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Exploring Interactions and Perceptions of Kinetic Wearables

Published: 10 June 2017 Publication History

Abstract

Jewelry and accessories have long been objects for decorating the human body; however they remain static and non-interactive. This work explores opportunities for accessory-like kinetic wearables and their association with individual style. We developed Kino, a kinetic accessory system which enables both aesthetic and functional clothing-specific design possibilities. We engaged both fashion designers and every-day users to unpack envisioned use cases and perceptions of the system. Participants viewed the devices not as gadgets but as companions due to their close proximity to the body. They envisioned a wide range of usage scenarios, highlighting the complexity of mobility in relation to personal style. We observe how mobility offers opportunities for fluid representations of self, which is unachievable though static clothing and accessories. We also outline how personalized aesthetics is important for the meaning making of novel on-body devices.

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    cover image ACM Conferences
    DIS '17: Proceedings of the 2017 Conference on Designing Interactive Systems
    June 2017
    1444 pages
    ISBN:9781450349222
    DOI:10.1145/3064663
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 10 June 2017

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    Author Tags

    1. fashion
    2. robotics
    3. wearable technology

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    DIS '17
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    DIS '17: Designing Interactive Systems Conference 2017
    June 10 - 14, 2017
    Edinburgh, United Kingdom

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    DIS '17 Paper Acceptance Rate 107 of 487 submissions, 22%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    • (2024)BioCosMe: Lip-based Cosmetics with Colorimetric Biosensors for Salivary Analysis using Deep LearningProceedings of the 2024 ACM International Symposium on Wearable Computers10.1145/3675095.3676610(32-39)Online publication date: 5-Oct-2024
    • (2024)Flextiles: Designing Customisable Shape-Change in Textiles with SMA-Actuated Smocking PatternsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642848(1-17)Online publication date: 11-May-2024
    • (2024)Developing Shape Change-Based Fashion Prototyping Strategies: Enhancing Computational Thinking in Fashion Practice and CreativityFashion Practice10.1080/17569370.2024.233561516:2(282-310)Online publication date: 22-Apr-2024
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    • (2023)A Systematic Literature Review on Computational Fashion WearablesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.226900740:22(6913-6940)Online publication date: 6-Nov-2023
    • (2023)A Close Observation of the Dynamic Inspiration for Interactive JewelryHCI International 2023 – Late Breaking Posters10.1007/978-3-031-49215-0_59(493-502)Online publication date: 12-Dec-2023
    • (2023)An Emotion Driven Intelligent Product Design Method from a Quantitative PerspectiveDesign, User Experience, and Usability10.1007/978-3-031-35699-5_46(641-660)Online publication date: 9-Jul-2023
    • (2022)“Ah That is Cute, I Will Stay Away!” Wearer Experiences of a Backpack with Shape-Changing Accessory for Keeping Social Distance to Others in Public ContextProceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia10.1145/3568444.3568445(208-217)Online publication date: 27-Nov-2022
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