Stars
A fast and simple image viewer / editor for many operating systems
Cross-platform app to automatically align pictures of faces and compile stabilized aging timelapses, i.e. "photo-a-day" videos.
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
My toy engine, mainly for rendering experiment and prototyping.
A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
A minimalist game framework in the style of the "game engine" we use at Zachtronics.
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
A game engine with an emphasis on real-time cutting-edge solutions
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
💠 Single-file glTF 2.0 loader and writer written in C99
A small single file image viewer written in C/C++.
3D engine with no dependencies, all code is written from scratch
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
The “Quite OK Image Format” for fast, lossless image compression
aqt: Another (unofficial) Qt CLI Installer on multi-platforms
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP
💡 Experimental real-time global illumination renderer 🦀
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
🔺😎 A curated list of awesome stuff to learn computer graphics