CN107469344A - A kind of method realized MMOG mobile terminal point and touch manipulation - Google Patents
A kind of method realized MMOG mobile terminal point and touch manipulation Download PDFInfo
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- CN107469344A CN107469344A CN201710662131.XA CN201710662131A CN107469344A CN 107469344 A CN107469344 A CN 107469344A CN 201710662131 A CN201710662131 A CN 201710662131A CN 107469344 A CN107469344 A CN 107469344A
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- mapping relations
- virtual role
- mobile terminal
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- technical ability
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The invention discloses a kind of method realized MMOG mobile terminal point and touch manipulation, including:Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;Identify that the point on mobile terminal touches by the game client of mobile terminal to make and matched with mapping relations storehouse;Make if matching corresponding point and touching, control virtual role action according to mapping relations, otherwise re-recognize a shake-up and matched;The action message of the virtual role is forwarded to all game clients in Same Scene in real time by server;Point of the player in mobile device screen is obtained and analyzed by game client touches event, establish mapping relations between operation behavior and virtual role action, virtual role action is controlled according to mapping relations, so that, player singlehanded can singly refer in a manner of putting and touch mobile device screen, manipulate the movement and steering of virtual role, singlehanded single, finger slip or double finger clicking trigger technical ability releases more.
Description
Technical field
The present invention relates to field of play, more particularly to a kind of side for realizing MMOG mobile terminal point and touching manipulation
Method.
Background technology
In the application scenarios of mobile terminal, player is manipulated current more online tactics athletic games of people by virtual compass formula rocking bar
The movement and steering of virtual role in game, the technical ability button of ad-hoc location is clicked on to trigger the release of technical ability, this kind manipulation solution
The drawbacks of certainly scheme is main is:
1, player must use hands grasping, and right-hand man operates simultaneously.When a certain hand injuryies or both hands association occurs in player
When tonality is poor, just can not normally it manipulate;
2, during mobile manipulation, finger need to keep pressing for a long time and slide, and easily cause finger fatigue and manipulation to lose
It is accurate.In the case of long-time use, it is possible to the problems such as causing muscular strain;
3, the releasable manipulation of skill, it is necessary to which opponent gives directions the position hit to have and more accurately required, easily clicks on error and makes
Cheng Wei excites technical ability or excites the technical ability of mistake.
The content of the invention
In view of the above-mentioned deficiency that presently, there are, the present invention provides one kind and realizes that MMOG mobile terminal point touches manipulation
Method, can overcome above player manipulate present in the drawbacks of.
To reach above-mentioned purpose, embodiments of the invention adopt the following technical scheme that:
A kind of method realized game on line mobile terminal point and touch manipulation, game on line is realized applied to by mobile terminal
Scene, it is described realize game on line mobile terminal point touch manipulation method comprise the following steps:
Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;
Identify that the point on mobile terminal touches by the game client of mobile terminal to make and carry out with mapping relations storehouse
Match somebody with somebody;
Make if matching corresponding point and touching, control virtual role action according to mapping relations, otherwise re-recognize a little
Shake-up is matched.
According to one aspect of the present invention, the mapping for pre-establishing mobile terminal point and touching operation and virtual role action
Relation storehouse includes:
Foundation singly refers to the mapping relations between clicking operation and the movement and steering of virtual role;
Establish double mapping relations referred between clicking operation and a certain technical ability release of virtual role;
Foundation singly refers to the mapping relations between slide and a certain technical ability sensing release of virtual role;
Establish double mapping relations referred between slide and a certain technical ability sensing release of virtual role;
The mapping relations established between finger slide more and a certain technical ability sensing release of virtual role;
The mapping relations storehouse established according to above mapping relations between the tactile operation of point and virtual role action.
According to one aspect of the present invention, the game client of mobile terminal catches the finger pressure position of user by touch-screen
Put, and monitor screen sliding operation trace, judge that the point of user touches operation and touches whether operation is consistent with default point in mapping relations storehouse.
