Starred repositories
excel/CSV/JSON object mapping. object database viewer and editor. generate read code.
Unity – generate SpriteSheets at runtime!
致力于维护一个包含全部中文字符(汉字+符号)的字符集,包罗万象,含3500 / 7000 常用汉字集、常用符号集。A Charater Set contains all Chinese charaters.
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
用于项目测试,崩溃重启操作,崩溃记录日志【可以查看,分享】和重启【多种重启app方式】;网路拦截查看的工具小助手,拦截请求和响应数据,统计接口请求次数,流量消耗,以及统计网络链接/dns解析/request请求/respond响应等时间。提高开发效率……
8000 CharlesFeng207 / Render-Crowd-Of-Animated-Characters-Optimized
Forked from chenjd/Render-Crowd-Of-Animated-Characters让顶点动画的性能更上一层楼 Some tricks to optimize animation performance, espicially reduce anim texture size.
一个在unity上使用的网络游戏客户端开发框架,为unity所有使用方式提供完善的封装和管理,只需要专注于游戏逻辑的编写
HLSL Constant Buffer Layout Visualizer
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
The fastest knowledge base for growing teams. Beautiful, realtime collaborative, feature packed, and markdown compatible.
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
A generative world for general-purpose robotics & embodied AI learning.
Cross-engine tool for lossless compression of sprites with identical regions
A Unity Project used for Learning GPU Driven Terrain Render
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
A project used for learning Unity Universal Render Pipeline
A Unity Sprite GPU Instancing Implementation Demo
Using Zygisk to dump il2cpp data at runtime
Powerful automated tool for reverse engineering Unity IL2CPP binaries