP4505311B2 (ja) * 2004-11-08 2010-07-21 シャープ株式会社 受信機
US20060212319A1 (en) * 2005-03-17 2006-09-21 Sabre Inc. Device, system, method, and computer program product for providing customized travel information
JP4440825B2 (ja) 2005-05-17 2010-03-24 株式会社バンダイナムコゲームス ゲームプログラム記録媒体
JP4864557B2 (ja) * 2006-06-15 2012-02-01 富士通株式会社 ソフトウェアの更新処理プログラム及び更新処理装置
JP2009140398A (ja) * 2007-12-10 2009-06-25 Sony Ericsson Mobilecommunications Japan Inc 外部メモリ、携帯端末装置、プログラムのロード方法、及びソフトロードプログラム
CN101750998A (zh) * 2008-12-16 2010-06-23 鸿富锦精密工业(深圳)有限公司 数控加工设备的加密系统及方法
CN101980157B (zh) * 2010-10-13 2014-09-10 中兴通讯股份有限公司 移动终端开机启动方法及移动终端
EP2793136A4 (de) * 2011-12-15 2016-03-09 Sony Computer Entertainment Inc Informationsverarbeitungssystem und verfahren zum herunterladen von inhalten
CN105718761A (zh) * 2016-01-19 2016-06-29 浪潮(北京)电子信息产业有限公司 一种软件试用期的控制方法及装置

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Also Published As

Publication number Publication date
CN1274436A (zh) 2000-11-22
US6302795B1 (en) 2001-10-16
EP1040401B1 (de) 2005-02-09
CA2305223A1 (en) 2000-02-10
KR20010030692A (ko) 2001-04-16
TW498204B (en) 2002-08-11
DE69923659T2 (de) 2006-03-16
JP2000047867A (ja) 2000-02-18
JP3597051B2 (ja) 2004-12-02
DE69923659T8 (de) 2006-06-08
RU2000109959A (ru) 2002-04-10
WO2000007086A1 (en) 2000-02-10
BR9906633A (pt) 2000-08-01
CN100378608C (zh) 2008-04-02
AU4932699A (en) 2000-02-21
EP1040401A1 (de) 2000-10-04

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Legal Events

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8364 No opposition during term of opposition