Releases: MakovWait/godots
v1.3.stable
โ ๏ธ Windows.Desktop.zip detected as virus โ ๏ธ
For windows users, who are not able to download the zip due to the virus detection #79 there are some options to avoid the issue:
- Build from sources.
- Download Godots 1.2.2 and update to 1.3 via it.
- Wait for Microsoft to include the app to their whitelist. I sent a request to Microsoft, so I believe the issue should be fixed soon.
๐ฅEdit: The issue seems to be resolved. The solution:
Please follow the steps below to clear cached detections and obtain the latest malware definitions.
1. Open command prompt as administrator and change directory to c:\Program Files\Windows Defender
2. Run โMpCmdRun.exe -removedefinitions -dynamicsignaturesโ
3. Run "MpCmdRun.exe -SignatureUpdate"
Highlights
- New design
- Reworked Edit Commands feature: #73
- Add the ability to select renderer when creating new project: #71
What's Changed
- Open bind editor window when editor is invalid by @Araraura in #52
- Update appdata for linux by @CharlieQLe in #53
- Add Linux section to README by @CharlieQLe in #55
- add ability to select icon.svg in settings by @BasilYes in #62
- Fix typo in README.md by @mak448a in #64
- Use proper spelling for GitHub mirror option by @TheSiriusSystem in #65
- [CliCommand] Directly call ljust() from type by @TheSiriusSystem in #67
- Move action buttons before to search by @SeremTitus in #47
- Update project.godot by @TheSiriusSystem in #66
- add rename feature to Duplicate by @BasilYes in #72
New Contributors
- @Araraura made their first contribution in #52
- @BasilYes made their first contribution in #62
- @mak448a made their first contribution in #64
- @TheSiriusSystem made their first contribution in #65
Full Changelog: v1.2.2.stable...v1.3.stable
v1.2.2.stable
Full Changelog: v1.2.1.stable...v1.2.2.stable
v1.2.1.stable
- Fix mono versions are not shown on Linux
- Fix editors to bind sort
Full Changelog: v1.2.stable...v1.2.1.stable
v1.2.stable
๐ย Godots (hub
What's Changed
๐ฅย Auto updater!
๐ฅย Import project from VCS! (super useful!)
๐ฅย CLI!
๐ฅย Version Hint!
๐ฅ Github editors source!
๐ฅย Create and edit run configurations!
๐ฅ Asset Lib Projects tab!
- #18 duplicate project by @MakovWait in #19
- Import project from VCS by @MakovWait 631de35
- Fix ok button not updating when file selected by @TrialDragon in #29
- godotss (hub) (autoupdater) by @MakovWait in #31
- ะdd Github mirror to RemoteEditors by @MakovWait in #36
- Godots cli, help command by @artsich in #38
- Open Recent project command by @artsich in #44
- Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27
- Asset library projects by @MakovWait in #48
New Contributors
- @CharlieQLe made their first contribution in #21
- @TrialDragon made their first contribution in #29
- @artsich made their first contribution in #38
- @SeremTitus made their first contribution in #27
Full Changelog: v1.1.stable...v1.2.stable
v1.2.rc1
What's Changed
- #18 duplicate project by @MakovWait in #19
- Import project from VCS by @MakovWait 631de35
- Fix ok button not updating when file selected by @TrialDragon in #29
- godotss (hub) (autoupdater) by @MakovWait in #31
- ะdd Github mirror to RemoteEditors by @MakovWait in #36
- Godots cli, help command by @artsich in #38
- Open Recent project command by @artsich in #44
- Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27
- Asset library projects by @MakovWait in #48
New Contributors
- @CharlieQLe made their first contribution in #21
- @TrialDragon made their first contribution in #29
- @artsich made their first contribution in #38
- @SeremTitus made their first contribution in #27
Full Changelog: v1.1.stable...v1.2.rc1
v1.2.dev3
What's Changed
- Add auto editor version search. by @artsich in #43
- Open Recent project command by @artsich in #44
- Add routes concept by @artsich in #45
- Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27
New Contributors
- @SeremTitus made their first contribution in #27
Full Changelog: v1.2.dev2...v1.2.dev3
v1.2.dev2
What's Changed
- ะdd Github mirror to RemoteEditors by @MakovWait in #36
- Godots cli, help command by @JillyMan in #38
- Add editor run command by @JillyMan in #41
- Add unit tests for local editor filter_by_name_pattern. by @JillyMan in #42
New Contributors
- @JillyMan made their first contribution in #38
Full Changelog: v1.2.dev1...v1.2.dev2
v1.2.dev1
What's Changed
- Fix ok button not updating when file selected by @TrialDragon in #29
- godotss (hub) by @MakovWait in #31
New Contributors
- @TrialDragon made their first contribution in #29
Full Changelog: v1.1.stable...v1.2.dev1
v1.1.stable
Used theme: https://twitter.com/dugtrioramen/status/1705028456495374765
What's Changed
- Godots now is theme compatible with Godot! details
- Add support for downloads from GitHub by @Festerdam in #7
- Add Settings
- Add ability to configure versions/downloads folders
- Add Scan button to mass import projects/editors
- Duplicate projects button
New Contributors
- @Festerdam made their first contribution in #8
- @CharlieQLe is working on getting Godot on Fluthub #17
Full Changelog: v1.0.stable...v1.1.stable
v1.1.rc1
Used theme: https://github.com/bitbrain/godot-dash
What's Changed
- Godots now is theme compatible with Godot!
- Fix two typos in remote_editor_download.gd by @Festerdam in #8
- Add support for downloads from GitHub by @Festerdam in #7
- Fix editor import dialog appearing multiple times after finishing a download that has its retry button pressed. by @Festerdam in #13
- Add Settings
- Add ability to configure versions/downloads folders
- Add Scan button to mass import projects/editors
New Contributors
- @Festerdam made their first contribution in #8
Full Changelog: v1.0.stable...v1.1.rc1