8000 zhaogd233 (zhaogd) · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View zhaogd233's full-sized avatar

Block or report zhaogd233

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
zhaogd233/README.md

Hi there, I'm zhaogd! 👋

Pinned Loading

  1. UnityAssetBundleCrafter UnityAssetBundleCrafter Public

    提供反序列化&序列化 unity ab的方案

    C# 1

  2. TOS TOS Public

    腾讯tos手表系统的研究

  3. GPUDriven GPUDriven Public

    Forked from GouGeLSJ/GPUDriven

    C#

  4. 打印输出value到color. custom function nod... 打印输出value到color. custom function node code for Unity ShaderGraph/ shader, aware of +Inf/-Inf and nan
    1
    // This gist can be found at https://gist.github.com/bestknighter/660e6a53cf6a6643618d8531f962be2c
    2
    // I modified Aras Pranckevičius's awesome shader code to be able to handle Infinite and Not A Number numbers
    3
    
                  
    4
    
                  
    5
    // Quick try at doing a "print value" node for Unity ShaderGraph.
  5. GrassSkyLight GrassSkyLight Public

    Forked from thesickpeople/GrassSkyLight

    CPUinstancing,后处理天空,移动与跟随,人物移动+相机跟随脚本修改 Gpuinstance实现大面积草地 风吹麦浪+人物影响 后处理动态天空实现 动态天空实现 体积光实现的三种方法

    C#

0