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Adventure and technology: an earthquake-interrupted expedition to Mt. Everest

Published: 22 December 2016 Publication History
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References

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Pell, S.J. http://bendinghorizons.com
[2]
Mueller, F. and Pell, S.J., Technology meets adventure: Learnings from an earthquake-interrupted Mt. everest expedition. Proc. of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. ACM, 2016, 817--828.
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Höök, K. Transferring qualities from horseback riding to design. Nordic Conference on Human-Computer Interaction. ACM, 2010, 226--235.
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Boehner, K., Depaula, R., Dourish, P., and Sengers, P. How emotion is made and measured. J. Human-Computer Studies 65, 4 (2007), 275--291.
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Benford, S., Greenhalgh, C., Giannachi, G., Walker, B., Marshall, J., and Rodden, T. Uncomfortable interactions. Proc. of CHI'12. ACM, 2012, 2005--2014.
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Hook, K., Stahl, A., Jonsson, M., Mercurio, J., Karlsson, A., and Johnson, E. Somaesthetic design. Interactions 22, 4 (2015), 26--33.
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Weiser, M. Some computer science issues in ubiquitous computing. Communications of the ACM 36, 7 (1993), 75--84.

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      Published In

      cover image Interactions
      Interactions  Volume 24, Issue 1
      January - February 2017
      75 pages
      ISSN:1072-5520
      EISSN:1558-3449
      DOI:10.1145/3029062
      • Editors:
      • Ron Wakkary,
      • Erik Stolterman
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 22 December 2016
      Published in INTERACTIONS Volume 24, Issue 1

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      Cited By

      View all
      • (2024)Grand challenges in CyclingHCIProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661550(2577-2590)Online publication date: 1-Jul-2024
      • (2024)Grand challenges in WaterHCIProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642052(1-18)Online publication date: 11-May-2024
      • (2023)Toward Understanding the Design of Intertwined Human–Computer IntegrationsACM Transactions on Computer-Human Interaction10.1145/359076630:5(1-45)Online publication date: 23-Sep-2023
      • (2023)Taking inspiration from becoming “one with a bike” to design human-computer integrationHuman–Computer Interaction10.1080/07370024.2023.2269148(1-26)Online publication date: 3-Nov-2023
      • (2023)Inside out: Addressing the “how” of data collection in experience design research applying introspective methodsAdvanced Design Research10.1016/j.ijadr.2024.02.0011:2(109-125)Online publication date: Dec-2023
      • (2021)Limited Control Over the Body as Intriguing Play Design ResourceProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445744(1-16)Online publication date: 6-May-2021
      • (2021)Data as Delight: Eating dataProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445218(1-14)Online publication date: 6-May-2021

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