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Fix parsing blocky type ID with more than one attribute
🍎 macOS Builds #534: Commit 368bc72 pushed by Zylann
June 16, 2025 23:08 9m 12s master
June 16, 2025 23:08 9m 12s
Fix node path should have been in varray()
🍎 macOS Builds #533: Commit 6ee4b4c pushed by Zylann
June 15, 2025 15:30 16m 30s master
June 15, 2025 15:30 16m 30s
Merge branch 'master' of https://github.com/Zylann/godot_voxel
🍎 macOS Builds #532: Commit 6aba962 pushed by Zylann
June 15, 2025 13:49 7m 59s master
June 15, 2025 13:49 7m 59s
Merge pull request #768 from wildlachs/feature/dynamic-thread-count
🍎 macOS Builds #531: Commit 4f72cd6 pushed by Zylann
June 11, 2025 16:21 10m 1s master
June 11, 2025 16:21 10m 1s
Allow to set thread count at runtime
🍎 macOS Builds #530: Pull request #768 synchronize by wildlachs
June 10, 2025 04:33 15m 35s wildlachs:feature/dynamic-thread-count
June 10, 2025 04:33 15m 35s
Note to remove the .godot cache folder and how to upload MRPs
🍎 macOS Builds #527: Commit 82b06bc pushed by Zylann
June 7, 2025 13:37 3m 12s master
June 7, 2025 13:37 3m 12s
Don't implement duplicate() anymore.
🍎 macOS Builds #526: Commit dfda454 pushed by Zylann
May 31, 2025 19:29 23m 8s master
May 31, 2025 19:29 23m 8s
Fix crash with VoxelInstancer child of a terrain without stream
🍎 macOS Builds #525: Commit 543bdcc pushed by Zylann
May 21, 2025 19:07 12m 52s master
May 21, 2025 19:07 12m 52s
Fix method name
🍎 macOS Builds #524: Commit bd06f2e pushed by Zylann
May 17, 2025 19:55 6m 4s master
May 17, 2025 19:55 6m 4s
Fix method should be const
🍎 macOS Builds #523: Commit 4478a6b pushed by Zylann
May 17, 2025 18:08 4m 51s master
May 17, 2025 18:08 4m 51s
Fix incorrect indices when using OutputSingleTexture with Mixel4 and GPU
🍎 macOS Builds #522: Commit fbca953 pushed by Zylann
May 17, 2025 16:01 3m 33s master
May 17, 2025 16:01 3m 33s
Update Markdown docs
🍎 macOS Builds #521: Commit 6637132 pushed by Zylann
May 15, 2025 17:30 4m 43s master
May 15, 2025 17:30 4m 43s
Warn when trying to save instance blocks with a stream not supporting it
🍎 macOS Builds #520: Commit 069e0ad pushed by Zylann
May 14, 2025 20:47 22m 1s master
May 14, 2025 20:47 22m 1s
Use more specific function to popup EditorFileDialog
🍎 macOS Builds #519: Commit 35443fc pushed by Zylann
May 13, 2025 20:20 6m 5s master
May 13, 2025 20:20 6m 5s
Comment
🍎 macOS Builds #518: Commit 4bb1ae9 pushed by Zylann
May 11, 2025 14:45 13m 0s master
May 11, 2025 14:45 13m 0s
Use latest 4.4 to compile Godot on MacOS CI to get the Vulkan SDK fix
🍎 macOS Builds #517: Commit 490f00f pushed by Zylann
May 8, 2025 23:39 23m 2s master
May 8, 2025 23:39 23m 2s
Fix wrong type
🍎 macOS Builds #516: Commit 7e66bdb pushed by Zylann
May 8, 2025 22:46 43s master
May 8, 2025 22:46 43s
Added instancer fading
🍎 macOS Builds #515: Commit 220d406 pushed by Zylann
May 8, 2025 22:14 50s master
May 8, 2025 22:14 50s
Merge branch 'master' into instancer_affining
🍎 macOS Builds #514: Commit 50ade8f pushed by Zylann
May 4, 2025 15:56 4m 3s master
May 4, 2025 15:56 4m 3s
Fix wrong method bind
🍎 macOS Builds #513: Commit 6888fe6 pushed by Zylann
May 3, 2025 13:11 6m 0s master
May 3, 2025 13:11 6m 0s
Fix incorrect metadata removal coordinates when using paste_masked
🍎 macOS Builds #512: Commit 97ef4cd pushed by Zylann
May 2, 2025 16:05 5m 52s master
May 2, 2025 16:05 5m 52s
Fix MinGW warning about unnecessary >= 0 test on an unsigned int
🍎 macOS Builds #511: Commit 177a4aa pushed by Zylann
April 30, 2025 18:28 4m 49s master
April 30, 2025 18:28 4m 49s
Fix compiling with Godot 4.5 dev
🍎 macOS Builds #510: Commit ed3c02f pushed by Zylann
April 30, 2025 00:09 4m 50s master
April 30, 2025 00:09 4m 50s
Fix unused variable
🍎 macOS Builds #509: Commit 3597174 pushed by Zylann
April 29, 2025 17:53 21m 30s master
April 29, 2025 17:53 21m 30s
Fix comparison signedness warning
🍎 macOS Builds #508: Commit a43b298 pushed by Zylann
April 29, 2025 17:25 1m 38s master
April 29, 2025 17:25 1m 38s
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