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Creating Realistic Virtual Textures from Contact Acceleration Data

Published: 01 January 2012 Publication History

Abstract

Modern haptic interfaces are adept at conveying the large-scale shape of virtual objects, but they often provide unrealistic or no feedback when it comes to the microscopic details of surface texture. Direct texture-rendering challenges the state of the art in haptics because it requires a finely detailed model of the surface's properties, real-time dynamic simulation of complex interactions, and high-bandwidth haptic output to enable the user to feel the resulting contacts. This paper presents a new, fully realized solution for creating realistic virtual textures. Our system employs a sensorized handheld tool to capture the feel of a given texture, recording three-dimensional tool acceleration, tool position, and contact force over time. We reduce the three-dimensional acceleration signals to a perceptually equivalent one-dimensional signal, and then we use linear predictive coding to distill this raw haptic information into a database of frequency-domain texture models. Finally, we render these texture models in real time on a Wacom tablet using a stylus augmented with small voice coil actuators. The resulting virtual textures provide a compelling simulation of contact with the real surfaces, which we verify through a human subject study.

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  • (2024)OptiBasePen: Mobile Base+Pen Input on Passive Surfaces by Sensing Relative Base Motion Plus Close-Range Pen PositionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676467(1-9)Online publication date: 13-Oct-2024
  • (2024)vARitouch: Back of the Finger Device for Adding Variable Compliance to Rigid ObjectsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642828(1-20)Online publication date: 11-May-2024
  • (2024)Motionless Movement: Towards Vibrotactile Kinesthetic DisplaysProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642499(1-16)Online publication date: 11-May-2024
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Information & Contributors

Information

Published In

cover image IEEE Transactions on Haptics
IEEE Transactions on Haptics  Volume 5, Issue 2
January 2012
92 pages

Publisher

IEEE Computer Society Press

Washington, DC, United States

Publication History

Published: 01 January 2012

Author Tags

  1. Haptic texture rendering
  2. data-driven modeling
  3. high-frequency vibrations.
  4. virtual reality

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Cited By

View all
  • (2024)OptiBasePen: Mobile Base+Pen Input on Passive Surfaces by Sensing Relative Base Motion Plus Close-Range Pen PositionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676467(1-9)Online publication date: 13-Oct-2024
  • (2024)vARitouch: Back of the Finger Device for Adding Variable Compliance to Rigid ObjectsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642828(1-20)Online publication date: 11-May-2024
  • (2024)Motionless Movement: Towards Vibrotactile Kinesthetic DisplaysProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642499(1-16)Online publication date: 11-May-2024
  • (2024)Representing Fine Texture of Pencil Hardness by High-Frequency Vibrotactile Equivalence Conversion Using Ultra-Thin PZT-MEMS VibratorsIEEE Transactions on Haptics10.1109/TOH.2023.334930717:1(8-13)Online publication date: 1-Jan-2024
  • (2024)Augmenting the feel of real objectsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103244185:COnline publication date: 1-May-2024
  • (2024)A cross-texture haptic model based on tactile feature fusionMultimedia Systems10.1007/s00530-024-01361-530:3Online publication date: 25-May-2024
  • (2023)Immersive Multisensory Digital Twins: concept, methods and case studyProceedings of the 2023 ACM International Conference on Interactive Media Experiences Workshops10.1145/3604321.3604377(1-1)Online publication date: 12-Jun-2023
  • (2023)Designing Interactive Shoes for Tactile Augmented RealityProceedings of the Augmented Humans International Conference 202310.1145/3582700.3582728(1-14)Online publication date: 12-Mar-2023
  • (2023)Tactile Symbols with Continuous and Motion-Coupled Vibration: An Exploration of using Embodied Experiences for Hermeneutic DesignProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581356(1-19)Online publication date: 19-Apr-2023
  • (2023)Haptic Servos: Self-Contained Vibrotactile Rendering System for Creating or Augmenting Material ExperiencesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580716(1-17)Online publication date: 19-Apr-2023
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