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Bendtroller:: An Exploration of In-Game Action Mappings with a Deformable Game Controller

Published: 02 May 2017 Publication History

Abstract

We explore controller input mappings for games using a deformable prototype that combines deformation gestures with standard button input. In study one, we tested discrete gestures using three simple games. We categorized the control schemes as binary (button only), action, and navigation, the latter two named based on the game mechanics mapped to the gestures. We found that the binary scheme performed the best, but gesture-based control schemes are stimulating and appealing. Results also suggest that the deformation gestures are best mapped to simple and natural tasks. In study two, we tested continuous gestures in a 3D racing game using the same control scheme categorization. Results were mostly consistent with study one but showed an improvement in performance and preference for the action control scheme.

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Cited By

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  • (2024)Games and Play SIG at CSCW: Approaching Games Research from a CSCW PerspectiveCompanion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing10.1145/3678884.3687144(666-668)Online publication date: 11-Nov-2024
  • (2024)BendAide: A Deformable Interface to Augment Touchscreen Mobile DevicesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670960(1-10)Online publication date: 3-Jun-2024
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    cover image ACM Conferences
    CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
    May 2017
    7138 pages
    ISBN:9781450346559
    DOI:10.1145/3025453
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    Published: 02 May 2017

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    Author Tags

    1. bend
    2. controller
    3. deformable user interactions
    4. games
    5. novel input
    6. twist

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    Cited By

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    • (2024)Games and Play SIG at CSCW: Approaching Games Research from a CSCW PerspectiveCompanion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing10.1145/3678884.3687144(666-668)Online publication date: 11-Nov-2024
    • (2024)BendAide: A Deformable Interface to Augment Touchscreen Mobile DevicesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670960(1-10)Online publication date: 3-Jun-2024
    • (2024)Games and Play SIG: Connecting Games Research to the Broader HCI ContextExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3643986(1-6)Online publication date: 11-May-2024
    • (2024)Force-regulated Elastic Linear Objects Tracking for Virtual and Augmented Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00086(661-669)Online publication date: 16-Mar-2024
    • (2023)ExpanStick: Augmenting Gamepad Thumbstick using Force at the LimitProceedings of the ACM on Human-Computer Interaction10.1145/36110427:CHI PLAY(588-610)Online publication date: 4-Oct-2023
    • (2023)Biohybrid Devices: Prototyping Interactive Devices with Growable MaterialsProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606774(1-15)Online publication date: 29-Oct-2023
    • (2023)Teachable Reality: Prototyping Tangible Augmented Reality with Everyday Objects by Leveraging Interactive Machine TeachingProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581449(1-15)Online publication date: 19-Apr-2023
    • (2023)Investigating user performance and preference for two magnitude levels of size and angle of bend on a smartphone-sized flexible deviceBehaviour & Information Technology10.1080/0144929X.2023.2245062(1-27)Online publication date: 13-Sep-2023
    • (2022)Escape from the Hamster Wheel: Exploring the Role of Joy of Movement in Movement-based GamesExtended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play10.1145/3505270.3558382(327-332)Online publication date: 2-Nov-2022
    • (2021)HyperBrush: Exploring the Influence of Flexural Stiffness on the Performance and Preference for Bendable Stylus InterfacesHuman-Computer Interaction – INTERACT 202110.1007/978-3-030-85610-6_4(51-71)Online publication date: 30-Aug-2021
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