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Comparing modalities and feedback for peripheral interaction

Published: 27 April 2013 Publication History

Abstract

When executing one task on a computer, we are frequently confronted with secondary tasks (e.g., controlling an audio player or changing the IM state) that require shifting our attention away from the actual task, thus increasing our cognitive load. Peripheral interaction aims at reducing that cognitive load through the use of the periphery of our attention for interaction. In previous work, token- or tag-based systems alongside wearable and graspable devices were the dominant way of interacting in the periphery. We explore touch and freehand interaction in combination with several forms of visual feedback. In a dual-task lab study we found that those additional modalities are fit for peripheral interaction. Also, feedback did not have a measurable influence, yet it assured participants in their actions.

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Cited By

View all
  • (2016)Glowworms and FirefliesProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858524(5849-5861)Online publication date: 7-May-2016
  • (2016)Peripheral Interaction in Desktop Computing: Why It’s Worth Stepping Beyond Traditional Mouse and KeyboardPeripheral Interaction10.1007/978-3-319-29523-7_9(183-205)Online publication date: 30-Mar-2016
  • (2014)A chair as ubiquitous input deviceProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557051(4097-4106)Online publication date: 26-Apr-2014
  • Show More Cited By

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  1. Comparing modalities and feedback for peripheral interaction

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    cover image ACM Conferences
    CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
    April 2013
    3360 pages
    ISBN:9781450319522
    DOI:10.1145/2468356
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 27 April 2013

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    Author Tags

    1. feedback
    2. freehand
    3. peripheral interaction
    4. touch

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    CHI EA '13 Paper Acceptance Rate 630 of 1,963 submissions, 32%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2016)Glowworms and FirefliesProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858524(5849-5861)Online publication date: 7-May-2016
    • (2016)Peripheral Interaction in Desktop Computing: Why It’s Worth Stepping Beyond Traditional Mouse and KeyboardPeripheral Interaction10.1007/978-3-319-29523-7_9(183-205)Online publication date: 30-Mar-2016
    • (2014)A chair as ubiquitous input deviceProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557051(4097-4106)Online publication date: 26-Apr-2014
    • (2013)The Unadorned Desk: Exploiting the Physical Space around a Display as an Input CanvasHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40483-2_10(140-158)Online publication date: 2013

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