A kind of method realized MMOG mobile terminal point and touch manipulation, more people are realized applied to by mobile terminal
The scene of game on line, it is described to realize that MMOG mobile terminal point touches the method manipulated and comprised the following steps:
Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;
Identify that the point on mobile terminal touches by the game client of mobile terminal to make and carry out with mapping relations storehouse
Match somebody with somebody;
Make if matching corresponding point and touching, control virtual role action according to mapping relations, otherwise re-recognize a little
Shake-up is matched;
The action message of the virtual role is forwarded to all game clients in Same Scene in real time by server
End.
According to one aspect of the present invention, the mapping for pre-establishing mobile terminal point and touching operation and virtual role action
Relation storehouse includes:
Foundation singly refers to the mapping relations between clicking operation and the movement and steering of virtual role;
Establish double mapping relations referred between clicking operation and a certain technical ability release of virtual role;
Foundation singly refers to the mapping relations between slide and a certain technical ability sensing release of virtual role;
Establish double mapping relations referred between slide and a certain technical ability sensing release of virtual role;
The mapping relations established between finger slide more and a certain technical ability sensing release of virtual role;
The mapping relations storehouse established according to above mapping relations between the tactile operation of point and virtual role action.
According to one aspect of the present invention, the game client of mobile terminal catches the finger pressure position of user by touch-screen
Put, and monitor screen sliding operation trace, judge that the point of user touches operation and touches whether operation is consistent with default point in mapping relations storehouse.
According to one aspect of the present invention, if the point identified touches operation singly to refer to clicking operation, according to mapping relations
The movement and steering of virtual role are controlled, now needs to calculate the line between Fingers pressure point and virtual role changing coordinates, obtains
Go out the direction and displacement of the next moved further of virtual role, direction and displacement are then sent to server in real time, then
It is forwarded in real time by server in the militant player's client in same field, realizes the virtual role in all belligerent players
Move and turn on mobile device game client.
According to one aspect of the present invention, if the point identified touches operation refers to clicking operation to be double, touched according to mapping relations
The technical ability for sending out preset, meanwhile, technical ability triggering information is sent to server in real time, then other are forwarded to same by server in real time
One militant player's client, realize virtual role skill on the mobile device game client of all belligerent players
The release of energy.
According to one aspect of the present invention, if the point identified touch operation for singly refer to slide or it is double finger slide or
Refer to slide more, then preset technical ability is triggered according to mapping relations, and discharged according to finger glide direction, meanwhile, by technical ability
Triggering and release direction information are sent to server in real time, then are forwarded to other in real time in the militant object for appreciation in same field by server
Family's client, realizes the release of virtual role technical ability on the mobile device game client of all belligerent players.
According to one aspect of the present invention, double refer to clicking operations performing, singly refer to slide, double finger slides and more
When referring to the identification of slide with matching mapping relations execution virtual role action, its point is not limited and touches position.
The advantages of present invention is implemented:The method of the present invention realized MMOG mobile terminal point and touch manipulation,
Including pre-establishing the mapping relations storehouse that mobile terminal point touches operation and virtual role action;Pass through the game visitor of mobile terminal
Point on family end identification mobile terminal, which touches, to be made and is matched with mapping relations storehouse;Make if matching corresponding point and touching,
Virtual role action is controlled according to mapping relations, a shake-up is otherwise re-recognized and is matched;By the action of the virtual role
Information is forwarded to all game clients in Same Scene by server in real time;Obtained and analyzed by game client
Point of the player in mobile device screen touches event, to parse the three of player kinds of operation behaviors:Single give directions is hit, double indications hit with
And single or multiple refer to slides, mapping relations between operation behavior and virtual role action are established, virtual angle is controlled according to mapping relations
Color action so that, player singlehanded can singly refer to the movement that in a manner of putting and touch mobile device screen, manipulates virtual role and
Turn to, singlehanded single, finger slip or double finger clicking trigger technical ability releases more.
