8000 Release 0.4.9 Stable Release · freeorion/freeorion · GitHub
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0.4.9 Stable Release

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@Vezzra Vezzra released this 09 Feb 14:40
· 8248 commits to master since this release
v0.4.9
db53471

Key Changes

  • Multiplayer enhancements

    • Hostless servers can be started without connected players and left running for players to join to play their turns asynchronously
    • Empires in a game can be restricted to certain players based on username-password authentication
    • Known / previously joined servers are saved and appear in the servers list of the connection window
    • Chat is shared between the lobby and in-game
    • Chat history persists and is sent to players that connect to a server
    • The chat / message window flashes when a message is received
    • The lobby shows galaxy setup data for a loaded save or the game being played on the server
    • The lobby shows empires without assigned players as separate rows when loading a save or for the game being played on the server
    • Servers can have fixed game rule settings
    • Added an optional server turn timer
  • Combat targeting

    • Flak targets only fighters
    • Interceptors preferentially target bombers, then any fighters, then ships
    • Bombers preferentially target ships, then fighters
    • Species can also affect targeting
  • Ship hulls have fuel efficiency, which scales the additional fuel from fuel parts and other fuel-adding content

View full changelog here.

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