- Sponsor:
- sigchi
Welcome to CHI 2015, the premier international forum for human-computer interaction (HCI). In its early days, HCI focused on optimizing interactions between a user and a computer. Today, computers pervade our world, impacting our lives in varied and subtle ways. By never focusing solely on technology itself but nalways on innovations and their effects throughout human lives, HCI has increasingly come to mean human-centered innovation.
The theme for the conference this year is CROSSINGS which represents our excitement about crossing into Asia and also reflects CHI's core principle of crossing disciplines, crossing people and technology, crossing research and business, crossing physical and digital, crossing you and me.
This year's conference brings CHI to Asia for the first time in its 33-year history, continuing the SIGCHI commitment to making CHI a truly international community. The city of Seoul represents one of many innovation centers in Asia and provides a fantastic opportunity to showcase groundbreaking content from across the region. In addition to an exciting technical program, we are holding four special symposia devoted to breakthrough insights and innovations from the Chinese, Japanese and ASEAN research communities.
The exciting keynote program features speakers who will bring fresh perspectives to CHI including Dean Lou Yongqi of Tongji University, China, a prominent global thinker on social and sustainable design; Executive VP Donghoon Chang, MFA, head of Samsung Electronic's design strategy; Senior Research Fellow David Min, PhD, head of the Software Center at LG Electronics; and PSY, the media record breaker and innovator discussing creative methods and the impact of social media on to cross cultural boundaries.
CHI is honored this year to be the forum chosen by the recipient of one of ACM's top awards, the Athena Lecturer Award, Susan T. Dumais who developed novel algorithms and interfaces for interactive retrieval that have made it easier for people to find, use and make sense of information. She will present insights from her experiences at a special keynote session at the conference.
CHI 2015 includes two days of focused workshops and four days of technical content, including CHI's prestigious technical program, with 16 parallel sessions of rigorously reviewed research Papers, engaging Panels, Case Studies and Special Interest Groups (SIGs), an extensive Course program and invited talks from SIGCHI's award winners: Leysia Palen, Jean Scholtz, Michel Beaudouin-Lafon, Jim Hollan, Susan Dray and the new inductees to the CHI Academy.
We also host student research, design, and game competitions, and last-minute SIGs for discussing current topics. The popular alt.chi forum entered its tenth year of provocation to the HCI community. Interactivity's hands-on demonstrations showcase the best of interactive technology and innovation. The program also highlights more than 200 Work-In-Progress posters. Evening events include the CHI 2015 conference reception, Sponsors and University events, local performances and the Job Fair. Across all tracks, CHI received over 2800 submissions and accepted nearly 1000 that will appear in the ACM Digital Library.
Designing Websites for Adults 55+: Toward Universal Design
This course describes age-related factors that affect ability to use the Web, and presents Web design guidelines that reflect the capabilities, usage patterns, and preferences of older Web users. The course also explains the value of testing websites on ...
Design and Adaptation for Cross-Device, Context-dependent User Interfaces
This tutorial aims to help user interface designers and developers to understand the issues involved in multi-device, context-dependent interactive applications, which can be accessed through wearable, mobile and stationary devices even exploiting ...
Cross-channel Conceptual Design: A Methodology
Taking the leap from research and requirements to product design is an age-old challenge. This course provides a proven strategy for transforming your research into a Conceptual Model. It provides an iterative process that allows you to build the ...
Design for Searching & Finding
Modern user interfaces often contain a search or find components so the user can search for content in the context of the application. While there are common practices, what actually works best in these situations? What kinds of search tasks are the ...
Introduction to Human-Computer Interaction
The objective of this course is to provide newcomers to Human-Computer Interaction (HCI) with an introduction and overview of the field. In addition to introducing basic concepts, the course will provide enough structure to help understand how the ...
Actionable Inexpensive Games User Research
This course will allow people to understand the intricacies of rapid games user research methods. For this we will weave together playtesting exercises and help participants turn player feedback into actionable design recommendations. The course is ...
Interaction Design for Online Video and Television
This course will teach attendees how to design and evaluate interaction with online video and television. It provides attendees a pragmatic toolset, including techniques and guidelines, which can be directly applied in practice. The different tools will ...
Designing and Assessing Interactive Systems Using Task Models
This two-part course takes a practical approach to introduce the principles, methods and tools in task modelling. Part 1: A non-technical introduction demonstrates that task models support successful design of interactive systems. Part 2: A more ...
Learn to Sketch (Even if You Can't Draw): Hands-on Sketching Course
Sketching as a technique to quickly draw something on a piece of paper can be used to explore and communicate ideas. Practitioners can make use of their ability to draw sketches from an early phase of a project on. It can be valuable not only for the ...
Research Methods for Child Computer Interaction
In this course participants will learn about theory and practice of conducting research in children's HCI. The course is divided into two sessions: basic principles and theory, and best practices. The instructors have multiple years of experience ...