Brief description of the drawings
Technical scheme in order to illustrate the embodiments of the present invention more clearly, it will use below required in embodiment
Accompanying drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the present invention, for ability
For the those of ordinary skill of domain, on the premise of not paying creative work, it can also be obtained according to these accompanying drawings other attached
Figure.
Fig. 1 is a kind of method schematic diagram realized game on line mobile terminal point and touch manipulation of the present invention;
Fig. 2 hits scheme schematic diagram for single give directions of the present invention;
Fig. 3 hits scheme schematic diagram for double give directions of the present invention;
Fig. 4 singly refers to slide project schematic diagram to be of the present invention;
Fig. 5 is a kind of method schematic diagram realized MMOG mobile terminal point and touch manipulation of the present invention.
Embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Site preparation describes, it is clear that described embodiment is only part of the embodiment of the present invention, rather than whole embodiments.It is based on
Embodiment in the present invention, those of ordinary skill in the art are obtained every other under the premise of creative work is not made
Embodiment, belong to the scope of protection of the invention.
Embodiment one
As shown in Figure 1, Figure 2, Figure 3 and Figure 4, a kind of method realized game on line mobile terminal point and touch manipulation, is applied to
The scene of single game on line is realized by mobile terminal, it is described to realize that game on line mobile terminal point touches the method manipulated and included
Following steps:
Step S1:Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;
The step S1 pre-establishes mobile terminal point and touches operation and the specific reality in the mapping relations storehouse of virtual role action
The mode of applying is:
Foundation singly refers to the mapping relations between clicking operation and the movement and steering of virtual role;
Establish double mapping relations referred between clicking operation and a certain technical ability release of virtual role;
Foundation singly refers to the mapping relations between slide and a certain technical ability sensing release of virtual role;
Establish double mapping relations referred between slide and a certain technical ability sensing release of virtual role;
The mapping relations established between finger slide more and a certain technical ability sensing release of virtual role;
The mapping relations storehouse established according to above mapping relations between the tactile operation of point and virtual role action.
Step S2:Identified by the game client of mobile terminal the point on mobile terminal touch make and with mapping relations storehouse
Matched;
The step S2 is identified that the point on mobile terminal touches by the game client of mobile terminal and makees and closed with mapping
It is that the embodiment that storehouse is matched can be:
Event is touched by point of the game client Code obtaining and analysis player of mobile terminal in mobile device screen,
To parse a variety of operation behaviors of player:Single give directions is hit, and double indications are hit, singly refer to slip, double fingers are slided and referred to more and slide.
In actual applications, the game client of mobile terminal catches the finger pressure position of user by touch-screen, and monitors
Screen sliding operation trace, judge that the point of user touches operation and touches whether operation is consistent with default point in mapping relations storehouse.
Step S3:Make if matching corresponding point and touching, control virtual role action according to mapping relations, otherwise again
Identification point, which touches, to be matched.
Make if the step S3 matches corresponding point and touched, control virtual role action according to mapping relations, otherwise
Re-recognizing a shake-up and match includes detailed description below:
When being identified as singly giving directions the state hit, game client code catches the finger pressure position of user by touch-screen,
Then the line between Fingers pressure point and virtual role changing coordinates is calculated, draws direction and the movement of the next moved further of role
Distance, virtual role is then controlled to realize its steering and movement;Meanwhile game client code, pass through Socket (socket)
Agreement, virtual role direction and displacement are sent to server, the state of server real-time update virtual role in real time.
Be identified as it is double give directions and hit state when, be pre-configured with different virtual roles in gaming in game identification code first
Corresponding double give directions hits triggered technical ability, then catches user by touch-screen in game client, game client code
Finger pressure position, when determining " double indications are hit " of player, trigger preset technical ability;Meanwhile by Socket (socket) agreement,
Technical ability triggering information is sent to server, the state of server real-time update virtual role in real time.
In actual applications, when release technical ability is hit in double indications, the tactile position of its point is not limited.
