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Sauron: embedded single-camera sensing of printed physical user interfaces

Published: 08 October 2013 Publication History

Abstract

3D printers enable designers and makers to rapidly produce physical models of future products. Today these physical prototypes are mostly passive. Our research goal is to enable users to turn models produced on commodity 3D printers into interactive objects with a minimum of required assembly or instrumentation. We present Sauron, an embedded machine vision-based system for sensing human input on physical controls like buttons, sliders, and joysticks. With Sauron, designers attach a single camera with integrated ring light to a printed prototype. This camera observes the interior portions of input components to determine their state. In many prototypes, input components may be occluded or outside the viewing frustum of a single camera. We introduce algorithms that generate internal geometry and calculate mirror placements to redirect input motion into the visible camera area. To investigate the space of designs that can be built with Sauron along with its limitations, we built prototype devices, evaluated the suitability of existing models for vision sensing, and performed an informal study with three CAD users. While our approach imposes some constraints on device design, results suggest that it is expressive and accessible enough to enable constructing a useful variety of devices.

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Cited By

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  • (2024)Rhapso: Automatically Embedding Fiber Materials into 3D Prints for Enhanced InteractivityProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676468(1-20)Online publication date: 13-Oct-2024
  • (2024)ProtoBricks: A Research Toolkit for Tangible Prototyping & Data PhysicalizationProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661573(476-495)Online publication date: 1-Jul-2024
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    cover image ACM Conferences
    UIST '13: Proceedings of the 26th annual ACM symposium on User interface software and technology
    October 2013
    558 pages
    ISBN:9781450322683
    DOI:10.1145/2501988
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 08 October 2013

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    Author Tags

    1. 3d printing
    2. fabrication
    3. prototyping
    4. vision-based sensing

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    UIST'13
    UIST'13: The 26th Annual ACM Symposium on User Interface Software and Technology
    October 8 - 11, 2013
    St. Andrews, Scotland, United Kingdom

    Acceptance Rates

    UIST '13 Paper Acceptance Rate 62 of 317 submissions, 20%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

    Upcoming Conference

    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

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    Cited By

    View all
    • (2024)Rhapso: Automatically Embedding Fiber Materials into 3D Prints for Enhanced InteractivityProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676468(1-20)Online publication date: 13-Oct-2024
    • (2024)ProtoBricks: A Research Toolkit for Tangible Prototyping & Data PhysicalizationProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661573(476-495)Online publication date: 1-Jul-2024
    • (2024)3D Printing Shape-Changing Devices with Inductive SensingACM SIGGRAPH 2024 Posters10.1145/3641234.3671039(1-2)Online publication date: 25-Jul-2024
    • (2024)LensLeech: On-Lens Interaction for Arbitrary Camera DevicesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633382(1-10)Online publication date: 11-Feb-2024
    • (2024)LaCir: A multilayered laser-cuttable material to co-fabricate circuitry and structural components.Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642888(1-10)Online publication date: 11-May-2024
    • (2024)MoiréWidgets: High-Precision, Passive Tangible Interfaces via Moiré EffectProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642734(1-10)Online publication date: 11-May-2024
    • (2023)Marking Material Interactions with Computer VisionProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580643(1-17)Online publication date: 19-Apr-2023
    • (2023)Design and Evaluation of Protobject: A Tool for Rapid Prototyping of Interactive ProductsIEEE Access10.1109/ACCESS.2023.324287311(13280-13292)Online publication date: 2023
    • (2022)Directing Tangible Controllers with Computer Vision and BeholderSIGGRAPH Asia 2022 Emerging Technologies10.1145/3550471.3564764(1-2)Online publication date: 6-Dec-2022
    • (2022)Creating Platforms to Support Craft and Creativity in Game Controller DesignProceedings of the 14th Conference on Creativity and Cognition10.1145/3527927.3533733(708-710)Online publication date: 20-Jun-2022
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