Releases: iw4x/iw4x-client
Releases · iw4x/iw4x-client
r4882
What's Changed
- fix: Update Discord invitation link by @SnowyWhite in #283
- add
-disable-mod-unloading
flag to disable automatic mod unloading
Cumulative changes since last stable release
- Fix Lobby servers
- Add script for building with MSVC on Linux
- Make include explicit
- Disable steam integration by default, replace
-nosteam
with-steam
- Add fallback master
- Re-brand to iw4x.dev/iw4x-launcher
Full Changelog: r4874...r4882
r4880
What's Changed
- Fix Lobby servers
- Add script for building with MSVC on Linux
- Make include explicit
- Disable steam integration by default, replace -nosteam with -steam
- Add fallback master
- Re-brand to iw4x.dev/iw4x-launcher
Full Changelog: r4874...r4880
r4874
r4866
- Made intro cinemtaic skippable
- Added new color codes
- Resolve color spillover in clan tags
Full Changelog: r4849...r4866
r4849
Fixes issue with -stdout and a crash on CL_Disconnect
Full Changelog: r4847...r4849
r4847
r4842
Fixes for mod restart, stats saving in wrong folder and/or corrupting, and fixes for crashes when returning to main menu.
Full Changelog: r4840...r4842
r4840
- Bumped IW4OF for IW4xAnim V3 support
Full Changelog: r4838...r4840
r4838
What's Changed
- Force include PCH by @wroyca in #195
- feat: Add exception address to message and add hyperlink to minidump … by @SnowyWhite in #182
- fix: Lobby Server/Other Crash by @diamante0018 in #185
- Use {} placeholders for std::format to resolve demo metadata files not being automatically deleted. by @enclave in #198
- build(deps): bump deps/GSL from
e64c97f
to355982d
by @dependabot in #200 - build(deps): bump deps/rapidjson from
6089180
tod621dc9
by @dependabot in #201 - build(deps): bump deps/zlib from
643e17b
toef24c4c
by @dependabot in #203 - fix flags for rumble dvars by @diamante0018 in #192
- fix premake versioning on forks; remove unused versioning vars by @mxve in #205
- [Stats]: Fix code and save stats to mods folder when needed by @diamante0018 in #181
- [ZB]: Update how cmd line is used by @diamante0018 in #183
- Skip MOTD periodic updates by @wroyca in #197
- Remove legacy unit-test code by @wroyca in #210
- Set the correct AIM_TARGET_INVALID value. by @enclave in #199
- Implement melee range checks in BotMeleeParams by @enclave in #199
- Add melee range Dvars to Bots class. by @enclave in #199
- Make bots use the appropriate max melee charge range based on perk. by @enclave in #199
- fix StartupMessages; implement messages from master by @mxve in #211
- Fix/mouse clipping by @SnowyWhite in #216
- fix logfile creation with multiple instances by @diamante0018 in #188
- fix: auto-restarting the same map in private match by @WantedDV in #70
Full Changelog: r4794...r4838
r4794
What's Changed
- changed all 'sizeof T' to 'sizeof(T)' by @L3D451R7 in #170
- Fix gamepad performance by @wroyca in #180
- fix: restore lobby server / wider crashes by @diamante0018 in #175
- Revert "fix: restore lobby server / wider crashes" by @Rackover in #184
- Improved gentity struct. by @Caball009 in #172
- Fix HAVE_UNISTD_H definition with MSBuild under Wine by @wroyca in #194
Full Changelog: r4773...r4794