When being identified as singly referring to slip or double finger slips or referring to slip more, difference has been pre-configured with game identification code first
Singly refer to corresponding to virtual role, double fingers and refer to the triggered technical ability of slip more.Then touch-screen is passed through in game client code
Finger glide direction and the position of user is caught, preset technical ability is triggered by game client code, and according to finger slip side
To release;Meanwhile by Socket (socket) agreement, technical ability triggering and release direction information are sent to server in real time,
The state of server real-time update virtual role.
Embodiment two
As shown in Fig. 2, Fig. 3, Fig. 4 and Fig. 5, a kind of method realized MMOG mobile terminal point and touch manipulation should
It is described to realize that MMOG mobile terminal point touches manipulation for realizing the scene of MMOG by mobile terminal
Method comprises the following steps:
Step S1:Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;
The step S1 pre-establishes mobile terminal point and touches operation and the specific reality in the mapping relations storehouse of virtual role action
The mode of applying is:
Foundation singly refers to the mapping relations between clicking operation and the movement and steering of virtual role;
Establish double mapping relations referred between clicking operation and a certain technical ability release of virtual role;
Foundation singly refers to the mapping relations between slide and a certain technical ability sensing release of virtual role;
Establish double mapping relations referred between slide and a certain technical ability sensing release of virtual role;
The mapping relations established between finger slide more and a certain technical ability sensing release of virtual role;
The mapping relations storehouse established according to above mapping relations between the tactile operation of point and virtual role action.
Step S2:Identified by the game client of mobile terminal the point on mobile terminal touch make and with mapping relations storehouse
Matched;
The step S2 is identified that the point on mobile terminal touches by the game client of mobile terminal and makees and closed with mapping
It is that the embodiment that storehouse is matched can be:
Event is touched by point of the game client Code obtaining and analysis player of mobile terminal in mobile device screen,
To parse a variety of operation behaviors of player:Single give directions is hit, and double indications are hit, singly refer to slip, double fingers are slided and referred to more and slide.
In actual applications, the game client of mobile terminal catches the finger pressure position of user by touch-screen, and monitors
Screen sliding operation trace, judge that the point of user touches operation and touches whether operation is consistent with default point in mapping relations storehouse.
Step S3:Make if matching corresponding point and touching, control virtual role action according to mapping relations, otherwise again
Identification point, which touches, to be matched;
Make if the step S3 matches corresponding point and touched, control virtual role action according to mapping relations, otherwise
Re-recognizing a shake-up and match includes detailed description below:
When being identified as singly giving directions the state hit, game client code catches the finger pressure position of user by touch-screen,
Then the line between Fingers pressure point and virtual role changing coordinates is calculated, draws direction and the movement of the next moved further of role
Distance, virtual role is then controlled to realize its steering and movement;Meanwhile game client code, pass through Socket (socket)
Agreement, virtual role direction and displacement are sent to server, the state of server real-time update virtual role in real time.
Be identified as it is double give directions and hit state when, be pre-configured with different virtual roles in gaming in game identification code first
Corresponding double give directions hits triggered technical ability, then catches user by touch-screen in game client, game client code
Finger pressure position, when determining " double indications are hit " of player, trigger preset technical ability;Meanwhile by Socket (socket) agreement,
Technical ability triggering information is sent to server, the state of server real-time update virtual role in real time.
In actual applications, when release technical ability is hit in double indications, the tactile position of its point is not limited.
When being identified as singly referring to slip or double finger slips or referring to slip more, difference has been pre-configured with game identification code first
Singly refer to corresponding to virtual role, double fingers and refer to the triggered technical ability of slip more.Then touch-screen is passed through in game client code
Finger glide direction and the position of user is caught, preset technical ability is triggered by game client code, and according to finger slip side
To release;Meanwhile by Socket (socket) agreement, technical ability triggering and release direction information are sent to server in real time,
The state of server real-time update virtual role.
Step S4:The action message of the virtual role is forwarded to all trips in Same Scene in real time by server
Play client.
