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The perception of egocentric distances in virtual environments - A review

Published: 27 December 2013 Publication History

Abstract

Over the last 20 years research has been done on the question of how egocentric distances, i.e., the subjectively reported distance from a human observer to an object, are perceived in virtual environments. This review surveys the existing literature on empirical user studies on this topic. In summary, there is a mean estimation of egocentric distances in virtual environments of about 74% of the modeled distances. Many factors possibly influencing distance estimates were reported in the literature. We arranged these factors into four groups, namely measurement methods, technical factors, compositional factors, and human factors. The research on these factors is summarized, conclusions are drawn, and promising areas for future research are outlined.

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    cover image ACM Computing Surveys
    ACM Computing Surveys  Volume 46, Issue 2
    November 2013
    483 pages
    ISSN:0360-0300
    EISSN:1557-7341
    DOI:10.1145/2543581
    Issue’s Table of Contents
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    Published: 27 December 2013
    Accepted: 01 April 2013
    Revised: 01 February 2013
    Received: 01 August 2012
    Published in CSUR Volume 46, Issue 2

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    1. Depth perception
    2. distance estimation
    3. perception
    4. virtual environments
    5. virtual reality

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