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The effect of shadow quality on the perception of spatial relationships in computer generated imagery

Published: 01 June 1992 Publication History
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References

[1]
{1} Blinn, James F. "Me and My (Fake) Shadow," IEEE Computer Graphics and Applications, January 1988, pg. 82-86.
[2]
{2} Crow, Franklin C. "Shadow Algorithms For Computer Graphics, "Computer Graphics, 18(2), Summer 1977.
[3]
{3} Darlington, Richard B. Regression and Linear Models, McGraw Hill Series in Psychology, McGraw Hill, New York, 1990.
[4]
{4} Gibson, James J. The Perception of the Visual World, Houghton Mifflin Company, Boston, 1950.
[5]
{5} Luis. The Psychophysical Response of Human Beings When Subjected to Imploring Visual Stimuli, Master's thesis, Cornell University, Ithaca, New York, 1982.
[6]
{6} Wanger, Leonard R. Perceiving Spatial Relationships in Computer Generated Images, Master's thesis, Cornell University, Ithaca, New York, 1991.
[7]
{7} Wanger, Leonard R., James A. Ferwerda. and Donald P. Greenberg, "Perceiving Spatial Relationships in Computer Generated Images," in press.
[8]
{8} Woo, Andrew, Pierre Poulin. and Alain Fournier. "A Survey of Shadow Algorithms," IEEE Computer Graphics and Applications, November 1990, pg. 13-31.

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cover image ACM Conferences
I3D '92: Proceedings of the 1992 symposium on Interactive 3D graphics
June 1992
215 pages
ISBN:0897914678
DOI:10.1145/147156
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 June 1992

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Cited By

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  • (2023)Visual Cue Effects on a Classification Accuracy Estimation Task in Immersive ScatterplotsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.319236429:12(4858-4873)Online publication date: Dec-2023
  • (2022)Shadow Art Revisited: A Differentiable Rendering Based Approach2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)10.1109/WACV51458.2022.00070(628-636)Online publication date: Jan-2022
  • (2022)Depth Perception in Augmented Reality: The Effects of Display, Shadow, and Position2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00101(792-801)Online publication date: Mar-2022
  • (2021)Non-overlapping geometric shadow mapComputers and Graphics10.1016/j.cag.2021.08.013101:C(59-71)Online publication date: 1-Dec-2021
  • (2017)Visualization of cardiac blood flow using anisotropic ambient occlusion for linesProceedings of the conference on Vision, Modeling and Visualization10.2312/vmv.20171256(29-36)Online publication date: 25-Sep-2017
  • (2016)Categorizing Issues in Mid-air InfoVis Interaction2016 20th International Conference Information Visualisation (IV)10.1109/IV.2016.70(242-246)Online publication date: Jul-2016
  • (2015)The Use of Shadows on Real Floor as a Depth Correction of Stereoscopically Visualized Virtual Objects2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design10.1109/ISMAR-MASHD.2015.22(53-54)Online publication date: Sep-2015
  • (2015)Enhancing Spatial Perception and User Experience in Video Games with Volumetric ShadowsComputer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability10.1007/978-3-319-16940-8_5(91-113)Online publication date: 14-Apr-2015
  • (2014)A Comparative Perceptual Study of Soft-Shadow AlgorithmsACM Transactions on Applied Perception10.1145/262002911:2(1-21)Online publication date: 1-Jun-2014
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