In actual applications, there is following embodiment:
When being identified as singly giving directions the state hit, game client code catches the finger pressure position of user by touch-screen,
Then the line between Fingers pressure point and virtual role changing coordinates is calculated, draws direction and the movement of the next moved further of role
Distance, virtual role is then controlled to realize its steering and movement;Meanwhile game client code, pass through Socket (socket)
Agreement, virtual role direction and displacement are sent to server in real time, then are forwarded to by service end and are fought in same field in real time
Player's client in bucket, realize that the virtual role is moved and turned on the mobile device game client of all belligerent players
To.
Be identified as it is double give directions and hit state when, be pre-configured with different virtual roles in gaming in game identification code first
Corresponding double give directions hits triggered technical ability, then catches user by touch-screen in game client, game client code
Finger pressure position, when determining " double indications are hit " of player, trigger preset technical ability;Meanwhile by Socket (socket) agreement,
Technical ability triggering information is sent to server in real time, then other are forwarded in the militant player visitor in same field by service end in real time
Family end, realize the release of virtual role technical ability on the mobile device game client of all belligerent players.
In actual applications, when release technical ability is hit in double indications, the tactile position of its point is not limited.
When being identified as singly referring to slip or double finger slips or referring to slip more, difference has been pre-configured with game identification code first
Singly refer to corresponding to virtual role, double fingers and refer to the triggered technical ability of slip more.Then touch-screen is passed through in game client code
Finger glide direction and the position of user is caught, preset technical ability is triggered by game client code, and according to finger slip side
To release;Meanwhile by Socket (socket) agreement, technical ability triggering and release direction information are sent to server in real time,
Other are forwarded in real time by service end again in the militant player's client in same field, realizes the virtual role in all belligerent objects for appreciation
Family mobile device game client on technical ability release.
The advantages of present invention is implemented:The method of the present invention realized MMOG mobile terminal point and touch manipulation,
Including pre-establishing the mapping relations storehouse that mobile terminal point touches operation and virtual role action;Pass through the game visitor of mobile terminal
Point on family end identification mobile terminal, which touches, to be made and is matched with mapping relations storehouse;Make if matching corresponding point and touching,
Virtual role action is controlled according to mapping relations, a shake-up is otherwise re-recognized and is matched;By the action of the virtual role
Information is forwarded to all game clients in Same Scene by server in real time;Obtained and analyzed by game client
Point of the player in mobile device screen touches event, to parse the three of player kinds of operation behaviors:Single give directions is hit, double indications hit with
And single or multiple refer to slides, mapping relations between operation behavior and virtual role action are established, virtual angle is controlled according to mapping relations
Color action so that, player singlehanded can singly refer to the movement that in a manner of putting and touch mobile device screen, manipulates virtual role and
Turn to, singlehanded single, finger slip or double finger clicking trigger technical ability releases more.
The foregoing is only a specific embodiment of the invention, but protection scope of the present invention is not limited thereto, any
Those skilled in the art is in technical scope disclosed by the invention, the change or replacement that can readily occur in, all should
It is included within the scope of the present invention.Therefore, protection scope of the present invention should using the scope of the claims as
It is accurate.
Claims (10)
1. a kind of method realized game on line mobile terminal point and touch manipulation, game on line is realized applied to by mobile terminal
Scene, it is characterised in that described to realize that game on line mobile terminal point touches the method manipulated and comprised the following steps:
Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;
Identify that the point on mobile terminal touches by the game client of mobile terminal to make and matched with mapping relations storehouse;
Make if matching point accordingly and touching, virtual role action is controlled according to mapping relations, otherwise re-recognize a shake-up
Matched.
2. the method according to claim 1 realized game on line mobile terminal point and touch manipulation, it is characterised in that described pre-
First establishing the mapping relations storehouse of the tactile operation of mobile terminal point and virtual role action includes:
Foundation singly refers to the mapping relations between clicking operation and the movement and steering of virtual role;
Establish double mapping relations referred between clicking operation and a certain technical ability release of virtual role;
Foundation singly refers to the mapping relations between slide and a certain technical ability sensing release of virtual role;
Establish double mapping relations referred between slide and a certain technical ability sensing release of virtual role;
The mapping relations established between finger slide more and a certain technical ability sensing release of virtual role;
The mapping relations storehouse established according to above mapping relations between the tactile operation of point and virtual role action.
