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AI tests broken on Python 3.11
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:AI
The Issue/PR deals with the Python AI decision making code or affects it.
status:help wanted
Other developers or external contributors are welcome to support developing this Issue/PR.
Ghost Concentration Camp prevents player to build another one
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
priority:high
The Issue/PR is very urgent or important and should be addressed/finished as soon as possible.
status:needs save
The Issue needs a savegame to reproduce and fix the reported problems
Set application icon on Linux
category:feature
The Issue/PR describes or implements a new game feature.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#5229
opened May 17, 2025 by
SomeTroglodyte
Getting command line option --resource.path to work is NOT intuitive
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
#5224
opened May 11, 2025 by
SomeTroglodyte
Easter egg logo for april fools day should be reserved for april fool day only
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
#5223
opened May 11, 2025 by
SomeTroglodyte
"Allows repeated species" should match expectations
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
#5222
opened May 11, 2025 by
SomeTroglodyte
Refactor Pathfinder universe graphs
category:feature
The Issue/PR describes or implements a new game feature.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
#5200
opened Apr 11, 2025 by
agrrr3
Resuming a paused build queue item does not check enqueuelocation
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
#5121
opened Feb 21, 2025 by
agrrr3
Add splash screen for game startup, save file loading and starting new game
category:feature
The Issue/PR describes or implements a new game feature.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#5113
opened Feb 17, 2025 by
metablaster
Message window's toggle button shown/hidden status is wrong
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#5085
opened Jan 25, 2025 by
vincele
HTML tag visible in species description tooltip
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#5084
opened Jan 25, 2025 by
vincele
Emptying the empire does not end the game
category:feature
The Issue/PR describes or implements a new game feature.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
#5083
opened Jan 25, 2025 by
vincele
ESC key don't work on save window
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#5080
opened Jan 25, 2025 by
vincele
Seemingly swapped stealth between planet and fleet
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
#5009
opened Sep 8, 2024 by
Blue-Award
Collection of Timing Issues
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
#5007
opened Aug 26, 2024 by
agrrr3
LastTurnActiveInBattle should not be updated for targeted passive hide ship
category:tweak
The PR contains insignificant code changes, like code style grooming or value tweaking.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
component:game mechanic
The Issue/PR deals with the currently used or planned game mechanics.
#5004
opened Aug 18, 2024 by
agrrr3
freeorion.org website forums down
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:infrastructure
The Issue/PR deals with development aiding infrastructure like CI, distribution or helper tools.
priority:high
The Issue/PR is very urgent or important and should be addressed/finished as soon as possible.
status:resolved
The Issue was resolved, either by answering properly or fixing the underlying bug.
#5002
opened Aug 14, 2024 by
geoffthemedio
Exploration Generated Research happening after combat not before
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
#4997
opened Aug 5, 2024 by
MXB2001
Building directly from source- LOTS of errors. (no prebuilt SDK)
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
#4993
opened Jul 30, 2024 by
Mr-Twave
Improve policy popup
category:feature
The Issue/PR describes or implements a new game feature.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#4989
opened Jul 28, 2024 by
MXB2001
Failure to load system sounds and fonts on Windows with non-latin unicode path
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:internal
The Issue/PR deals with any project component that has no explicit `component` label.
#4988
opened Jul 25, 2024 by
Blue-Award
Put the Terror back into Bioterrror
category:feature
The Issue/PR describes or implements a new game feature.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4980
opened Jul 17, 2024 by
MXB2001
Improve pedia damage stats for ships
category:feature
The Issue/PR describes or implements a new game feature.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#4977
opened Jul 10, 2024 by
MXB2001
sitrep for enough fuel to resume travel not being applied to all cases
category:bug
The Issue/PR describes or solves a perceived malfunction within the game.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#4976
opened Jul 10, 2024 by
MXB2001
Change planet defense display to 4 round damage
category:feature
The Issue/PR describes or implements a new game feature.
component:UI
The Issue/PR deals with the game user interface, graphical or other.
#4971
opened Jul 4, 2024 by
MXB2001
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