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AquaTop display: interactive water surface for viewing and manipulating information in a bathroom

Published: 06 October 2013 Publication History

Abstract

Due to the wide spread use of smart phones and PCs, people can access information everywhere in everyday life. However, there are very few methods to access content within an bathing environment. Some people carry smart phones into a bathroom but it is unnatural to be holding a device during bathing. This paper proposes an interactive water surface display system, in which information is projected on the surface of a white water solution and users can interact with this information using gestures. In this paper, we discuss interaction design in a bathroom, describing an implementation of our system and its proposed applications.

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Cited By

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  • (2024)JetUnit: Rendering Diverse Force Feedback in Virtual Reality Using Water JetsProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676440(1-15)Online publication date: 13-Oct-2024
  • (2023)GroundFlow: Liquid-based Haptics for Simulating Fluid on the Ground in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324707329:5(2670-2679)Online publication date: May-2023
  • (2022)Going into Depth: Learning from a Survey of Interactive Designs for Aquatic RecreationProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533543(1119-1132)Online publication date: 13-Jun-2022
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    cover image ACM Conferences
    ITS '13: Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
    October 2013
    514 pages
    ISBN:9781450322713
    DOI:10.1145/2512349
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 06 October 2013

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    Author Tags

    1. augmented reality
    2. bathroom
    3. bathtub
    4. fluid simulation
    5. gesture recognition
    6. interactive surfaces
    7. procams
    8. vision-based hci
    9. water surface display.

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    • Research-article

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    ITS '13
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    ITS '13: The ACM International Conference on Interactive Tabletops and Surfaces
    October 6 - 9, 2013
    St. Andrews, Scotland, United Kingdom

    Acceptance Rates

    ITS '13 Paper Acceptance Rate 35 of 121 submissions, 29%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

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    Cited By

    View all
    • (2024)JetUnit: Rendering Diverse Force Feedback in Virtual Reality Using Water JetsProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676440(1-15)Online publication date: 13-Oct-2024
    • (2023)GroundFlow: Liquid-based Haptics for Simulating Fluid on the Ground in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324707329:5(2670-2679)Online publication date: May-2023
    • (2022)Going into Depth: Learning from a Survey of Interactive Designs for Aquatic RecreationProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533543(1119-1132)Online publication date: 13-Jun-2022
    • (2022)Stranger Screens: Exploring the Application Themes for Interactive Freeform DevicesCHI Conference on Human Factors in Computing Systems Extended Abstracts10.1145/3491101.3519707(1-5)Online publication date: 27-Apr-2022
    • (2022)User-Defined Foot Gestures for Eyes-Free Interaction in Smart Shower RoomsInternational Journal of Human–Computer Interaction10.1080/10447318.2022.210926039:20(4139-4161)Online publication date: 18-Aug-2022
    • (2022)Landscape Rippling: Context‐based water‐mediated interaction designComputer Animation and Virtual Worlds10.1002/cav.206433:3-4Online publication date: 9-Jun-2022
    • (2021)Approach to Interactive Art by Electrolysis Bubble Display Mechanism電気分解気泡表示のアートへの応用The Journal of the Society for Art and Science10.3756/artsci.20.23120:5(231-244)Online publication date: 30-Dec-2021
    • (2021)ElectroPaper: Design and Fabrication of Paper-Based Electronic Interfaces for the Water EnvironmentElectronics10.3390/electronics1005060410:5(604)Online publication date: 5-Mar-2021
    • (2021)GroundFlow: Multiple Flows Feedback for Enhancing Immersive Experience on the Floor in the Wet ScenesSIGGRAPH Asia 2021 Emerging Technologies10.1145/3476122.3484837(1-2)Online publication date: 14-Dec-2021
    • (2020)PolkaProceedings of the 2020 International Conference on Advanced Visual Interfaces10.1145/3399715.3399817(1-5)Online publication date: 28-Sep-2020
    • Show More Cited By

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