-
-
Notifications
You must be signed in to change notification settings - Fork 393
Graphic flaws of small sprites of creatures #1335
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Hi @LeHerosInconnu , I'm going to fix all these issues with small sprites of creatures. Using modified resources is not a legally correct way but we can modify them in the game itself. I'll make some changes for obvious sprites but I'll need your help to modify the rest. |
relates to #1335 Archimage, Ranger and Veteran Pikeman are corrected
Hi @LeHerosInconnu please take a look at #2292 . I attached images there. |
relates to #1335 Archimage, Ranger and Veteran Pikeman are corrected
Hello @ihhub,
Give me some time and I'll take care of it. :) |
Sure! |
Here are the images before and after the changes. You can use DiffImg to compare images visually and MtPaint for pixel coordinates and palette colors. All the changes on the graphics are related to the file: 0000.bmp - Peasant 0002.bmp - Ranger (corrected) 0004.bmp - Veteran Pickman (corrected) 0005.bmp - Swordman 0006.bmp - Master Swordman (your changes are not correct)
0007.bmp - Cavalry 0008.bmp - Champion (your changes are not correct, black pixels along the edge of the spear) 0009.bmp - Paladin 0010.bmp - Crusader 0015.bmp - Ogre (corrected) 0016.bmp - Ogre Lord (corrected) 0020.bmp - Sprite (corrected) 0029.bmp - Centaur (corrected) 0038.bmp - Halfling (corrected) 0044.bmp - Archmage (corrected) 0045.bmp - Giant 0046.bmp - Titan 0047.bmp - Skeleton 0048.bmp - Zombie 0049.bmp - Zombie Mutant 0050.bmp - Mummy 0051.bmp - Royal Mummy 0054.bmp - Lich (corrected) 0057.bmp - Rogue 0058.bmp - Nomad 0059.bmp - Ghost (corrected) 0063.bmp - Air Elemental (corrected) |
Hi @LeHerosInconnu , could you please update this topic based on latest (in an hour built) version? |
Hello @ihhub,
I'll look at this tomorrow, it's time to go to sleep. :) |
Hello @ihhub,
I have updated the post with the graphics. |
Air elemental also corrected :) |
Oops, I compared the wrong elemental. :) |
Is there anything left to do for this issue? |
@ihhub was working on it. |
@Branikolog
In Heroes 2, there are a lot of small graphical flaws.
Some of its flaws are present in fheroes2.
I haven't compared to see if they are all present in fheroes2.
For example, for small sprites of creatures in fheroes2:
Rangers have no shadow, champion feathers are cut at the top of the sprite, master swordsmen feathers are cut to the left and top of the sprite, veteran pikemen feathers are cut at the top of the sprite, the titan's shoulder pad can be improved.
All these little flaws, and more, have already been fixed.
Here is a quote from Forums of Enroth:
Other Forums of Enroth links on this topic:
https://heroes2.forumactif.com/t903-recruitment-tavern
https://heroes2.forumactif.com/t930-fheroes2-0-8-graphics-issues-with-fheroes2
The text was updated successfully, but these errors were encountered: