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Effects of Visual Cluttering in Virtual Reality on Visuomotor Integration in Autistic Individuals

Published: 04 June 2024 Publication History

Abstract

Goal-directed throwing is ubiquitous in virtual reality (VR) games, demanding spatial and temporal accuracy to perceive position and motion, as well as to plan, and execute movement. Autistic individuals often show superior local visual sensitivity, which may paradoxically delay global visual processing, leading to incongruent visuomotor integration (VMI). Understanding VMI in VR and exploring supportive designs are vital for enhancing accessibility. We assessed VMI in VR with different levels of visual cluttering with autistic (n = 10) and non-autistic (n = 10) adults using overhand throwing with eye and hand tracking, comparing VR to identical physical environments and VR to visually simplified VR. In VR, all participants exhibited decreased throwing accuracy, increased visual scanning, and prolonged hand preparation phases. These differences were more significant in autistic individuals. However, our study highlighted an important effect: simplifying visual information in VR throwing resulted in autistic individuals outperforming non-autistic peers.

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Published In

cover image ACM Conferences
ETRA '24: Proceedings of the 2024 Symposium on Eye Tracking Research and Applications
June 2024
525 pages
ISBN:9798400706073
DOI:10.1145/3649902
This work is licensed under a Creative Commons Attribution International 4.0 License.

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Published: 04 June 2024

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Author Tags

  1. Eye tracking
  2. virtual reality
  3. visual behavior
  4. visuomotor integration

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