3. the method according to claim 2 realized game on line mobile terminal point and touch manipulation, it is characterised in that mobile whole
The game client at end catches the finger pressure position of user by touch-screen, and monitors screen sliding operation trace, judges that the point of user touches
Operation touches whether operation is consistent with default point in mapping relations storehouse.
4. a kind of method realized MMOG mobile terminal point and touch manipulation, realizes that more people exist applied to by mobile terminal
The scene of line game, it is characterised in that described to realize that MMOG mobile terminal point touches the method manipulated and includes following step
Suddenly:
Pre-establish the mapping relations storehouse that mobile terminal point touches operation and virtual role action;
Identify that the point on mobile terminal touches by the game client of mobile terminal to make and matched with mapping relations storehouse;
Make if matching point accordingly and touching, virtual role action is controlled according to mapping relations, otherwise re-recognize a shake-up
Matched;
The action message of the virtual role is forwarded to all game clients in Same Scene in real time by server.
5. the method according to claim 4 realized MMOG mobile terminal point and touch manipulation, it is characterised in that institute
Stating to pre-establish mobile terminal point and touch operation and the mapping relations storehouse of virtual role action includes:
Foundation singly refers to the mapping relations between clicking operation and the movement and steering of virtual role;
Establish double mapping relations referred between clicking operation and a certain technical ability release of virtual role;
Foundation singly refers to the mapping relations between slide and a certain technical ability sensing release of virtual role;
Establish double mapping relations referred between slide and a certain technical ability sensing release of virtual role;
The mapping relations established between finger slide more and a certain technical ability sensing release of virtual role;
The mapping relations storehouse established according to above mapping relations between the tactile operation of point and virtual role action.
6. the method according to claim 5 realized MMOG mobile terminal point and touch manipulation, it is characterised in that move
The game client of dynamic terminal catches the finger pressure position of user by touch-screen, and monitors screen sliding operation trace, judges user's
Point touches operation and touches whether operation is consistent with default point in mapping relations storehouse.
7. the method according to claim 5 realized MMOG mobile terminal point and touch manipulation, it is characterised in that if
The point identified touches operation singly to refer to clicking operation, then the movement and steering of virtual role are controlled according to mapping relations, is now needed
The line between Fingers pressure point and virtual role changing coordinates is calculated, draws direction and the movement of the next moved further of virtual role
Distance, direction and displacement are then sent to server in real time, then are forwarded in real time in the fight of same field by server
Player's client, realize that the virtual role is moved and turned on the mobile device game client of all belligerent players.
8. the method according to claim 5 realized MMOG mobile terminal point and touch manipulation, it is characterised in that if
The point identified touches operation and refers to clicking operation to be double, and preset technical ability is triggered according to mapping relations, meanwhile, technical ability is triggered into information
Server is sent in real time, then is forwarded to by server other in real time in the militant player's client in same field, realizes the void
Intend the release of role's technical ability on the mobile device game client of all belligerent players.
9. the method according to claim 5 realized MMOG mobile terminal point and touch manipulation, it is characterised in that if
The point identified touches operation singly to refer to slide or double finger slides or referring to slide more, then is triggered according to mapping relations
Preset technical ability, and discharged according to finger glide direction, meanwhile, technical ability triggering and release direction information are sent to service in real time
Device, then other are forwarded to by server in real time in the militant player's client in same field, realize the virtual role in all ginsengs
The release of technical ability on the mobile device game client for players of fighting.
10. the method realized MMOG mobile terminal point and touch manipulation according to one of claim 5 to 9, it is special
Sign is, is performing double finger clicking operations, is singly referring to slide, double identifications and matching for referring to slide and referring to slide more
When mapping relations perform virtual role action, its point is not limited and touches position.
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CN113332704A (en) * | 2021-06-28 | 2021-09-03 | 北京字跳网络技术有限公司 | Control method, control device and computer storage medium |
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