Been having a tremendous time for the last 20+ years writing software and leading teams at Pixar, most recently leading the USD project.
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Pixar Animation Studios (@PixarAnimationStudios)
- openusd.org
hiroakit
hiroakit
A real-time compositor: Swift, Unity, HoloLens, Nuke, Houdini, Emacs, C#. Recently, using Ruby on Rails.
Japan
Philippe Voyer
philvoyer
Un programmeur gaucher de type cerveau droit. /
A left-handed right brain programmer.
Université Laval (IFT-GLO) Québec
Rakhim Abdullayev
Rakhimjon
Mobile developer
"O`ZBEKISTON RESPUBLIKASI MOLIYA VAZIRLIGI AXBOROT TEXNOLOGIYALARI MARKAZI" DAVLAT UNITAR KORXONASI"
IMV Axborot Texnologilari Markazi Tashkent
Mason Kirby
Mason-programming
Software Engineer in the 3D Industry. Former Assistant Technical Director at the Walt Disney Animation Studios.
Gonzalo Garramuño
ggarra13
Creator of IFmapper, mrLiquid, mrViewer, and mrv2.
Worked on Titanic, Pirates of the Caribbean, Hulk, Attack of the Clones, etc.
Film Aura, S.A. Argentina
Sergio Rojas
hisergiorojas
Exploring the world of 3D Animation, Game Development, and open-source software, all powered by Linux. Content Editor
Seattle, WA
Nick Porcino
meshula
Gamedev & Virtual Production //
since 8 bit days 👾
Pixar Animation Studios Brigadoon
Joel Gethin Lewis
JGL
I am an interaction designer and lecturer @ual-cci. I research solar-powered computing, the history of weaving and global scale augmented reality sculpture.
London
Jonas Sorgenfrei
jonassorgenfrei
Houdini FX TD &&
Computer Graphics Programmer [C/C++;Python;Java]
Rise Visual Effects Studio Germany
Stephan Steinbach
ssteinbach
Graphics, VR, http://opentimeline.io, and other things @PixarAnimationStudios
@PixarAnimationStudios
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