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Developing IDEAS: supporting children with autism within a participatory design team

Published: 05 May 2012 Publication History

Abstract

IDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children with Autism Spectrum Disorders (ASD) in the technology design process. This paper extends the IDEAS method to enable use with a design team, providing specific added support for communication and collaboration difficulties that may arise. A study to trial this extended method was conducted with two design teams, each involving three children with ASD, in a series of six, weekly design sessions focused on designing a math game. The findings from this study reveal that the children were able to successfully participate in the sessions and collaborate with other children. The findings also highlight the positive experience that involvement in such a process can offer this population.

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    cover image ACM Conferences
    CHI '12: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    May 2012
    3276 pages
    ISBN:9781450310154
    DOI:10.1145/2207676
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 05 May 2012

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    Author Tags

    1. autism
    2. children
    3. educational games
    4. participatory design

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    View all
    • (2024)Effective digital support for autism: digital social storiesFrontiers in Psychiatry10.3389/fpsyt.2023.127215714Online publication date: 3-Jan-2024
    • (2024)Co-designing Robot Dogs with and for Neurodivergent Individuals: Opportunities and ChallengesProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675603(1-15)Online publication date: 27-Oct-2024
    • (2024)"We are in this together": Supporting Neurodiverse Children in Participatory Design through Design PartneringProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659385(732-737)Online publication date: 17-Jun-2024
    • (2024)Unlock Life with a Chat(GPT): Integrating Conversational AI with Large Language Models into Everyday Lives of Autistic IndividualsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641989(1-17)Online publication date: 11-May-2024
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    • (2024)MakeBronzeInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103201183:COnline publication date: 14-Mar-2024
    • (2024)Multisite usability and safety trial of an immersive virtual reality implementation of a work organization system for autistic learners: implications for technology designEducational technology research and development10.1007/s11423-024-10422-5Online publication date: 27-Sep-2024
    • (2023)Children and Young People’s Involvement in Designing Applied Games: Scoping ReviewJMIR Serious Games10.2196/4268011(e42680)Online publication date: 16-Mar-2023
    • (2023)Interpersonal Distance Theory of Autism and Its Implication for Cognitive Assessment, Therapy, and Daily LifePerspectives on Psychological Science10.1177/1745691623118059319:1(126-136)Online publication date: 4-Jul-2023
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