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View all- Hyndman JLunney TMc Kevitt P(2012)AmbiLearnProceedings of the Third international conference on Serious Games Development and Applications10.1007/978-3-642-33687-4_20(231-242)Online publication date: 26-Sep-2012
Video games depict a variety of different concepts. Models of learning in games like the GLM (General Learning Model) and GAM (General Aggression Model) predict that exposing players to these in-game concepts can lead to important changes in player ...
In current literature, grief play in Massively Multi-player Online Role-Playing Games (MMORPGs) refers to play styles where a player intentionally disrupts the gaming experience of other players. In our study, we have discovered that player experiences ...
We examined relationship between enhanced attentional capabilities and math performance.Action video games were used to enhance attentional and working memory capabilities.Education-majors participated in two studies.Videogame play improved mental ...
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