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Makers' Marks: Physical Markup for Designing and Fabricating Functional Objects

Published: 05 November 2015 Publication History

Abstract

To fabricate functional objects, designers create assemblies combining existing parts (e.g., mechanical hinges, electronic components) with custom-designed geometry (e.g., enclosures). Modeling complex assemblies is outside the reach of the growing number of novice ``makers' with access to digital fabrication tools. We aim to allow makers to design and 3D print functional mechanical and electronic assemblies. Based on a formative exploration, we created Makers' Marks, a system based on physically authoring assemblies with sculpting materials and annotation stickers. Makers physically sculpt the shape of an object and attach stickers to place existing parts or high-level features (such as parting lines). Our tool extracts the 3D pose of these annotations from a scan of the design, then synthesizes the geometry needed to support integrating desired parts using a library of clearance and mounting constraints. The resulting designs can then be easily 3D printed and assembled. Our approach enables easy creation of complex objects such as TUIs, and leverages physical materials for tangible manipulation and understanding scale. We validate our tool through several design examples: a custom game controller, an animated toy figure, a friendly baby monitor, and a hinged box with integrated alarm.

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Cited By

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  • (2024)Demonstrating PopCore: Personal Fabrication of 3D Foamcore Models for Professional High-Quality Applications in Design and ArchitectureAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686761(1-5)Online publication date: 13-Oct-2024
  • (2024)Don't Mesh Around: Streamlining Manual-Digital Fabrication Workflows with Domain-Specific 3D ScanningProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676385(1-16)Online publication date: 13-Oct-2024
  • (2024)Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency ProgramProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661522(1192-1217)Online publication date: 1-Jul-2024
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    cover image ACM Conferences
    UIST '15: Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology
    November 2015
    686 pages
    ISBN:9781450337793
    DOI:10.1145/2807442
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 05 November 2015

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    Author Tags

    1. 3D printing
    2. tangible design tools

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    UIST '15 Paper Acceptance Rate 70 of 297 submissions, 24%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

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    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

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    Cited By

    View all
    • (2024)Demonstrating PopCore: Personal Fabrication of 3D Foamcore Models for Professional High-Quality Applications in Design and ArchitectureAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686761(1-5)Online publication date: 13-Oct-2024
    • (2024)Don't Mesh Around: Streamlining Manual-Digital Fabrication Workflows with Domain-Specific 3D ScanningProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676385(1-16)Online publication date: 13-Oct-2024
    • (2024)Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency ProgramProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661522(1192-1217)Online publication date: 1-Jul-2024
    • (2024)PopCore: Personal Fabrication of 3D Foamcore Models for Professional High-Quality Applications in Design and ArchitectureProceedings of the 9th ACM Symposium on Computational Fabrication10.1145/3639473.3665787(1-14)Online publication date: 7-Jul-2024
    • (2024)GlucoMaker: Enabling Collaborative Customization of Glucose MonitorsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642435(1-21)Online publication date: 11-May-2024
    • (2023)BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed RealityProceedings of the ACM on Human-Computer Interaction10.1145/36264657:ISS(64-92)Online publication date: 1-Nov-2023
    • (2023)Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and MachinesACM Transactions on Computer-Human Interaction10.1145/360932831:1(1-45)Online publication date: 29-Nov-2023
    • (2023)Style2Fab: Functionality-Aware Segmentation for Fabricating Personalized 3D Models with Generative AIProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606723(1-13)Online publication date: 29-Oct-2023
    • (2023)Measurement Patterns: User-Oriented Strategies for Dealing with Measurements and Dimensions in Making ProcessesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581157(1-17)Online publication date: 19-Apr-2023
    • (2023)FlexBoard: A Flexible Breadboard for Interaction Prototyping on Curved and Deformable SurfacesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580748(1-13)Online publication date: 19-Apr-2023
    • Show More Cited By

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