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research-article

EMooly: Supporting Autistic Children in Collaborative Social-Emotional Learning with Caregiver Participation through Interactive AI-infused and AR Activities

Published: 21 November 2024 Publication History

Abstract

Children with autism spectrum disorder (ASD) have social-emotional deficits that lead to difficulties in recognizing emotions as well as understanding and responding to social interactions. This study presents EMooly, a tablet game that actively involves caregivers and leverages augmented reality (AR) and generative AI (GenAI) to enhance social-emotional learning for autistic children. Through a year of collaborative effort with five domain experts, we developed EMooly that engages children through personalized social stories, interactive and fun activities, and enhanced caregiver participation, focusing on emotion understanding and facial expression recognition. Compared with a baseline, a controlled study with 24 autistic children and their caregivers showed EMooly significantly improved children's emotion recognition skills and its novel features were preferred and appreciated. EMooly demonstrates the potential of AI and AR in enhancing social-emotional development for autistic children via prompt personalizing and engagement, and highlights the importance of caregiver involvement for optimal learning outcomes.

Supplemental Material

MP4 File - Video demo of EMooly
Video demonstration of EMooly, a tablet game that actively involves caregivers and leverages augmented reality (AR) and generative AI (GenAI) to enhance social-emotional learning for autistic children.

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cover image Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies  Volume 8, Issue 4
November 2024
1788 pages
EISSN:2474-9567
DOI:10.1145/3705705
Issue’s Table of Contents
Publication rights licensed to ACM. ACM acknowledges that this contribution was co-authored by an affiliate of the Canadian National Government. As such, the Crown in Right of Canada retains an equal interest in the copyright. Reprint requests should be forwarded to ACM, and reprints must include clear attribution to ACM and National Research Council Canada -NRC.

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Publication History

Published: 21 November 2024
Published in IMWUT Volume 8, Issue 4

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Author Tags

  1. Autism spectrum disorder
  2. augmented reality
  3. generative AI
  4. mobile game
  5. parent-mediated intervention
  6. storytelling

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  • Waterloo AI Institute
  • NSSFC
  • Natural Sciences and Engineering Research Council of Canada (NSERC)

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