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Roslyn analyzers for Unity game developers
Unity UI Render Pipeline in Linear Color Space
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
Planar reflections for Unity's Universal Render Pipeline.
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Lua IDE/Debugger Plugin for IntelliJ IDEA
LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
Crossous's unity tools,currently contains shader variant stripper tools
12 weeks, 26 lessons, 52 quizzes, classic Machine Learning for all
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
Demo Project using the Universal RP from Unity3D
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Verasl / BoatAttack
Forked from Unity-Technologies/BoatAttackDemo Project using the Universal RP from Unity3D
A class-leading water system implemented in Unity
📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, in…