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Don't mind me touching my wrist: a case study of interacting with on-body technology in public

Published: 08 September 2013 Publication History

Abstract

Wearable technology, specifically e-textiles, offers the potential for interacting with electronic devices in a whole new manner. However, some may find the operation of a system that employs non-traditional on-body interactions uncomfortable to perform in a public setting, impacting how readily a new form of mobile technology may be received. Thus, it is important for interaction designers to take into consideration the implications of on-body gesture interactions when designing wearable interfaces. In this study, we explore the third-party perceptions of a user's interactions with a wearable e-textile interface. This two-prong evaluation examines the societal perceptions of a user interacting with the textile interface at different on-body locations, as well as the observer's attitudes toward on-body controller placement. We performed the study in the United States and South Korea to gain cultural insights into the perceptions of on-body technology usage.

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Cited By

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  • (2024)Understanding Gesture and Microgesture Inputs for Augmented Reality MapsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661630(409-423)Online publication date: 1-Jul-2024
  • (2024)BodyTouchProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36314267:4(1-22)Online publication date: 12-Jan-2024
  • (2024)Breaking Badge: Augmenting Communication with Wearable AAC Smartbadges and DisplaysProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642327(1-25)Online publication date: 11-May-2024
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    cover image ACM Conferences
    ISWC '13: Proceedings of the 2013 International Symposium on Wearable Computers
    September 2013
    160 pages
    ISBN:9781450321273
    DOI:10.1145/2493988
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 08 September 2013

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    Author Tags

    1. electronic textiles
    2. fashion
    3. gesture interactions.
    4. wearable technology

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    ISWC '13 Paper Acceptance Rate 20 of 101 submissions, 20%;
    Overall Acceptance Rate 38 of 196 submissions, 19%

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    Cited By

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    • (2024)Understanding Gesture and Microgesture Inputs for Augmented Reality MapsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661630(409-423)Online publication date: 1-Jul-2024
    • (2024)BodyTouchProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36314267:4(1-22)Online publication date: 12-Jan-2024
    • (2024)Breaking Badge: Augmenting Communication with Wearable AAC Smartbadges and DisplaysProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642327(1-25)Online publication date: 11-May-2024
    • (2024)Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public EnvironmentsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642049(1-21)Online publication date: 11-May-2024
    • (2024)Awkward or Acceptable? Understanding the Bystander Perspective on the Ubiquity of Cross Reality in Ambiguous Social Situations2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct64951.2024.00041(156-160)Online publication date: 21-Oct-2024
    • (2023)Electronic Design for Wearables Devices Addressed from a Gender Perspective: Cross-Influences and a Methodological ProposalSensors10.3390/s2312548323:12(5483)Online publication date: 10-Jun-2023
    • (2023)Surveying the Social Comfort of Body, Device, and Environment-Based Augmented Reality Interactions in Confined Passenger Spaces Using Mixed Reality Composite VideosProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36109237:3(1-25)Online publication date: 27-Sep-2023
    • (2023)VibAware: Context-Aware Tap and Swipe Gestures Using Bio-Acoustic SensingProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614544(1-12)Online publication date: 13-Oct-2023
    • (2023)Beyond Hiding and Revealing: Exploring Effects of Visibility and Form of Interaction on the Witness ExperienceProceedings of the ACM on Human-Computer Interaction10.1145/36042477:MHCI(1-23)Online publication date: 13-Sep-2023
    • (2023)SCOBY BREASTPLATE: SLOWLY GROWING A MICROBIAL INTERFACEProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572805(1-15)Online publication date: 26-Feb-2023
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