Practical UX Research Methodologies
Half-Day course on the practical research methods used to understand the changing technology climate. Experts from UEGroup, a Silicon Valley research and design company, will lead an interactive discussion and give practical suggestions for developing ...
Methods for Human-Computer Interaction Research
- Sandy J.J. Gould,
- Duncan P. Brumby,
- Anna L. Cox,
- Geraldine Fitzpatrick,
- Jettie Hoonhout,
- David Lamas,
- Effie Law
This course delivers an introduction to a range of methods used in the exploration of Human-Computer Interaction (HCI) problems. Guided by leading HCI researchers and educators, attendees will be introduced to both qualitative and quantitative research ...
Mobile Human-Computer Interaction
The objective of this course is to provide newcomers to Mobile Human-Computer Interaction (Mobile HCI) with an overview of the field. The course will introduce the four grand challenges of Mobile HCI that set this field apart from others and will ...
HCI Lessons: From Earth to Outer Space -- and Back
This storytelling course will bring, in meaningful terms, insightful concepts, methods and tools that are used in the air and space domains. HCI for complex engineered systems challenges conventional HCI solutions to propose new kinds of approaches that ...
Sketching User Experiences: The Hands-on Course
When designing novel user interfaces, paper-pencil sketches can support the design thinking process and are valuable for communicating design ideas to others. This hands-on course will demonstrate how to integrate sketching into researchers' and ...
Introduction to Creating Musical Interfaces
This course provides a gentle and fun introduction to the theory and practice of interface design for creating and performing music. Our intended audience consists of those who are interested in starting projects relating to music technology. Those with ...
Speech-based Interaction: Myths, Challenges, and Opportunities
HCI research has for long been dedicated to better and more naturally facilitating information transfer between humans and machines. Unfortunately, humans' most natural form of communication, speech, is also one of the most difficult modalities to be ...
Designing Surveys for HCI Research
Online surveys are widely used in human-computer interaction (HCI) to gather feedback and measure satisfaction; at a glance many tools are available and the cost of conducting surveys appears low. However, there is a wide gap between quick-and-dirty ...
The Glass Class: Designing Wearable Interfaces
This course will teach how to design and develop effective interfaces for head mounted or wrist worn wearable computers through the application of user-centered design principles. It will enable existing HCI practitioners to enter the fast growing area ...
Using Experience Sampling Methodology to Collect Deep Data About Your Users
Experience Sampling Methodology (ESM) is a type of longitudinal diary study that allows one to understand a person's experience in the moment. It combines the qualitative richness of longitudinal diary studies, artifacts of a field study, and ...
Rapid Design Labs: A Tool to Turbocharge Design-Led Innovation
We as researchers and User Experience (UX) designers want to identify and create products that change the world and therefore, we choose to engage in strategic research and design. In the real world though, coming up with a breakthrough idea or ...
Conceptual Models: Core to Good Design
A crucial step in designing a user interface for a software application is to design a coherent, task-focused conceptual model (CM). With a CM, designers design better, developers develop better, and users learn and use better. Unfortunately, this step ...
Vision-Driven: Beyond Tangible Bits, Towards Radical Atoms
Our vision-driven design research is carried out through an artistic approach. Whereas much of today's mainstream Human Computer Interaction (HCI) research addresses functional concerns the needs of users, practical applications, and usability ...
Interaction Design for Reading Devices and Apps
This course presents opportunities within the space of digital reading systems for supporting better readability and accessibility than current approaches. A wide range of material will be covered, from dedicated e-reading devices to best practices for ...
Introduction to Positive Computing: Technology that Fosters Wellbeing
A growing number of HCI professionals are interested in how we might design technology to foster psychological wellbeing. Meeting such an aim will involve a crossing of disciplines, of methods, and a new way of thinking about what technology should be ...
Designing with the Mind in Mind: The Psychological Basis for UI Design Guidelines
UI design rules and guidelines are not simple recipes. Applying them effectively requires determining rule applicability and precedence and balancing trade-offs when rules compete. By understanding the underlying psychology, designers and evaluators ...
How You Could Benefit from Using ISO Standards
The course explains how international standards for HCI can provide a sound basis for education and training, can provide authority for design and development, and are a rich source of guidance and reference material.
Recommendations
Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
CHI EA '18 | 3,955 | 1,208 | 31% |
CHI EA '17 | 5,000 | 1,000 | 20% |
CHI EA '16 | 5,000 | 1,000 | 20% |
CHI EA '15 | 1,520 | 379 | 25% |
CHI EA '14 | 3,200 | 1,000 | 31% |
CHI EA '13 | 1,963 | 630 | 32% |
CHI EA '10 | 1,346 | 350 | 26% |
CHI EA '09 | 1,130 | 385 | 34% |
CHI EA '07 | 582 | 212 | 36% |
Overall | 23,696 | 6,164 | 26% |